Code:
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
#################### ##
# # ## .#. ..######
# ### . # #..#.#..#.....#
# .# # # ..@...##
# . # # #.#..###
# #.. #.j .#.#
# #... .# ##
## #.j ##
. #.. ##
##.# ## #
# . ## . ##
.. .# .#..#
#.. #. . .. ## #.#..#
##.##.#.### .# # ##..##.
...#.##..## .. .##
. .# ###.....# .##
# .. #.# .
#..
..##
###
A+ St:64 Le:66 Wi:53 Dx:51 To:58 Ch:41 Ap:24 Ma:99 Pe:42 C-
DV/PV:119/52 H:558(1069) P:0(1718) Exp: 50/57944265 ChAoS Sp: 227
Blessed Invisible Satiated Coward
------------------------------------------------------------------------------
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
A+, the drakish paladin, managed to become the ultimate ChAoS gOd.
He scored 131513560 points and advanced to level 50.
He survived for 0 years, 133 days, 9 hours, 18 minutes and 50 seconds
(197027 turns).
A+ visited 156 places.
His strength score was modified by +34 during his career.
His learning score was modified by +39 during his career.
His willpower score was modified by +34 during his career.
His dexterity score was modified by +40 during his career.
His toughness score was modified by +39 during his career.
His charisma score was modified by +26 during his career.
His appearance score was modified by +30 during his career.
His mana score was modified by +57 during his career.
His perception score was modified by +29 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
21829 monsters perished under his attacks.
The following 40 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the elven long bow "Sun's Messenger"
the Aylas Holy Scarf
the black long sword "Kinslayer"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the silvery arrow "True Aim"
the staff of the Wanderer
the lead-filled mace "Big Punch"
the silver key
the scorched spear
the gauntlets of eternal peace "Shezestriakis"
the girdle of the emperors "Celestrix"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the shield of raw steel
the amulet of raw steel
the ancient mummy wrapping
the ankh
the Crown of Chaos
the black torc
the Medal of Chaos
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered heavy mace "Purifier"
the dwarven pick axe "Hammerhead"
the Trident of the Red Rooster
the weird tome
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was sleep resistant.
He was able to teleport.
He was able to control teleportation.
He was invisible.
He was stun resistant.
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant.
He was able to see invisible things (also through an item).
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Twohanded Weapons, Alert,
Basher, Careful, Good Book Caster, Good Shot, Great Book Caster, Keen Shot,
Long Stride, Mighty Aura, Mighty Strike, Miser, Potent Aura, Powerful
Strike, Stealthy, Strong Aura, Treasure Hunter, Very Careful.
He had a final speed score of 227 (final base speed: 152).
He was a messiah of Ussrachs.
He asked for 9 divine interventions.
He was a holy champion of Chaos.
He was severely tainted by Chaos.
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: A+ Race: male Drakeling Class: Paladin
Eye color: amber Hair color: bald Complexion: light green
Height: 5'8" Weight: 40 pounds
Age: 24 (grown-up)
Star sign: Candle Birthday: 19/Candle (day 289 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
In your childhood you were fascinated by your environment and the
ever-changing wonders of the world. You were a very curious and
adventurous child.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become a Paladin.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 57109 stones Carrying capacity: 114075 stones
He: uncursed helm of mental stability [+3, +1] {Le+2} [100s]
Ne: blessed amulet of free action [3s]
Bo: blessed eternium plate mail of power (-1, -2) [-1, +13] [240s]
Gi: uncursed girdle of giant strength [+0, +0] {St+12} [30s]
Cl: uncursed cloak of protection [+0, +3] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of regeneration [1s]
LR: blessed ring of ice [1s]
Br: uncursed bracers of toughness [+0, +0] {To+4} [10s]
Ga: uncursed thick gauntlets (-1, -2) [+2, +1] [15s]
Bo: blessed seven league boots [+1, +3] [30s]
MW: uncursed elven long bow "Sun's Messenger" (+15, +15) [30s]
Mi: uncursed arrow of humanoid slaying (+4, 1d6+3) [2s]
Tl: uncursed torch (1094 turns of fuel remaining, lit) [10s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 21
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 5 +3 +2 +1 skilled 170
Maces & flails 1 +1 +0 +0 basic 25
Swords 8 +6 +4 +2 excellent 384
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 11 +12 +7 +14 Mastery 1255
Twohanded weapons 14 +18 +25 +6 Mastery 9686
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 11 +22 +16 +3 Mastery 790
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 522
Damage caused with your melee weapons:
--------------------------------------
Right hand: +104 bonus to hit, 6d12+55 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 21, +97 bonus to hit, 1d6+59 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alchemy .................. 18 (mediocre) [+3d5]
Alertness ................100 (superb) [+1d5]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1]
Bridge building .......... 16 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Dodge ....................100 (superb) [+1d3]
First aid ................100 (superb) [+1d5]
Food preservation ........100 (superb) [+1d5]
Haggling .................100 (superb) [+1d3]
Healing ..................100 (superb) [+1d5]
Herbalism ................100 (superb) [+1d5]
Law ......................100 (superb) [+1d5]
Listening ................100 (superb) [+4d4]
Literacy .................100 (superb) [+1d3]
Music .................... 83 (great) [+1d3]
Pick pockets .............100 (superb) [+1d3]
Smithing ................. 20 (mediocre) [+4d4]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1d3]
Two weapon combat ........100 (superb) [+1d3]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Bolt : 249, 15pp (Effectivity: +0)
Baptism of Fire : 1683, 8pp (Effectivity: +3)
Bless : 243, 8pp (Effectivity: +0)
Calm Monster : 1960, 8pp (Effectivity: +0)
Darkness : 1755, 4pp (Effectivity: +1)
Disarm Trap : 1250, 10pp (Effectivity: +0)
Dispel Undead : 249, 8pp (Effectivity: +0)
Divine Digger : 235, 100pp (Effectivity: +0)
Divine Key : 1644, 12pp (Effectivity: +1)
Divine Wrath : 1378, 12pp (Effectivity: +0)
Enlightenment : 235, 75pp (Effectivity: +0)
Ethereal Bridge : 3134, 112pp (Effectivity: +4)
Freezing Fury : 411, 24pp (Effectivity: +5)
Greater Divine Touch: 176, 100pp (Effectivity: +1)
Hellish Flames : 273, 10pp (Effectivity: +1)
Holy Awe : 276, 12pp (Effectivity: +0)
Invoked Devastation : 253, 30pp (Effectivity: +0)
Know Alignment : 256, 10pp (Effectivity: +0)
Lesser Divine Touch : 1093, 8pp (Effectivity: +0)
Light : 89, 3pp (Effectivity: +4)
Lordly Might : 612, 10pp (Effectivity: +1)
Major Punishment : 533, 20pp (Effectivity: +0)
Minor Punishment : 2842, 7pp (Effectivity: +9)
Nether Bolt : 894, 12pp (Effectivity: +0)
Neutralize Poison : 95, 10pp (Effectivity: +1)
Rain of Sorrow : 576, 35pp (Effectivity: +3)
Remove Curse : 383, 50pp (Effectivity: +0)
Revelation : 339, 33pp (Effectivity: +1)
Seal of the Spheres : 472, 8pp (Effectivity: +0)
Slow Monster : 1556, 7pp (Effectivity: +0)
Slow Poison : 259, 6pp (Effectivity: +0)
Summon Monsters : 235, 30pp (Effectivity: +0)
Veil of the Gods : 531, 10pp (Effectivity: +2)
Web : 548, 12pp (Effectivity: +0)
----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------
The voice of ChAoS whispers disturbing secrets into your thoughts (Le: +4,
Wi: -6, Ma: +2).
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You have grown horns (+3 melee damage, Ap: -4).
Your blood is freezingly cold (Dx: -2, Ap: -1, -10 speed).
Your eye(s) turned black (Pe: +3).
You rage (DV: -9, +6 melee damage)!
You thrive on the flesh of Order.
Your bodily tissues seem to be in a state of decay requiring a lot of will
to stay up (St: -5, Wi: +10, Ap: -5, -10 speed).
You have become extremely thin and nimble (1/2 weight, DV: +6).
----------------------------------------------------------------------------
His further existence:
----------------------------------------------------------------------------
After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.
You collect your legions of Chaos and easily open a gate to Ancardia. The
unprepared inhabitants of Ancardia are completely surprised at the force of
your horrific onslaught. Your legions pour into Ancardia and your vile
energies start to transform reality itself!
After weeks of slaughtering and defeating some last brave and reckless
stands of the forces of Balance and Order (fools!) you face total victory.
Nothing remains of your former home world except an ever-changing graveyard
of transformed horrors!
You revel in your glory and then proceed to conquer the rest of the universe
wondering whether you haven't just lost something very valuable...
...home...
The following monsters were vanquished:
38 ancient blue dragons
1 ancient blue wyrm
1 ancient dwarf
1 ancient sage
1 arena master
1 battle bunny
2 beggars
1 berserker emperor
2 black slayers
1 cat lord
4 children
1 cloaked ratling
1 crime lord
1 cute dog
1 doppelganger king
1 druid
1 dwarven artificer
6 dwarven children
1 dwarven innkeeper
1 dwarven smith
1 dwarven weaponmaster
1 ElDeR cHaOs GoD
1 emperor moloch
22 eternal guardians
7 farmers
6 female dwarves
1 fool
1 ghost king
2 giant boars
4 goodwives
6 great blue wyrms
1 great red wyrm
1 great water dragon
1 greater balor
68 greater claw bugs
1 greater white unicorn
56 killer bugs
1 mad doctor
1 Mad Minstrel
1 malicious doctor
1 master thief
1 mimic hivemind
1 minotaur emperor
1 multi-headed chaos dragon
1 oracle
1 priest
1 quickling bard
2 quickling kings
2 quickling queens
1 raider lord
1 ratling rebel
8 ratling traders
1 sheriff
1 tiny girl
1 village elder
38 hours, 43 minutes and 32 seconds.