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Thread: For a second I thought I'd stumbled across a new special level in the CoC...

  1. #1
    Join Date
    Nov 2013
    Posts
    107

    Default For a second I thought I'd stumbled across a new special level in the CoC...

    ... and then just realised the RNG was screwing me over as usual.
    huh?.png
    Gate closers: L+ DE Mindcrafter (p20), N= Gnomish Assasin (p20), N= Gnomish Mindcrafter (p23), N= Ratling Ranger (R49)

  2. #2

    Default

    Ha! Is that Khelly in a cave level?

  3. #3
    Join Date
    Jan 2014
    Posts
    287

    Default

    no master cat lvl with a tension "room"

  4. #4
    Join Date
    Jan 2010
    Posts
    941

    Default

    Wow, I had no idea the cat lord level could be cavernous.
    Last edited by SirTheta; 06-16-2014 at 02:29 PM.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  5. #5
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    I've never seen it cavernous either. There is a cavernous level around there, typically D:36-37 but it's the first time I see the cat level like this.
    "Hell is empty and all the devils are here."

  6. #6
    Join Date
    Mar 2008
    Location
    Finland
    Posts
    599

    Default

    Wait, what's making you think it's the Cat Lord level? It shows D:37, just where cavernous levels should be. IIRC Cat Lord level is earlier.
    You hit Andor Drakon, the ElDeR cHaOs GoD, and severely wound him.
    The greater balor summons some help!
    The ratling duelist disarms you. You drop your blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12]. It flies to the west.
    Andor Drakon, the ElDeR cHaOs GoD, picks up the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].
    Andor Drakon, the ElDeR cHaOs GoD, wields the blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12].

  7. #7
    Join Date
    Jan 2010
    Posts
    941

    Default

    Oh - Ravenshire claimed it was the master cat level and by the time I responded I'd forgotten that he wasn't the one who posted the original topic.

    So, the white @ is actually a doppleganger x [probably king] - not cat lord.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  8. #8

    Default

    Code:
    
    
    
    
                     ###########################################################
                     #%...%.......................%.............[/%....%./%....#
                 #####%###########################################.......#####.#
                 +%....[.#                                       #.*.....#   #.#
                 #######.#######       ##########                #########   #.#
                       #......%$.      #........#                            #.#
                       ###.<...%%      #........#              ####          #.#
                         #.......      #...>%...#           ####.%...        #.#
                         #######       #........#            ..#%....#       #.#
                                       #........#            #.#...%.#       #.#
                       #################...@....##############.#.....#   #####/#
                       #.....[.......*.++++++++++%.........%.%./.....#   #..%..#
                     ###.#################################################.....#
                     +......................%...%................%......./.....#
                     ###########################################################
    That's my banshee level. And no. I did not use wand of door creation. Had autosearch from Shirt of the Saints and was little baffled when secret doors started to pop up.

  9. #9
    Join Date
    Jan 2010
    Posts
    941

    Default

    The Banshee room is an even number of tiles tall, so this occurs in [almost?] all games - the room generation algorithm can't quite handle the hookup to the room since it expects an odd number height, so you get a row of doors.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

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