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Longest ive been so far
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Screenshot
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Vule St:23 Le:22 Wi:27 Dx:11 To:18 Ch:12 Ap: 1 Ma:14 Pe:23 L+
DV/PV: 23/35 H: -37(234) P: 31(49) Exp: 19/717071 TF: 3 Sp: 97
Blessed Invisible Strained Berserk
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Background Information
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Name: Vule Race: male Dwarf Class: Fighter
Eye color: black Hair color: black Complexion: tanned
Height: 4'1" Weight: 165 pounds
Age: 68 (grown-up, 3 years of unnatural aging added in)
Star sign: Candle Birthday: 6/Candle (day 276 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Fighter.
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Inventory
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Total weight: 3234 stones Carrying capacity: 2925 stones
Head : uncursed mithril cap [+0, +5] [40s]
Neck : uncursed ankh [3s]
Body : uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : -
Cloak : -
Right Hand : uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]
Left Hand : blessed tower crystal shield (-2) [+13, +4] [260s]
Right Ring : uncursed rusty ring of mental stability [+0, +1] {Le+4}[1s]
Left Ring : blessed ring of fire resistance [1s]
Bracers : -
Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed eternium boots [+0, +5] [55s]
Missile Weapon: -
Missiles : -
Tool : uncursed Chaos Orb of Elemental Water {Wi+10} [100s]
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Stuff
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Total weight: 1904 stones Carrying capacity: 2925 stones
Helmets ('[')
helm of water breathing [+0, +1] [30s]
Armor ('[')
uncursed vigilant eternium plate mail (-1, -2) [-1, +13] [240s]
Girdles ('[')
uncursed mithril girdle [+0, +4] [20s]
uncursed money belt [+0, +0] [5s]
Necklaces (''')
blessed amulet of petrification resistance [3s]
uncursed amulet of protection +3 [3s]
heap of 2 blessed amulets of order [6s]
uncursed amulet of protection +2 [3s]
uncursed amulet of free action [3s]
uncursed amulet of defense +2 [3s]
uncursed amulet of balance [3s]
Bracers (',')
uncursed bracers of speed [+0, +0] (+4 spd) [10s]
One-handed weapons ('(')
uncursed eternium dagger of penetration (+0, 2d4+7) [5s]
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
Missiles ('/')
bundle of 6 uncursed arrows (+0, 1d6) [12s]
bundle of 5 uncursed mithril arrows (+1, 1d6+1) [10s]
heap of 4 uncursed rocks (+0, 1d4) [20s]
uncursed rock (+2, 1d4) [5s]
heap of 7 uncursed rocks (+0, 1d4+2) [35s]
bundle of 2 uncursed eternium drakish scurgari (+9, 2d8+11) [10s]
bundle of 19 uncursed arrows (+0, 1d6-2) [38s]
bundle of 4 arrows [4s]
Tools (']')
blessed tiny key [1s]
uncursed climbing set [180s]
heap of 2 uncursed triangular keys [2s]
uncursed holy symbol [5s]
heap of 3 blessed sis [30s]
heap of 2 uncursed square keys [2s]
uncursed tiny key [1s]
uncursed plain blanket [10s]
heap of 2 sis [20s]
Rings ('=')
heap of 2 uncursed rings of cold resistance [2s]
heap of 2 uncursed rings of damage [2s]
uncursed ring of stun resistance [1s]
uncursed ring of speed [+0, +1] (+5 spd) [1s]
uncursed ring of the clear mind [1s]
uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
uncursed ring of minor elemental mastery [+0, +0] [1s]
Wands ('\')
blessed wand of fireballs (10 charges) [3s]
uncursed wand of monster creation (2 charges) [3s]
wand of cold [4s]
Potions ('!')
heap of 2 uncursed potions of carrot juice [8s]
heap of 11 potions of holy water [44s]
heap of 2 cursed potions of booze [8s]
heap of 4 blessed potions of extra healing [8s]
cursed potion of strength [4s]
Food ('%')
heap of 3 cursed alraunia antidotes [6s]
heap of 3 cursed devil's roses [6s]
heap of 8 cursed moss patches of mareilon [16s]
heap of 6 cursed demon daisies [12s]
cursed curaria mancox herb [2s]
heap of 6 cursed pepper petals [12s]
heap of 2 cursed burb roots [4s]
heap of 85 blessed cooked lizards [255s]
heap of 20 uncursed cooked lizards [60s]
cursed morgia root [2s]
heap of 4 uncursed lumps of beeswax [20s]
heap of 3 uncursed bones [12s]
Valuables ('$')
60220 gold pieces [602s]
Gems ('*')
uncursed sapphire [1s]
uncursed turquoise [1s]
blessed worthless piece of red glass [1s]
uncursed worthless piece of white glass [1s]
cursed crystal of light [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 37
Daggers & knives 5 +4 +2 +1 skilled 170
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 10 +9 +6 +3 excellent 483
Swords 8 +6 +4 +2 excellent 323
Axes 7 +5 +4 +1 skilled 102
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 2 +4 +3 +0 basic 20
Bows 4 +8 +6 +1 skilled 13
Crossbows 0 +0 +0 +0 unskilled 4
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 1 +2 +1 +0 basic 2
Thrown rocks & clubs 1 +2 +1 +0 basic 1
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 555
Damage caused with your melee weapons:
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Right hand: +70 bonus to hit, 8d5+25 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Archery .................. 66 (good) [+1d5]
Athletics ................ 90 (great) [+2d4]
Backstabbing ............. 36 (fair) [+2d4]
Bridge building .......... 14 (mediocre) [+3d5] (mr)
Climbing ................. 41 (fair) [+3d4]
Detect traps ............. 33 (fair) [+3d3]
Dodge .................... 70 (good) [+1d5]
Find weakness ............100 (superb) [+1d3]
First aid ................ 49 (fair) [+3d5]
Haggling ................. 29 (mediocre) [+3d5]
Healing ..................100 (superb) [+1d5]
Listening ................ 91 (superb) [+1d5]
Literacy ................. 61 (good) [+1]
Metallurgy ............... 24 (mediocre) [+3d5]
Mining ................... 69 (good) [+1d3]
Smithing ................. 48 (fair) [+3d4]
Stealth .................. 61 (good) [+1d3]
Swimming ................. 28 (mediocre) [+3d4]
Tactics .................. 58 (good) [+1d5]
Two weapon combat ........ 14 (mediocre) [+4d5]
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Spells
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Cure Light Wounds: 20, 9pp (Effectivity: +0)
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Effects of Corruption
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Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You have grown 10 extra eyes (Ap: -6, Pe: +6).
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His achievements during his battles:
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Vule, the dwarven fighter, was killed by a fire giant king.
He scored 273449 points and advanced to level 19.
He survived for 0 years, 61 days, 11 hours, 31 minutes and 40 seconds (54386
turns).
1 companion was killed during his adventures.
Vule visited 53 places.
His strength score was modified by +7 during his career.
His learning score was modified by +2 during his career.
His willpower score was modified by -5 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +2 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +6 during his career.
His perception score was modified by +5 during his career.
He was unnaturally aged by 3 years.
He was the champion of the arena.
He ended his adventuring life on the second level of the tower of eternal
flames.
2758 monsters perished under his attacks.
The following 11 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the lead-filled mace "Big Punch"
the sword of Nonnak
the elemental gauntlets
the ancient mummy wrapping
the ankh
the glaive "Long Sting"
He possessed the following intrinsics:
He was fire resistant (gained through items).
He was poison resistant (gained through an item).
He was cold resistant (gained through an item).
He was lucky (also through an item).
Fate smiled upon him (also through an item).
He was sleep resistant (gained through an item).
He was invisible.
He was stun resistant (gained through items).
He was resistant to death rays (gained through an item).
He was shock resistant (also through an item).
He was able to see invisible things (gained through an item).
He was immune to ice attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Extremely Hardy, Hardy, Immune to Pain, Iron
Skin, Mithril Skin, Steel Skin, Tough Skin, Very Hardy.
He had a final speed score of 97 (final base speed: 107).
He cheated Death once.
He was a messiah of Morodwyn.
He asked for 21 divine interventions.
He was a holy champion of Order.
He was tainted by Chaos.
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Playing Time
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You played for 5 hours, 59 minutes and 21 seconds.
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Version Information
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Ancient Domains Of Mystery
Version 1.2.0
Windows Prerelease 23
Build: May 10 2014 15:03:21
Like i said, this is my best character yet after +-4 years. First my fireproof blanket got burned then most of my inventory burned including some potions of cure corruption. I was at full HP and the fire giant king killed me in two turns, not sure if i would of had a chance at the ACW then, i probably did some things wrong. Maybe i shouldn't have went to the TOEF yet?
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The following monsters were vanquished:
1 air demon
126 animated trees
1 ankheg
1 annihilator
4 annis hags
2 assassins
7 bandits
1 banshee
2 barbarians
5 barbarian leaders
1 beggar
28 berserkers
1 berserker king
25 berserker lords
13 berserker princes
4 big dogs
2 black hurthlings
2 black wizards
1 bone golem
2 brown bears
2 brown worms
7 bugbears
5 carrion crawlers
3 cave bears
19 cave fishers
5 cave lions
18 cave lizards
2 cave tigers
9 cavemen
5 chaos brothers
2 chaos knights
4 chaos lizards
1 chaos plague bearer
1 chaos rat
25 chaos servants
1 chaos sister
4 chaos spiders
16 claw bugs
1 clay golem
2 clay statues
1 cloaked ratling
1 cooshoo
26 corpse fiends
1 crime lord
3 cutpurses
16 cyclopes
5 dark elven archers
5 dark elven lords
1 dark elven priestess
12 dark elven warriors
2 dark elven wizards
10 dark orcs
1 dark sage
5 dire wolves
5 displacer beasts
2 doppelgangers
2 Dorn Beasts
6 dwarven chaos knights
2 ettins
2 eyes of destruction
2 fairy dragons
24 fire beetles
3 fire demons
1 fire drake
7 fire giants
8 fire lizards
2 fire vortices
3 flesh golems
6 floating eyes
1 fomorian giant
4 frost giants
1 gargantuan rat
3 gargoyles
4 gelatinous cubes
19 ghosts
7 ghost bats
1 ghost lord
91 ghuls
1 giant ant queen
15 giant ant warriors
6 giant ant workers
14 giant bats
3 giant bee queens
131 giant bee warriors
24 giant bee workers
7 giant centipedes
2 giant frogs
7 giant lizards
34 giant rats
1 giant slug
7 giant spiders
4 gibbering mouthers
32 gnolls
3 gnoll chieftains
27 goblins
9 goblin berserkers
9 goblin chieftains
21 goblin rockthrowers
17 goblin slavemasters
1 gorgon
4 gray oozes
1 gray slayer
1 greater daemon
3 greater mimics
5 greater mummies
1 green blob
4 green hags
1 green slime
1 green worm
4 gremlins
3 griffons
3 grizzly bears
2 half-orc bouncers
8 harpies
8 hell hounds
8 hill giants
6 hill orcs
1 hill orc sergeant
4 hippogriffs
18 hobgoblins
6 hobgoblin chiefs
3 hobgoblin leaders
2 homunculi
5 huge bats
26 hyenas
3 ice lizards
3 imps
3 invisible stalkers
128 jackals
3 jackal demons
5 jackalweres
2 karmic lizards
38 kobolds
8 kobold chieftains
31 kobold shamans
33 large bats
1 large dog
15 large gnolls
44 large kobolds
22 large orcs
1 large rust monster
3 large snakes
109 large spiders
5 least daemons
1 lesser daemon
7 leucrottas
8 liches
5 lightning lizards
27 lizard men
1 magebane eye
2 margoyles
1 master assassin
1 master necromancer
8 master swordsmen
2 master thieves
6 mimics
6 minotaurs
1 mist wolf
28 mummies
1 mummy lord
2 necromancers
16 ochre jellies
110 ogres
1 ogre king
3 ogre lords
4 ogre magi
24 orcs
1 orc butcher
3 orc chieftains
8 orc scorchers
12 outlaws
11 outlaw leaders
2 owlbears
37 pit vipers
2 pixies
2 pixie archers
5 quasits
3 quicklings
1 quickling lord
4 rabid dogs
4 raiders
65 rats
10 ratling archers
4 ratling fencers
1 ratling master thief
7 ratling thieves
10 ratling warriors
3 red baby dragons
1 red dragon
28 red worms
5 rust monsters
66 shadows
3 shadow centipedes
2 shadow lords
3 shadow trolls
1 shambling mound
2 silver wolves
20 skeletal warriors
132 skeletons
6 slow shadows
1 Snake from Beyond
15 spectres
2 staring eyes
7 stone giants
1 stone giant lord
2 stone golems
17 stone statues
10 swordsmen
5 tarantulas
1 thug
35 trolls
7 troll berserkers
4 troll chiefs
1 undead chaos dwarven berserker
9 vampires
2 vapor rats
1 viper
7 water demons
5 water elementals
18 water grues
21 water snakes
5 wererats
3 werewolves
3 werewolf lords
2 white baby dragons
8 white worms
77 wights
2 wild cats
15 wolves
32 wraiths
6 yellow oozes
89 zombies
Also i died with a AOLS on DH:2, i didn't know i had it and i equipped it because the shop offered me the most for it.
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Some quite poor equipment choices there:
vigilant eternium plate mail >> AMW (unless you need the cold immunity or death ray resistance)
ring of slaying >> your rings (mental stability is ok to equip right before the final fight)
eternium weapon of penetration >> pretty much anything unless it has slaying powers (Big Punch doesn't have any)
Even then, berserking fire giant kings is a risky business. You said he killed you in two rounds, so after the first round there would've been time to react. For example, the wand of cold might have come in handy, combined with keeping distance and Coward mode.
Also, with 23 St (even 25 after blessing and drinking the potion) it should be possible to do such a crucial part of the game unburdened.
Otherwise, congratulations for making it this far for the first time!
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