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Thread: HU CH UN V- T- =m (hurthling chaos knight, week 44, 2014)

  1. #1
    Join Date
    Mar 2008
    Germany, Witten

    Default HU CH UN V- T- =m (hurthling chaos knight, week 44, 2014)

    This weeks challenge game wants me to play a hurtling chaos knight. While I really have to laugh about the combination I probably would never have thought about playing it. But full plate armor, a scythe, 17 St, 19 Le, 19 De (but only 13 To), DV/PV 16/12 and H 19 make for a decent start (AFAIC). Thin, nimble and raving mouth are not that bad for a start, too.

    First kill large bat, level 4 before leaving level 1. On I4 I almost got killed by an exploding door (1 HP left afterwards, oops). But praying to the dark forces quickly restored my hurthling knight to his full glory. Afterwards a gelatinous cube paralyzed me as I continued to stomp through enemies (I'm no careful player) but sadly my armor was tough enough to prevent much damage from surrounding monsters. I5 indicated a tension room... excitement looming. The ensuing onslaught of the contained orc horde, raising him to level 8 and even increasing his looks by +1 (taking beauty tips from orc warriors, eh? Or maybe a facial mask of orc pulp? But I digress...). And I got bloated (plenty of food lying around in any case but that orc pork stuff was nice). Among other goodies I found a steel wand (of light) and a stone amulet (yet to be identified).

    On I7 disaster seems to be beginning. Very little food and a rust monster that wreaked havoc upon my equipment. As usual I forget to rely on missile weapons. Oh well.

    And on I8 I finally fall to stupidity. Poisoned. Kicking a booby-trapped door. I should have known. There goes Rerrk with a final score 4345 points. Here's the final memorial file (most of the equipped stuff was destroyed by the final trap as many items got rusted by aforementioned rust monster):



    Rerrk St:18 Le:20 Wi: 7 Dx:19 To:13 Ch: 8 Ap: 6 Ma: 9 Pe: 6 C-
    DV/PV: 7/2 H: -15(62) P: 30(30) Exp: 9/11896 I8 Sp: 96
    Bloated Berserk

    Background Information

    Name: Rerrk Race: male Hurthling Class: Chaos Knight
    Eye color: green Hair color: black Complexion: tanned
    Height: 3'1" Weight: 19 pounds
    Age: 36 (grown-up)
    Star sign: Unicorn Birthday: 20/Unicorn (day 110 of the year)

    You were raised in an orphanage with no knowledge of your parents
    other than dark rumors. The local priest always avoided you.
    As a young child you were ostracized from the other children. You
    spent a lot of time alone, dark thoughts slowly brewing.
    As a youth you were a brutish bully, torturing other children and
    dominating anyone around you.
    As you grew older you became enamored with fire. Minor toying soon
    rose to acts of arson, and eventually you burned down your whole village.
    To this day none know you were the cause.
    At the age of 36 an apparition came to you and instructed you to go
    to the Drakalor Chain. You gathered your things and ventured forth, ready
    to seek the source of corruption, part of your destiny as a Chaos Knight.

    Total weight: 1224 stones Carrying capacity: 2145 stones

    Head : -
    Neck : uncursed amulet of death ray resistance [7s]
    Body : -
    Girdle : -
    Cloak : -
    Right Hand : -
    Left Hand : -
    Right Ring : cursed ring of stun resistance [1s]
    Left Ring : uncursed ring of protection +1 [1s]
    Bracers : -
    Gauntlets : uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
    Boots : -
    Missile Weapon: -
    Missiles : uncursed rock (+0, 1d4) [5s]
    Tool : -


    Total weight: 1195 stones Carrying capacity: 2145 stones

    Helmets ('[')
    uncursed metal cap [+0, +1] [50s]
    uncursed hat [+0, +0] [4s]
    Armor ('[')
    uncursed clothes [+0, +0] [40s]
    blessed clothes [+0, +0] [40s]
    uncursed studded leather armor (-1, +0) [-1, +3] [250s]
    uncursed robe [+0, +1] [60s]
    Shields ('[')
    uncursed medium shield [+3, +1] [100s]
    Gauntlets ('[')
    uncursed gloves [+0, +0] [6s]
    One-handed weapons ('(')
    cursed orcish knife (+3, 1d3+2) [10s]
    heap of 2 uncursed battle axes (+0, 1d6+2) [140s]
    blessed scimitar (+0, 1d8) [40s]
    uncursed rusty orcish knife (+0, 1d3+2) [10s]
    Missile weapons ('}')
    uncursed sling (+0, +1) [3s]
    uncursed short bow (+1, +0) [20s]
    uncursed short bow (+1, +3) [20s]
    Missiles ('*')
    cursed rock (+0, 1d4) [5s]
    uncursed quarrel (+1, 2d6) [2s]
    uncursed throwing club (+1, 1d8) [30s]
    heap of 4 uncursed rocks (+2, 1d4) [20s]
    Tools (']')
    heap of 5 uncursed torches [50s]
    uncursed box with flint and steel (6) [5s]
    uncursed tinderbox (9) [3s]
    uncursed cooking set [100s]
    heap of 7 uncursed lumps of clay [35s]
    heap of 2 uncursed wooden sticks [60s]
    Wands ('\')
    uncursed wand of light (11 charges) [4s]
    Scrolls ('?')
    blessed scroll of identify [2s]
    Food ('%')
    heap of 5 uncursed bones [20s]
    uncursed hurthling cake [30s]
    cursed melon [20s]
    Valuables ('$')
    1664 gold pieces [16s]

    Weapon Skills

    Melee weapon Lvl Hit Dam DV Level Required marks
    --------------------- --- --- --- -- ------------- --------------
    Unarmed fighting 0 +0 +0 +0 unskilled 15
    Daggers & knives 0 +0 +0 +0 unskilled 15
    Clubs & hammers 0 +0 +0 +0 unskilled 15
    Maces & flails 0 +0 +0 +0 unskilled 15
    Swords 0 +0 +0 +0 unskilled 15
    Axes 0 +0 +0 +0 unskilled 15
    Whips 0 +0 +0 +0 unskilled 15
    Pole arms 5 +5 +2 +4 skilled 138
    Twohanded weapons 0 +0 +0 +0 unskilled 15
    Staves 0 +0 +0 +0 unskilled 15

    Missile weapon Lvl Hit Dam Ra Level Required marks

    --------------------- --- --- --- -- ------------- --------------
    Slings 0 +0 +0 +0 unskilled 5
    Bows 0 +0 +0 +0 unskilled 7
    Crossbows 0 +0 +0 +0 unskilled 7
    Thrown axes & hammers 0 +0 +0 +0 unskilled 7
    Thrown daggers 0 +0 +0 +0 unskilled 7
    Thrown rocks & clubs 4 +8 +6 +1 skilled 35
    Thrown spears 0 +0 +0 +0 unskilled 7
    Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

    Shields Lvl DV Level Required marks

    --------------------- --- --- ------------- --------------
    Shields 0 +0 unskilled 15

    Damage caused with your melee weapons:
    Right hand: +20 bonus to hit, 1d3+6 damage

    Damage caused with your missile weapons:
    Ammunition: 1, base range: 3, +19 bonus to hit, 1d4+12 damage


    Archery .................. 10 (poor) [+3d4]
    Athletics ................ 86 (great) [+3d3]
    Backstabbing ............. 53 (good) [+1d5]
    Climbing ................. 37 (fair) [+4d4]
    Cooking .................. 50 (fair) [+0] (ma)
    Dodge .................... 25 (mediocre) [+3d5]
    Find weakness ............ 77 (great) [+1d5]
    First aid ................ 34 (fair) [+3d3]
    Food preservation ........ 50 (fair) [+1]
    Gardening ................ 21 (mediocre) [+0]
    Haggling ................. 22 (mediocre) [+1d5]
    Listening ................ 27 (mediocre) [+4d4]
    Literacy ................. 42 (fair) [+1d3]
    Stealth .................. 58 (good) [+1d5]
    Two weapon combat ........ 57 (good) [+3d4]


    Darkness : 4, 7pp (Effectivity: +0)
    Ethereal Bridge : 3, 61pp (Effectivity: +0)
    Heavenly Fury : 3, 59pp (Effectivity: +0)
    Hellish Flames : 9, 19pp (Effectivity: +0)
    Minor Punishment: 9, 15pp (Effectivity: +0)

    Effects of Corruption

    You have become extremely thin and nimble (1/2 weight, DV: +6).
    You sport gills (Ap: -3, water breathing).
    You sport a babbling mouth on your forehead that rants and raves dark
    secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).

    His achievements during his battles:

    Rerrk, the hurthling chaos knight, was killed by a booby-trapped door.
    He scored 4354 points and advanced to level 9.
    He survived for 0 years, 1 day, 21 hours, 6 minutes and 55 seconds (4228
    Rerrk visited 1 place.
    His strength score was modified by +1 during his career.
    His learning score was modified by +1 during his career.
    His willpower score was modified by -2 during his career.
    His appearance score was modified by +2 during his career.
    He ended his adventuring life on level 8 of some ancient caves.
    153 monsters perished under his attacks.
    He possessed the following intrinsics:
    He was stun resistant (gained through an item).
    He was resistant to death rays (gained through an item).
    He was able to breathe water.
    He had the following talents: Affinity with Axes, Affinity with Polearms,
    Affinity with Twohanded Weapons, Porter, Shield Specialist.
    He had a final speed score of 96 (final base speed: 106).
    He was not particularly religious.
    He asked for 2 divine interventions.
    He was chaotically aligned.
    He was tainted by Chaos.

    The following monsters were vanquished:
    1 ankheg
    2 berserkers
    1 black hurthling
    2 bugbears
    2 cave lizards
    1 caveman
    1 chaos sister
    1 cooshoo
    1 cutpurse
    2 dark sages
    2 displacer beasts
    1 doppelganger
    2 fire beetles
    1 fire lizard
    1 flesh golem
    2 gelatinous cubes
    3 giant bats
    1 giant lizard
    9 giant rats
    2 gnolls
    5 goblins
    1 goblin berserker
    8 goblin rockthrowers
    1 goblin slavemaster
    1 griffon
    1 harpy
    2 hell hounds
    2 hobgoblins
    1 homunculus
    1 huge bat
    6 jackals
    1 jackalwere
    3 kobolds
    2 kobold chieftains
    1 kobold shaman
    2 large bats
    3 large kobolds
    3 large orcs
    1 large spider
    2 lizard men
    28 orcs
    1 orc chieftain
    5 pit vipers
    1 rabid dog
    3 raiders
    8 rats
    1 ratling archer
    1 ratling fencer
    1 ratling thief
    1 rust monster
    3 shadows
    3 skeletons
    1 staring eye
    2 swordsmen
    2 wererats
    2 wolves
    3 yellow oozes
    2 zombies

    Playing Time

    You played for 0 hours, 29 minutes and 53 seconds.

    Version Information

    Ancient Domains Of Mystery
    Release 53
    OSX Build: Nov 8 2014 14:39:33
    Thomas Biskup
    ADOM & Ultimate ADOM Maintainer -

  2. #2
    Join Date
    Dec 2008


    Nice, but you're playing r53. That's cheating! :P

    I played a couple of days ago. Unfortunately, I kept no log and took no flg. But, since I seem to have the best performance out of the three posted up to know, I'll post my highscore entry:

      1       8761 Krohlo (alkhwarizmi). L10 hurthling chaos knight (M). 13247
                   xps. 5103 turns. Died on 11/5/2014.
                   He was killed by a hill giant chieftain on level 15 of some
                   ancient caves. [C1 H1 M= G+ T=]
    And the most salient things I can remember off the top of my head:

    - I started with the maggots corruption, which was rather... interesting, because this meant that I started with 7 To (IIRC) so my max HPs were really low for a long part of the game. Fortunately, my To improved by some points over time. I don't remember the rest of my corruptions.
    - I found a scroll shop (in which I bought a satiation scroll - as I was hungry at the time - and an ID scroll) and a book shop (which was useless being a CK).
    - I found two amulets, one of which was an AoLS (identified with the ID scroll). And I actually used the AoLS for... you know... LSing. Something that I hadn't done in normal games for a very long time (in the early game there's another purpose for the AoLS, and in the late game there are better amulets).
    - Although this guy wasn't damaged for not taking stairs, being a quite impatient player I tend to dive a lot. When I got to the teen levels, monsters were becoming too tough and surviving became increasingly difficult. I survived some close calls in combat but I got surrounded by giants on level 15 and died.

  3. #3
    Join Date
    Aug 2012


    Just tried a challenge game for the first time and noticed something rather weird. I have even more points but I only got to D:2 and level 5?

    tl;dr: "He scored 9783 points and advanced to level 5."


    (And yes, I'm a R53 cheat as well!)
    Last edited by Ravenmore; 11-08-2014 at 04:04 PM.

  4. #4
    Join Date
    Jan 2009


    Should CKs have the same corruptions in future challenges?
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  5. #5
    Join Date
    Sep 2012
    San Francisco, CA


    Got to level 10 of dungeon, level 12 chaos knight. Score 6612,

    Was stymied by a river level, which I could not bypass without swimming. Can't go up, could not go around.
    Ran out of _, even with the holy symbol giving me extra prayer.

    Died of poisoning far from stairs.

  6. #6
    Join Date
    Jan 2009


    1* 2489 Hurthle (jellyslayer). L6 hurthling chaos knight (M). 2955
    xps. 1850 turns. Died on 11/8/2014.
    He got his head smashed by a stone block on level 5 of some
    ancient caves. [C1 H1 M= G+ T=]

    Really weird/terrible corruption roll for this guy. I started with cranium + stilts, which meant that I had a natural PV of -8 and a To penalty. Even with my full plate on, I ended up with only +4, so I was taking a lot of hits. Got into trouble with a swarm of blink dogs on I:4, but managed to get to the stairs, but while I was waiting to heal (5 HP left), I started hearing a corruption trap going off like crazy. In hindsight, I probably should have just kept healing since I probably had a chance against a WMoPC with stilts. Instead, I left the room with very low HP and got stone blocked. Can't remember the last time I've had a stone block death.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  7. #7
    Join Date
    Dec 2010
    Central Germany


    In my eyes it's even big fun just to read your reports of the challanges, so I guess playing them will be even better :-)
    My band:
    ... for those old school Heavy Metal maniacs among you
    My youtube-profile:
    ... with lots of ADOM videos, including several complete successful play-throughs and tutorials for beginners

  8. #8
    Join Date
    Jan 2011


    I have a question as I posted in another thread: are we supposed to post our logs in a single thread or each in their own?
    I was actually the first to read this thread and wasn't certain if I should hijack the Creator's post
    "Hell is empty and all the devils are here."

  9. #9
    Join Date
    Dec 2008
    Moscow, Russia


    CKs corruptions should really be the same. Starting with healing tissue would probably boost the chances to get deep by a fair margin.

    I got cranium + chaos mists + thorns or so which meant I had 8 PV and non-existent Pe. Managed to descent to about I:4 (clvl 7 or so) and got nailed by a dark elven warrior through poison. I had a bunch of rocks but the guy had close to 110 speed, so yeah.

    I might be blunt, but this still was boring. No feeling of competition so far (I doubt global highscore would change that) unlike our forum games (probably because there you knew the exact person you were competing against).
    I like my women like my ADOM loot - hunted as treasure and in extra quantity.

  10. #10
    Join Date
    Dec 2008


    The global highscore would improve the feeling of competition quite a lot. I kwow I'd try to get #1 in the highscore.

    It still would be even better if dungeon levels were the same for everyone though.

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