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Thread: She-Brick... stomped by Overconfidence (AKA: Don't mess with GMolochs)

  1. #1

    Default She-Brick... stomped by Overconfidence (AKA: Don't mess with GMolochs)

    Hi All,

    As many before me I tell You to not be overconfident in this game no matter how beefed up Your char is.

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    She-Brick     St:70  Le:30  Wi:34  Dx:28  To:55  Ch:17  Ap: 4  Ma:28  Pe:34 N=
    DV/PV:102/65     H:-5(553)     P:222(264)    Exp: 28/9703009    D: 44 Sp: 113
    Blessed
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                                Background Information
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    Name: She-Brick           Race: female Troll        Class: Weaponsmith
    Eye color: brown          Hair color: white         Complexion: dark
    Height: 8'                Weight: 427 pounds
    Age: 13 (young)
    Star sign: Falcon         Birthday: 28/Falcon (day 238 of the year)
    
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                                      Inventory
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    Total weight: 10214 stones                Carrying capacity: 16875 stones
    
    He: uncursed helm of teleportation [+8, +7] {iron}                    [50s]
    Ne: uncursed ankh {gold}                                               [3s]
    Bo: uncursed eternium plate mail (-1, -2) [+9, +17]                  [240s]
    Gi: blessed girdle of giant strength [+2, +0] {St+14}                 [30s]
    Cl: uncursed cloak of protection [+0, +3]                             [20s]
    RH: uncursed phase dagger (+4, 1d4+4) {iron}                           [5s]
    LH: blessed medium obsidian shield "Protector" [+20, +4] {To+2} {eternium}
    RR: uncursed ring of slaying (+7 melee damage, +6 missile damage) {adamantium}
    LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) {adamantium}
    Br: uncursed bracers of war [+8, +4] {Dx+8} {gold}                    [10s]
    Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] {iron}             [10s]
    Bo: blessed seven league boots [+8, +2]                               [30s]
    MW: blessed elven long bow "Sun's Messenger" (+15, +15)               [30s]
    Mi: bundle of 28 uncursed arrows (+0, 1d6+3)                          [56s]
    Tl: uncursed Chaos Orb of Elemental Fire {St+10} {eternium}          [100s]
    Code:
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                                        Stuff (heavily edited)
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    Total weight: 9582 stones   Carrying capacity: 16875 stones
    
    Helmets ('[')
       uncursed crown of fire [+8, +6] {iron}                             [65s]
       uncursed crown of lightning [+8, +5] (+5 spd) {iron}               [65s]
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8} {ZZ}               [60s]
    Girdles ('[')
       blessed girdle of carrying [+5, +0]                                [15s]
       blessed girdle of strength [+5, +4] {St+4}                         [15s]
    Necklaces (''')
       heap of 2 blessed amulets of death ray resistance                  [14s]
       heap of 2 blessed amulets of free action {iron}                     [6s]
       blessed amulet of petrification resistance                          [3s]
    One-handed weapons ('(')
       uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} {mithril}     [80s]
       blessed eternium broadsword of mayhem (+7, 4d7+15)                 [38s]
       blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2] {iron}      [60s]
       uncursed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7] {iron}
       uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
    Two-handed weapons ('(')
       blessed axe of the minotaur emperor (+12, 4d20+16) [-6, +4] {iron}
    Missile weapons ('}')
       uncursed heavy crossbow of accuracy (+11, +6) {iron}              [140s]
    Tools (']')
       cursed Chaos Orb of Elemental Water {Wi+10} {eternium}            [100s]
       uncursed Chaos Orb of Elemental Air {Dx+10} {eternium}            [100s]
       uncursed Chaos Orb of Elemental Earth {To+10} {eternium}          [100s]
    Rings ('=')
       blessed ring of the clear mind {iron}                               [1s]
       blessed ring of the High Kings [+2, +3] {gold}                      [1s]
       uncursed ring of karmic absorption {gold}                           [1s]
       uncursed ring of djinni summoning {adamantium}                      [1s]
    Wands ('\')
       uncursed wand of destruction (2 charges)                            [3s]
       uncursed wand of destruction (2 charges)                            [3s]
    Potions ('!')
       heap of 2 blessed potions of cure corruption                        [4s]
    Scrolls ('?')
       heap of 6 blessed scrolls of corruption removal                    [12s]
    Books ('"')
       blessed spellbook of Ice Ball                                     [100s]
       uncursed spellbook of Teleportation                               [100s]
    Valuables ('$')
       382782 gold pieces                                               [3827s]
    Gems ('*')
       heap of 19 uncursed crystals of light                              [19s]
       heap of 16 uncursed crystals of knowledge                          [16s]
       heap of 5 uncursed crystals of health                               [5s]
    
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                                    Weapon Skills
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    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Daggers & knives         8    +7    +4   +2   excellent            27
    Swords                  11   +10    +7   +4   Mastery              1236
    Pole arms               11   +12    +7  +14   Mastery              1865
    Twohanded weapons       11   +12   +16   +4   Mastery              2866
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Bows                     8   +16   +12   +2   excellent            128
    Crossbows                8   +16   +12   +2   excellent            318
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 12   +24              Mastery              4512
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +73 bonus to hit, 1d4+53 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 28, base range: 17, +59 bonus to hit, 1d6+60 damage
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Appraising ...............100    (superb)       [+1d5]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d5]
      Bridge building .......... 10    (poor)         [+3d5] (mr)
      Climbing .................100    (superb)       [+2d4]
      Concentration ............100    (superb)       [+4d4]
      Cooking ..................  6    (poor)         [+3d5] (mr)
      Detect traps .............100    (superb)       [+1d3]
      Find weakness ............100    (superb)       [+2d4]
      First aid ................ 35    (fair)         [+3d4]
      Food preservation ........100    (superb)       [+1d3]
      Gardening ................ 24    (mediocre)     [+2d4]
      Gemology ................. 93    (superb)       [+1d3]
      Haggling ................. 35    (fair)         [+4d5]
      Healing ..................100    (superb)       [+1d3]
      Listening ................100    (superb)       [+3d5]
      Literacy ................. 78    (great)        [+1]
      Metallurgy ............... 58    (good)         [+4d4]
      Mining ................... 93    (superb)       [+2d4]
      Pick pockets ............. 63    (good)         [+1]
      Smithing .................100    (superb)       [+2d4]
      Stealth ..................100    (superb)       [+1d3]
      Survival ................. 42    (fair)         [+3d3]
      Swimming ................. 38    (fair)         [+3d4]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 80    (great)        [+1d3]
    
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                                       Spells
    ----------------------------------------------------------------------------
       Ice Ball         :   183,  25pp     (Effectivity: +2)
       Knock            :   303,  12pp     (Effectivity: +1)
       Magic Lock       :   241,   8pp     (Effectivity: +1)
       Magic Missile    :   468,   7pp     (Effectivity: +6)
       Neutralize Poison:   138,  10pp     (Effectivity: +1)
       Slow Monster     :    82,   8pp     (Effectivity: +3)
       Teleportation    :   202, 100pp     (Effectivity: +4)
    
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                                Effects of Corruption
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    Your bodily tissues seem to be in a state of decay requiring a lot of will
    to stay up (St: -5, Wi: +10, Ap: -5, -10 speed).
    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
    You exhale sulphur (Ch: -4).
    You have grown 10 extra eyes (Ap: -6, Pe: +6).
    You sweat blood (Ch: -2, Ap: -4, +5 speed).
    Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
    
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                  Her achievements during her battles:
    ----------------------------------------------------------------------------
    
    She-Brick, the trollish weaponsmith, was killed by a greater moloch.
    She scored 2252718 points and advanced to level 28.
    She survived for 0 years, 82 days, 1 hour, 21 minutes and 5 seconds (126810
    turns).
    1 companion was killed during her adventures.
    She-Brick visited 133 places.
    Her strength score was modified by +27 during her career. (Lots of PoGA found)
    Her learning score was modified by +18 during her career.
    Her willpower score was modified by +15 during her career.
    Her dexterity score was modified by +14 during her career.
    Her toughness score was modified by +24 during her career.
    Her charisma score was modified by +15 during her career.
    Her appearance score was modified by +12 during her career.
    Her mana score was modified by +17 during her career.
    Her perception score was modified by +20 during her career.
    She was the champion of the arena.
    She was a member of the thieves guild.
    She made a little water dragon very happy.
    She killed the emperor of the ancient minotaur race.
    She saved Khelavaster from certain death.
    She ended her adventuring life on level 44 of the caverns of chaos.
    6896 monsters perished under her attacks.
    The following 26 artifacts were generated during her adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the elven long bow "Sun's Messenger" (Casino)
      the holy avenger "Justifier"                (GV Red Dragon, Ice Queen quest)
      the Iron Crown of Havlor
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the rune-covered long sword "Trusted One" (GV Red Dragon, Ice Queen quest)
      the lead-filled mace "Big Punch"
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel               (didn't go for it - don't want to starve)
      the crown of science
      the ancient mummy wrapping
      the ankh
      the bracers of war                 (ToHK level 1, Pulsing Surge room)
      the robes of resistance           (no idea where that was probably somewhere in CoC, I cleared lots of vaults on the way)
      the staff of the archmagi        ( same as Robes of resistance)
      the medium obsidian shield "Protector" (Crowning)
      the dwarven pick axe "Hammerhead"   (Mino-King)
      the axe of the minotaur emperor
    She possessed the following intrinsics:
      She was fire resistant (also through an item).
      She was poison resistant.
      She was cold resistant (also through an item).
      She was acid resistant.
      She was lucky (also through items).
      Fate smiled upon her (also through an item).
      She was sleep resistant (gained through an item).
      She was able to teleport (gained through an item).
      She was able to control teleportation.
      She was stun resistant (also through items).
      She was resistant to death rays (gained through an item).
      She was shock resistant (also through an item).
      She was immune to acidic attacks.
      She was able to resist confusion attacks (gained through items).
    She had the following talents: Affinity with Polearms, Affinity with
    Twohanded Weapons, Alert, Basher, Mighty Strike, Miser, Powerful Strike,
    Shield Expert, Shield Specialist, Strong, Treasure Hunter.
    She had a final speed score of 113 (final base speed: 118).
    She was a messiah of Ne'Ftrr.
    She asked for 7 divine interventions.
    She was a holy champion of Balance.
    She was severely tainted by Chaos.
    
    The following monsters were vanquished:
         13 ancient black dragons (Black Dragon Vault)
         17 ancient blue dragons   (Blue Dragon Vault)
          1 Ancient Chaos Wyrm (One-shotted rofl)
         10 ancient red dragons  (Red Dragon Vault)
          1 Ancient Stone Beast 
          2 ancient white dragons (White Dragon Vault)
         17 berserker emperors (DH1 Threat room)
          1 black slayer
          2 black unicorns
         23 blue dragons (Blue Dragon Vault)
          1 cat lord        (Missiles of Huma Slaying + Blindness Potion and Web wand)
          1 chaos diplomat
         21 corruptors   (Pulsing Surge room)
          4 diamond golems
          1 dwarven artificer (One-shotted for lols)
         69 ghosts        (Threat Room with Master Liches)
         10 ghost lords  (Threat Room with Master Liches)
          1 giant boar    (random wilderness)
          1 great black wyrm (One-shotted)
          1 great blue wyrm (Two-shotted)
          1 great karmic wyrm (Dragon-slaying ammo)
          1 great red wyrm (before Mino-axe.. took a while and had to pray twice)
          1 ki-rin (random spawn CoC 41)
         24 master liches (Threat Room)
          1 master necromancer
          1 Master Summoner
          4 mimic hiveminds (Threat Room)
          1 minotaur emperor
          2 quickling queens (Hate those things)
          1 shadow wyrm (DH2.. one-shotted)
          3 skeletal kings (had them spawned in deep CoC)
          1 Snake from Beyond
          1 titan
    
    Dispatched the legendary cave tiger Ghost tiger. (Seen also a legendary Gorgon but runned )
    
    
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    She-Brick started as a random rolled char. Rolled the starsign.. Falcon..meh, then pressed ** and read Bio.. well a female troll weaponsmith.. lets roll with it then. Crowned at VD5: neutral altar + vault of gnolls = Crowned (=acid) at lvl 8.. got the 'Protector' as a crowning gift. This was the first time I got that shield on any char.. and my jaw simply dropped when I saw it. After that the first stop was in DH1 - the first door opened turned out to be a threat room full of Berserker Emperors (lvl 11 at that time) fortunately had a wand of teleport. DG upper level a ghul has dropped a RoDS for me = Kelly donated 6 SoCR. Went to darkforge for some nice weapons but nothing beside an eternium halberd. In ToHK first level a Pulsing Surge of Power! Wand of monster detection found the buggers - room filled with Chaos Servants/Corruptors and a purple 'u' in the middle.. idea.. skip it? But pulled out a scroll of item detection and I see the yellow ~ in the middle of the room.. Bracers of War. Cleared the room in darkness and with Blessed Crystals of Fire (got 7 at that time). After that went to Rift ... in Rift found the Helmet of Teleportation. In Library few good books including Acid Ball (which I destroyed by trying to read with Literacy below 65.. stupid). After that She-Brick visited the Ice Queen and found a Greater Vault of Red Dragons in the dungons from Icy Queen first quest.. lol irony. I was seriously considering skipping the dragons as I had only fire resist from Elemental Gauntlets and a ring...but.. the first red lizard (not even dragon) .. dropped the Red Dragon Scale Mail.. rofl LUCK! Cleared the dragon vault.. took a while but found an eternium broadsword of mayhem, Justifier, Trusted One, Eternium Plate Mail, Crown of Fire and my 3rd RoDS... thats one hell of good loot from a vault. With increadible luck ... I found the correct level of Mino maze on first try.. ROFL Luck again.. Killed the mino-king with a combination of \para and the eternium halberd. Mino dropped the artifact pick-axe for me.. right in time.. my last pick-axe one got melted by a trap. Picked up the mino Axe and went back..

    Well and now when it gets funny. The Mino-Axe has literally broke the game for me. She-Brick was one-shotting everything on her path.. Went to ToEF.. and One-shotted the ACW.. rofl didnt think it was possible without Barbarian but had +100 attack and 4d20+100 something on damage at that time and of course got a critical. If I wanted more defense.. I pulled the shield up.. and had a good 100/60 DV/PV in Very Aggressive. Dived through CoC after ToEFF to finish game (had two wands of Destruction as well). Was feeling like a God lol. In Casino found the Sun's Messanger to suplement my already overpowered equipment.

    Was strolling down the staircases when suddenly.. a room full of fat juicy Greater Molochs waiting to be killed. First impression.. WOW.. so much xp! Pull out her smithed phase dagger and 'Protector'and broadly charges in for the first moloch! And this is how the story ends...

    Code:
    The Greater Moloch Critically hits You! The Greater Moloch Critically hits You! You die...
    Two Crits from a Greater Moloch taking off full hp (558 hp) in one round! It missed five times before that.... Should have shoot them down with missiles... SHOULD HAVE

  2. #2
    Join Date
    Jul 2011
    Location
    Berlin
    Posts
    366

    Default

    Quote Originally Posted by illiterateBard View Post
    .... Should have shoot them down with missiles... SHOULD HAVE
    Or make use of that corridor and your speed advantage and only hit with free attacks

  3. #3
    Join Date
    Dec 2008
    Posts
    1,467

    Default

    The most amazing thing to me is that, being a troll, you got to level 22 for the minotaur maze without having slain the ACW.

  4. #4
    Join Date
    Jun 2009
    Location
    Okinawa, Japan
    Posts
    254

    Default

    It's actually not too difficult now with the Ice Queen and all the extra dungeons. They make levelling much easier.

  5. #5
    Join Date
    Sep 2012
    Posts
    334

    Default

    Ah that sucks. Even against GMs you're not expecting damage spikes that high. Amazing thing is after your 65pv it was still doing 275 damage hits.

    Encountered a few with my druid, let my arrows handle it. They're almost as bad as doppleganger kings

  6. #6
    Join Date
    Dec 2012
    Posts
    229

    Default

    Even against GMs you're not expecting damage spikes that high. Amazing thing is after your 65pv it was still doing 275 damage hits.
    nah. Greater Molochs -always- ignore your PV and their damage output is normally of this level. Taking them in melee is only advised [or rather, not suicidal] with duelists and high level assassins/thieves with AoTME/slaying weapons for thieves, other classes should consider melee a last resort, combined with teleportation and careful footwork.

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