so... i guess i fail to see the point. they are heavy, they take a while to accumulate, not to mention they rot away, and they aren't worth jack to my deity. IMO they should be worth more, else what is the point? another little problem i have is by cooking the corpse it only weighs 5% less? that's it? This is one of a few parts of the game that make me wonder what is the point? why would i waste all this time cooking the corpses of monsters when i can just sacrifice the monsters alive so a *much* greater effect. i just sacrificed well over 2,000 stone worth of monsters, and it effected my piety by a seemingly insignificant amount. an article i read (http://rec.games.roguelike.adom.nark...icing-and-food) said, and i quote: "The live sacrifices give far more than corpses, even with the hurthling effect, which makes sense because otherwise, hurthlings would gain far to much experience compared to other races". what about dwarves getting bonus to sacrificing gold? that hardly seems fair/balanced. (not that that is really a BIG deal)
If sacrificing gold/herbs/si's/ is BY FAR the most effective way, then what is the point in each race having its "special sacrificial item" if i really doesn't help you out