Code:
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Skills
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Alchemy .................. 77 (great) [+1]
Alertness ................100 (superb) [+1d5]
Archery ..................100 (superb) [+1d3]
Backstabbing .............100 (superb) [+3d4]
Bridge building .......... 12 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4] from wish
Courage ..................100 (superb) [+2d4]
Detect traps .............100 (superb) [+2d4]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+2d4]
First aid ................100 (superb) [+1d3]
Food preservation ........100 (superb) [+1d5]
Haggling ................. 75 (great) [+1d5]
Healing ..................100 (superb) [+1d3]
Listening ................100 (superb) [+3d3]
Literacy .................100 (superb) [+1d3]
Music .................... 53 (good) [+1d3]
Pick locks ...............100 (superb) [+2d4]
Stealth ..................100 (superb) [+2d4]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 80 (great) [+1d5]
Woodcraft ................ 47 (fair) [+1d5] from potion of edu
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Spells
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Acid Ball : 6, 67pp (Effectivity: +0)
Acid Bolt : 958, 15pp (Effectivity: +4)
Burning Hands : 956, 8pp (Effectivity: +0)
Cure Disease : 496, 8pp (Effectivity: +0)
Cure Light Wounds: 800, 5pp (Effectivity: +1)
Darkness : 730, 4pp (Effectivity: +0)
Disarm Trap : 536, 10pp (Effectivity: +0)
Fire Bolt : 23, 17pp (Effectivity: +0)
Heal : 558, 40pp (Effectivity: +1)
Identify : 520, 75pp (Effectivity: +3)
Improved Fireball: 383, 30pp (Effectivity: +2)
Invisibility : 621, 10pp (Effectivity: +0)
Knock : 1007, 12pp (Effectivity: +0)
Light : 822, 3pp (Effectivity: +2)
Lightning Ball : 9, 57pp (Effectivity: +0)
Lightning Bolt : 882, 12pp (Effectivity: +1)
Magic Lock : 1196, 8pp (Effectivity: +0)
Magic Missile : 1086, 8pp (Effectivity: +1)
Mystic Shovel : 3, 197pp (Effectivity: +0)
Neutralize Poison: 701, 10pp (Effectivity: +1)
Petrification : 561, 120pp (Effectivity: +0)
Remove Curse : 546, 50pp (Effectivity: +2)
Revelation : 684, 33pp (Effectivity: +0)
Scare Monster : 350, 12pp (Effectivity: +0)
Slow Poison : 1173, 6pp (Effectivity: +0)
Stun Ray : 1114, 8pp (Effectivity: +0)
Summon Monsters : 9, 57pp (Effectivity: +0)
Teleportation : 1119, 26pp (Effectivity: +2)
Web : 540, 12pp (Effectivity: +0)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all drakelings and lives a long and
prosperous life full of love, happiness and pleasure.
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His achievements during his battles:
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Hisssa, the drakish assassin, saved the world with his brave efforts and
became a great ruler while saving himself 26 times.
He scored 8839696 points and advanced to level 40.
He survived for 0 years, 64 days, 19 hours, 12 minutes and 29 seconds (98657
turns).
1 companion was killed during his adventures.
Hisssa visited 122 places.
His strength score was modified by +21 during his career.
His learning score was modified by +18 during his career.
His willpower score was modified by +19 during his career.
His dexterity score was modified by +22 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by +8 during his career.
His appearance score was modified by +8 during his career.
His mana score was modified by +21 during his career.
His perception score was modified by +11 during his career.
He was unnaturally aged by 7 years.
He was the champion of the arena.
He made a little water dragon very happy.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6758 monsters perished under his attacks.
The following 31 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the elven long bow "Sun's Messenger"
the Aylas Holy Scarf
the black long sword "Kinslayer"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke"
the staff of the Wanderer
the lead-filled mace "Big Punch"
the scorched spear
the cloak of Oman
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the robes of resistance
the medium obsidian shield "Protector"
the black tome of Alsophocus
the emerald dagger "Serpent's Bite"
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (also through an item).
He was poison resistant (also through items).
He was cold resistant (also through items).
He was acid resistant (also through an item).
He was lucky.
Fate smiled upon him.
He was able to teleport (gained through an item).
He was able to control teleportation.
He was invisible (gained through an item).
He was shock resistant.
He was able to see invisible things.
He was immune to fire attacks.
He had the following talents: Alert, Eagle Eye, Good Shot, Greased
Lightning, Hardy, Iron Skin, Keen Shot, Long Stride, Miser, Quick, Quick
Shot, Tough Skin, Treasure Hunter, Very Quick.
He had a final speed score of 107 (final base speed: 132).
He was a fervent follower of Sssracht.
He asked for 8 divine interventions.
He was a holy champion of Order.