Belmont impersonation
I thought about it recently, an impersonation of main characters from classic Castlevania games; basically a human Duelist who must adhere to class power restrictions (light armor, no shield, not burdened etc.) with additional weapon restrictions: only whips in melee and daggers/knives + axes for ranged attacks, maybe black torc as an equivalent of Cross subweapon too. Depending on how true to the idea a player would like to be, spells/wands/offensive alchemy may or may not be allowed (though it might be an overkill). So, anyone tried something similar before? Is it even realistically possible to do? It seems like a fun idea to me, though I'm pretty sure it's still too hard for me.
Whips can be acquired from goblin slavemasters and should be equipped as soon as one is found, which will probably happen even before CoC. Can whips spawn with item prefixes/suffixes? Even if not, whips of the snake, coupled with good Dexterity stat and great bonuses from Whips weapon skill could provide decent late game. I imagine one would have to be very careful with item destruction, considering what material whips are made of. Ranged weapon restriction pretty much removes any slaying ammunition; are suffixes like "of penetration" accounted for when a weapon is thrown? That would help, though missile destruction might be pretty damn disgusting when it matters. Background corruption might be also a problem as I imagine it would take a very long time to properly prepare a character for mid to late game.
Gate closers: GE Wizard, DE Archer, Ratling Elementalist, Ratling Duelist, GE Merchant, ME Druid, HE Mindcrafter, ME Monk