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Thread: potion of attribute (minor idea)

  1. #11
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    Quote Originally Posted by gr3ybird View Post
    Good point. However, I like fir's idea, and I think that it's a very worthwhile point that pcs become more and more homogenous as the game goes on.
    ye, also this skills (Like archery, literecy etc) grows in much to much uniform way it should be reverted to grow in personalized style way (probably)
    I would for example the idea to let it grow to 150 % when seeing some edge
    levels of 50 % 100 % 150 % (and minor ones 25 % 75 %) where maybe some
    more visible differences in working on 50, 100, 150 % would be activated

  2. #12
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    Quote Originally Posted by Phoobnahr View Post
    Am I hearing that people actually drink potions of gain attributes without blessing them first?
    nobody do that i think

  3. #13
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    Quote Originally Posted by Phoobnahr View Post
    Am I hearing that people actually drink potions of gain attributes without blessing them first?
    In the very early game, this is sometimes worth doing. Or in certain challenge games where holy water is rather scarce for one reason or another.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  4. #14
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    Quote Originally Posted by kuniqs View Post
    What sense does it make to completely undress when reading scrolls of protection? If you can simply choose an item to uncurse, why can't you choose a target for scroll of protection?
    This is old school annoying.
    As for game play it makes enchanting more risky on the way down in coc.
    I tend to use most scrolls of def/prot after casino/darkforge trip and then the rest I gather stays in the pack.

  5. #15
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    Quote Originally Posted by blunk View Post
    This is old school annoying.
    As for game play it makes enchanting more risky on the way down in coc.
    I tend to use most scrolls of def/prot after casino/darkforge trip and then the rest I gather stays in the pack.
    for me the scrolls of defence and protection are so weak thai i tend to forget on them at all.. someone criticisized smithing but i much prefer smithing, would maybe also prefer some kind of leather-craft or dress-making that would work maybe a bit like smithing instead or parallel to to those scrolls

    in general i am a big fun f the idea of adom being stil heavily and vividly extended (add more things and more things and more things etc) maybe i will write some para-scientyfic paper on it what i thing should be extended (like this stamina points proposition mentioned before which i found really good) ->

    Adom is imo damn important game, people do not realize imo how important the game is - it is like infinite source of infinite adventure, real adventure, infinite source,

  6. #16
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    May 2014
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    Quote Originally Posted by Phoobnahr View Post
    Am I hearing that people actually drink potions of gain attributes without blessing them first?
    Don't be silly...

    I give them all to the cute dog, of course.

    http://www.adom.de/forums/project.php?issueid=3730

  7. #17

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    Maybe the simpler solution would just to remove potions of gain attributes completely
    and just up to drop chance of the single bonus Potions.....

    You'll get the same results.

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