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Thread: Dagon's quest, a matter of revenge.

  1. #1
    Join Date
    May 2015
    Posts
    167

    Default Dagon's quest, a matter of revenge.

    Code:
    Dagon         St:45  Le:29  Wi:35  Dx:49  To:34  Ch:44  Ap:28  Ma:47  Pe:28 N=
    DV/PV: 80/51   H: 653(653)    P: 1039(1039)  Exp: 50/20793257  DrCh   Sp: 145
    Blessed Invisible
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Dagon               Race: male High Elf       Class: Wizard
    Eye color: golden         Hair color: black         Complexion: pale
    Height: 6'5"              Weight: 132 pounds
    Age: 232 (grown-up, 15 years of unnatural aging added in)
    Star sign: Salamander     Birthday: 3/Salamander (day 123 of the year)
    
    YOUR HISTORY:
            Your parents were poor people. They loved you and cared for you,
     although you had to hunger more than once.
            As a child you had to survive pretty harsh times since your parents
     seemed to have run out of luck. Their wealth was ever-declining and times
     were very hard.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            As a young adult you were a credit to your family. Your parents
     supported your plans and were very understanding. They tried to help you
     along your way with all means at their disposal.
            You decided to become a Wizard.
    At the beginning of his adventure Dagon was very afraid of what he was going to start, all school friends of him, all wizards that have embarked in this quest died somehow and somewere in the Drakalor Chain, rumors was that some of them surged at great powers, but none of them returns from the journey. He was very weak and fragile, scared and doubtful, and couldn't anyway retreat for the honor of his family and school.
    The weather was mild and comfortable, and a slight wind was blowing on the road leading to the small village that he was told to visit first. He was going to enter the small village when his elven sight sees in the distance a small cave entrance that moved his attention. Curiosity has always been his weakness since better it was talking to someone first, but while those thinkings was crossing his mind he was already in front of the cave. Echoes of screams and moans came out from the dark, and once more it seems a bad idea. Learned from his books the power of fire and ice took the stairs down without further hesitations, took a deep breath and was quite surprised to find the place so well lightened.
    So this is the famous (or infamous) underworld of the Drakalor chain, “they say” that he would have had a lot of this to explore. Some parchment was on the floor, as well of a shield of some kind making him think that the place was abandoned long ago, as the dust can confirm. A large bat was floating in the room not caring about him, and distance noises came from the corridor on the other side. Beasts? Animals? He was aware that he had to go on very carefully or his name will be carved on the tombstone in the great hall of the wizards' school under many others, so decided to take with him that shield, and made the first mistake ignoring the bat. The beast previously so qiuet made a narrow bend in the air and a swoop barely missed his head. The heart on the throat, he took his staff with two hands and with full force splattered the creature on floor, washing the robe with it's blood. The head was pulsing, the heart was beating, and he tried to take a breath walking backwards toward the corridor.
    ”Stay calm Dagon, it was only a b...”...he was interrupted when stomped into something behind him. The smell, a deep grunt and suddenly he was sure what it was. Turned slowly his head to see a vile green-skinned creature, red piggish eyes and big teeth from his mouth staring at him. The orc suddenly screamed out all his fury and the taint of his breath made Dagon stagger for a moment.
    The orc raised his spear and with a single blow scratched the robe making the wizard's chest bleed.
    Instinctively Dagon wielded his staff pathetically missing the blow, making the beast raise in fury.
    Was in this moment that Dagon felt the power raising from his body, in a bright light and glory a huge tongue of flames completely wasted away the orc and some other bats behind him.
    “well, that was close...seems that you fear my fire, boys...”
    ...so that was Dagon's first experience in Drakalor underground, he scorched many other orcs and goblins in the cave and found a precious tool, and then helped a little community with their troubles before start his adventure.
    And he sees great wonders in his journey, in an underground dwarven city an ancient dwarf tested his strenght and then opened the way to the goal of his quest, he fought an ancient undead king and met a beautiful icy woman, queen of the winter. In a very well hidden dark forge he fought a horde of huge steel golems, and when all was over between the pieces of iron he found a particular wand that with great surprise raised a voice in his mind..”what do you wish for?”
    So he asked for an amulet, to save an old man life, a pair of boots that made him fly, a girdle that gave him the strenght of a giant, and learned how to find the weakness of his enemy.
    He was surprised how strong he became in just few weeks, and began to grow in confidence.
    Deeper in the mountain he found dangers and wonders, a strange creature in the shape of a human cat showed its gratitude for his love for the feline race, a huge multi-colored dragon asked for his help and such a beatiful creature couldn't be disappointed, and finally he took his revenge on the evil archmage who killed his best friend. At last, in front of the gates of hell, in a mighty fury he burned away with acid and fire a horde of demons and fiends, closing forever the source of the evil.
    On the cold stone that once was the gate of chaos Dagon took his rest for a while, thinking to his friends who died before him, but was surprised to found himself happy. He was tired, was proud, he was the best, HE survived...

    In memory of the fallen friends (R59)..

    Code:
    ForTonight, Level 34 HE Wizard, was blasted with energy by Nuurag-Vaarn the invisible Chaos Archmage, in the Mana Temple.
    
    Risckio, Level 27 HE Wizard, was killed by the invisible Cat Lord on Level 36 of the Caven of Chaos.
    
    MrSpock, Level 9 HE Wizard, was killed by a dark elven Priestess in an unremarkable dungeon on Level 7.
    
    McCoy, Level 9 HE Wizard, was killed by a Writhing mass of primal chaos on Level 1 of a dangerous cave at the Drakalor Pass.
    
    Constantine, Level 8 HE Wizard, was killed by a Berserker Lord in an unremarkable dungeon on Level 3.
    
    Hope, Level 8 HE Wizard, was wasted away by the terrible Black Fever somewhere in a lone road.
    
    TheFirst, Level 7 HE Wizard, was scorched by a fiery explosion in an unremarkable dungeon on Level 6.
    
    Marlboro, Level 7 DE Wizard, choked on his own vomit while paralyzed in an unremarkable dungeon on Level 5.
    
    Shadar, Level 4 HE Wizard, was electrocuted by a lighting lizard in an unremarkable dungeon on Level 1.
    ps: Sorry if it was too long

  2. #2
    Join Date
    May 2015
    Posts
    167

    Default

    Code:
    ---------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 4929 stones                Carrying capacity: 16086 stones
    
    Head          : uncursed crown of leadership [+2, +7] {Ch+18}         [65s]
    Neck          : uncursed amulet of perseverance {Wi+4}                 [3s]
    Body          : blessed eternium plate mail (+0, -1) [+3, +13]       [240s]
    Girdle        : blessed girdle of giant strength [+2, +0] {St+12}     [30s]
    Cloak         : uncursed Brannalbin's Cloak of Defense [+3, +3]       [30s]
    Right Hand    : blessed whip of slaughtering (+1, 1d30)               [15s]
    Left Hand     : uncursed tower eternium shield (+2) [+13, +4]         [70s]
    Right Ring    : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
    Left Ring     : blessed ring of ice                                    [1s]
    Bracers       : blessed rustproof bracers of regeneration [+3, +2]    [18s]
    Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
    Boots         : blessed seven league boots [+1, +3]                   [30s]
    Missile Weapon: -
    Missiles      : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 4336 stones   Carrying capacity: 16086 stones
    
    Helmets ('[')
       uncursed crown of science [+4, +8] {Le+9}                          [65s]
       uncursed helm of water breathing [+0, +1]                          [30s]
       uncursed eternium cap [+0, +7]                                     [28s]
       uncursed crown of fire [+2, +2]                                    [65s]
       uncursed helm of mental stability [+0, +4] {Le+1}                 [100s]
       uncursed crown of ice [-1, +2]                                     [65s]
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
    Gauntlets ('[')
       uncursed fencing gloves of fidelity [+3, +1] {Ch+6}                 [6s]
       uncursed thick gauntlets (+0, -1) [+2, +1]                         [15s]
       uncursed thick gauntlets (-1, -2) [+0, +3]                         [15s]
    Cloaks ('[')
       blessed cloak of adornment [+0, +0] {Ap+7}                         [40s]
       uncursed cloak of protection [+0, +4]                              [20s]
       uncursed cloak of invisibility (+0, +1) [+1, +0]                   [30s]
    Girdles ('[')
       blessed girdle of carrying [+0, +0]                                [15s]
       heap of 2 uncursed girdles of carrying [+0, +0]                    [30s]
       uncursed eternium girdle [+0, +4]                                  [12s]
    Boots ('[')
       uncursed eternium boots [+3, +5]                                   [55s]
       uncursed seven league boots [+1, +0]                               [30s]
       blessed seven league boots [+4, +1]                                [30s]
    Necklaces (''')
       uncursed rusty necklace of the eye                                  [3s]
       heap of 3 uncursed amulets of perseverance {Wi+3}                   [9s]
       blessed amulet of balance                                           [3s]
       uncursed black torc [+4, +2] (+10 spd)                              [3s]
       uncursed amulet of petrification resistance                         [3s]
       uncursed ankh                                                       [3s]
       heap of 2 uncursed amulets of balance                               [6s]
       uncursed amulet of death ray resistance                             [7s]
       uncursed amulet of teleport control                                 [3s]
       uncursed amulet of protection +4                                    [3s]
       blessed amulet of free action                                       [3s]
       blessed amulet of light                                             [3s]
       uncursed amulet of life saving                                      [3s]
    Bracers (',')
       uncursed bracers of toughness [+0, +0] {To+4}                      [10s]
       heap of 2 uncursed pairs of bracers of regeneration [+0, +0]       [36s]
       blessed bracers of regeneration [+0, +0]                           [18s]
    One-handed weapons ('(')
       uncursed mithril long sword of the sun (+0, 1d8+3)                 [32s]
       uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
       blessed pick axe (+0, 1d6+3)                                       [75s]
       uncursed adamantium spear of hunting (+1, 1d8+6)                   [36s]
       uncursed eternium long sword (+3, 2d8+10)                          [20s]
       blessed fragile eternium long sword of damnation (+0, 2d8+7)       [20s]
       uncursed masterwork mithril rapier of the void (+3, 1d6+6) [+1, +1][24s]
       uncursed scorched spear (+2, 3d8+1) [+2, +0]                       [50s]
       uncursed phase dagger (+2, 1d4)                                     [5s]
       uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
    Two-handed weapons ('(')
       blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6}          [40s]
       uncursed staff of smiting (+6, 1d37+5)                             [30s]
    Missile weapons ('}')
       uncursed light crossbow (+5, +0)                                   [70s]
       uncursed short bow of accuracy (+6, +0)                            [20s]
       blessed light crossbow of accuracy (+9, +0)                        [70s]
       blessed long bow (+5, +2)                                          [30s]
       uncursed sling of accuracy (+5, +1)                                 [3s]

  3. #3
    Join Date
    May 2015
    Posts
    167

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         1    +1    +0   +0   basic                49
    Daggers & knives         1    +1    +0   +0   basic                50
    Clubs & hammers          6    +4    +2   +1   skilled              45
    Maces & flails           1    +1    +0   +0   basic                50
    Swords                   8    +6    +4   +2   excellent            1085
    Axes                     1    +1    +0   +0   basic                50
    Whips                    8   +10    +5   +8   excellent            529
    Pole arms                5    +5    +2   +4   skilled              329
    Twohanded weapons        1    +1    +1   +0   basic                50
    Staves                  10   +10    +5  +20   excellent            2989
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     5   +10    +7   +1   skilled              15
    Crossbows                4    +8    +6   +1   skilled              63
    Thrown axes & hammers    0    +0    +0   +0   unskilled            14
    Thrown daggers           0    +0    +0   +0   unskilled            14
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
    Thrown spears            5   +10    +7   +1   skilled              30
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            14
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  7   +14              skilled              693
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +89 bonus to hit, 1d30+27 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 4, +64 bonus to hit, 3d8+31 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy ..................100    (superb)       [+2d4]
      Athletics ................ 15    (mediocre)     [+4d4]
      Backstabbing .............100    (superb)       [+4d4]
      Climbing .................100    (superb)       [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Dodge .................... 64    (good)         [+1]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................ 84    (great)        [+1d3]
      Haggling ................. 60    (good)         [+1d3]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................100    (superb)       [+2d4]
      Listening ................100    (superb)       [+3d4]
      Literacy .................100    (superb)       [+2d4]
      Stealth ..................100    (superb)       [+1d3]
      Survival ................. 14    (mediocre)     [+3d4]
      Swimming .................100    (superb)       [+1]
      Tactics .................. 74    (great)        [+1]
      Two weapon combat ........ 41    (fair)         [+1d3]
      Ventriloquism ............ 63    (good)         [+1d3]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Ball           :  4056,  18pp     (Effectivity: +19)
       Acid Bolt           :    56,  13pp     (Effectivity: +0)
       Bless               :  1417,   5pp     (Effectivity: +0)
       Burning Hands       :  2582,   4pp     (Effectivity: +27)
       Calm Monster        :  1971,   4pp     (Effectivity: +5)
       Create Item         :    64, 204pp     (Effectivity: +0)
       Cure Critical Wounds:  1396,   9pp     (Effectivity: +0)
       Cure Disease        :   653,   5pp     (Effectivity: +0)
       Cure Light Wounds   :  1199,   3pp     (Effectivity: +2)
       Cure Serious Wounds :  1456,   6pp     (Effectivity: +1)
       Darkness            :  2734,   3pp     (Effectivity: +0)
       Death Ray           :    69,  79pp     (Effectivity: +0)
       Destroy Undead      :   988,   5pp     (Effectivity: +1)
       Disarm Trap         :   996,   6pp     (Effectivity: +4)
       Earthquake          :    62,  66pp     (Effectivity: +0)
       Farsight            :   463,  10pp     (Effectivity: +7)
       Fire Bolt           :  4788,   5pp     (Effectivity: +51)
       Fireball            :  1730,  10pp     (Effectivity: +9)
       Frost Bolt          :  3639,   6pp     (Effectivity: +22)
       Greater Identify    :    59,  85pp     (Effectivity: +0)
       Heal                :    70,  32pp     (Effectivity: +0)
       Ice Ball            :  1374,  13pp     (Effectivity: +12)
       Identify            :   835,  45pp     (Effectivity: +4)
       Improved Fireball   :    65,  20pp     (Effectivity: +0)
       Invisibility        :  1487,   6pp     (Effectivity: +0)
       Knock               :  3415,   7pp     (Effectivity: +7)
       Know Alignment      :    60,   9pp     (Effectivity: +0)
       Light               :  2996,   1pp     (Effectivity: +9)
       Lightning Ball      :   326,  18pp     (Effectivity: +1)
       Lightning Bolt      :  2396,   7pp     (Effectivity: +9)
       Magic Lock          :   854,   4pp     (Effectivity: +5)
       Magic Map           :   578,  24pp     (Effectivity: +3)
       Magic Missile       :  1504,   4pp     (Effectivity: +20)
       Mystic Shovel       :  1121,  59pp     (Effectivity: +5)
       Neutralize Poison   :   885,   6pp     (Effectivity: +1)
       Petrification       :    63,  99pp     (Effectivity: +0)
       Remove Curse        :  1274,  29pp     (Effectivity: +5)
       Revelation          :   587,  20pp     (Effectivity: +1)
       Scare Monster       :  1337,   8pp     (Effectivity: +0)
       Slow Monster        :  1631,   5pp     (Effectivity: +0)
       Slow Poison         :  2240,   4pp     (Effectivity: +0)
       Strength of Atlas   :  1228,   6pp     (Effectivity: +2)
       Stun Ray            :  1122,   5pp     (Effectivity: +0)
       Summon Monsters     :   406,  18pp     (Effectivity: +0)
       Teleportation       :  2710,  14pp     (Effectivity: +17)
       Web                 :   750,   8pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and rules his subjects with an iron fist for a
    long and peaceful time, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Dagon, the high elven wizard, saved the world with his brave efforts and
    became a great ruler while saving himself 15 times.
    He scored 22971308 points and advanced to level 50.
    He survived for 0 years, 68 days, 23 hours, 10 minutes and 19 seconds
    (101042 turns).
    1 companion was killed during his adventures.
    Dagon visited 155 places.
    His strength score was modified by +20 during his career.
    His learning score was modified by +15 during his career.
    His willpower score was modified by +17 during his career.
    His dexterity score was modified by +15 during his career.
    His toughness score was modified by +23 during his career.
    His charisma score was modified by +14 during his career.
    His appearance score was modified by +13 during his career.
    His mana score was modified by +26 during his career.
    His perception score was modified by +13 during his career.
    He was unnaturally aged by 15 years.
    He was the champion of the arena.
    He made a little water dragon very happy.
    He defeated the arch enemy of a mighty karmic wyrm.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    5923 monsters perished under his attacks.
    The following 26 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the staff of the Wanderer
      the silver key
      the scorched spear
      Brannalbin's Cloak of Defense
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods
      the black torc
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the fine leather armor "Nature's Companion"
      the jet-black battle axe "Executor"
      the crown of leadership
    He possessed the following intrinsics:
      He was fire resistant (also through items).
      He was poison resistant (also through an item).
      He was cold resistant (also through items).
      He was acid resistant (also through an item).
      He was lucky.
      Fate smiled upon him (also through an item).
      He was able to control teleportation.
      He was invisible (gained through an item).
      He was shock resistant (also through items).
      He was able to see invisible things (gained through items).
      He was immune to fire attacks.
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Alert, Beast of Burden, Charged, Durable
    Magic, Extended Magic, Greased Lightning, Long Stride, Master Packager,
    Mighty Aura, Miser, Porter, Potent Aura, Quick, Sixth Sense, Strong Aura,
    Strong Magic, Strong Thrower, Treasure Hunter, Very Quick.
    He had a final speed score of 145 (final base speed: 129).
    He was a messiah of Ayssia.
    He asked for 3 divine interventions.
    He was a holy champion of Balance.
    He was slightly tainted by Chaos.
    
    The following monsters were vanquished:
          5 acid vortices
         23 air demons
         37 air elementals
          5 air grues
          3 ancient black dragons
         38 ancient blue dragons
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm
          1 ancient minotaur
         28 ancient red dragons
          1 Ancient Stone Beast
         17 ancient white dragons
          7 animated armors
          5 ankhegs
         18 annihilators
          4 annis hags
          5 assassins
          8 balors
         16 bandits
          1 banshee
         10 barbarians
         10 barbarian leaders
          1 battle bunny
          2 beggars
         28 berserkers
          2 berserker emperors
          3 berserker kings
          6 berserker lords
          4 berserker princes
         13 big dogs
          3 black baby dragons
          1 black dragon
          1 black druid
         20 black hurthlings
          1 black slayer
          1 black unicorn
          3 black wizards
         42 blink dogs
         39 blue baby dragons
         29 blue dragons
          1 bone golem
          2 brown bears
          7 brown worms
         14 bugbears
          3 bulettes
          1 bunny master
         12 carrion crawlers
          5 cave bears
         19 cave fishers
         30 cave lizards
         34 cavemen
          1 Chaos Archmage
         11 chaos brothers
          1 chaos diplomat
          3 chaos eyes
          4 chaos knights
          6 chaos lizards
         55 chaos mutants
          5 chaos plague bearers
          8 chaos rats
        209 chaos servants
          6 chaos sisters
          7 chaos spiders
          5 chaos vipers
          1 chaos warlord
         51 chaos warriors
         35 chaos wizards
         30 claw bugs
          3 clay golems
         10 clay statues
          3 cooshoos
         14 corpse fiends
          6 corruptors
          7 crystal statues
          5 cutpurses
          6 cyclopes
          6 dark elven archers
          1 dark elven lord
          3 dark elven priestesses
          2 dark elven princesses
         13 dark elven warriors
          5 dark elven wizards
         32 dark orcs
          8 dark sages
          5 diamond golems
         40 dire wolves
         24 displacer beasts
         12 doppelgangers
          6 doppelganger kings
          7 doppelganger lords
          1 Dorn Beast
          2 dwarves
         21 dwarven chaos knights
         88 earth elementals
         13 ettins
         10 eyes of destruction
          1 farmer
         25 fire beetles
         11 fire demons
         80 fire drakes
         34 fire elementals
         14 fire giants
         13 fire giant kings
          3 fire grues
        107 fire lizards
          3 fire vortices
         10 flesh golems
          7 floating eyes
         47 fomorian giants
         57 frost giants
         31 frost giant berserkers
         31 frost giant jarls
          2 frost salamanders
          2 frozen ones
          9 gargantuan rats
          8 gargoyles
         21 gelatinous cubes
         43 ghosts
          9 ghost bats
          7 ghost kings
         41 ghost lords
         95 ghuls
          1 giant ant queen
         19 giant ant warriors
          6 giant ant workers
         21 giant bats
          4 giant bee queens
        179 giant bee warriors
         23 giant bee workers
         16 giant centipedes
          5 giant frogs
          8 giant lizards
          4 giant raccoons
         54 giant rats
          2 giant rust monsters
          4 giant slugs
         24 giant spiders
          6 gibbering mouthers
         36 gnolls
          1 gnoll chieftain
        110 goblins
         66 goblin berserkers
         18 goblin chieftains
         45 goblin rockthrowers
         27 goblin slavemasters
          2 gorgons
         43 gray oozes
          1 gray slayer
          2 great black wyrms
          6 great blue wyrms
         11 great red wyrms
          2 greater air elementals
          1 greater balor
        123 greater chaos servants
          2 greater daemons
          2 greater earth elementals
         33 greater fire elementals
         24 greater mimics
          4 greater molochs
         10 greater mummies
          2 greater titans
          4 greater water elementals
          5 green blobs
          4 green hags
         40 green slimes
          3 green worms
          3 gremlins
          6 griffons
          6 grizzly bears
         16 harpies
         15 hell hounds
         42 hill giants
          4 hill giant chieftains
          9 hill orcs
         20 hill orc sergeants
         52 hippogriffs
         27 hobgoblins
          3 hobgoblin chiefs
         22 hobgoblin leaders
          6 homunculi
         14 huge bats
          3 hydras
         19 hyenas
          3 ice elementals
          5 ice lizards
          1 ice statue
         11 ice vortices
          8 imps
          2 invisible stalkers
          2 iron golems
        103 jackals
          2 jackal demons
         12 jackalweres
          3 karmic baby dragons
          1 karmic dragon
          9 karmic lizards
          1 killer bug
          1 king cobra
         88 kobolds
         11 kobold chieftains
          5 kobold shamans
         52 large bats
         11 large dogs
         18 large gnolls
          5 large jackals
         25 large kobolds
         60 large orcs
          1 large rust monster
          6 large snakes
         62 large spiders
          8 least daemons
          3 lesser daemons
          5 leucrottas
          2 liches
          3 lich kings
          6 lightning lizards
          5 lightning vortices
          1 living wall
         26 lizard men
          8 magebane eyes
         14 magedoom eyes
          3 margoyles
          5 master assassins
          4 master liches
         11 master mimics
          1 master necromancer
          1 Master Summoner
         13 master swordsmen
          5 master thieves
          9 mimics
          4 mimic hiveminds
          8 minotaurs
          4 minotaur lords
          1 minotaur mage
          1 mist wolf
          4 molochs
          1 mugger
         20 mummies
          1 mummy lord
          6 necromancers
         12 ochre jellies
         83 ogres
          1 ogre emperor
          2 ogre kings
         65 ogre lords
          5 ogre magi
        115 orcs
          1 orc butcher
          6 orc chieftains
         25 orc scorchers
          7 outlaws
         11 outlaw leaders
         16 owlbears
         70 pit vipers
          2 pixie archers
          9 purple worms
          4 quasits
          3 quicklings
          6 quickling kings
          3 quickling lords
          2 quickling queens
         16 rabid dogs
         19 raiders
        134 rats
         11 ratling archers
          5 ratling duelists
          8 ratling fencers
          4 ratling master thieves
         16 ratling thieves
          2 ratling warlords
         19 ratling warriors
          3 rattlesnakes
         21 red baby dragons
         18 red dragons
         39 red worms
          2 revenants
         23 rust monsters
        106 shadows
         10 shadow centipedes
          4 shadow lords
          8 shadow trolls
          6 shadow wyrms
          1 shambling mound
         19 silver wolves
          3 skeletal kings
         56 skeletal warriors
        133 skeletons
          3 slow shadows
          1 Snake from Beyond
          1 snow golem
         17 spectres
          4 staring eyes
         36 steel golems
          2 steel horrors
         13 steel zombies
         59 stone giants
         50 stone giant lords
         20 stone golems
         33 stone grues
          2 stone oozes
          9 stone snakes
         20 stone statues
          6 swamp hydras
         10 swordsmen
         14 tarantulas
          1 thug
          4 titans
         37 trolls
         50 troll berserkers
         12 troll chiefs
          5 troll kings
          1 undead chaos dwarven berserker
         10 vampires
         49 vapor rats
          3 vipers
          1 wall beast
         10 water demons
          6 water elementals
         19 water grues
         23 water snakes
         17 wererats
         14 werewolves
          1 werewolf king
          8 werewolf lords
         61 white baby dragons
          3 white dragons
         18 white worms
         54 wights
         73 wolves
         44 wraiths
        105 writhing masses of primal chaos
          9 yellow oozes
         15 yetis
         99 zombies
    
    Dispatched the legendary claw bug Kedz.
    Dispatched the legendary troll berserker Perseus.
    Dispatched the legendary dark orc Enryb-eel.
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 41 hours, 41 minutes and 20 seconds.

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