My absolutely gorgeous missile-based High Elven assassin had finally reached D:50 only to find a tension room behind the entrance. I forgot she had the freezing blood corruption and even though I took a shortcut through the ice, she probably was somewhat slowed down from the start. Well, first thing through the door was a primal mass of writhing chaos, which immediately critically hit my character, slowing her down even further. It took one more turn to finish her off. She would have absolutely wrecked everything in D:50, but, alas, it was not to be...
This was my first run where I built the character to take full advantage of the Rune-covered trident. It's an excellent thrown weapon with the strong thrower talent, as it both slays nasties and trains dexterity. It also supplements other missile attacks with the exquisite dexterity boost and provides see invisible, a very useful combination against the chaos archmage. Missile classes are usually too repetitive for me, since you have to be careful with targetting and constantly recollect missiles. The trident eliminates this problem.
The only other problem I had with the trident was when I tossed it at a doppleganger king, who was happy to snatch it up and get a nice little boost to... well, everything.
Anyway, here's a screenshot:
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Screenshot
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...
..C.O.+
.CoC@Cu#
..Y@HKu#
#jDH#
#GxD#
#####@##
#.....#
#.<...#
#.....#
#######
Lavialar St:27 Le:39 Wi:22 Dx:38 To:19 Ch: 5 Ap: 4 Ma:18 Pe:17 N=
DV/PV: 68/47 H: -54(298) P: 18(137) Exp: 32/5382317 D: 50 Sp: 29
Blessed Slowed Burdened Berserk
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