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Thread: Help on D50 pls!

  1. #1
    Join Date
    Sep 2015
    Posts
    23

    Default Help on D50 pls!

    OK. How the flap do you win this game?
    I’ve got a lvl 50 priest (because I like knowing what’s cursed). +50 power or more on elemental spells. A huge list of spells. Arrayed with artifacts and (I think) reasonable stats. Been hitting the herbs and throwing money at the trainer. Cleaned out the casino and other shops. Robbed the water dragon (not that there was much there). Taken down the dark forge. Plenty of resistances. But I cannot keep the darned gates shut. This would be my first victory, if I can get away with it. I just cant do enough damage against the Balors before they corrupt me to death. I made my own scrolls of corruption removal so I’m going into it with only about 8 corruptions. Hanging around on d:50 and d:49 is corrupting like crazy. I have ~100/60 armor and 600 hp, I’m still getting whittled down and corrupted, even if I make trips up to heal and restore PP. I cannot zap wands on account of Mana Battery. Help?

  2. #2
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    It would help to post your gear, but...

    Balors are vulnerable to humanoid and daemonoid slaying weapons and ammo. If you have slaying missiles (preferred) or weapon (rune-covered trident works well), you should be able to kill the balors with minimal difficulty. If you have controlled teleport (you should), then go to both levers, close them to block corruption, then move away until the balor reopens the gate. Kill him, close gate again, and repeat.

    If you have rain of sorrows, that will make short work of the balors as well. If you're desperate, you could try a scroll of familiar summoning if you have one. Use prayers to restore PP if you get low (you hopefully have lots of piety). Or just cast from HP--it's not like stat drains matter at this point. Don't w5 to restore HP/PP. Use potions or prayers. If you absolutely have no other way, HPcast healing spells.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  3. #3
    Join Date
    Sep 2015
    Posts
    23

    Default

    Ok I will post my gear when I am back at my pc.
    I have crown of regen, eternium plate +13, thick gloves (on account poison hands), 7LBs, Bran Cloak, ring of high kings, girdle of carrying, serpents bite and protector, cant remember what amulet but nothing special. Bracers of toughness +7. I have two blessed scrolls of power and enough prayers for two or three heals. I can only manage to take down two or three balors at the most before they destroy me. I have been using minor punishment and heavenly fury but is there something better I could use? I have some arrows and quarrels of demon slaying but it doesn’t seem to do any better. Forgot, slaying ring +9. No acid spells.

  4. #4
    Join Date
    Sep 2015
    Posts
    23

    Default

    Don't know how to spoiler this sorry


    Heir St:19 Le:44 Wi:14 Dx:25 To:17 Ch:16 Ap: 1 Ma:19 Pe:11 L+

    DV/PV:113/36 H:404(404) P:3(384) Exp: 50/24601831 D: 49 Sp: 117

    Blessed Invisible Bloated Coward



    ----------------------------------------------------------------------------

    Background Information

    ----------------------------------------------------------------------------



    Name: Heir Race: female Gnome Class: Priest

    Eye color: light blue Hair color: brown Complexion: ruddy

    Height: 3'1" Weight: 9 pounds Scars: 10

    Age: 261 (grown-up, 156 years of unnatural aging added in)

    Star sign: Wand Birthday: 25/Wand (day 85 of the year)



    ----------------------------------------------------------------------------

    Inventory

    ----------------------------------------------------------------------------

    Total weight: 10107 stones Carrying capacity: 21100 stones



    Head : blessed crown of regeneration [+0, +0] [55s]

    Neck : blessed necklace of rapid healing [2s]

    Body : blessed eternium plate mail (-1, -2) [-1, +13] [240s]

    Girdle : uncursed adamantium girdle [+0, +6] [18s]

    Cloak : blessed Brannalbin's Cloak of Defense [+3, +3] [30s]

    Right Hand : blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]

    Left Hand : blessed medium obsidian shield "Protector" [+20, +4] {To+2}

    Right Ring : uncursed ring of slaying (+9 melee damage, +6 missile damage)

    Left Ring : blessed ring of the High Kings [+2, +3] [1s]

    Bracers : blessed bracers of toughness [+0, +0] {To+7} [10s]

    Gauntlets : uncursed thick gauntlets (-1, -2) [+3, +4] [15s]

    Boots : blessed seven league boots [+1, +0] [30s]

    Missile Weapon: uncursed long bow of hunting (+9, +4) [30s]

    Missiles : bundle of 8 uncursed arrows of demon slaying (+3, 1d6+3)

    Tool : uncursed pick axe of thunder (+4, 1d6+1) [75s]





    ----------------------------------------------------------------------------

    Stuff

    ----------------------------------------------------------------------------



    Total weight: 9525 stones Carrying capacity: 21100 stones



    Helmets ('[')

    uncursed crown of ice [+0, +3] [65s]

    uncursed helm of leadership [+1, +2] {Ch+6} [100s]

    Armor ('[')

    blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]

    uncursed eternium plate mail (-1, -2) [-1, +13] [240s]

    Shields ('[')

    uncursed tower adamantium shield (-2) [+12, +3] [108s]

    Gauntlets ('[')

    uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]

    uncursed thick gauntlets (-1, -2) [+1, +2] [15s]

    uncursed thick gauntlets (-1, -2) [+0, -1] [15s]

    Cloaks ('[')

    uncursed cloak of protection [+0, +3] [20s]

    Boots ('[')

    uncursed eternium boots (+1, +1) [+0, +5] [55s]

    Necklaces (''')

    blessed ankh {lucky} [3s]

    uncursed amulet of death ray resistance [7s]

    blessed amulet of order [3s]

    blessed Aylas Holy Scarf [+10, +10] {Ch+6} [5s]

    uncursed amulet of free action [3s]

    blessed amulet of protection +2 [3s]

    uncursed amulet of chaos [3s]

    uncursed amulet of protection +3 [3s]

    uncursed copper amulet [3s]

    Bracers (',')

    uncursed bracers of regeneration [+0, +0] [18s]

    uncursed bracers of speed [+2, +0] (+4 spd) [10s]

    uncursed bracers of protection [+0, +2] [10s]

    One-handed weapons ('(')

    uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]

    uncursed eternium warhammer (+0, 4d3+8) [29s]

    blessed sword of sharpness (+2, 4d8+4) [35s]

    uncursed short sword of devastation (+1, 5d6+6) [30s]

    uncursed mace of destruction (+7, 5d6+6) [120s]

    uncursed murderous eternium long sword (+0, 2d8+9) [20s]

    uncursed eternium long sword (+3, 2d8+8) [20s]

    uncursed eternium warhammer of thunder (+0, 4d3+8) [29s]

    uncursed sword of sharpness (+3, 4d8+8) [35s]

    uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]

    Two-handed weapons ('(')

    uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]

    Missile weapons ('}')

    uncursed light crossbow of accuracy (+9, +1) [70s]

    Missiles ('/')

    bundle of 3 uncursed adamantium quarrels (+1, 2d6+6) [3s]

    bundle of 7 uncursed arrows of jelly slaying (+3, 2d4+4) [14s]

    uncursed quarrel of humanoid slaying (+3, 2d6+3) (p) [4s]

    uncursed quarrel of humanoid slaying (+3, 2d6+3) (p) [4s]

    uncursed quarrel of humanoid slaying (+3, 2d6+3) [4s]

    bundle of 4 uncursed quarrels of undead slaying (+3, 2d6+3) [16s]

    bundle of 2 uncursed adamantium arrows (+1, 1d6+6) [2s]

    bundle of 9 uncursed arrows of construct slaying (+3, 1d6+3) [18s]

    blessed arrow of targeting (+6, 1d6) (p) [2s]

    bundle of 7 blessed arrows of targeting (+6, 1d6) (p) [14s]

    bundle of 4 blessed eternium arrows (+0, 2d6+10) [4s]

    bundle of 9 uncursed quarrels (+3, 2d6) [18s]

    bundle of 5 uncursed quarrels of jelly slaying (+3, 2d6+3) [20s]

    bundle of 5 uncursed eternium arrows (+4, 2d6+8) [5s]

    bundle of 13 uncursed arrows of giant slaying (+3, 1d10+3) [26s]

    bundle of 3 uncursed arrows of jelly slaying (+3, 2d4+3) [6s]

    bundle of 7 uncursed quarrels of construct slaying (+3, 2d6+3) [28s]

    bundle of 5 uncursed arrows of undead slaying (+3, 2d4+3) [10s]

    bundle of 11 uncursed quarrels [22s]

    bundle of 12 uncursed quarrels [24s]

    Tools (']')

    heap of 3 uncursed waterproof blankets [30s]

    heap of 2 uncursed fireproof blankets [20s]

    heap of 2 uncursed tiny keys [2s]

    heap of 3 uncursed square keys [3s]

    heap of 2 uncursed hexagonal keys [2s]

    heap of 2 uncursed triangular keys [2s]

    uncursed holy symbol [5s]

    uncursed round key [1s]

    Instruments ('{')

    uncursed mandoline [23s]

    Rings ('=')

    blessed ring of fire [1s]

    heap of 3 uncursed rings of slaying (+6 melee damage, +6 missile damage)

    uncursed ring of see invisible [1s]

    blessed ring of luck [1s]

    uncursed ring of minor elemental mastery [+0, +0] [1s]

    uncursed ring of speed [+0, +1] (+5 spd) [1s]

    uncursed ring of invisibility [1s]

    uncursed ring of mental stability [-3, +1] {Le+1} [1s]

    heap of 2 uncursed rings of the clear mind [2s]

    uncursed ring of acid resistance [1s]

    uncursed ring of stun resistance [1s]

    Wands ('\')

    uncursed wand of cold (0 charges) [4s]

    uncursed wand of acid (0 charges) [4s]

    uncursed wand of poison (0 charges) [3s]

    uncursed wand of lightning [4s]

    uncursed wand of door creation [3s]

    Potions ('!')

    blessed potion of healing [4s]

    heap of 4 uncursed potions of poison [16s]

    blessed potion of raw mana [2s]

    heap of 8 uncursed potions of healing [32s]

    uncursed potion of invisibility [4s]

    uncursed potion of insight [2s]

    potion of holy water [4s]

    heap of 2 uncursed potions of water [8s]

    blessed potion of boost charisma [2s]

    blessed potion of raw chaos [2s]

    Scrolls ('?')

    uncursed scroll of item destruction [2s]

    blessed scroll of power [2s]

    heap of 12 uncursed blank scrolls [24s]

    heap of 2 uncursed scrolls of item detection [4s]

    heap of 2 uncursed scrolls of light [4s]

    heap of 3 uncursed scrolls of great identify [6s]

    heap of 6 uncursed scrolls of uncursing [12s]

    uncursed scroll of gold detection [2s]

    blessed scroll of luck [2s]

    uncursed scroll of amnesia [2s]

    heap of 4 blessed scrolls of identify [8s]

    uncursed scroll of monster detection {fasdc} [2s]

    uncursed scroll of magic mapping [2s]

    blessed scroll of balance [2s]

    uncursed scroll of luck [2s]

    uncursed scroll of identify [2s]

    blessed scroll of satiation [2s]

    uncursed scroll of charging [2s]

    Books ('"')

    uncursed spellbook of Light [100s]

    uncursed spellbook of Hellish Flames [100s]

    uncursed spellbook of Darkness [100s]

    uncursed spellbook of Cure Serious Wounds [100s]

    uncursed spellbook of Baptism of Fire [100s]

    Food ('%')

    heap of 3 uncursed lumps of beeswax [15s]

    heap of 47 uncursed stomafillia herbs [94s]

    heap of 26 uncursed spenseweeds [52s]

    heap of 4 uncursed curaria mancox herbs [8s]

    heap of 9 blessed spenseweeds [18s]

    heap of 3 blessed curaria mancox herbs [6s]

    blessed alraunia antidote [2s]

    heap of 3 uncursed alraunia antidotes [6s]

    uncursed fortune cookie [3s]

    heap of 2 uncursed lumps of gelee royal [6s]

    heap of 2 uncursed bits of plain candy [4s]

    heap of 2 uncursed hurthling cakes [60s]

    blessed iron ration [100s]

    heap of 20 uncursed large rations [4000s]

    uncursed bit of gnomish candy [2s]

    heap of 6 uncursed dwarven sausages [120s]

    heap of 2 blessed large rations [400s]

    heap of 3 uncursed loaves of bread [120s]

    heap of 16 uncursed iron rations [1600s]

    blessed bit of plain candy [2s]

    cursed large ration [200s]

    Valuables ('$')

    44545 gold pieces [445s]

    Gems ('*')

    uncursed topaz [1s]

    uncursed crystal of light [1s]

    uncursed sapphire [1s]





    ----------------------------------------------------------------------------

    Weapon Skills

    ----------------------------------------------------------------------------



    Melee weapon Lvl Hit Dam DV Level Required marks

    --------------------- --- --- --- -- ------------- --------------

    Unarmed fighting 6 +3 +2 +2 skilled 337

    Daggers & knives 9 +9 +5 +2 excellent 1487

    Clubs & hammers 7 +5 +3 +2 skilled 406

    Maces & flails 6 +4 +2 +1 skilled 375

    Swords 10 +9 +6 +3 excellent 2234

    Axes 4 +3 +2 +0 skilled 124

    Whips 1 +1 +0 +1 basic 37

    Pole arms 5 +5 +2 +4 skilled 251

    Twohanded weapons 1 +1 +1 +0 basic 29

    Staves 1 +1 +0 +1 basic 37



    Missile weapon Lvl Hit Dam Ra Level Required marks

    --------------------- --- --- --- -- ------------- --------------

    Slings 2 +4 +3 +0 basic 13

    Bows 4 +8 +6 +1 skilled 43

    Crossbows 6 +12 +9 +2 skilled 73

    Thrown axes & hammers 2 +4 +3 +0 basic 26

    Thrown daggers 0 +0 +0 +0 unskilled 10

    Thrown rocks & clubs 1 +2 +1 +0 basic 16

    Thrown spears 0 +0 +0 +0 unskilled 9

    Boomerangs & scurgari 2 +4 +3 +0 basic 13



    Shields Lvl DV Level Required marks

    --------------------- --- --- ------------- --------------

    Shields 12 +24 Mastery 3634





    Damage caused with your melee weapons:

    --------------------------------------

    Right hand: +52 bonus to hit, 3d4+17 damage





    Damage caused with your missile weapons:

    ----------------------------------------

    Ammunition: 8, base range: 9, +47 bonus to hit, 1d6+23 damage









    ----------------------------------------------------------------------------

    Skills

    ----------------------------------------------------------------------------



    Alchemy ................... 27 (mediocre) [+4d4]

    Backstabbing ..............100 (superb) [+1d5]

    Bridge building ........... 21 (mediocre) [+3d5] (mr)

    Climbing ..................100 (superb) [+1d3]

    Concentration .............100 (superb) [+2d4]

    Courage ...................100 (superb) [+1d3]

    Detect item status ........100 (superb) [+2d4]

    Detect traps ..............100 (superb) [+1d3]

    Disarm traps ..............100 (superb) [+1d3]

    First aid .................100 (superb) [+2d4]

    Gemology ..................100 (superb) [+1]

    Haggling ..................100 (superb) [+2d4]

    Healing ...................100 (superb) [+2d4]

    Herbalism .................100 (superb) [+2d4]

    Listening .................100 (superb) [+1d5]

    Literacy ..................100 (superb) [+2d4]

    Mining ....................100 (superb) [+1]

    Music .....................100 (superb) [+1d5]

    Pick locks ................ 69 (good) [+1d3]

    Pick pockets .............. 99 (superb) [+1d3]

    Smithing .................. 84 (great) [+1d3]

    Swimming ..................100 (superb) [+1d3]

    Tactics ...................100 (superb) [+1]

    Two weapon combat ......... 94 (superb) [+1]

    Ventriloquism ............. 63 (good) [+1d3]





    ----------------------------------------------------------------------------

    Spells

    ----------------------------------------------------------------------------



    Baptism of Fire : 1680, 4pp (Effectivity: +59)

    Bless : 3622, 4pp (Effectivity: +26)

    Calm Monster : 1317, 6pp (Effectivity: +5)

    Cure Critical Wounds : 1493, 10pp (Effectivity: +13)

    Cure Disease : 3029, 6pp (Effectivity: +7)

    Cure Light Wounds : 3362, 2pp (Effectivity: +32)

    Cure Serious Wou

    ...

  5. #5
    Join Date
    Sep 2015
    Posts
    23

    Default

    Cure Serious Wounds : 1929, 5pp (Effectivity: +21)

    Darkness : 1918, 2pp (Effectivity: +6)

    Disarm Trap : 569, 6pp (Effectivity: +14)

    Dispel Undead : 2265, 4pp (Effectivity: +18)

    Divine Digger : 225, 79pp (Effectivity: +7)

    Divine Favor : 174, 200pp (Effectivity: +2)

    Divine Key : 494, 10pp (Effectivity: +4)

    Divine Wrath : 1103, 6pp (Effectivity: +28)

    Earthquake : 68, 84pp (Effectivity: +4)

    Ethereal Bridge : 690, 102pp (Effectivity: +12)

    Farsight : 187, 14pp (Effectivity: +3)

    Greater Divine Touch : 821, 78pp (Effectivity: +10)

    Greater Enlightenment : 154, 80pp (Effectivity: +3)

    Heavenly Fury : 173, 23pp (Effectivity: +9)

    Hellish Flames : 1199, 5pp (Effectivity: +41)

    Holy Awe : 1249, 10pp (Effectivity: +4)

    Know Alignment : 827, 7pp (Effectivity: +6)

    Knowledge of the Ancients: 887, 30pp (Effectivity: +13)

    Lesser Divine Touch : 577, 7pp (Effectivity: +2)

    Light : 1069, 1pp (Effectivity: +18)

    Lordly Might : 1474, 5pp (Effectivity: +16)

    Minor Punishment : 341, 4pp (Effectivity: +16)

    Nether Bolt : 413, 6pp (Effectivity: +54)

    Neutralize Poison : 897, 6pp (Effectivity: +10)

    Petrification : 599, 96pp (Effectivity: +2)

    Remove Curse : 366, 37pp (Effectivity: +15)

    Revelation : 1319, 27pp (Effectivity: +4)

    Seal of the Spheres : 1090, 6pp (Effectivity: +8)

    Slow Monster : 702, 4pp (Effectivity: +11)

    Slow Poison : 2095, 3pp (Effectivity: +12)

    Summon Monsters : 491, 24pp (Effectivity: +3)

    Web : 590, 10pp (Effectivity: +0)





    ----------------------------------------------------------------------------

    Effects of Corruption

    ----------------------------------------------------------------------------



    Poison drips from your hands.

    Your bodily tissues seem to be in a state of decay requiring a lot of will

    to stay up (St: -5, Wi: +10, Ap: -5, -10 speed).

    Your corrupted tissue seems to heal much faster.

    Your muscles have stiffened slowing you down (base action cost: 1500 energy

    points; PV: +4, St: +2).

    You are a living mana battery.

    You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).

    Your close attunement to corrupted astral space allows teleportation.

    You thrive on the flesh of Order.

    You sport gills (Ap: -3, water breathing).

    Your eyes are shrouded by the mists of ChAoS (Pe: -10).

    Your eye(s) turned black (Pe: +3).

    You are attached to ChAoS corrupting your foes.

    Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).

    You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20

    speed).

    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).

    Your legs have stretched into long, fragile stilts (Base movement cost: 750

    energy points; PV: -4; -4 kicking damage; Ap: -6).

    Your blood turned to acid.







    ----------------------------------------------------------------------------

    Her achievements during her battles:

    ----------------------------------------------------------------------------



    Heir, the gnomish priest, quit prematurely.

    She scored 3045237 points and advanced to level 50.

    She survived for 1 year, 120 days, 1 hour, 46 minutes and 40 seconds (232085

    turns).

    Heir visited 148 places.

    Her strength score was modified by +12 during her career.

    Her learning score was modified by +23 during her career.

    Her willpower score was modified by -14 during her career.

    Her dexterity score was modified by +12 during her career.

    Her toughness score was modified by -1 during her career.

    Her charisma score was modified by -3 during her career.

    Her appearance score was modified by -3 during her career.

    Her mana score was modified by -6 during her career.

    Her perception score was modified by +4 during her career.

    She was unnaturally aged by 156 years.

    She was the champion of the arena.

    She was a member of the thieves guild.

    She defeated the arch enemy of a mighty karmic wyrm.

    She ended her adventuring life on level 49 of the caverns of chaos.

    11845 monsters perished under her attacks.

    The following 29 artifacts were generated during her adventure:

    the si

    the dwarven rune axe "Rolf's Companion"

    the scythe of corruption "Moon Sickle"

    the golden gladius "Death's Sting"

    the elven long bow "Sun's Messenger"

    the Aylas Holy Scarf

    the Chaos Orb of Elemental Water

    the Chaos Orb of Elemental Air

    the Chaos Orb of Elemental Fire

    the Chaos Orb of Elemental Earth

    the heavy crossbow "The Far Slayer"

    the heavy cudgel "Black Thumb"

    the lead-filled mace "Big Punch"

    the silver key

    Brannalbin's Cloak of Defense

    the sword of Nonnak

    the elemental gauntlets

    the ring of the High Kings

    the phial of Caladriel

    the crown of science

    the ancient mummy wrapping

    the ankh

    the glaive "Long Sting"

    the Chaos Orb of Elemental Mana

    the black rune-covered dagger "Needle"

    the black rune-covered dagger "Sting"

    the medium obsidian shield "Protector"

    the emerald dagger "Serpent's Bite"

    the rune-covered halberd "Wyrmlance"

    She possessed the following intrinsics:

    She was fire resistant (also through items).

    She was poison resistant (also through items).

    She was cold resistant (also through items).

    She was acid resistant (also through an item).

    She was lucky.

    She was cursed.

    She was sleep resistant (gained through an item).

    She was petrification resistant.

    She was able to teleport.

    She was able to control teleportation.

    She was invisible (also through an item).

    She was stun resistant (also through an item).

    She was paralyzation resistant.

    She was resistant to death rays.

    She was shock resistant (also through items).

    She was able to see invisible things.

    She was immune to fire attacks.

    She was immune to acidic attacks.

    She was able to breathe water.

    She was able to resist confusion attacks (gained through an item).

    She had the following talents: Aggressive, Boon to the Family, Careful,

    Charged, Charming, Durable Magic, Extended Magic, Greased Lightning,

    Healthy, Heir, Long Stride, Mighty Aura, Pious, Potent Aura, Quick, Strong

    Aura, Strong Healer, Strong Magic, Very Quick.

    She had a final speed score of 117 (final base speed: 137).

    She was not particularly religious.

    She asked for 28 divine interventions.

    She was a holy champion of Order.

    She was severely tainted by Chaos.

  6. #6
    Join Date
    Sep 2012
    Location
    San Francisco, CA
    Posts
    675

    Default

    Hm, save scumming. Not a great start here - folks frown on replaying saves over & over.

    Note:
    "She was cursed."
    that won't help. Also, you don't have Fate Smiles

    Corruption list
    "You are attached to ChAoS corrupting your foes" - your melee attack may heal most foes.
    "Your muscles have stiffened slowing you down (base action cost: 1500 energy points; PV: +4, St: +2)." - horrible, horrible corruption


    items:
    Rapid healing amulet sux.
    Weapon also sux - should have a better choice somewhere

    Spells:
    acid whatever (don't remember the divine name for acid bolt) is good, as is nether bolt.
    --
    at this point, you might have to take the loss.
    --

    also, 28 DI? Your god must be annoyed at you by now.
    Last edited by Mobius; 09-29-2015 at 01:05 AM. Reason: more info

  7. #7
    Join Date
    Sep 2015
    Posts
    23

    Default

    If the game were even fractionally easier, I wouldn’t have had to resort to save scumming. I played over 100 characters to death before I even realised I could. I just want to be done with it so I can say I finished it. I got plenty far enough without having to scum. Last night after over 20 attempts at D50 I’d started looking for a trainer. If I had acid spells, I would have used them. Didn’t realise my attacks might have been healing the enemies – nothing was showing me that might have been the case.

    I got crowned late – there were no altars and I’d changed alignment (armor of order) from neutral to lawful after the first visit to dwarftown. I needed to oust the priest there so I could convert his altar.
    I don’t want to have to start again, but if I did, would Paladin be a better choice? I don’t want to end up back here again.

    What weapon would be better? Sting and needle?

  8. #8
    Join Date
    Dec 2009
    Posts
    326

    Default

    Quote Originally Posted by Gordy View Post
    I have ~100/60 armor
    Quote Originally Posted by Gordy View Post
    DV/PV:113/36
    I think you should upload your savefile and see if someone can beat the game with it. :P

    This build is very weak. Low stats, low pv, low damage output, bow skill is untrained, balor's have high dv so will dodge a lot. You don't really have any wands which limits opportunity for strategy. Why is your inventory so bare? Did you drop stuff somewhere?

    I wouldn't worry about save-scumming, story mode will be an official feature in the steam/deluxe version (with a score penalty).

  9. #9
    Join Date
    Sep 2015
    Posts
    23

    Default

    Yes, I dropped a lot of stuff in the level above dark forge. Piles of rings, books, artifact weapons, etc. Huh...here I was thinking I was ok because getting here wasn't that difficult. Guess I have to start again.

  10. #10
    Join Date
    Sep 2015
    Posts
    23

    Default

    Are you really expected to grind herbs and trainer to build stats?

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