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Thread: Bug in middle game

  1. #1
    Join Date
    Oct 2009
    Posts
    6

    Default Bug in middle game

    Hey,

    I found a few bugs:
    - instead of "quarrels of darkness" it's "quarrels and darkness"
    - the water dragon lair is completly dark (only in the NOT-eye mode, the minimap is still visible)
    - the tomb of the high kings is also completly dark

    Otherwise it's really stable (and absolutly fantastic!)

  2. #2
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    There is a bug tracker here you can go to post such things. I think that the dark areas bugs have already been noted and will be fixed in the next version.

    Here's the typo thread.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  3. #3
    Join Date
    Feb 2015
    Location
    Belarus
    Posts
    301

    Default

    Both bugs are already reported. "Quarrels and darkness" can be also "arrows and slaying" IIRC.
    Freedom through action!

  4. #4
    Join Date
    Feb 2014
    Location
    Europe
    Posts
    1,157

    Default

    Quote Originally Posted by Gluon View Post
    Hey,

    I found a few bugs:
    - instead of "quarrels of darkness" it's "quarrels and darkness"
    - the water dragon lair is completly dark (only in the NOT-eye mode, the minimap is still visible)
    - the tomb of the high kings is also completly dark

    Otherwise it's really stable (and absolutly fantastic!)
    The dark areas seem to be those with fixed layout, if you swap back to R59 areas will work.
    Another alternative is to play those areas in ascii mode.

  5. #5
    Join Date
    Oct 2009
    Posts
    6

    Default

    Ah, thanks.
    If I should find more bugs, I'll post them in the bug tracker.

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