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Thread: Choose Starsign

  1. #1
    Join Date
    Nov 2015
    Posts
    3

    Default Choose Starsign

    So now that I have ADOM for Steam, how do I choose the starsign? I'd like to set it in the config for convenience.

  2. #2
    Join Date
    Dec 2009
    Posts
    325

    Default

    Quote Originally Posted by inkline View Post
    So now that I have ADOM for Steam, how do I choose the starsign? I'd like to set it in the config for convenience.
    The store page says that that feature is to come.

  3. #3
    Join Date
    Nov 2015
    Posts
    3

    Default

    That's disappointing that it isn't done, it's the reason I bought the game. I prefer the DOS version normally.

    It should hardly be more than two lines of code to implement it.

  4. #4
    Join Date
    Mar 2012
    Posts
    158

    Default

    This is the feature I'm most looking forward to as well. Hope to see it implemented soon.

  5. #5
    Join Date
    Apr 2015
    Location
    Poland
    Posts
    127

    Default

    No addition visible to the user is ever "two lines of code", especially if the feature you're trying to alter has been in the code for 18 years.
    Gate closers: GE Wizard, DE Archer, Ratling Elementalist, Ratling Duelist, GE Merchant, ME Druid, HE Mindcrafter, ME Monk

  6. #6
    Join Date
    Dec 2012
    Location
    Wales, UK
    Posts
    27

    Default

    Quote Originally Posted by Scooter Fox View Post
    No addition visible to the user is ever "two lines of code", especially if the feature you're trying to alter has been in the code for 18 years.
    This.
    It's a promised addition, though, so it'll be in there eventually.

  7. #7
    Join Date
    Mar 2008
    Location
    Germany, Witten
    Posts
    994

    Default

    Quote Originally Posted by inkline View Post
    That's disappointing that it isn't done, it's the reason I bought the game. I prefer the DOS version normally.

    It should hardly be more than two lines of code to implement it.
    You aren't a coder, are you? While it's not impossible it's definitely more than "two lines". I really hate unknowledgeable generalizations.

    But back to reasonable arguments: The main reason for it not yet being there was that we need to support it in both ASCII and graphical mode and we just didn't have the time to do it before the launch. But it's very high on the TO DO list for the next actual feature release (after we are done fixing bugs), so please be a little patient.

    BTW, all texts clearly state that it is a feature yet to come. We are very transparent about that.
    Thomas Biskup
    ADOM & Ultimate ADOM Maintainer
    https://www.adom.de - https://www.ultimate-adom.com

  8. #8
    Join Date
    Mar 2008
    Location
    Germany, Witten
    Posts
    994

    Default

    Quote Originally Posted by shockeroo View Post
    This is the feature I'm most looking forward to as well. Hope to see it implemented soon.
    Promise! We need to get the current bugs fixed and the feature release afterwards according to my current plan will include this (point based character generation - which also still is missing - will take a bit longer though).
    Thomas Biskup
    ADOM & Ultimate ADOM Maintainer
    https://www.adom.de - https://www.ultimate-adom.com

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