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Thread: Gulveig, Staff only Human Monk - UNE

  1. #1
    Join Date
    Feb 2013
    Posts
    151

    Default Gulveig, Staff only Human Monk - UNE

    I've always liked the idea of Monks in any game I've played, and wanted to try role playing a staff-only / no sharp weapon character. I went through many deaths before Gulveig was created, under the Book starsign - With a great skill set the Book really helps achieve higher numbers at lower levels thanks to +3 Le and one extra increase per level. Once I started finding spellbooks I only failed a few times and even then it was with the more difficult spells (Mystic Shovel, Death Ray). Below is my account.

    Started off by heading to HIWL and killing a beggar, then over to Small Cave where I stayed until level 5 - luckily stairs were one room away from each other. Dive into UD had 2 royal vaults (obviously skipped for now), and graced me with an iron-shod quarter staff. On UD:5 I came across a ochre jelly in a big room (~9x7) and was forced to flee - I had to remove my staff/gloves for fear or corroding and wasn't doing enough damage to it. I kited it back into the room and closed the door, returning from where I came. I tried healing up but had to kill a few enemies, and afterwards went back to kill the jelly. Well, imagine my surprise when I open the door and see a room FULL of them (forgot that they breed). Needless to say I ran back to the small cave and headed to the Druid Dungeon.

    Druid dungeon was uneventful aside from gaining -tctrl from a blink dog, and I got to the bottom level but opted to return later (no light source), and next headed to the PC. PC had an altar on a floor with a tension room full of gnolls so I was able to to get very close. Vault was an orc one, with not many mobs (unlucky) but enough for me get some decent armor and blue-dragon scale gloves [+0,+4]. Best armor piece I found was an elven chain mail (best armor for a Monk!), but it had the "of chaos" suffix which was a bummer (ended up selling it in HMV). I went back to take on the Ochre Jellies more easily with my additional experience/gear and ended up killing ~100 of them before coming out to HMV. HMV had a stone giant lord, ratling warlord and goodwife chasing me, but I was able to get the shopkeeper to dispatch them for me, and sold off a lot of gear I had been carrying around for a good amount of coin (~15k).

    Next I headed to one of the low level random dungeons, but I can't recall anything special, and afterwards to Caverns of Chaos. On D:3 a rust monster rusted my quarterstaff (which promptly broke), so I went hand to hand for a bit, before finding another iron-shod quarterstaff. I reached Dwarftown and completed the first 2 quests (tunneling around the ancient forest by kicking my way through), and cleared the Ogre Caves for a nice strength buff and needed money, as well as an amazing ring of protection +6. At this point I was just below very close and had ~25k and was level 14. I knew the si had been generated but didn't find any other artifacts, so I decided to try precrowning. I checked the moldy cave (random dungeon with cavern levels) for a shrine but didn't see one, so headed back to UD to rob the vaults. After finding them I kick-broke a bunch of the walls to lead the guardians around on a merry chase (throwing up a locked down between us) - with the extra monk speed I was able to rob an additional 65k from both vaults which was enough for my precrown. Precrowned with Ironfist which was OK. Decided to go pool sipping for a wish in the various pools I've found and received -petr, -stun, -death, -sleep, but no wish. Cleared down to Khelly, and climbed back up, clearing the Pyramid, another random dungeon, and then to Darkforge.

    At Darkforge I was ~lvl 18 and managed to clear the golems one by one, although I was taking quite a bit of damage from them. Luckily I had cure light wounds which I book-cast between fights. After clearing my way to the weapon room the RNG was kind to me as I received a quicksilver, adamantium, mithril and eternium staff! The eternium staff really increased my damage output and was a turning point in the game for me. Armor room had absolutely nothing, and I decided to start pool-sipping for a wish. For some reason Kherab joined me in there and after sipping two pools I had lost -sleep, -doomed (went back to clear it), snakes twice, gained teleportitis (not a good thing in Darkforge...), gained permanent invis (love this ability!!!), gained -seeinvis, and finally a wish for AoLS. One of the groups of snakes dropped a 7LB which Kherab picked up before I knew what was happening, but not as big a deal as Monk has built in 7LB.

    Completed the dwarftown quests and dove to water temple, saving Khelly along the way. Brought corpse to town and visited sinister dungeon, which had a lesser vault that netted me "Trusted One" and Girdle of Giant Strength. Killed black druid, cleared Dwarven graveyard and Tomb of High Kings (getting bracers of regeneration), and snagged a giant boar skull from a random boar encounter.

    At this point I went to visit Ice Queen domain and Jarl caves - greater vault was a fire dragon vault containing one wyrm. I started to clear it but was taking a lot of damage in the process so ended up leaving it alone for now. Headed to Fire Tower and cleared it relatively easily - stashed corpse in Terinyo and headed to casino. Casino had artifact shield "Protector" but nothing else (even after an additional half restock). Shame too, as I was swimming in money from all the Si's. Down a few levels got Ring of Master Cat, after which I headed up through Darkforge to grab the crown and while of Chaotic alignment kill Kherab for the 7LB he stole from me, allowing me to teleport freely in Darkforge

    I now had enough artifacts for ratling fodder (and was at day 85) and I wanted access to Glod's smith for life, so I teleported him and tried to maneuver him the stairs, but being invis he didn't follow me off the level. I didn't have a potion of visibility so I started creating traps around him hoping to get him killed that way. After a stone block hit his head and he set off a fireball trap he became hostile to me for some reason and attacked me. As soon as I killed him a swarm of muscular dwarves came at me, as well as Waldenbrook, although none of the rest of the town seemed to care when I killed them. Smithy was now mine so I proceeded to melt all my iron ore into ingots for skill points, and started smithing my bracers of regeneration to [+7,+7] and crown of regeneration. Went to complete the Gaab'Baay's quests and got the amulet, and headed to the rift to kill the last few days before day 90. I lost a good amount of items on my fall, including my girdle of giant strength, and cleared the library. Unfortunately I didn't wait the 2000 turns and the librarian only told me to heed the silence when leaving, but I did get some decent books including Death Ray, Magic Missile, Teleport, and Lightning Ball).

    Headed into Stone Circle to take on Keriax but I wasn't strong enough to do any real damage to him. After meleeing him for a few hits and being corrupted/stat drains, I bravely ran away, away. I had lost a previous Staff only monk to Keriax a few years back so didn't want to repeat the mistake. Now was as good a time as any to crown so I converted back to N (have all my inventory cursed in the process although I dropped all my blessed items beforehand) and was crowned with Iron Crown of Halvor. I was quite happy with that as I would have a replacement for my Crown of Regen when in destructible environments (i.e. red dragon vaults).

    I was level 27 at this time and went to Minotaur Maze with 6 scrolls of magic mapping and luckily chose the correct initial staircase down at D:1. I managed to make my way to the mino emperor rather easily this time, although even with detect traps and alertness at 100 I was activating traps as I was coming across them in levels that I scouted myself. An acid trap melted my bracers of regeneration which really bummed me out, but I was hoping for a decent additional artifact at the end. Got to mino emperor and killed him and was gifted with Mino Axe, Mino Corpse, 3 PoCC, 1 PoStr, and 3 spellbooks - no artifact this time... Ported my way to the top and ate the corpse, praying for confusion removal.

    Went back to Jarl caves to clear Dragon Vault and was rewarded with Obisdian Quarrel, and Wooden Shield "Nature's Friend". The real prize for me here was getting a quarterstaff of devastation (+0, 5d10+2) - although it was wooden and prone to environmental destruction I took extra care to never bring it to an area where it might be destroyed/burned and used it almost exclusively for the rest of the game. Dove down to kill Haggar without incident.

    I checked at the crumbling cave and was greeted with a tension room of greater molochs (~18 of them) but wasn't yet strong enough to kill them with ease, so I left them for now. Headed back to CoC to clear air temple - I had never used a wand of destruction in ADOM before so I tried it out to give Yulgash a clear visual of me to follow me out of the danger zone and he took the bait. Dispatched him with ease and brought him back to Terinyo. Cleared entire level of Earth Temple (for some reason the stone beast was in the upper right corner in a wall not moving - confirmed with monster detection). Quarterstaff of Devastation made short work of him and he too was deposited in Terinyo. Headed down towards Unremarkable Cave and encountered my second Greater Vault on D:44 - again Red Dragons. So much for the Monk's vow of poverty this game. Cleared it with my trusty eternium-shod quarterstaff (to be safe) and was rewarded with a single artifact - Death's Blade. I pick pocketed quite a bit this game (a habit from my previous Mist Elf Thief win) which periodically brought me down to NC, but saccing heaping quantities of gold always brought me back to N=. Major gains from this vault was an elven chain mail [+2,+5] which I promptly smithed up to [+8,+11], my first and only RoDS, and an iron-shod quarterstaff of hunting.

    Was going to head to Blue Dragon Cave but realized I had my Blue Dragon Scale Mail stashed in Dwarftown so I went to clear Mana temple instead. With my new found excitement of wands of destruction I tried to clear the walls directly to the Archmange but was unsuccessful, so went around to the standard entrance. Inside was an Emperor Lich which summoned a few karmics who in my confusion accidentally meleed once or twice losing Fate (quickly remedied with a scroll of luck). Archmage eventually fell to my Staff and he joined his friends in Terinyo. Headed back to BDC with my blue dragon scale mail and received Sun's Messenger from a random kill, as well as a spellbook of Farsight (favorite non-combat spell). Cleared the final floor and got my reward, but even after killing the Greater Karmic Wyrm I was only level 42 - the curse of 170 speed. I next headed back to the crumbling cave and killed the greater molochs bumping me to lvl 45. A number of the moloch's died to the Monk's instakill ability (which is freaking awesome), so apparently it is not limited to H2H only as stated in the wiki.

    Went next to kill the White Unicorn for PoGA but was afraid alignment hit would drop me so I went to Small Cave to summon a friendly familiar and received a greater earth elemental. Brought him to the grove and ordered him to attack - it took awhile for him to catch up with the constant teleporting and a fight ensued. It seemed to be relatively even but every time Yrruir got down he ran away. I realized I needed to do the job myself, so donning a amulet of balance I killed him nut was only dropped to N-.

    Went to Scintilating Cave and dove to Emperor Moloch who also died to an instakill attack (did I mention I love this class power?). It was now day 105 and I needed to kill 15 days to go back to Keriax so decided to clear the quickling tree for corpses. "Found" the tree next to the White Unicorn Glade and stashed everything there, going in with my elven chain, iron staff of hunting, a few select items, and stomaceptia. Entered on day 105 with 170 speed, left on day 118 with 216. Killed Keriax with sling bullets, and went to library to grab weird tome (losing a few more items on the way down), after which I headed back to Terinyo to eat/trade some corpses for necessary corruptions. Dove down to D:50 with ~12 corruptions.

    D:49 granted me Wyrmslayer, D:50 was cleared without incident - it was also on D:50 that I finally reached GM in Staves. Prepared myself to enter the Chaos Gate by drinking all my boost potions and wishing for Speed (entered with ~530 speed) and jumped in. Immediately I used all my scrolls and a few potions to bring me down to ~4 corruptions and proceeded to attack Andor. I had blessed a wand of paralyzation to try out on him but for some reason it seemed to bounce off him - I later realized he was in a wall. Swapped out crown for my regen crown and amulet for AoFreeAction, and proceeded to whittle away at his health with bullets of humanoid slaying at first, and afterwords my quarterstaff of devastation. He died relatively quickly.

    All in all was a very fun game.

  2. #2
    Join Date
    Feb 2013
    Posts
    151

    Default

    Code:
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    #.  #=##.   ##.##.#=#.      .#..#.#=..#.....
       ###  #     ## ######       ### ##### ##
    Gulveig       St:99  Le:44  Wi:59  Dx:80  To:77  Ch:22  Ap:61  Ma:87  Pe:69 N=
    DV/PV: 92/81     H:1126(1229)  P:7(1398)     Exp: 50/23731267  ChAoS  Sp: 387
    Blessed Invisible Bloated Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Gulveig             Race: male Human          Class: Monk
    Eye color: blue           Hair color: blonde        Complexion: light
    Height: 6'2"              Weight: 79 pounds
    Age: 26 (grown-up)
    Star sign: Book           Birthday: 19/Book (day 49 of the year)
    
    YOUR HISTORY:
            Your parents belong to the lower class. They were honest
     hard-working people, who did everything to enable you to live a
     comfortable and fine life. They were not very successful.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            As a youth you spent a lot of time in the wilds exploring woods and
     generally enjoying your freedom. You had a lot of fun and learned to value
     the treasures of nature.
            Your young adulthood was characterized by hard and long work. You
     had decided to study under a renowned master. To your great disappointment
     you had to find out, that he was a hard, unjust and tyrannic man,
     embittered by his old age. Your apprentice years were quite terrible.
            You decided to become a Monk.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 3724 stones                Carrying capacity: 43885 stones
    
    He: blessed rustproof crown of regeneration [+8, +6]                  [55s]
    Ne: blessed amulet of free action                                      [3s]
    Bo: blessed elven chain mail [+8, +11]                                [10s]
    Gi: blessed adamantium girdle [+6, +9]                                [18s]
    Cl: blessed cloak of defense [+4, +0]                                 [20s]
    RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    LH: -
    RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    LR: uncursed ring of mental stability [+0, +1] {Le+1}                  [1s]
    Br: uncursed bracers of speed [+0, +0] (+4 spd)                       [10s]
    Ga: blessed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}        [10s]
    Bo: blessed seven league boots [+9, +7]                               [30s]
    MW: blessed sling of accuracy (+7, +1)                                 [3s]
    Mi: bundle of 18 blessed sling bullets of humanoid slaying (+3, 2d3)  [54s]
    Tl: -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 3359 stones   Carrying capacity: 43885 stones
    
    Helmets ('[')
       blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}            [65s]
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
    Shields ('[')
       uncursed intricate wooden shield "Nature's Friend" [+6, +3]        [80s]
    Gauntlets ('[')
       uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
       uncursed thick gauntlets (-1, -2) [+2, +3]                         [15s]
    Cloaks ('[')
       heap of 4 uncursed cloaks of protection [+0, +3]                   [80s]
       heap of 2 uncursed cloaks of defense [+3, +0]                      [40s]
    Boots ('[')
       uncursed eternium boots [-1, +7]                                   [55s]
       uncursed seven league boots [+1, +0]                               [30s]
       blessed seven league boots [+1, +0]                                [30s]
    Necklaces (''')
       uncursed ankh                                                       [3s]
       heap of 2 blessed amulets of free action                            [6s]
       blessed amulet of balance                                           [3s]
       heap of 3 blessed necklaces of rapid healing                        [6s]
       blessed amulet of light                                             [3s]
    Bracers (',')
       uncursed bracers of speed [+0, +0] (+4 spd)                        [10s]
       blessed bracers of defense [+4, +0]                                [10s]
    One-handed weapons ('(')
       uncursed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7]  [60s]
       uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
       uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
    Two-handed weapons ('(')
       blessed rustproof quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)
       blessed eternium-shod quarterstaff (+6, 2d10+12) [+1, +0]          [40s]
       uncursed staff of smiting (+5, 1d37+2)                             [30s]
       uncursed axe of the minotaur emperor (+12, 4d20+16) [-6, +4]     [1200s]
       uncursed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0]    [400s]
       blessed waterproof quarterstaff of devastation (+4, 5d10+7)        [40s]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
       uncursed iron-shod quarterstaff of hunting (-1, 1d10+5)            [80s]
       uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
    Missile weapons ('}')
       uncursed elven long bow "Sun's Messenger" (+15, +15)               [30s]
    Missiles ('/')
       uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)              [2s]
       bundle of 5 blessed sling bullets of demon slaying (+3, 2d3)       [15s]
    Tools (']')
       blessed waterproof blanket                                         [10s]
       blessed fireproof blanket                                          [10s]
    Rings ('=')
       uncursed ring of protection +6                                      [1s]
       heap of 2 uncursed rings of regeneration                            [2s]
       blessed brass ring                                                  [1s]
       uncursed ring of slaying (+8 melee damage, +6 missile damage)       [1s]
    Wands ('\')
       blessed wand of destruction (2 charges)                             [3s]
       blessed wand of paralyzation (13 charges)                           [3s]
       blessed wand of light (7 charges)                                   [4s]
       uncursed wand of teleportation (12 charges)                         [4s]
       uncursed wand of monster detection (5 charges)                      [3s]
    Potions ('!')
       heap of 18 uncursed potions of healing                             [72s]
       heap of 4 potions of holy water                                    [16s]
       heap of 10 blessed potions of ultra healing                        [20s]
       heap of 15 blessed potions of extra healing                        [30s]
    Scrolls ('?')
       heap of 9 blessed scrolls of uncursing                             [18s]
       heap of 2 blessed scrolls of identify                               [4s]
       heap of 21 blessed scrolls of power                                [42s]
       heap of 6 uncursed scrolls of monster detection                    [12s]
       heap of 4 blessed scrolls of luck                                   [8s]
       heap of 2 blessed scrolls of charging                               [4s]
    Books ('"')
       uncursed spellbook of Death Ray                                   [100s]
       blessed tract of balance                                          [200s]
       uncursed spellbook of Farsight                                    [100s]
    Food ('%')
       heap of 11 uncursed stomafillia herbs                              [22s]
       heap of 4 uncursed loaves of elven bread                           [12s]
       heap of 26 uncursed cooked lizards                                 [78s]
    Valuables ('$')
       42 gold pieces                                                      [0s]
    Gems ('*')
       heap of 6 uncursed crystals of power                                [6s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         7    +4    +3   +2   skilled              230
    Daggers & knives         1    +1    +0   +0   basic                25
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   1    +1    +0   +0   basic                25
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                2    +2    +0   +1   basic                32
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                  15   +20   +10  +40   Grand Mastery
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   7   +14   +10   +2   skilled              185
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     2    +4    +3   +0   basic                2
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +252 bonus to hit, 6d12+96 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 18, base range: 16, +133 bonus to hit, 2d3+59 damage
    
    
    
    
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                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Climbing .................100    (superb)       [+1d5]
      Concentration ............100    (superb)       [+2d4]
      Detect traps .............100    (superb)       [+1d5]
      Disarm traps ............. 82    (great)        [+1d3]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................100    (superb)       [+2d4]
      Food preservation ........100    (superb)       [+2d4]
      Haggling ................. 92    (superb)       [+1d3]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1d5]
      Pick pockets .............100    (superb)       [+1d3]
      Smithing .................100    (superb)       [+1d3]
      Stealth ..................100    (superb)       [+1d5]
      Swimming .................100    (superb)       [+1d3]
      Tactics ..................100    (superb)       [+1d3]
      Two weapon combat ........100    (superb)       [+1d5]
      Woodcraft ................ 64    (good)         [+3d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands    :   233,   8pp     (Effectivity: +2)
       Cure Disease     :   171,   8pp     (Effectivity: +1)
       Cure Light Wounds:    40,   7pp     (Effectivity: +9)
       Darkness         :    77,   4pp     (Effectivity: +1)
       Death Ray        :   468, 100pp     (Effectivity: +2)
       Farsight         :   220,  16pp     (Effectivity: +5)
       Frost Bolt       :    93,  11pp     (Effectivity: +6)
       Heal             :     7,  77pp     (Effectivity: +0)
       Identify         :   156,  75pp     (Effectivity: +1)
       Improved Fireball:    14,  55pp     (Effectivity: +0)
       Invisibility     :     1,  19pp     (Effectivity: +0)
       Knock            :    10,  22pp     (Effectivity: +0)
       Light            :   172,   3pp     (Effectivity: +2)
       Lightning Ball   :   137,  30pp     (Effectivity: +0)
       Magic Lock       :   189,   8pp     (Effectivity: +1)
       Magic Missile    :   639,   6pp     (Effectivity: +10)
       Mystic Shovel    :     2, 198pp     (Effectivity: +0)
       Remove Curse     :     9,  95pp     (Effectivity: +0)
       Revelation       :   284,  33pp     (Effectivity: +2)
       Slow Monster     :   440,   7pp     (Effectivity: +0)
       Strength of Atlas:    18,  18pp     (Effectivity: +0)
       Teleportation    :   410,  93pp     (Effectivity: +8)
       Web              :     9,  22pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------

  3. #3
    Join Date
    Feb 2013
    Posts
    151

    Default

    Code:
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                                  His further life:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and dispersing his malevolent energies the scales
    of Balance appear before you. All the forces of Balance seem to be united
    behind them. You are lifted to the status of an Avatar of Balance and the
    tales of your deeds are spread all over Ancardia.
    
    Your deeds are recounted at camp fires and interpreted by philosophers and
    priests alike. The common man looks up to you and you slowly start to be
    revered as a minor power of Balance. After a few millennia have passed you
    are raised to the position of a demigod to guard Ancardia from the forces of
    Chaos and Order forever.
    
    Under your guidance Ancardia becomes a balanced and happy world, enjoying
    its own freedom to be never again threatened by the unbalancing powers of
    the universe.
    
    
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                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Gulveig, the human monk, transformed into an avatar of Balance.
    He scored 26439248 points and advanced to level 50.
    He survived for 0 years, 130 days, 4 hours, 30 minutes and 55 seconds
    (140002 turns).
    Gulveig visited 209 places.
    His strength score was modified by +35 during his career.
    His learning score was modified by +27 during his career.
    His willpower score was modified by +28 during his career.
    His dexterity score was modified by +25 during his career.
    His toughness score was modified by +28 during his career.
    His charisma score was modified by +15 during his career.
    His appearance score was modified by +18 during his career.
    His mana score was modified by +38 during his career.
    His perception score was modified by +26 during his career.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He made a little water dragon very happy.
    He killed the emperor of the ancient minotaur race.
    He defeated the arch enemy of a mighty karmic wyrm.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He saved Khelavaster from certain death.
    He ended his adventuring life in the palace of Andor Drakon.
    6514 monsters perished under his attacks.
    The following 35 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"   		 	// Ratling fodder
      the ring of the master cat
      the golden gladius "Death's Sting"
      the elven long bow "Sun's Messenger"				// Blue Wyrm drop in BDC
      the ancient claymore "Death's Blade"				// Red Dragon Vault on D:44
      the Iron Crown of Havlor							// Crowning Gift
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"				// Red Dragon Vault in Jarl Caves
      the rune-covered long sword "Trusted One"			// Lesser Vault in Sinister Cave
      the lead-filled mace "Big Punch"					// Ratling Fodder
      the rune-covered trident
      the sword of Nonnak								// Ratling Fodder
      the elemental gauntlets
      the ring of the High Kings						// Ratling Fodder
      the crown of science								// Ratling Fodder
      the ancient mummy wrapping
      the ankh
      the intricate wooden shield "Nature's Friend"		// Red Dragon Vault in Jarl Caves
      the boots of great speed
      the Crown of Chaos
      the black torc									// Ratling Fodder
      the Medal of Chaos
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the black rune-covered dagger "Sting"
      the medium obsidian shield "Protector"			// Casino
      the iron gauntlets "Ironfist"
      the Trident of the Red Rooster
      the weird tome
      the rune-covered halberd "Wyrmlance"				// PoUselessness on D:49
      the axe of the minotaur emperor
    He possessed the following intrinsics:
      He was fire resistant.
      He was cold resistant.
      He was acid resistant.
      He was lucky.
      Fate smiled upon him (also through an item).
      He was petrification resistant.
      He was able to teleport.
      He was able to control teleportation.
      He was invisible.
      He was stun resistant (also through an item).
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays (also through an item).
      He was shock resistant.
      He was able to see invisible things (also through items).
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks.
      He was immune to acidic attacks.
      He was immune to ice attacks (gained through an item).
      He was able to breathe water (gained through an item).
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Affinity with Staves, Aggressive, Alert, Beast
    of Burden, Hardy, Healthy, Immune to Pain, Iron Skin, Long Stride, Master
    Packager, Miser, Porter, Quick, Stealthy, Steel Skin, Tough Skin, Treasure
    Hunter.
    He had a final speed score of 387 (final base speed: 200).
    He was a messiah of Istaria.
    He asked for 3 divine interventions.
    He was a holy champion of Balance.
    
    The following monsters were vanquished:
          2 acid vortices
         25 air demons
          1 air elemental
          4 air grues
          2 ancient black dragons
         59 ancient blue dragons
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm
          5 ancient karmic dragons
          1 ancient karmic wyrm
         36 ancient minotaurs
         79 ancient red dragons
          1 Ancient Stone Beast
          7 ancient white dragons
          5 animated armors
        120 animated trees
          5 ankhegs
          8 annihilators
          8 annis hags
         63 assassins
          1 assassin prince
         17 balors
         21 bandits
          1 banshee
          6 barbarians
          6 barbarian leaders
          2 battle bunnies
         49 berserkers
         31 berserker emperors
          3 berserker kings
         13 berserker lords
          7 berserker princes
         12 big dogs
          5 black dragons
          1 black druid
         14 black hurthlings
          5 black slayers
         12 black unicorns
          6 black wizards
         26 blink dogs
         52 blue baby dragons
         49 blue dragons
          1 bone golem
          5 brown bears
          5 brown worms
         16 bugbears
          2 bulettes
          1 bunny master
          4 carrion crawlers
          2 cave bears
         12 cave fishers
         26 cave lizards
         40 cavemen
          1 Chaos Archmage
          3 chaos brothers
          1 chaos diplomat
         10 chaos eyes
          8 chaos knights
          4 chaos lizards
         81 chaos mutants
          8 chaos plague bearers
          7 chaos rats
        133 chaos servants
          5 chaos sisters
          2 chaos spawn
          8 chaos spiders
          3 chaos vipers
          4 chaos warlords
         32 chaos warriors
         38 chaos wizards
         18 claw bugs
          8 clay golems
          7 clay statues
          7 cobras
          4 cooshoos
         22 corpse fiends
          8 corruptors
          8 crystal statues
          7 cutpurses
          5 cyclopes
          7 dark elven archers
         10 dark elven lords
          6 dark elven priestesses
          4 dark elven princesses
          6 dark elven warriors
          9 dark elven wizards
         24 dark orcs
          8 dark sages
          8 death oozes
          8 diamond golems
         24 dire wolves
         15 displacer beasts
         22 doppelgangers
          1 doppelganger king
          7 doppelganger lords
          2 dwarves
          1 dwarven artificer
         22 dwarven chaos knights
          1 dwarven smith
         56 earth elementals
          1 ElDeR cHaOs GoD
          1 emperor lich
          1 emperor moloch
         18 ettins
          5 eyes of destruction
          1 farmer
         23 fire beetles
          5 fire demons
         93 fire drakes
         67 fire elementals
         23 fire giants
          6 fire giant kings
          4 fire grues
        109 fire lizards
          5 fire vortices
          8 flesh golems
          4 floating eyes
          9 fomorian giants
        122 frost giants
         86 frost giant berserkers
         17 frost giant jarls
         16 frost salamanders
         18 frozen ones
          6 gargantuan rats
          7 gargoyles
          6 gelatinous cubes
         93 ghosts
         12 ghost bats
          3 ghost kings
         51 ghost lords
         89 ghuls
         45 giant ant warriors
         14 giant ant workers
         20 giant bats
          4 giant bee queens
         62 giant bee warriors
         31 giant bee workers
          3 giant boars
          8 giant centipedes
          5 giant frogs
         18 giant lizards
          7 giant raccoons
         51 giant rats
          4 giant rust monsters
          8 giant slugs
         12 giant spiders
         15 gibbering mouthers
         27 gnolls
          1 gnoll chieftain
         47 goblins
         32 goblin berserkers
         14 goblin chieftains
         43 goblin rockthrowers
         17 goblin slavemasters
          3 gorgons
          9 gray oozes
          1 gray slayer
          8 great blue wyrms
          1 great karmic wyrm
          3 great red wyrms
          1 great white wyrm
          3 greater air elementals
          1 greater balor
          1 greater black unicorn
         66 greater chaos servants
          2 greater claw bugs
          4 greater daemons
          3 greater earth elementals
          1 greater fire elemental
         30 greater mimics
         26 greater molochs
         13 greater mummies
          1 greater titan
          5 greater water elementals
          1 greater white unicorn
          7 green blobs
         10 green hags
          4 green slimes
          2 green worms
          4 gremlins
          6 griffons
          9 grizzly bears
         15 harpies
         38 hell hounds
         74 hill giants
          7 hill giant chieftains
         14 hill orcs
         22 hill orc sergeants
         14 hippogriffs
         27 hobgoblins
         12 hobgoblin chiefs
          7 hobgoblin leaders
          9 homunculi
         12 huge bats
          9 hydras
         10 hyenas
         50 ice elementals
         36 ice lizards
        160 ice statues
         18 ice vortices
          6 imps
          2 invisible stalkers
          1 iron golem
         32 jackals
          5 jackal demons
          7 jackalweres
          3 karmic baby dragons
          3 karmic dragons
          6 karmic lizards
          1 ki-rin
          1 killer bug
         29 kobolds
         20 kobold chieftains
          4 kobold shamans
         33 large bats
         14 large dogs
          8 large gnolls
         13 large jackals
         30 large kobolds
         30 large orcs
          4 large rust monsters
          5 large snakes
         52 large spiders
          9 least daemons
          6 lesser daemons
          5 leucrottas
         13 liches
          3 lich kings
         25 lightning lizards
          1 lightning vortex
         27 lizard men
          5 magebane eyes
          6 magedoom eyes
          3 margoyles
         37 master assassins
         19 master liches
          9 master mimics
          1 master necromancer
          1 Master Summoner
         10 master swordsmen
          3 master thieves
         24 mimics
          4 mimic hiveminds
         10 minotaurs
          1 minotaur emperor
         22 minotaur lords
          2 minotaur mages
          5 minotaur mazelords
         14 minotaur mazemasters
          3 mist wolves
          6 molochs
          1 mugger
          1 multi-headed chaos dragon
         23 mummies
          1 mummy lord
         23 muscular dwarves
          8 necromancers
        143 ochre jellies
        125 ogres
          5 ogre emperors
          4 ogre kings
         20 ogre lords
          9 ogre magi
          1 oracle
         65 orcs
          2 orc butchers
          9 orc chieftains
         22 orc scorchers
         12 outlaws
          8 outlaw leaders
         12 owlbears
         39 pit vipers
          3 pixies
          2 pixie archers
          8 quasits
         92 quicklings
          1 quickling bard
          4 quickling kings
         86 quickling lords
          6 quickling queens
         11 rabid dogs
         21 raiders
         94 rats
          8 ratling archers
          8 ratling duelists
          6 ratling fencers
          4 ratling master thieves
         17 ratling thieves
          1 ratling trader
          9 ratling warlords
         18 ratling warriors
          4 rattlesnakes
        105 red baby dragons
         75 red dragons
          2 red worms
          3 revenants
         20 rust monsters
         86 shadows
          8 shadow centipedes
          6 shadow lords
         10 shadow trolls
          3 shadow wyrms
          4 shambling mounds
          3 shopkeepers
          5 silver wolves
          3 skeletal kings
         30 skeletal warriors
         93 skeletons
          8 slow shadows
          1 Snake from Beyond
         18 snow golems
         22 spectres
          5 staring eyes
         35 steel golems
          5 steel horrors
          9 steel zombies
         22 stone giants
         19 stone giant lords
         23 stone golems
         32 stone grues
          2 stone oozes
         10 stone snakes
         34 stone statues
          8 swamp hydras
         15 swordsmen
         22 tarantulas
         15 thugs
          7 titans
         38 trolls
         23 troll berserkers
         45 troll chiefs
          8 troll kings
          1 undead chaos dwarven berserker
         17 vampires
          6 vapor rats
          2 vile spirits
          4 vipers
          6 water demons
          2 water elementals
         17 water grues
         23 water snakes
         13 wererats
          6 werewolves
          5 werewolf kings
          7 werewolf lords
         66 white baby dragons
         14 white dragons
         17 white worms
         77 wights
          3 will o'wisps
         45 wolves
         41 wraiths
         99 writhing masses of primal chaos
          4 yellow oozes
         84 yetis
         76 zombies
    
    Dispatched the legendary caveman Thog, Educated Neanderthal.
    Dispatched the legendary frost giant Eys.
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 21 hours, 26 minutes and 47 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 63
    Windows Deluxe (Steam) Build: Nov 20 2015 20:54:15

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