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Thread: Mist elven bard, UCG

  1. #1
    Join Date
    Oct 2014
    Posts
    217

    Default Mist elven bard, UCG

    Got tired of speedruns and its quirks (my last barb died to a banshee - no I did not forget the beeswax, she killed him in melee) and decided to do UCG for steam achievements. Still ended up with under 77k turns which is not too bad for an ultra.

    I like my bards heavily roll scummed, so this one started under Candle with Find Weakness, Food Preservation and Detect Item Status in addition to Alertness and Concentration from mist elf. Detect Traps and Healing aren't too bad for early survival either. Mist elves with Healing, Candle and First Aid almost seem to regenerate naturally. With so little HP it does not take long to restore it all.

    4 talents let her take Heir and Treasure Hunter followed by Sixth Sense, Immune to Pain and book casting. Immune to Pain has rather limited utility as it does not prevent message spam and does not let you wear headgear without damage. On the other hand that amulet of free action was essential on chaos plane, and elemental gauntlets are quite useful in ToEF and air temple. I suppose it also helped a bit while reading books in crown of science as damage was at least reduced.

    First kill was bandit for Courage and reasonable Filk level. After that she went to small cave for XP - took me quite a few bards to realize that the best course of action is to take the shoes off. Nubile elven ladies are very effective at bashing skulls and this outweights benefits of SLG early on. First few points of PV came slow, I think PC vault had to be done with 2PV (orcs, thankfully).

    Druid dungeon was a bit risky with rocks, 4 PV and I think, 33 HP. At one point had to pray with 3 HP left. But torc was very worthwhile, normally I ditch it for ankh immediately, but for mist elves it is a different story. Got power reward from Guth'Alak and exchanged black druid corpse for PoCC. A statue with temporary +20 Le on a way to Dwarftown got her about 800 castings of Frost Bolt from that book which lasted for the entire game. Someone in early CoC dropped adamatium long sword of penetration, used all the way up to trident.

    Potion of exchange swapped her 20 Dex with 12 To, and morgia with wight corpses raised it to 27. Unfortunate side effect is not being able to use missles very effectively but I could live with that . It also swapped high appearance with charisma making the usually outrageous prices even more outrageous.

    DH:1 had freaking great black wyrm right next ot up stair case but thankfully ADOM rng gods made it non-hostile. Decided to come later, since there was no AoLS for Khelly anyway.

    That sword of penetration and a book of Burning Hands made Hogar caves very easy. Vault had giants with one titan, and I hoped to clear it straight away but worm investation prevented it (had not enough piety to stop it). Just as well, vault titan is a nasty bugger and early attempt to take him out would end in YASD. Cleared it after doing ToEF for Thunderstroke, not very usable with 12 Dex. Cat ring helped with that . After that did mino maze (probably a waste of time) and rift (probably not - corruption removal was scarce).

    D:45 vault had 8 great red wyrms, Lust for Glory and Shirt of Saints (situationally useful against Andy). That XP and few molochs in blue caves meant that level scumming was not necessary. Char reached level 45 in BDC and that saved AKW life . There was even a threat room of balors on one of the levels, ignored.


    After Filk hunt (I:33, fuck Courage, I am not getting that again) and emperor moloch my biggest problem was food. Running around uncrowned with bunch of artifacts resulted in eating through almost entire supply of lizards (had about 120 total). So aspiring chaos god broke into food store and stole all the rations. This most heinous crime dropped her alignment to C- and let her crown as terrifying champion of chaos. Or was it killing Khelly and all the children of Terinio? Not sure.

    With frozen blood corruption she got to lvl:50 before even reaching balors. +6 to all stats was a nice surprise, I totally forgot about that bard power. Killed balors and Fisty in melee with few prayers, got to the gate and started drinking raw chaos potions. At this point had 11 CoCR and 4 PoCC - and this is turned just barely enough for Andy. Fight was rather boring - my char was surrounded by Andy and his minions so it was just hit/drink potion/read scroll/hit again. Forgot to drop chaos artifats which was rather unhelpful, I guess. Acid blood still blinds Andy but does not result in him teleporting randomly so there is no need to remove it.

    Overall had a bad luck with item drops. The bard's ability to find strange items worked the other way, that splendid ring of elemental mastery [0,-3] is an example of that . My only RoDS had to be stolen from water dragon. Thunderstroke was the only decent random artifact and had no potion of uselessness for D:49. Crowning gift was good though, for a bard. On the other hand found two bulky girdles in most unlikely places: one in mino maze, the other in assassin guild. Unidentified SLG were something ridiculous like light leather boots, which is probably why I never registered a second pair.
    Attached Files Attached Files
    Last edited by yhal003; 12-23-2015 at 06:19 AM.

  2. #2
    Join Date
    Oct 2014
    Posts
    217

    Default

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
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                                                                        .
                                                                .#   .... # #
                                                              =.#. #...#
                                                             ..#..#... .     ##
                                                             #..#.#.##
                                                            # ..... .       # # ##
                                                          . #= #=####    ..#     #
                                                          #.#.= .#.#    ##.      #
                                                          #..#... =.#   C.###.     #
                                                           #.=##.  ..#  C.....#    #
                                                              #=#   .. #===..=# #
                                                            #...#.# #. ..=#   #=.
                                                            #.. #C..#C CC##  =##
                                                             ##   #C.j#CCC##..#C. .
                                                          #...#    #.C@C.CC....# #.
                                                          ########################
    Bandit        St:41  Le:48  Wi:13  Dx:44  To:50  Ch:19  Ap: 1  Ma:74  Pe:25 C-
    DV/PV: 69/50   H: 315(505)    P: 0(939)      Exp: 50/29751842  ChAoS  M: 76792
    Blessed Bloated
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Bandit              Race: female Mist Elf     Class: Bard
    Eye color: white          Hair color: silver        Complexion: white
    Height: 6'3"              Weight: 6 pounds
    Age: 8195 (grown-up, 18 years of unnatural aging added in)
    Star sign: Candle         Birthday: 2/Candle (day 272 of the year)
    
    YOUR HISTORY:
            You remember rising from the Mists... so long ago. Your brethren
     welcomed you into your physical existence and cared for you until you
     managed to cope on your own. Thus decades passed.
            As a young child you were taught by the elders of your race. They
     showed to you the whole breadth of creation and opened your mind to
     encompass whatever your life goal would become. Thus centuries passed.
            You spent your youth honing your skills and preparing for the
     ultimate quest that would change you forever: the trip to the mists of
    
     Destiny. Thus millennia passed and empires rose and fell.
            As a young adult your community prepared you for the final step
     towards adolescence: your Destiny Quest in the Mists of Time. In the full
     knowledge that this quest would change you forever you finally entered the
     Mists that birthed you and emerged changed... as decreed by the Dreamers
     from Beyond.
            You decided to become a Bard.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 14347 stones                Carrying capacity: 82175 stones
    
    He: uncursed helm of mental stability [+0, +1] {Le+2}                [100s]
    Ne: uncursed amulet of free action                                     [3s]
    Bo: uncursed Shirt of the Saints [+8, +4] {Le+2}                      [20s]
    Gi: blessed girdle of giant strength [+0, +0] {St+12}                 [30s]
    Cl: blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8}                    [20s]
    RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    LH: -
    RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
    LR: uncursed ring of elemental mastery [+0, -3]                        [1s]
    Br: uncursed bracers of toughness [+0, +0] {To+6}                     [10s]
    Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s]
    Bo: blessed seven league boots [+1, +0]                               [30s]
    MW: -
    Mi: heap of 3 blessed potions of cure corruption                       [6s]
    Tl: uncursed torch (916 turns of fuel remaining, lit)                 [10s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    // clipped
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         1    +1    +0   +0   basic                23
    Daggers & knives         2    +2    +0   +0   basic                30
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           2    +2    +0   +0   basic                40
    Swords                  14   +16   +11   +5   Mastery              10750
    Axes                     4    +3    +2   +0   skilled              105
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                9    +9    +5  +10   excellent            417
    Twohanded weapons        3    +3    +3   +1   basic                65
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   2    +4    +3   +0   basic                20
    Bows                     2    +4    +3   +0   basic                3
    Crossbows                9   +18   +13   +3   excellent            427
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     4    +8    +6   +1   skilled              24
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                 11   +22              Mastery              3050
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +173 bonus to hit, 6d12+58 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 3, base range: 2, +83 bonus to hit, 1d2+17 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness .................100    (superb)       [+1d3]
      Athletics .................100    (superb)       [+2d4]
      Backstabbing ..............100    (superb)       [+1d5]
      Climbing ..................100    (superb)       [+2d4]
      Concentration .............100    (superb)       [+2d4]
      Cooking ................... 28    (mediocre)     [+4d4] (mr)
      Courage ...................100    (superb)       [+1]
      Detect item status ........100    (superb)       [+1d3]
      Detect traps ..............100    (superb)       [+2d4]
      Disarm traps ..............100    (superb)       [+2d4]
      Dodge .....................100    (superb)       [+1d5]
      Find weakness .............100    (superb)       [+1d3]
      First aid .................100    (superb)       [+2d4]
      Fletchery ................. 28    (mediocre)     [+3d5] (mr)
      Food preservation .........100    (superb)       [+2d4]
      Gardening .................100    (superb)       [+1d5]
      Haggling ..................100    (superb)       [+2d4]
      Healing ...................100    (superb)       [+2d4]
      Herbalism .................100    (superb)       [+2d4]
      Listening .................100    (superb)       [+3d4]
      Literacy ..................100    (superb)       [+1d5]
      Mining ....................100    (superb)       [+1d3]
      Music .....................100    (superb)       [+2d4]
      Necromancy ................100    (superb)       [+1d3]
      Pick locks ................100    (superb)       [+2d4]
      Pick pockets ..............100    (superb)       [+2d4]
      Smithing .................. 52    (good)         [+3d5]
      Stealth ...................100    (superb)       [+2d4]
      Survival ..................100    (superb)       [+1d5]
      Swimming ..................100    (superb)       [+1d3]
      Tactics ...................100    (superb)       [+1d3]
      Two weapon combat ......... 99    (superb)       [+1d3]
      Ventriloquism .............100    (superb)       [+2d4]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands    :    76,   7pp     (Effectivity: +9)
       Cure Disease     :   850,   7pp     (Effectivity: +0)
       Darkness         :   598,   3pp     (Effectivity: +0)
       Earthquake       :   850,  64pp     (Effectivity: +0)
       Fire Bolt        :     1,  16pp     (Effectivity: +0)
       Frost Bolt       :   134,   8pp     (Effectivity: +12)
       Identify         :   159,  60pp     (Effectivity: +1)
       Invisibility     :  1141,   8pp     (Effectivity: +2)
       Magic Lock       :     9,  12pp     (Effectivity: +0)
       Magic Missile    :   659,   7pp     (Effectivity: +2)
       Remove Curse     :   186,  40pp     (Effectivity: +1)
       Strength of Atlas:    85,   8pp     (Effectivity: +6)
       Teleportation    :    80, 103pp     (Effectivity: +3)
       Web              :   850,  10pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You exhale sulphur (Ch: -4).
    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
    Your blood is freezing cold (Dx: -2, Ap: -1, -10 speed).
    Your bodily tissues seem to be in a state of decay requiring a lot of will
    to stay up (St: -5, Wi: +10, Ap: -5, -10 speed).
    The voice of ChAoS whispers disturbing secrets into your thoughts (Le: +4,
    Wi: -6, Ma: +2).
    Your eyes are shrouded by the mists of ChAoS (Pe: -10).
    You are a living mana battery.
    You have grown 10 extra eyes (Ap: -6, Pe: +6).
    Poison drips from your hands.
    Your eye(s) turned black (Pe: +3).
    Your close attunement to corrupted astral space allows teleportation.
    You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
    speed).
    You are surrounded by an unholy aura (Ch: -10, DV: +6).
    Your blood turned to acid.
    You have grown horns (+3 melee damage, Ap: -4).
    
    
    ----------------------------------------------------------------------------
                                  Her further existence:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and absorbing his powers you quickly grow
    accustomed to your new might. You enjoy yourself slaughtering your
    opposition for a couple of moments and then prepare for a greater goal...
    the conquest of your former home world.
    
    You collect your legions of Chaos and easily open a gate to Ancardia. The
    unprepared inhabitants of Ancardia are completely surprised at the force of
    your horrific onslaught. Your legions pour into Ancardia and your vile
    energies start to transform reality itself!
    
    After weeks of slaughtering and defeating some last brave and reckless
    stands of the forces of Balance and Order (fools!) you face total victory.
    Nothing remains of your former home world except an ever-changing graveyard
    of transformed horrors!
    
    You revel in your glory and then proceed to conquer the rest of the universe
    wondering whether you haven't just lost something very valuable...
    
    ...home...
    
    
    ----------------------------------------------------------------------------
                  Her achievements during her battles:
    ----------------------------------------------------------------------------
    
    Bandit, the mist elven bard, managed to become the ultimate ChAoS gOdDeSs.
    She scored 133407625 points and advanced to level 50.
    She survived for 0 years, 82 days, 20 hours, 5 minutes and 44 seconds (76792
    turns).
    6 companions were killed during her adventures.
    Bandit visited 165 places.
    Her strength score was modified by +23 during her career.
    Her learning score was modified by +18 during her career.
    Her willpower score was modified by +3 during her career.
    Her dexterity score was modified by -5 during her career.
    Her toughness score was modified by +33 during her career.
    Her charisma score was modified by +21 during her career.
    Her appearance score was modified by -8 during her career.
    Her mana score was modified by +17 during her career.
    Her perception score was modified by +8 during her career.
    She was unnaturally aged by 18 years.
    She was the champion of the arena.
    She was a member of the thieves guild.
    She made a little water dragon very happy.
    She killed the emperor of the ancient minotaur race.
    She defeated the arch enemy of a mighty karmic wyrm.
    She adhered to the principles of the Cat Lord and thus rose to great fame.
    She saved Khelavaster from certain death.
    She ended her adventuring life in the palace of Andor Drakon.
    4311 monsters perished under her attacks.
    The following 33 artifacts were generated during her adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"
      the lead-filled mace "Big Punch"
      the cloak of Oman
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods
      Perion's mithril plate mail
      the small black shield "Lust for Glory"
      the Crown of Chaos
      the black torc
      the Medal of Chaos
      the Shirt of the Saints
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the black rune-covered dagger "Sting"
      the Trident of the Red Rooster
      the weird tome
      the rune-covered halberd "Wyrmlance"
      the axe of the minotaur emperor
    She possessed the following intrinsics:
      She was fire resistant.
      She was poison resistant.
      She was cold resistant.
      She was acid resistant.
      She was lucky.
      Fate smiled upon her (also through an item).
      She was cursed.
      She was sleep resistant (gained through an item).
      She was able to teleport (also through an item).
      She was able to control teleportation.
      She was paralyzation resistant (gained through an item).
      She was resistant to death rays (gained through an item).
      She was shock resistant.
      She was able to see invisible things (also through items).
      She was immune to shock attacks.
      She was immune to fire attacks.
      She was immune to acidic attacks.
      She was immune to ice attacks (gained through items).
      She was able to breathe water (gained through an item).
      She was able to resist confusion attacks (gained through items).
    She had the following talents: Alert, Boon to the Family, Careful, Charming,
    Defensive Fighter, Good Book Caster, Great Book Caster, Hardy, Heir, Immune
    to Pain, Iron Skin, Mighty Aura, Miser, Potent Aura, Quick, Sixth Sense,
    Steel Skin, Strong Aura, Tough Skin, Treasure Hunter.
    She had a final speed score of 132 (final base speed: 146).
    She was a messiah of Chaos.
    She asked for 21 divine interventions.
    She was a holy champion of Chaos.
    She was severely tainted by Chaos.
    
    The following monsters were vanquished:
    
    
         22 ghost kings               // being a mist elf is not always bad ...
         22 ghost lords 
          2 greater titans            // but sometimes it is horrible
          3 titans
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 15 hours, 57 minutes and 44 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 64
    Windows Deluxe (Steam) Build: Dec 22 2015 14:50:58

  3. #3
    Join Date
    Jan 2009
    Posts
    5,739

    Default

    Wow, you did have shockingly bad luck with random artifacts.

    Nice win in any case.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  4. #4
    Join Date
    Oct 2014
    Posts
    217

    Default

    Yeah, this is the price for my previous mindcrafter, with Robes of Resistances, Sun's Messenger, Iron Crown of Halor and Ring of Immunity .

    Just noticed, I forgot to bless the trident. Maybe those scrolls from minstrel were not necessary after all... It is amazing how many stupid things ADOM lets you do and still win the game.

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