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Thread: Mist Elven Weaponsmith, UNE

  1. #1
    Join Date
    Aug 2015
    Posts
    122

    Default Mist Elven Weaponsmith, UNE

    Just because this is the most OP character I've had, I thought I'd post. It is not absurdly high numbers, but for not scumming anything or purposely trying to break the game, I'm pretty happy with it. Weaponsmith does't seem too helpful early game as it's tough to smith without interruption, but in the midgame it can turn you from strong to invincible. They have a pretty good set of skills - Find Weakness, Athletics, Detect Traps (good for Mist Elf starting). Alertness and Dodge from Mist Elf is pretty nice too. Starting with elven chain mail and a mithril long sword, plus the +STR bonus from the anvil, makes getting through UD fairly reliable (don't really need Healing if Candle). Anyway I won't do a full play by play but here are some fun facts:

    It was kind of an unusual game in that I got relatively few random artifacts, but the ones I got were perfect. Bracers of War from crowning, Holy Scarf from FGJC vault (plus 2 useless weapons and wyrmlance somewhere in there), and then Far Slayer/Obsidian Quarrel from D45 vault/random UC drop right in a row. And that was it for randoms besides Scorched Spear from uselessness.

    This guy was intrinsically immune to acid (giant slug), shock (crowning), and fire (class power), while wearing a white dragon scale mail.

    He was able to get 350 castings of improved fireball, but acid ball and lightning ball exploded instantly upon reading.

    An amulet of life saving was found without scumming pre-Khel. No RoDS were found in the entire game, and no pools were sipped. The only RoDS was generated on D50 from potions of exchance for speed.

    All ingots were generated by holding on to heavy armors from adventuring and melting them - no mining scum! At the time of first smithing (a little before ToEF), this generated about 30 mithril ingots. At the time of the second (and final) smithing, this generated 109 eternium ingots and 20 adamantium ingots. Moloch armor is pretty amazing on Weaponsmiths. I found a second moloch armor but didn't melt it... I was actually considering smithing the -DV away and wearing it since my strength was so high, but it would have been a waste of time. Ultimately these ingots resulted in about [+45, +26] across head, body, girdle, shield, and boots. I smithed some gauntlets of strength up to [+5,+6] but the iron messages were too annoying.

    His final DV/PV, while Berserked, was 88/98. It was over 100 PV at one point, but I probably swapped some equipment around. I don't think Fisty did damage to me and Andor did, as the screenshot shows, 255 damage total before dying.

    He found my first ever Eternium 2H Sword of Penetration and due to my stupidly high stats from smithing I ditched the 1H stuff immediately. Eventually I switched to Minotaur Axe because it seemed better still outside of killing the Emperor Moloch in about 4 hits.

    He hit level 30 in the greater dragon vault and did the Minotaur Maze before ToEF. The fire orb was obtained before the water orb.

    No SLB were found until day 202 This game I found out that walking on mountains takes about 5x as long as walking on grass. He tried to increase his climbing potential by walking through mountains instead of forests while traversing the wilderness, but didn't know the big time hit until accidentally walking on a mountain while waiting for the stone circle at day 150 and missing it.

    It was his birthday when fighting Keriax.

    He blew up his Cat Ring after casting calm monster successfully, swapping with a cat, and then moving. The calmed cat resisted the swap, and the movement splatted the cat instantly.

    The game clock says 19 hours but I'm sure at least 5 hours of that was AFK. Eyes wander to Twitch on second monitor every time a level is cleared.

    Code:
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    ######################################################################  ########
    Haplo         St:65  Le:38  Wi:62  Dx:72  To:71  Ch:32  Ap:42  Ma:67  Pe:58 N=
    DV/PV: 88/98   H: 311(566)    P: 8(1101)     Exp: 50/24133439  ChAoS  Sp: 402
    Blessed Bloated Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Haplo               Race: male Mist Elf       Class: Weaponsmith
    Eye color: violet         Hair color: white         Complexion: white
    Height: 6'11"             Weight: 74 pounds         Scars: 1
    Age: 7572 (grown-up)
    Star sign: Candle         Birthday: 2/Candle (day 272 of the year)
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 7906 stones                Carrying capacity: 15375 stones
    
    He: uncursed eternium cap [+11, +8]                                   [28s]
    Ne: blessed amulet of free action {iron}                               [3s]
    Bo: uncursed white dragon scale mail (-2, -4) [+8, +15] {adamantium} [200s]
    Gi: uncursed eternium girdle [+8, +10]                                [12s]
    Cl: blessed cloak of protection [+6, +6]                              [20s]
    RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} {iron}
    LH: -
    RR: uncursed ring of mental stability [+1, +4] {Le+1} {iron}           [1s]
    LR: blessed ring of slaying (+9 melee damage, +6 missile damage) {adamantium}
    Br: blessed bracers of war [+8, +4] {Dx+8} {gold}                     [10s]
    Ga: uncursed thick gauntlets (-1, -2) [+4, +6]                        [15s]
    Bo: blessed seven league boots [+6, +6]                               [30s]
    MW: blessed heavy crossbow (named) (+18, +18) {eternium}             [350s]
    Mi: bundle of 16 blessed quarrels of humanoid slaying (+3, 2d6+3) {iron}
    Tl: -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 7022 stones   Carrying capacity: 15375 stones
    
    Helmets ('[')
       uncursed crown of science [+4, +8] {Le+9} {iron}                   [65s]
       uncursed helm of water breathing [+0, +3] {iron}                   [30s]
       uncursed helm of mental stability [+4, +6] {Le+1}                 [100s]
    Shields ('[')
       uncursed tower eternium shield (-1) [+20, +11]                     [70s]
    Gauntlets ('[')
       uncursed elemental gauntlets (-1, +0) [+0, +3] {iron}              [10s]
       uncursed gauntlets of strength (-1, +0) [+5, +6] {St+4} {iron}     [40s]
    Cloaks ('[')
       uncursed cloak of invisibility (-1, +0) [+1, +1]                   [30s]
       heap of 4 uncursed cloaks of protection [+0, +3]                   [80s]
    Girdles ('[')
       blessed girdle of carrying [+0, +0]                                [15s]
       uncursed girdle of strength [+0, +0] {St+4}                        [15s]
    Boots ('[')
       uncursed mithril boots [+8, +10]                                   [96s]
    Necklaces (''')
       heap of 3 uncursed amulets of light                                 [9s]
       uncursed amulet of death ray resistance                             [7s]
       heap of 4 uncursed amulets of petrification resistance             [12s]
       blessed Aylas Holy Scarf [+10, +10] {Ch+6}                          [5s]
       blessed amulet of order                                             [3s]
       uncursed amulet of perseverance {Wi+6} {iron}                       [3s]
       heap of 2 blessed amulets of balance {iron}                         [6s]
       blessed amulet of chaos {adamantium}                                [3s]
       heap of 8 uncursed amulets of free action {iron}                   [24s]
    One-handed weapons ('(')
       blessed mace of destruction (+5, 5d6+10) {adamantium}             [120s]
       uncursed heavy cudgel "Black Thumb" (+1, 5d3+4) [-2, +0] {To+3}    [50s]
       uncursed large eternium hammer (-1, 2d10+10)                       [55s]
       uncursed whip of slaughtering (-4, 1d30)                           [15s]
       uncursed pick axe (+2, 1d6+1)                                      [75s]
       uncursed eternium broadsword of mayhem (+1, 4d7+16)                [38s]
       uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] {iron}
       uncursed scorched spear (+2, 3d8+1) [+2, +0] {iron}                [50s]
       uncursed eternium long sword of devastation (+0, 6d8+12)           [20s]
    Two-handed weapons ('(')
       uncursed hammer of the gods (+1, 7d6+8) [-6, +0] {iron}           [400s]
       uncursed staff of power (+0, 1d10+2) [+1, +1] {Wi+7}               [40s]
       uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] {eternium}
       uncursed axe of the minotaur emperor (+12, 4d20+16) [-6, +4] {iron}
       blessed eternium two-handed sword of penetration (+18, 6d5+18) [-1, +0]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} {iron}  [80s]
    Missiles ('/')
       blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8) {mithril}     [2s]
    Tools (']')
       heap of 21 uncursed eternium ingots                               [168s]
    Potions ('!')
       heap of 9 blessed potions of cure corruption                       [18s]
    Scrolls ('?')
       heap of 7 blessed scrolls of corruption removal                    [14s]
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Maces & flails          13   +14   +10   +4   Mastery              4865
    Swords                   7    +5    +3   +2   skilled              310
    Pole arms               11   +12    +7  +14   Mastery              2121
    Twohanded weapons       11   +12   +16   +4   Mastery              2858
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Bows                     9   +18   +13   +3   excellent            467
    Crossbows                7   +14   +10   +2   skilled              118
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            1165
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +231 bonus to hit, 6d12+95 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 16, base range: 24, +133 bonus to hit, 2d6+79 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1]
      Appraising ...............100    (superb)       [+1d5]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d5]
      Bridge building .......... 68    (good)         [+1d3] (ma)
      Climbing .................100    (superb)       [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+2d4]
      Detect traps .............100    (superb)       [+1d3]
      Dodge .................... 94    (superb)       [+1d3]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d3]
      Gemology ................. 41    (fair)         [+1d5]
      Haggling .................100    (superb)       [+2d4]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................ 42    (fair)         [+2d4]
      Listening ................100    (superb)       [+3d4]
      Literacy .................100    (superb)       [+1]
      Metallurgy ...............100    (superb)       [+2d4]
      Necromancy ............... 52    (good)         [+1]
      Pick pockets ............. 63    (good)         [+1]
      Smithing .................100    (superb)       [+2d4]
      Stealth ..................100    (superb)       [+1d5]
      Swimming .................100    (superb)       [+1d3]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 80    (great)        [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
       Calm Monster
       Cure Critical Wounds
       Cure Disease
       Cure Light Wounds
       Cure Serious Wounds
       Darkness
       Farsight
       Fire Bolt
       Fireball
       Frost Bolt
       Heal
       Ice Ball
       Identify
       Improved Fireball
       Invisibility
       Knock
       Know Alignment
       Light
       Lightning Bolt
       Magic Lock
       Magic Missile
       Neutralize Poison
       Revelation
       Scare Monster
       Slow Monster
       Slow Poison
       Stun Ray
       Summon Monsters
       Teleportation
       Web
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and dispersing his malevolent energies the scales
    of Balance appear before you. All the forces of Balance seem to be united
    behind them. You are lifted to the status of an Avatar of Balance and the
    tales of your deeds are spread all over Ancardia.
    
    Your deeds are recounted at camp fires and interpreted by philosophers and
    priests alike. The common man looks up to you and you slowly start to be
    revered as a minor power of Balance. After a few millennia have passed you
    are raised to the position of a demigod to guard Ancardia from the forces of
    Chaos and Order forever.
    
    Under your guidance Ancardia becomes a balanced and happy world, enjoying
    its own freedom to be never again threatened by the unbalancing powers of
    the universe.
    
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Haplo, the mist elven weaponsmith, transformed into an avatar of Balance.
    He scored 23847283 points and advanced to level 50.
    He survived for 0 years, 215 days, 16 hours, 33 minutes and 58 seconds
    (143215 turns).
    6 companions were killed during his adventures.
    Haplo visited 196 places.
    His strength score was modified by +33 during his career.
    His learning score was modified by +19 during his career.
    His willpower score was modified by +24 during his career.
    His dexterity score was modified by +22 during his career.
    His toughness score was modified by +51 during his career.
    His charisma score was modified by +24 during his career.
    His appearance score was modified by +17 during his career.
    His mana score was modified by +15 during his career.
    His perception score was modified by +22 during his career.
    He was the champion of the arena.
    He was the head of the thieves guild.
    He made a little water dragon very happy.
    He killed the emperor of the ancient minotaur race.
    He defeated the arch enemy of a mighty karmic wyrm.
    He adhered to the principles of the Cat Lord but fell from grace.
    He stopped the generation of nasty bugs.
    He saved Khelavaster from certain death.
    He ended his adventuring life in the palace of Andor Drakon.
    8274 monsters perished under his attacks.
    The following 32 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the golden gladius "Death's Sting"
      the Aylas Holy Scarf
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"
      the obsidian quarrel "Thunderstroke"
      the heavy cudgel "Black Thumb"
      the lead-filled mace "Big Punch"
      the scorched spear
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods
      the Crown of Chaos
      the Medal of Chaos
      the bracers of war
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the Trident of the Red Rooster
      the weird tome
      the rune-covered halberd "Wyrmlance"
      the axe of the minotaur emperor
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant.
      He was cold resistant.
      He was acid resistant.
      He was lucky (also through an item).
      Fate smiled upon him.
      He was able to control teleportation.
      He was stun resistant (gained through an item).
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays (gained through items).
      He was shock resistant.
      He was able to see invisible things (also through an item).
      He was immune to shock attacks.
      He was immune to fire attacks.
      He was immune to acidic attacks.
      He was immune to ice attacks (gained through items).
      He was able to breathe water (gained through an item).
      He was able to resist confusion attacks (gained through items).
    He had the following talents: Affinity with Polearms, Alert, Careful,
    Defensive Fighter, Dodger, Far Shot, Good Shot, Greased Lightning, Hardy,
    Immune to Pain, Iron Skin, Keen Shot, Long Stride, Miser, Quick, Quick Shot,
    Steel Skin, Tough Skin, Treasure Hunter, Very Quick.
    He had a final speed score of 402 (final base speed: 133).
    He was a messiah of Balance.
    He asked for 2 divine interventions.
    He was a holy champion of Balance.
    
    Dispatched the legendary goblin chieftain Emperor Spytle.
    Dispatched the legendary hill giant Meat-Bix.
    
    
    You played for 19 hours, 6 minutes and 57 seconds.
    
    Ancient Domains Of Mystery
    Release 64
    Windows Deluxe (Steam) Build: Dec 22 2015 14:50:58

  2. #2
    Join Date
    Apr 2015
    Location
    Detroit, michigan
    Posts
    931

    Default

    Nice character! Weaponsmiths are one of my favorite classes.

  3. #3
    Join Date
    Aug 2015
    Location
    USA
    Posts
    38

    Default

    Holy Scarf is a thing of beauty, really. Also I like how you raised your appearance lmao! Excellent!
    Quote Originally Posted by AlterAsc View Post
    Lifespan that allows not you cower in fear and equip 'ring of hide me', 'wand of get away from me' and 'arrows of please don't hit me'.
    - AlterAsc talks about the problem with Trolls.

    Quote Originally Posted by JellySlayer View Post
    Worst case scenario, grab the shield of raw steel and laugh your way through the tower.
    - JellySlayer carrying one of my characters.

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