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Thread: Xavier the Mindcrafter

  1. #1
    Join Date
    Mar 2012
    Posts
    158

    Default Xavier the Mindcrafter

    (Irritatingly undermined by http://www.adom.de/forums/project.php?issueid=4240 - of which I was not aware when I started the game, and didn't realise until I got high enough level to spam blasts... That said I was a 90% melee character)

    Went DE for Alertness & Find Weakness, Raven to get the RCT, and answered questions for better ST and TO (starting maxes were around 16 and 14 respectively I think). Crowned really early with Robes of Resistance (really could not be bothered with an ultra!) and Fire Immunity (yay!). Only level 39 after winning... is there enough XP in the game right now? I really feel like most characters should hit L50 in time for their L50 class power to be somehow relevant to the game.

    Spent a while with my starting quarterstaff, then rotated through a few weapons using the best I could find at any time. Weapon selection sucked until the RCT; completed Darkforge with Big Punch and a Medium Crystal Shield, and there was nothing good in the weapons room. Eventually found Serpent's Bite in the guaranteed vault (giants) in frost giant jarl caves, plus Lust for Glory which is amazing (fantastic resistances, didn't have to worry about anything after that). Titans are an amazing addition to Giant vaults, they actually feel like a challenge now, and the XP is great.

    Gave up on Khelly after draining pools then found a RoDS just below him, obviously. Found another in the Casino. Wished for Scrolls of Chaos Resistance on D:50 and a wand of destruction to win. Beat up most of the D:50 monsters in melee, plus I had teleportis from a pool plus a wand and class control which helped jump to the levers. Fisty was utterly terrifying, don't think I've ever tried to melee him before and I'm not going to do that again in a hurry! I'm guessing you'd need well-smithed gear and preferably L50 and a really high weapon skill, plus a great slaying weapon.

    Biggest use of mindcraft was confusing Titans and greater mental blasting through walls in the mana temple to take out the pp-draining eyes, so I could have mana for telekinetic blasts. Corruption from touching a few chaos monsters repeatedly didn't seem too bad, I don't think I even gained a single corruption from it.

    Overall, fun game. Just wish it wasn't undermined by that bug... I'm pretty sure I'd still have won, but it feels much less satisfying like this!

    Code:
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                               ^^^^^^^^*^^^^^^^&&&&&&&&&&""""""=^^"""~^^      ^o^
                                ^^^^^^^^^^        ^^*^^^^^^^^^^^^^^^+*^^      ^^^
                                 ^^^ ^^^^^          ^^^^^^^^^^^  ^^^^^^^
    
    Xavier        St:50  Le:21  Wi:39  Dx:46  To:32  Ch:14  Ap:18  Ma:24  Pe:16 N+
    DV/PV: 67/48   H: 502(502)    P: 482(482)    Exp: 39/10544681  DrCh   Sp: 139
    Blessed Invisible
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Xavier              Race: male Dark Elf       Class: Mindcrafter
    Eye color: blue           Hair color: white         Complexion: black
    Height: 5'10"             Weight: 119 pounds        Scars: 1
    Age: 185 (grown-up, 47 years of unnatural aging added in)
    Star sign: Raven          Birthday: 2/Raven (day 2 of the year)
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 4106 stones                Carrying capacity: 10875 stones
    
    He: uncursed crown of regeneration [+0, +0]                           [55s]
    Ne: blessed rustproof amulet of life saving                            [3s]
    Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5}             [60s]
    Gi: uncursed girdle of giant strength [+0, +0] {St+15}                [30s]
    Cl: uncursed cloak of protection [+0, +3]                             [20s]
    RH: blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]      [13s]
    LH: blessed small black shield "Lust for Glory" (+1) [+5, +5] {Wi+3}  [50s]
    RR: uncursed ring of immunity                                          [1s]
    LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
    Br: uncursed bracers of defense [+2, +0]                              [10s]
    Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}       [10s]
    Bo: uncursed eternium boots [+0, +5]                                  [55s]
    MW: blessed heavy crossbow "The Far Slayer" (+18, +18)               [350s]
    Mi: bundle of 11 blessed quarrels of slaying (+1, 2d6)                [22s]
    Tl: blessed pick axe (-3, 1d6+1)                                      [75s]
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         5    +3    +2   +1   skilled              151
    Daggers & knives        13   +16   +10   +4   Mastery              2140
    Clubs & hammers          8    +6    +4   +2   excellent            379
    Maces & flails           9    +7    +5   +3   excellent            806
    Swords                   1    +1    +0   +0   basic                25
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                9    +9    +5  +10   excellent            1096
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   4    +4    +1   +5   skilled              105
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     4    +8    +6   +1   skilled              49
    Crossbows                2    +4    +3   +0   basic                16
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            1163
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +81 bonus to hit, 3d4+38 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 11, base range: 18, +55 bonus to hit, 2d6+36 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Climbing ................. 41    (fair)         [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+2d4]
      Find weakness ............ 95    (superb)       [+1]
      First aid ................ 45    (fair)         [+3d4]
      Gemology ................. 78    (great)        [+3d4]
      Haggling ................. 28    (mediocre)     [+4d5]
      Healing .................. 96    (superb)       [+3d4]
      Herbalism ................ 62    (good)         [+1]
      Listening ................100    (superb)       [+3d5]
      Literacy .................100    (superb)       [+2d4]
      Music .................... 55    (good)         [+1d5]
      Pick pockets ............. 40    (fair)         [+2d4]
      Smithing ................. 31    (fair)         [+1d5]
      Stealth ..................100    (superb)       [+1]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 29    (mediocre)     [+4d4]
      Woodcraft ................ 10    (poor)         [+3d3]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Bolt        :     1,  29pp     (Effectivity: +0)
       Burning Hands    :     8,  15pp     (Effectivity: +0)
       Calm Monster     :     6,  15pp     (Effectivity: +0)
       Death Ray        :     4, 196pp     (Effectivity: +0)
       Destroy Undead   :     3,  15pp     (Effectivity: +0)
       Invisibility     :     9,  19pp     (Effectivity: +0)
       Knock            :     6,  23pp     (Effectivity: +0)
       Light            :     5,   5pp     (Effectivity: +0)
       Lightning Ball   :    10,  57pp     (Effectivity: +0)
       Lightning Bolt   :    10,  22pp     (Effectivity: +0)
       Magic Missile    :    10,  15pp     (Effectivity: +0)
       Neutralize Poison:     6,  19pp     (Effectivity: +0)
       Revelation       :     9,  63pp     (Effectivity: +0)
       Slow Monster     :     8,  13pp     (Effectivity: +0)
       Slow Poison      :    10,  11pp     (Effectivity: +0)
       Stun Ray         :     8,  15pp     (Effectivity: +0)
       Teleportation    :     6,  46pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and settles the many differences among his
    people, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Xavier, the dark elven mindcrafter, saved the world with his brave efforts
    and became a great ruler while saving himself 13 times.
    He scored 13305744 points and advanced to level 39.
    He survived for 0 years, 126 days, 1 hour, 42 minutes and 55 seconds (108195
    turns).
    Xavier visited 122 places.
    His strength score was modified by +15 during his career.
    His learning score was modified by +15 during his career.
    His willpower score was modified by +17 during his career.
    His dexterity score was modified by +14 during his career.
    His toughness score was modified by +15 during his career.
    His charisma score was modified by +6 during his career.
    His appearance score was modified by +4 during his career.
    His mana score was modified by +5 during his career.
    His perception score was modified by +8 during his career.
    He was unnaturally aged by 47 years.
    He was the champion of the arena.
    He made a little water dragon very happy.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    3573 monsters perished under his attacks.
    The following 29 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the golden gladius "Death's Sting"
      the thin dagger "Cat's Claw"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"
      the lead-filled mace "Big Punch"
      the silver key
      the girdle of the emperors "Celestrix"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the small black shield "Lust for Glory"
      the Chaos Orb of Elemental Mana
      the rune-covered sling "Whirlwind"
      the fine leather armor "Nature's Companion"
      the robes of resistance
      the ring of immunity
      the iron gauntlets "Ironfist"
      the emerald dagger "Serpent's Bite"
      the rune-covered halberd "Wyrmlance"
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant (also through an item).
      He was acid resistant (also through an item).
      He was lucky.
      Fate smiled upon him (also through an item).
      He was petrification resistant (gained through an item).
      He was able to teleport.
      He was able to control teleportation.
      He was invisible.
      He was stun resistant (also through an item).
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays (also through an item).
      He was shock resistant (gained through an item).
      He was able to see invisible things (gained through an item).
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks.
      He was immune to acidic attacks (gained through an item).
      He was immune to ice attacks (gained through an item).
    He had the following talents: Affinity with Clubs & Hammers, Affinity with
    Daggers & Knives, Affinity with Polearms, Alert, Careful, Defensive Fighter,
    Good Shot, Keen Shot, Long Stride, Melee Weapon Master, Miser, Quick, Strong
    of Will, Treasure Hunter, Very Quick.
    He had a final speed score of 139 (final base speed: 123).
    He was a paragon of his religion.
    He asked for 6 divine interventions.
    He was a holy champion of Balance.
    
    Dispatched the legendary least daemon Kolvinfirmesestron.
    Dispatched the legendary lizard man Grakkus.
    Dispatched the legendary troll berserker Perseus.
    Dispatched the legendary goblin Groof.
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 17 hours, 10 minutes and 18 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 64
    Windows Deluxe (Steam) Build: Dec 22 2015 14:50:58
    Last edited by shockeroo; 01-23-2016 at 08:45 AM.

  2. #2
    Join Date
    Feb 2010
    Location
    Louisiana
    Posts
    287

    Default

    Code:
    His strength score was modified by +15 during his career.
    His learning score was modified by +15 during his career.
    His willpower score was modified by +17 during his career.
    His dexterity score was modified by +14 during his career.
    His toughness score was modified by +15 during his career.
    Those are some monster stats at the end, especially for a mindcrafter. Was that from training with Garth? Or did you chug a ton of potions?
    Proud member of Team Silfir in the Treasure Hunter debate.

  3. #3
    Join Date
    Mar 2012
    Posts
    158

    Default

    Some Garth (only up to about 15s though), some herbs, like 6 poga dropped, lots of giant and Titan corpses with 2 giant vaults. DX and LE started very low with high potentials.

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