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Thread: First OCG! Drakeling Chaos Knight ThE eViL oNe

  1. #1
    Join Date
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    Default First OCG! Drakeling Chaos Knight ThE eViL oNe

    I wanted to do a game as evil as possible. I was C- the entire game, so many people wouldn't talk to me (for some reason they don't like Chaos Knights). I ended up slaughtering them all on my way to godhood anyway.

    I started with Rage, thorns, and stilts. Got a wish from a pool on UD3. Herbalism (planning to kill the old fool anyway). Got healing (the chaotic way) and headed to the CoC. Stabilized some herbs on the way to DT. 7LB in shop (584 movement cost now). Farmed a few herbs, went to a random dungeon before doing Pyramid. Decide to try Darkforge. Got some mediocre loot and did some pool sipping. Removed +doom several times and drained every pool in there. Ended up with +Invis, +Stun, +Para (no wish). Lost a few intrinsics, but I'll get'em back later (acid, poison, fire). Decide to try ToEF. I have a Red Dragon Scale Mail. Forgot I'm a god damn drakeling. Mapped out the way, but I'll need the more spenseweed or the water orb first (but no elemental gauntlets). Decide to head to Terinyo and do Kherab's first quest. Give the Ratling the Shield and kill Thrundar to get him off the lever. Got the Water Orb and did a little grave digging (Girdle of Giant Strength). No ring of ice, so I just wore durable stuff and blinded the ACW. Crowned with =Lightning + Moloch's Throns (boots). I find an AoLS on Khellys level (one of the Chaos Servants may have dropped it, not sure). I save him so I can kill him when he's as full strength. Fed the ratling. Only day 28, but I'm not ready for the Stone Circle. Did Bug Temple. Did Minotaur Maze (Serpent's Bite + 3 !oGA. I wonder if the axe is *too* strong now. Passed Eternal Guardian. Nothing exciting in Casino. Perserver and Staff of Archmagi in Greater (fire) Vault. Got the rest of the orbs and went topside to get the Scepter. Got it (and a few corruptions on the way out). Level 40, only day 43. Killed the Water Dragon to loot her lair (got her corpse too!) Slaughter Terinyo and Holeinthewall. Kill some time before killing (and eating) Keriax. Drained a pool on my way down. Lost my invis and I now have uncontrolled teleportitis. Fuck. Popped on a ring of teleport control. Killed a bit of stuff on D50 waiting for my speed to recover (goddamn drakelings). I guzzled my !ofBoostSpeed and went into the portal. I opened the fight with a !ofCureCorruption and then just berzerked him down with the Minotaur Axe. Ended the game with a RoDS I didn't realize I had. I only used one wish.

    the_evil.txt
    Code:
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: ThE eViL oNe        Race: male Drakeling      Class: Chaos Knight
    Eye color: light blue     Hair color: bald          Complexion: blue
    Height: 5'6"              Weight: 160 pounds
    Age: 35 (grown-up, 11 years of unnatural aging added in)
    Star sign: Dragon         Birthday: 16/Dragon (day 166 of the year)
    
    YOUR HISTORY:
            You were born beneath a blood-red moon. Some called it an ill omen,
     but the influence of your wealthy parents put down any persecution.
            In your childhood you were obsessed with knowledge, seeking secrets
     in places no others would dare.
            You were a quiet youth, spending much time alone in the woods. You
     used to hunt small animals, sometimes playing with their corpses. One day
     your collection of trophies was found by your carer, and you were never
     allowed into the woods again.
            In your later years you became a sword for hire, known for your
     brutal and bloody murders. But you made many enemies, and suffered many
     scars from close encounters.
            At the age of 35 you burned all ties to your past, and danced upon
     the corpses of those who had wronged you. Bathed in their blood you became
     a Chaos Knight.
    Code:
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 6484 stones                Carrying capacity: 49875 stones
    
    He: blessed eternium cap [+0, +4]                                     [28s]
    Ne: normal amulet of light                                             [3s]
    Bo: blessed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
    Gi: cursed girdle of giant strength [+0, +7] {St+12}                  [30s]
    Cl: blessed cloak of defense [+5, +0]                                 [20s]
    RH: blessed axe of the minotaur emperor (+12, 4d20+16) [-6, +4] (p) [1200s]
    LH: -
    RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    LR: normal ring of teleport control                                    [1s]
    Br: blessed waterproof bracers of toughness [+4, +2] {To+5}           [10s]
    Ga: blessed rustproof gauntlets of strength (-1, +0) [+0, +1] {St+6}  [40s]
    Bo: blessed moloch boots (named) (-6, -10) [-10, +24] {Dx-8} (-8 spd)[2500s]
    MW: -
    Mi: -
    Tl: heap of 8 cursed spenseweeds                                      [16s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 2575 stones   Carrying capacity: 49875 stones       Strength of Atlas
    
    Armor ('[')
       blessed red dragon scale mail (-1, -4) [+6, +13]                  [220s]
    Shields ('[')
       normal intricate wooden shield "Nature's Friend" [+6, +3]          [80s]
    Gauntlets ('[')
       normal thick gauntlets (-1, -2) [+0, +2]                           [15s]
    Boots ('[')
       blessed seven league boots [+1, +0]                                [30s]      Andy kept cursing them
       normal seven league boots [+1, +0]                                 [30s]
       cursed seven league boots [+4, +8]                                 [30s]
       cursed seven league boots (+1, +1) [+1, +0]                        [30s]
    Necklaces (''')
       normal necklace of the eye                                          [3s]
       heap of 2 normal amulets of free action                             [6s]
       normal amulet of life saving                                        [3s]       I found two of these this game
       blessed waterproof necklace of rapid healing                        [2s]
       heap of 2 blessed amulets of chaos                                  [6s]
       normal amulet of death ray resistance                               [7s]
       cursed sapphire amulet "Preserver" [+4, +4] {Wi+7}                  [3s]
    Bracers (',')
       normal bracers of regeneration [+0, +0]                            [18s]
       normal bracers of resistance [+0, +0]                              [10s]
    One-handed weapons ('(')
       normal emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1]        [13s]
       normal rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
       normal black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]        [10s]
    Two-handed weapons ('(')
       normal staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}          [40s]
    Missile weapons ('}')
       cursed rusty light crossbow of accuracy (+8, +0)                   [70s]
    Missiles ('/')
       bundle of 5 normal adamantium quarrels of slaying (+1, 2d6+6)       [5s]
       bundle of 11 normal rusty quarrels of humanoid slaying (+3, 2d6+3) [44s]
       bundle of 6 normal quarrels of demon slaying (+3, 2d6+3)           [24s]
       bundle of 8 blessed quarrels of humanoid slaying (+3, 2d6+3)       [32s]
    Tools (']')
       heap of 6 normal waterproof blankets                               [60s]
       heap of 3 blessed fireproof blankets                               [30s]
       normal large spider figurine of wondrous power                     [25s]
       cursed climbing set                                               [180s]
    Instruments ('{')
       blessed harp                                                       [30s]
    Rings ('=')
       heap of 2 blessed rings of ice                                      [2s]
       blessed ring of djinni summoning                                    [1s]
    Wands ('\')
       normal wand of door creation (98 charges)                           [3s]
       normal wand of teleportation (6 charges)                            [4s]
    Potions ('!')
       heap of 5 normal potions of poison                                 [20s]
       heap of 3 blessed potions of youth                                 [12s]
       heap of 5 normal potions of sickness                               [10s]
       heap of 3 blessed potions of extra healing                          [6s]
       heap of 14 potions of holy water                                   [56s]
       heap of 5 blessed potions of ultra healing                         [10s]
       heap of 13 blessed potions of booze                                [52s]
    Scrolls ('?')
       blessed scroll of corruption removal                                [2s]
       heap of 15 blessed scrolls of power                                [30s]
       normal scroll of familiar summoning                                 [2s]
       heap of 4 normal scrolls of teleportation                           [8s]
       blessed scroll of teleportation                                     [2s]
    Food ('%')
       heap of 4 blessed curaria mancox herbs                              [8s]
       heap of 13 blessed alraunia antidotes                              [26s]
       blessed lump of gelee royal                                         [3s]
       heap of 7 blessed stomafillia herbs                                [14s]
       heap of 2 normal lumps of gelee royal                               [6s]
    Gems ('*')
       heap of 12 blessed crystals of health                              [12s]

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Swords                  15   +18   +12   +6   Grand Mastery        2412
    Twohanded weapons       15   +20   +30   +8   Grand Mastery        2796
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +205 bonus to hit, 4d20+186 damage
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1d5]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+3d5]
      Climbing .................100    (superb)       [+1d5]
      Detect traps .............100    (superb)       [+1d3]
      Disarm traps ............. 79    (great)        [+2d4]
      Dodge .................... 80    (great)        [+1d3]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d3]
      Food preservation ........100    (superb)       [+1]
      Haggling ................. 22    (mediocre)     [+3d3]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+4d5]
      Literacy .................100    (superb)       [+1]
      Mining ................... 47    (fair)         [+3d4]     !ofEdu
      Music ....................100    (superb)       [+1]
      Pick locks ............... 75    (great)        [+2d4]
      Pick pockets .............100    (superb)       [+2d4]
      Stealth .................. 37    (fair)         [+4d4]
      Swimming .................100    (superb)       [+1d3]
      Two weapon combat ........  6    (poor)         [+4d5]
      Ventriloquism ............ 31    (fair)         [+1d5]       !ofEdu
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
    I found a book shop. Lots. See attached
    Code:
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and absorbing his powers you quickly grow
    accustomed to your new might. You enjoy yourself slaughtering your
    opposition for a couple of moments and then prepare for a greater goal...
    the conquest of your former home world.
    
    To your surprise you have to realize that omnipotence is a stretchable word
    and that you no longer are strong enough (maybe due to the heavy fighting
    before) to pass the Chaos Gate or even send malicious energies through it to
    harass Ancardia. Thus you bide your time and enjoy yourself sending Chaos
    troops to Ancardia every couple of centuries.
    
    This continues until you are finally strong enough to create a bridge
    between the planes of Chaos and Ancardia. Sadly a nasty surprise is waiting
    for you: the heroic folks of Ancardia obviously did not forget the last
    incursion of Chaos and this time a hero is prepared to challenge you. Bathed
    in the radiance of Law and Goodness he enters your home plane and challenges
    you to a battle.
    
    To your surprise your dark magics don't affect him and you are killed in a
    long battle. In the last seconds of your life, facing the might of the hero
    of light, you wonder if everything could have been different, had you made
    some other decisions in your mortal life...

    Code:
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    ThE eViL oNe, the drakish chaos knight, managed to become a ChAoS gOd.
    He scored 41851324 points and advanced to level 45.
    He survived for 0 years, 73 days, 15 hours, 30 minutes and 7 seconds (136618
    turns).
    7 companions were killed during his adventures.
    ThE eViL oNe visited 151 places.
    His strength score was modified by +11 during his career.      These were higher, Andy drains stats really quickly
    His learning score was modified by +15 during his career.
    His willpower score was modified by +10 during his career.
    His dexterity score was modified by +16 during his career.
    His toughness score was modified by +18 during his career.
    His charisma score was modified by +5 during his career.
    His appearance score was modified by +19 during his career.
    His mana score was modified by +11 during his career.
    His perception score was modified by +16 during his career.
    He was unnaturally aged by 11 years.
    He was the head of the thieves guild.
    He killed the emperor of the ancient minotaur race.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He stopped the generation of nasty bugs.
    He saved Khelavaster from certain death.
    He ended his adventuring life in the palace of Andor Drakon.
    7788 monsters perished under his attacks.
    The following 26 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"         Never Saw
      the ring of the High Kings        Ratling
      the phial of Caladriel          Ratling
      the crown of science         Ratling
      the shield of raw steel        Ratling
      the ancient mummy wrapping
      the ankh
      the intricate wooden shield "Nature's Friend"        !ofUselessness
      the Crown of Chaos
      the Sceptre of Chaos
      the Medal of Chaos
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Sting"       Killed the Assassin Prince
      the staff of the archmagi        Greater Vault
      the rune-covered heavy mace "Purifier"     Water Dragon Lair
      the sapphire amulet "Preserver"         Greater Vault
      the emerald dagger "Serpent's Bite"        Minotaur Emperor
      the axe of the minotaur emperor
      the moloch boots "Moloch's Thorns"         Crowing
    He possessed the following intrinsics:
      He was poison resistant (also through an item).
      He was lucky.
      Fate smiled upon him (also through an item).
      He was sleep resistant (gained through an item).
      He was able to teleport.
      He was able to control teleportation (gained through items).
      He was stun resistant (also through items).
      He was paralyzation resistant.
      He was resistant to death rays (gained through an item).
      He was shock resistant (also through an item).
      He was able to see invisible things (also through items).
      He was immune to shock attacks.
      He was immune to acidic attacks.         Giant Slug
      He was immune to ice attacks (gained through an item).
      He was able to breathe water.
      He was able to resist confusion attacks (also through an item).
    He had the following talents: Affinity with Crossbows, Affinity with
    Twohanded Weapons, Aggressive, Alert, Basher, Good Shot, Greased Lightning,
    Healthy, Long Stride, Mighty Strike, Miser, Powerful Strike, Quick, Sixth
    Sense, Stealthy, Treasure Hunter, Very Quick.
    He had a final speed score of 342 (final base speed: 141).
    He was a Chaos God. He asked for 5 divine interventions.
    He was Chaos personified.
    Code:
    The following monsters were vanquished:
         34 ancient blue dragons
          1 ancient blue wyrm
          1 Ancient Chaos Wyrm
          5 ancient karmic dragons
          1 ancient karmic wyrm
        156 ancient minotaurs
         41 ancient red dragons
          1 ancient sage          he had it coming
          1 Ancient Stone Beast
          4 ancient white dragons
         64 assassins
          1 assassin prince       I didn't even use the dagger
          1 baby water dragon        i'M sO eViL
         10 balors
          1 banshee
         44 blue baby dragons      wouldn't want to leave orphans
         45 blue dragons
          1 bunny master
          1 Chaos Archmage
        129 chaos servants
         53 chaos warriors
         23 chaos wizards
          2 children
          1 cloaked ratling
          1 crime lord
          1 doppelganger king
          1 druid        The Terinyo Slaughter
          1 dwarven artificer     The Dwarftown Slaughter
          2 dwarven elite guardians
          9 dwarven guardians
          1 dwarven innkeeper
          1 dwarven mystic
          1 dwarven smith
          1 dwarven weaponmaster
          1 ElDeR cHaOs GoD
          2 eternal guardians        I don't recommend you kill these
          6 farmers
          7 female dwarves
          1 fool
          4 ghost kings
          1 giant boar       first kill dropped it
          9 giant slugs
          2 goodwives
          6 gorgons
          1 great black wyrm
          6 great blue wyrms
          1 great karmic wyrm
          2 great red wyrms
          1 great water dragon       got a corpse
          1 greater balor
          3 greater molochs
          1 grizzled gladiator      this guy has seen some shit
          2 half-orc bouncers
          1 healer
          1 holy slayer
          2 lich kings
         43 master assassins
          5 master liches
          1 Master Summoner
          1 master thief
          1 minotaur king
        105 minotaur lords
          5 minotaur mages
         44 minotaur mazelords
         79 minotaur mazemasters
          1 multi-headed chaos dragon
         13 muscular dwarves
          1 oracle      So tasty!
          4 quicklings
          2 quickling kings
          5 quickling lords
          8 quickling queens
         44 red baby dragons
         41 red dragons
          1 sheriff
          3 shopkeepers
          1 Snake from Beyond
          1 tiny girl       She wouldn't show me where the cave was...
          1 village elder
         16 white baby dragons
          5 white dragons
          3 white unicorns       oops
    Proud member of Team Silfir in the Treasure Hunter debate.

  2. #2

    Default

    nice :> OCG most fun chaos knight win?

  3. #3
    Join Date
    Feb 2016
    Posts
    8

    Default

    Quote Originally Posted by Kyreles View Post
    You were a quiet youth, spending much time alone in the woods. You
    used to hunt small animals, sometimes playing with their corpses. One day
    your collection of trophies was found by your carer, and you were never
    allowed into the woods again.

    Chaos Knights have quite disturbing backgrounds...

  4. #4

    Default

    Nicely done, why you are not wielding the sceptre? Did you just post the inventory with the axe instead or is it no longer required to be have it equipped?

  5. #5
    Join Date
    May 2008
    Posts
    880

    Default

    I don't think it was ever required to have it equipped when slaying Andy, which is odd because that's not how it works with the Trident.

  6. #6
    Join Date
    Oct 2015
    Posts
    173

    Default

    Based on the storyline, the Trident is only needed for the ultras in order to absorb Andor's chaos energies. For neutrals and lawfuls not having the Trident is lethal, but a chaotic can absorb the energies on his own - it just takes effort and weakens him/her, leading to the ordinary ending and eventual death.
    Wins:
    Fated Hurthling Weaponsmith Paragon | Mist Elf Steel Wizard | Gnome Wizard UCG | Dark Elf Beastfighter | Titanium Gnome Bard (w/ L548 giant boar)
    Troll Healer ULE

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