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Thread: [TWL 2016]League of Awesomeness (Finals)

  1. #1
    Join Date
    Jan 2009
    Posts
    5,739

    Default [TWL 2016]League of Awesomeness (Finals)

    Welcome to the Finals of TWL 2016! At the end of this league, one of you will stand victorious, having defeated all opponents, to emerge as champion. The League Rules remain the same as always.

    The turn order
    Maul - Dead
    Blasphemous - Dead
    Soirana - Winner
    JellySlayer - Dead
    Mobius - Dead

    The character is suitably awesome for this challenge. As requested by Blasphemous, you will be playing a Candle-born Gray Elf Assassin, named Dr. Awesome. He's a pretty powerful character, with rather massive starting PV for his class, and equipped with a couple rings of elemental mastery, courtesy of Maul. Talents are Good Shot/Keen Shot

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
     #########
     #.......#
     #...@...#
     #.........
     #########
    
    
    Dr Awesome    St:15  Le:13  Wi:11  Dx:20  To:10  Ch: 7  Ap:19  Ma:17  Pe:17 N=
    DV/PV: 30/8    H: 17(17)      P: 5(5)        Exp: 1/0          I1     Sp: 102
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Dr Awesome    St:15  Le:13  Wi:11  Dx:20  To:10  Ch: 7  Ap:19  Ma:17  Pe:17
    N=
    DV/PV: 30/8   H: 17(17)   P: 5(5)   Exp: 1/0   M: 42
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Dr  Awesome         Race: male Gray Elf       Class: Assassin
    Eye color: blue           Hair color: silver        Complexion: light
    Height: 6'9"              Weight: 145 pounds
    Age: 296 (grown-up)
    Star sign: Candle         Birthday: 3/Candle (day 273 of the year)
    
    YOUR HISTORY:
            Your parents belong to the lower class. They were honest
     hard-working people, who did everything to enable you to live a
     comfortable and fine life. They were not very successful.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            During your youth you were very lazy. You slept a lot and didn't
     care too much for your duties and tasks. Your parents were not very happy
     with you.
            Your path was always clearly lying before you. You knew about your
     destiny since your earliest years and fortunately your grandfather
     supported your wishes. You managed to find a competent trainer and began
     your studies.
            You decided to become an Assassin.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         4    +3    +1   +0   skilled              105
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   3    +2    +1   +0   basic                65
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           4    +8    +6   +1   skilled              52
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: -7 bonus to hit, 1d6-2 damage
    Left hand: -16 bonus to hit, 1d6-2 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 10    (poor)         [+3d4]
      Alertness ................ 31    (fair)         [+3d5]
      Archery .................. 27    (mediocre)     [+3d5]
      Backstabbing ............. 41    (fair)         [+4d5]
      Climbing ................. 44    (fair)         [+4d5]
      Detect traps ............. 20    (mediocre)     [+4d5]
      Dodge .................... 16    (mediocre)     [+4d5]
      Find weakness ............ 32    (fair)         [+4d5]
      First aid ................ 27    (mediocre)     [+3d4]
      Haggling ................. 28    (mediocre)     [+3d4]
      Listening ................ 43    (fair)         [+4d4]
      Literacy ................. 40    (fair)         [+3d3]
      Pick locks ............... 45    (fair)         [+4d5]
      Stealth .................. 42    (fair)         [+4d4]
      Two weapon combat ........ 32    (fair)         [+3d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 252 stones                Carrying capacity: 1500 stones
    
    Head          : hood [+2, +0]                                          [3s]
    Neck          : -
    Body          : elven chain mail [+0, +5]                             [10s]
    Girdle        : -
    Cloak         : hooded cloak [+1, +3]                                 [40s]
    Right Hand    : short sword (+0, 1d6)                                 [30s]
    Left Hand     : short sword (+0, 1d6)                                 [30s]
    Right Ring    : -
    Left Ring     : -
    Bracers       : -
    Gauntlets     : gloves [+0, +0]                                        [6s]
    Boots         : leather boots [+0, +0]                                [25s]
    Missile Weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 108 stones   Carrying capacity: 1500 stones
    
    One-handed weapons ('(')
       heap of 5 daggers (+0, 1d4)                                        [50s]
       dagger (+1, 1d4-3)                                                 [10s]
       dagger (+1, 1d4)                                                   [10s]
       dagger (+0, 1d4)                                                   [10s]
       dagger (+3, 1d4)                                                   [10s]
    Rings ('=')
       heap of 2 rings of elemental mastery [+0, +0]                       [2s]
       ring of elemental mastery [+0, +2]                                  [1s]
    Potions ('!')
       heap of 3 potions of poison                                        [12s]
    Food ('%')
       loaf of elven bread                                                 [3s]
    Valuables ('$')
       47 gold pieces                                                      [0s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    He did not manage to vanquish any monsters.
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 1 day, 1 hour, 6 minutes and 30 seconds (42 turns).
    Dr Awesome visited 2 places.
    
    
    
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 0 hours, 1 minute and 4 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 60
    Windows Deluxe Build: Aug 23 2015 16:09:49
    Play may commence, though there will be an obvious delay until the wildcard league is resolved.

    [edit]Post updated to reflect final turn order.
    Attached Files Attached Files
    Last edited by JellySlayer; 04-05-2016 at 04:36 PM.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  2. #2
    Join Date
    May 2008
    Posts
    880

    Default

    I propose the turn order, not including Blasphemous, should be:

    Maul
    Soirana
    <wildcard>
    Mobius

    I see we have nice PV for starters, and the rings should ensure we will not suffer an untimely vortex death. I'll start playing at the earliest opportunity I can afford. Inb4 stone block trap death on I1.

  3. #3
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    I'll play after Maul.
    8 PV, fuckness, I can't wait to get my hands on this.
    Stack of 5 daggers is nice too, assassins are good throwers.
    Last but not least, that's actually 10 PV because that one ring is +2.
    With 20 Dx, DV is also decent.

    EDIT: Oh, remember this is a gray elf which means aging attacks are irrelevant. Oh sure, a tension room of 30 ghost kings might get him to middle-aged if you don't pay attention but... you get the idea
    Last edited by Blasphemous; 03-14-2016 at 05:36 PM.
    "Hell is empty and all the devils are here."

  4. #4
    Join Date
    Sep 2012
    Location
    San Francisco, CA
    Posts
    675

    Default

    And I play after the wildcard? That's what I get for complaining about the start being so damned slow.

  5. #5
    Join Date
    May 2008
    Posts
    880

    Default

    Quote Originally Posted by Blasphemous View Post
    Last but not least, that's actually 10 PV because that one ring is +2.
    Fun fact: that's actually why I chose rings of elemental mastery over bracers of resistance - because the former can have PV and the latter can't, as far as I know.

    Anyway, time to begin.

    42: Sort out equipment - unequip one of the short swords, put on the ring with PV.
    78: First kill: large bat. Y'know, in case anyone wants to dive back up after the competition and play normally.
    ~80: Find a bundle of 22 arrows.
    215: Level up. Points into First Aid, Dodge, Alertness.
    306: Another level up - level 3. First Aid, Archery, Detect Traps. Talent: Quick. I pick up two studded leather armors, which stack and are probably normal uncursed stuff. Mostly to train strength - though I'm not even burdened yet.
    517: Level clear, I need more food. I descend.
    648: Level 4. First Aid, Dodge, Dodge. The skeleton I killed for level 4 drops a dwarven sausage and 5 bones, all of which I eat since I'm hungry by now.
    697: Scroll labeled FPMAM found.
    756: Lizard man corpse found and eaten.
    954: Shimmering potion found.
    1206: I descend again.
    1227: Level 5. First Aid, Detect Traps, Alertness. Golden potion found soon afterwards.
    1492: Scroll labeled "YIKES" found on top of a fireball trap that we had detected, but not triggered. Judging by the corpse, it was a large kobold who did the testing instead. Level mostly explored except for a door protected by an explosive rune. I also found a harp, in case we ever get a wish and decide to wish for Music. For now, it's just there for strength training, though I'm still not Burdened.
    1533: Down to I4. Found some unid gloves soon afterwards.
    1703: Large ration found and eaten (I'm hungry again).
    1735: Black potion found, along with a metal cap and a short bow soon after. I decide to YOLO it and equip the shortbow (it may be cursed, but in the long run arrows are better than daggers, so might as well try training it). It's a non-cursed and rather good shortbow (+1/+3), and the 22 arrows are also good (1d6+2), so I start using it to kill everyone. I didn't equip the cap because I like our [+2, +0] hood, but it's up to the next person.
    1822: Level 6! Dodge, Dodge, Archery. Talent: Quick Shot.
    1966: I descend to I5.

    I didn't take screenshots of the early levels because our character is very powerful and this early part of the game was not very exciting. We are currently on I5, in the first rooms, being attacked by an orc. I was trying to milk it for a crude knife (I got one earlier) - he did not throw a knife yet so you should probably still try to run a few laps to get him to throw a knife before getting rid of him (and other regular orcs) since crude knives are probably the most reliable stacking ammo that fits our Thrown Daggers skill. I didn't find enough stuff yet to become Strained, and I didn't want to eat our bread to keep a large ration, so... we're still unburdened. We found absolutely no melee weapons that can potentially replace a short sword.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
                                                                       ###########
                                                                       #*/@.o....#
                                                                       ###...<...#
                                                                         #.......#
                                                                         #########
    
    
    Dr Awesome    St:15  Le:13  Wi:11  Dx:20  To:10  Ch: 7  Ap:19  Ma:17  Pe:17 N=
    DV/PV: 33/10   H: 33(33)      P: 19(19)      Exp: 6/2666       I5     M: 2000
    Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Dr Awesome    St:15  Le:13  Wi:11  Dx:20  To:10  Ch: 7  Ap:19  Ma:17  Pe:17
    N=
    DV/PV: 33/10   H: 33(33)   P: 19(19)   Exp: 6/2666   M: 2000
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Dr  Awesome         Race: male Gray Elf       Class: Assassin
    Eye color: blue           Hair color: silver        Complexion: light
    Height: 6'9"              Weight: 145 pounds
    Age: 296 (grown-up)
    Star sign: Candle         Birthday: 3/Candle (day 273 of the year)
    
    YOUR HISTORY:
            Your parents belong to the lower class. They were honest
     hard-working people, who did everything to enable you to live a
     comfortable and fine life. They were not very successful.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            During your youth you were very lazy. You slept a lot and didn't
     care too much for your duties and tasks. Your parents were not very happy
     with you.
            Your path was always clearly lying before you. You knew about your
     destiny since your earliest years and fortunately your grandfather
     supported your wishes. You managed to find a competent trainer and began
     your studies.
            You decided to become an Assassin.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         4    +3    +1   +0   skilled              105
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   3    +2    +1   +0   basic                13
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     1    +2    +1   +0   basic                8
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           4    +8    +6   +1   skilled              40
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +0 bonus to hit, 1d6-2 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 21, base range: 3, +10 bonus to hit, 1d6+9 damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 10    (poor)         [+3d4]
      Alertness ................ 50    (fair)         [+3d3]
      Archery .................. 41    (fair)         [+3d3]
      Backstabbing ............. 42    (fair)         [+4d5]
      Climbing ................. 44    (fair)         [+4d5]
      Detect traps ............. 45    (fair)         [+4d4]
      Dodge .................... 51    (good)         [+3d3]
      Find weakness ............ 33    (fair)         [+4d5]
      First aid ................ 48    (fair)         [+2d4]
      Haggling ................. 28    (mediocre)     [+3d4]
      Listening ................ 43    (fair)         [+4d4]
      Literacy ................. 40    (fair)         [+3d3]
      Pick locks ............... 45    (fair)         [+4d5]
      Stealth .................. 42    (fair)         [+4d4]
      Two weapon combat ........ 32    (fair)         [+3d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 930 stones                Carrying capacity: 1500 stones
    
    Head          : hood [+2, +0]                                          [3s]
    Neck          : -
    Body          : elven chain mail [+0, +5]                             [10s]
    Girdle        : -
    Cloak         : hooded cloak [+1, +3]                                 [40s]
    Right Hand    : short sword (+0, 1d6)                                 [30s]
    Left Hand     : -
    Right Ring    : ring of elemental mastery [+0, +2]                     [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : gloves [+0, +0]                                        [6s]
    Boots         : leather boots [+0, +0]                                [25s]
    Missile Weapon: short bow (+1, +3)                                    [20s]
    Missiles      : bundle of 21 arrows (+0, 1d6+2)                       [42s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 753 stones   Carrying capacity: 1500 stones
    
    Helmets ('[')
       metal cap                                                          [50s]
    Armor ('[')
       heap of 2 studded leather armors                                  [500s]
    Gauntlets ('[')
       gloves                                                              [6s]
    One-handed weapons ('(')
       heap of 5 daggers (+0, 1d4)                                        [50s]
       dagger (+1, 1d4-3)                                                 [10s]
       dagger (+1, 1d4)                                                   [10s]
       dagger (+0, 1d4)                                                   [10s]
       dagger (+3, 1d4)                                                   [10s]
       short sword (+0, 1d6)                                              [30s]
       crude knife                                                        [10s]
    Instruments ('{')
       harp                                                               [30s]
    Rings ('=')
       heap of 2 rings of elemental mastery [+0, +0]                       [2s]
    Potions ('!')
       heap of 3 potions of poison                                        [12s]
       shimmering potion                                                   [4s]
       golden potion                                                       [2s]
       black potion                                                        [4s]
    Scrolls ('?')
       scroll labeled "FPMAM"                                              [2s]
       scroll labeled "YIKES"                                              [2s]
    Food ('%')
       loaf of elven bread                                                 [3s]
    Valuables ('$')
       681 gold pieces                                                     [6s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    58 monsters perished under his attacks.
    
    The following monsters were vanquished:
          1 cave fisher
          1 corpse fiend
          1 cutpurse
          1 dark sage
          1 floating eye
          1 ghul
          2 giant bats
          1 giant lizard
          3 goblins
          2 goblin berserkers
          4 goblin rockthrowers
          2 goblin slavemasters
          1 hippogriff
          2 hobgoblins
          1 hobgoblin chief
          2 hobgoblin leaders
          1 jackal
          2 kobolds
          1 kobold shaman
          3 large bats
          1 large orc
          3 lizard men
          2 orcs
          1 orc scorcher
          2 pixies
          1 pixie archer
          2 rabid dogs
          2 raiders
          3 rats
          1 ratling warrior
          3 skeletons
          3 white worms
          1 wolf
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 1 day, 19 hours, 50 minutes and 10 seconds (2000
    turns).
    Dr Awesome visited 2 places.
    
    
    
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 0 hours, 19 minutes and 55 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 60
    Windows Build: Aug 23 2015 14:35:34
    Dr__Awes.svg

  6. #6
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    Too bad that learning score is below 15, there's a lot of nice skills to increase on this char.
    Anyway, I'll be playing this a bit later today.
    "Hell is empty and all the devils are here."

  7. #7
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    2000: Some equip-id done, running with 11 PV, with 1 extra from the metal cap. Orc dies, gets eaten. Switched to using a dagger for occasional stab bonuses.
    2000 - 2450: Explored the entire level, killed a dark elven warrior, some claw bugs, harpies. Level up - alertness, FW, stealth. (I took stealth cause assassins benefit from nice crits when monsters fail to notice them)
    2500: Descended to I6. Cave tiger stabbed.
    2600 - 2900: Exploration, eating stuff, kicking doors. Left the two studded leather armors behind, neither had a chance to be better than our current armor.
    3000: Hit a karmic lizard because I thought it was a regular cave one (appeared just behind a corner so I didn't see the color cycling). Only one hit, but we are now likely cursed (but not 100% since it seems to not always work). Fun times, descended to I7.
    3250: Leveled up exploring this level - 1st aid, backstab, stealth. There were no interesting features here so I descended to I8.
    3300 - 3650: I ate too many rotting corpses and got bloated so I waited it out till satiated again. Plenty of food around.
    3732: Equip-id a random dagger which turns out to be of vampirism. Pretty neat. The downside is that it's cursed. FPMAM turns out to be a blessed scroll of uncursing and I glow in silvery light.
    4017: I overplayed by 17 turns, in my excitement of draining life force from stuff with the vampiric dagger. Watch out though - enough hits with this thing and the alignment will drop. Let's use up those prayers first.

    Notes: Bear in mind that there are likely no cursed items in inventory because of the blessed scroll of uncursing - feel free to equip id, though there's nothing there that could be better than our current equipment.
    No prayers used, no potions drank. Remember the karmic lizard I hit though. If my experiences in the second half of my run are any indication, we are cursed - monsters hit a tad little harder and our hits take a bit less of their HP.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                                     #######
                                                                     #.....#
                   ################################################# #.....###
           ...     #...............................................# #...../.#
         ......#   #.......###############################..<......# #.....#.#
        .......k.  +......./............./...........#   #.........# #.....#.#
        .......#   #.......###############...........#   ########### #######.#
       #....d..#   #.......#             #...........#                     #.#
           #@#     #.......#             #######/#####                     #.#
           #.#     #.......#                   #.#                         #.#
        ####/#########+#########################.###########################.#
       #...r...../.................................................../.......#
        ....>....#####################################################.......#
        .........#                                                   #.......#
         #########                                                   #.......#
                                                                     #.......#
                                                                     #########
    
    
    Dr Awesome    St:15  Le:13  Wi:11  Dx:20  To:10  Ch: 7  Ap:19  Ma:17  Pe:17 N=
    DV/PV: 12/11   H: 39(39)      P: 28(28)      Exp: 8/9579       I8     M: 4017
    Satiated
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Dr Awesome    St:15  Le:13  Wi:11  Dx:20  To:10  Ch: 7  Ap:19  Ma:17  Pe:17
    N=
    DV/PV: 12/11   H: 39(39)   P: 28(28)   Exp: 8/9579   M: 4017
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Dr  Awesome         Race: male Gray Elf       Class: Assassin
    Eye color: blue           Hair color: silver        Complexion: light
    Height: 6'9"              Weight: 145 pounds
    Age: 296 (grown-up)
    Star sign: Candle         Birthday: 3/Candle (day 273 of the year)
    
    YOUR HISTORY:
            Your parents belong to the lower class. They were honest
     hard-working people, who did everything to enable you to live a
     comfortable and fine life. They were not very successful.
            As a child you lived through happy days. Your parents tried to ease
     your life as much as possible and gave you a lot of comfort.
            During your youth you were very lazy. You slept a lot and didn't
     care too much for your duties and tasks. Your parents were not very happy
     with you.
            Your path was always clearly lying before you. You knew about your
     destiny since your earliest years and fortunately your grandfather
     supported your wishes. You managed to find a competent trainer and began
     your studies.
            You decided to become an Assassin.
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         0    +0    +0   +0   unskilled            15
    Daggers & knives         5    +4    +2   +1   skilled              107
    Clubs & hammers          0    +0    +0   +0   unskilled            15
    Maces & flails           0    +0    +0   +0   unskilled            15
    Swords                   3    +2    +1   +0   basic                11
    Axes                     0    +0    +0   +0   unskilled            15
    Whips                    0    +0    +0   +0   unskilled            15
    Pole arms                0    +0    +0   +0   unskilled            15
    Twohanded weapons        0    +0    +0   +0   unskilled            15
    Staves                   0    +0    +0   +0   unskilled            15
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     3    +6    +4   +1   basic                22
    Crossbows                0    +0    +0   +0   unskilled            7
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           4    +8    +6   +1   skilled              40
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +19 bonus to hit, 1d4+5 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 8, base range: 4, +26 bonus to hit, 1d6+18 damage
    
    
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 10    (poor)         [+3d4]
      Alertness ................ 58    (good)         [+3d3]
      Archery .................. 41    (fair)         [+3d3]
      Backstabbing ............. 63    (good)         [+3d5]
      Climbing ................. 44    (fair)         [+4d5]
      Detect traps ............. 45    (fair)         [+4d4]
      Dodge .................... 51    (good)         [+3d3]
      Find weakness ............ 41    (fair)         [+4d4]
      First aid ................ 53    (good)         [+1d5]
      Haggling ................. 28    (mediocre)     [+3d4]
      Listening ................ 44    (fair)         [+4d4]
      Literacy ................. 40    (fair)         [+3d3]
      Pick locks ............... 45    (fair)         [+4d5]
      Stealth .................. 63    (good)         [+3d4]
      Two weapon combat ........ 32    (fair)         [+3d5]
    
    
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 875 stones                Carrying capacity: 1500 stones
    
    Head          : metal cap [+0, +1]                                    [50s]
    Neck          : brass amulet                                           [3s]
    Body          : elven chain mail [+0, +5]                             [10s]
    Girdle        : -
    Cloak         : hooded cloak [+1, +3]                                 [40s]
    Right Hand    : uncursed dagger of vampirism (+0, 1d4)                [10s]
    Left Hand     : -
    Right Ring    : ring of elemental mastery [+0, +2]                     [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : gloves [+0, +0]                                        [6s]
    Boots         : leather boots [+0, +0]                                [25s]
    Missile Weapon: short bow (+1, +3)                                    [20s]
    Missiles      : bundle of 8 arrows (+0, 1d6+2)                        [16s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 694 stones   Carrying capacity: 1500 stones
    
    Helmets ('[')
       hood [+2, +0]                                                       [3s]
    Armor ('[')
       clothes                                                            [40s]
       clothes                                                            [40s]
       robe                                                               [60s]
    Gauntlets ('[')
       gloves [+0, +0]                                                     [6s]
    One-handed weapons ('(')
       heap of 5 daggers (+0, 1d4)                                        [50s]
       dagger (+1, 1d4-3)                                                 [10s]
       dagger (+1, 1d4)                                                   [10s]
       dagger (+0, 1d4)                                                   [10s]
       dagger (+3, 1d4)                                                   [10s]
       heap of 2 short swords (+0, 1d6)                                   [60s]
       orcish knife (+0, 1d3+2)                                           [10s]
       heap of 2 hand axes                                               [100s]
    Missile weapons ('}')
       heap of 2 slings                                                    [6s]
    Missiles ('/')
       arrow                                                               [2s]
       rock                                                                [5s]
       heap of 3 rocks                                                    [15s]
       rock                                                                [5s]
       rock                                                                [5s]
    Instruments ('{')
       harp                                                               [30s]
    Rings ('=')
       heap of 2 rings of elemental mastery [+0, +0]                       [2s]
    Wands ('\')
       twisted wand                                                        [3s]
    Potions ('!')
       heap of 3 potions of poison                                        [12s]
       shimmering potion                                                   [4s]
       golden potion                                                       [2s]
       black potion                                                        [4s]
       watery potion                                                       [4s]
       sparkling potion                                                    [4s]
       smelly potion                                                       [4s]
    Scrolls ('?')
       scroll labeled "YIKES"                                              [2s]
       scroll labeled "IDNUM AIROLG TISNART CIS"                           [2s]
    Food ('%')
       loaf of elven bread                                                 [3s]
       iron ration                                                       [100s]
       goblin corpse                                                      [60s]
    Valuables ('$')
       1124 gold pieces                                                   [11s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    120 monsters perished under his attacks.
    
    The following monsters were vanquished:
          1 barbarian
          2 big dogs
          1 carrion crawler
          2 cave fishers
          1 cave tiger
          1 caveman
          2 claw bugs
          1 clay statue
          1 cobra
          3 corpse fiends
          1 cutpurse
          1 dark elven warrior
          1 dark sage
          1 eye of destruction
          1 floating eye
          1 gargoyle
          1 gelatinous cube
          1 ghul
          3 giant bats
          1 giant lizard
          1 giant rat
          1 gibbering mouther
          1 gnoll
          5 goblins
          2 goblin berserkers
          5 goblin rockthrowers
          4 goblin slavemasters
          3 green worms
          1 griffon
          2 harpies
          1 hippogriff
          2 hobgoblins
          1 hobgoblin chief
          2 hobgoblin leaders
          1 huge bat
          1 hyena
          2 jackals
          1 karmic lizard
          4 kobolds
          1 kobold shaman
          5 large bats
          4 large orcs
          4 lizard men
          1 minotaur
          1 ochre jelly
          1 ogre
          5 orcs
          1 orc scorcher
          2 outlaws
          1 owlbear
          2 pixies
          1 pixie archer
          2 rabid dogs
          3 raiders
          7 rats
          2 ratling thieves
          1 ratling warrior
          3 skeletons
          1 troll
          1 wererat
          3 white worms
          1 wolf
    
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 2 days, 15 hours, 55 minutes and 45 seconds (4017
    turns).
    Dr Awesome visited 3 places.
    
    
    
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 0 hours, 39 minutes and 51 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 60
    Windows Deluxe Build: Aug 23 2015 16:09:49
    Attached Files Attached Files
    "Hell is empty and all the devils are here."

  8. #8
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Quote Originally Posted by Blasphemous View Post
    Let's use up those prayers first.
    At 1hp --- 'You prayer remains unheard'... WTF?

    Code:
    4090 - descend down to I9
    4436 - lv9 - took very quick, tried reading scrolls YIKES simply dissapeared... found scroll of uncursing and whip
    4550 descended instead of fighting troll and fencer.
    4629 - out of arrows
    4740 - troll crits to 1hp, prayer remains unheard....
    4766 -- back up and play revolving door with troll... good thing, I took speed earlier
    4900 - kill pixie, back at 21hp, still closing doors
    4934- pixie dropped corpse...
    I need a bit more explanations about previous turnsets at this point.
    Edit: looks like being cursed would prevent healing prayers at current situation... hmmmm....
    Last edited by Soirana; 03-17-2016 at 10:59 AM.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  9. #9
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    So with no prayers clause, I decided eating pixie was a bit too much.
    Code:
    5132 - finally killed troll
    5206 - lightning vortex, lost bow
    5276 - killed and ate another troll, got faster blood message
    5312 - spider factory, ate tarantula
    5465 - still killing spiders, stone snake showed up
    5548 - there is also oozes mixed up with spiders... hit lv10
    5669 - got +1 charisma, saw a glimpse of black lowercase u
    5851 - blinkie shows up named him source
    5952 - pixie corpse rotted away
    5997 down to N-
    6008 - saved, we are straight in middle of blink dogs, some daggers are upwards. room with webs has delven wizard. (I've spent overplay on relocating into corridor, that is till less than 2k turns played from last save)
    Attached Files Attached Files
    Last edited by Soirana; 03-17-2016 at 10:59 AM.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  10. #10
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                                                             #########   #######
                                                             #.......#   #.....#
                                           #########         #.......#####...<.#
                                           #.......#         #......./.../.....#
                          .                #.....#.#         #.......###########
                        |||                #.....#.#         #(......#
                       .|||                #######.#         #d###/###
                       ||||                      #.#         #@# #.#
                      |.|||################# #####.###########d###.# ###########
                      |||||/|....||+.......# #.........+..*/.d.d.#.# #.........#
     #######          ##############......|###.........#####..d..#.###.........#
     #.....#                       #........./.........#   #.....#.............#
     #.....#########################.......###.........#   ###########.........#
     #...../...............................# #.........#             #.........#
     ###############################.......# #.........#             ###########
                                   #.......# #.........#
                                   ######### ###########
    
    
    Dr Awesome    St:15  Le:13  Wi:11  Dx:20  To:10  Ch: 8  Ap:19  Ma:17  Pe:17 N-
    DV/PV: 30/11   H: 42(42)      P: 35(35)      Exp: 10/20777     I10    M: 6008
    Satiated Coward
    
    
    Daggers & knives         6    +5    +2   +1   skilled              218
    Swords                   3    +2    +1   +0   basic                11
    
    Bows                     4    +8    +6   +1   skilled              46
    Thrown daggers           5   +10    +7   +1   skilled              53
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            3
    
    
    -
    
      Alchemy .................. 10    (poor)         [+3d4]
      Alertness ................ 71    (great)        [+1d5]
      Archery .................. 41    (fair)         [+3d3]
      Backstabbing ............. 63    (good)         [+3d5]
      Climbing ................. 44    (fair)         [+4d5]
      Detect traps ............. 54    (good)         [+3d5]
      Dodge .................... 57    (good)         [+3d3]
      Find weakness ............ 45    (fair)         [+4d4]
      First aid ................ 53    (good)         [+1d5]
      Haggling ................. 28    (mediocre)     [+3d4]
      Listening ................ 44    (fair)         [+4d4]
      Literacy ................. 46    (fair)         [+3d3]
      Pick locks ............... 45    (fair)         [+4d5]
      Stealth .................. 63    (good)         [+3d4]
      Two weapon combat ........ 32    (fair)         [+3d5]
    
    
    Head          : metal cap [+0, +1]                                    [50s]
    Neck          : brass amulet                                           [3s]
    Body          : elven chain mail [+0, +5]                             [10s]
    Girdle        : -
    Cloak         : hooded cloak [+1, +3]                                 [40s]
    Right Hand    : uncursed dagger of vampirism (+0, 1d4)                [10s]
    Left Hand     : -
    Right Ring    : ring of elemental mastery [+0, +2]                     [1s]
    Left Ring     : -
    Bracers       : -
    Gauntlets     : gloves [+0, +0]                                        [6s]
    Boots         : leather boots [+0, +0]                                [25s]
    Missile Weapon: -
    Missiles      : -
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 468 stones   Carrying capacity: 1500 stones
    
    Helmets ('[')
       hood [+2, +0]                                                       [3s]
    Gauntlets ('[')
       gloves [+0, +0]                                                     [6s]
       gloves                                                              [6s]
    Cloaks ('[')
       warm cloak                                                         [40s]
    One-handed weapons ('(')
       heap of 2 daggers (+0, 1d4)                                        [20s]
       dagger (+1, 1d4-3)                                                 [10s]
       dagger (+1, 1d4)                                                   [10s]
       dagger (+0, 1d4)                                                   [10s]
       dagger (+3, 1d4)                                                   [10s]
       orcish knife (+0, 1d3+2)                                           [10s]
       whip                                                               [15s]
       crude knife                                                        [10s]
       spear                                                              [50s]
    Missile weapons ('}')
       heap of 2 slings                                                    [6s]
    Missiles ('*')
       rock (+3, 1d4)                                                      [5s]
       heap of 3 rocks (+2, 1d4)                                          [15s]
       rock (+0, 1d4)                                                      [5s]
       rock                                                                [5s]
       heap of 2 rocks                                                    [10s]
    Rings ('=')
       heap of 2 rings of elemental mastery [+0, +0]                       [2s]
    Wands ('\')
       twisted wand                                                        [3s]
    Potions ('!')
       heap of 3 potions of poison                                        [12s]
       shimmering potion                                                   [4s]
       golden potion                                                       [2s]
       black potion                                                        [4s]
       watery potion                                                       [4s]
       sparkling potion                                                    [4s]
       smelly potion                                                       [4s]
       translucent potion                                                  [2s]
       watery potion                                                       [4s]
    Scrolls ('?')
       scroll labeled "IDNUM AIROLG TISNART CIS"                           [2s]
       scroll of uncursing                                                 [2s]
       unlabeled scroll                                                    [2s]
    Food ('%')
       loaf of elven bread                                                 [3s]
       iron ration                                                       [100s]
       hurthling cake                                                     [30s]
       melon                                                              [20s]
    Valuables ('$')
       1823 gold pieces                                                   [18s]
    
    
    ----------------------------------------------------------------------------
                                   Killed Monsters
    ----------------------------------------------------------------------------
    
    195 monsters perished under his attacks.
    
    The following monsters were vanquished:
          3 blink dogs
          2 cave fishers
          6 gray oozes
          1 karmic lizard
         28 large spiders [that is a bit too much for single delven wizard]
          1 mimic
          1 stone snake
          7 tarantulas
          3 trolls
    
    Dr Awesome visited 3 places.
    His charisma score was modified by +1 during his career.
    
    
    
    ---------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 1 hour, 7 minutes and 39 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 60
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

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