Originally Posted by
twsanders
So, my only concern with this, is when I get to that point... I'd be pretty upset if I screwed it up by killing a cat. So that's the only reason I try to avoid it when possible. In most dungeons I can just lead them upstairs in Coward mode, outrun it, and then leave it up there. If the situation doesn't look good for me, I have killed them though. If I get to that point in the game, I would have liked to have not killed one. Idk, you're definitely right in saying that the guidebook has made me feel like this is a very important factor, even more so for the first kill thing. I think that one is pretty easy though, as I always kill some kind of NPC in the outlaw town.
As far as first kill is concerned, you're honestly better off doing your first kill as a rat or jackal or something if you really care about it. At least it's plausible that you could get Courage at some point. If you haven't won the game at least once on a normal ending yet, you definitely shouldn't be worrying about any of the ultra ending stuff (including saving Khelevaster).
For cats, again, just don't worry about it. Even if you make it to that point in the game and miss the ring... so what? It's a great artifact, for sure, but most endgame characters are so strong that it actually makes a lot less of a difference than you'd expect. If you've already made it this far, the odds of winning the game are very good regardless of whether or not you have the ring.
Generally, I'd suggest focusing on achievable objectives. Have your goal to get to Dwarftown. Don't worry about anything that comes after that. Once you make it there, then pick another logical objective that immediately follows that. Don't worry about what the endgame will look like until you get there. If anything, the only long-term planning that you need to be thinking of is what you need to get passed the Tower of Eternal Flame, but even that is still a bit far off on your horizon, IMHO.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.