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Thread: Seven wishes, and no idea of how to spend them

  1. #1
    Join Date
    Nov 2014
    Posts
    12

    Default Seven wishes, and no idea of how to spend them

    Title says it all. I have seven wishes, 5 from a wand and two from RoDS's. I'm not really sure of what to spend them on, or if I should spend them at all. I was thinking about wishing for the emperor moloch, but levels aren't really an issue for this guy. I've read the ADOM wiki's section on what to wish for, but everything they suggest is kind of redundant for my char. Any other item/skill/etc. I'm not aware about that could be useful in the future? I believe I have everything necessary to win the game (except for the orbs). This guy already outstrips all of my winning chars in terms of sheer killing ability (the sole exception being my archer), so I'm thinking of just slamming the rest of the game and saving the wishes for when I'm fighting those scary greater balors.

    NOTE: I originally created this char in order to laugh with my brother about how stupidly unfeasible a pure melee mist elf would be, and was pleasantly surprised. So, please no wishing advice regarding my woeful ranged capabilities.

    Char:

    Code:
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Al    St:55  Le:26  Wi: 1  Dx:85  To:25  Ch:21  Ap: 6  Ma:23  Pe:20  N-
    DV/PV: 108/38   H: 213(213)   P: 79(79)   Exp: 28/4506612   M: 86298
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Al                  Race: male Mist Elf       Class: Duelist
    Eye color: yellow         Hair color: white         Complexion: white
    Height: 7'                Weight: 9 pounds
    Age: 8155 (grown-up)
    Star sign: Dragon         Birthday: 2/Dragon (day 152 of the year)
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         6    +3    +2   +2   skilled              413
    Daggers & knives         1    +1    +0   +0   basic                19
    Clubs & hammers          1    +1    +0   +0   basic                19
    Maces & flails           1    +1    +0   +0   basic                19
    Swords                  14   +16   +11   +5   Mastery              8842
    Axes                     1    +1    +0   +0   basic                19
    Whips                   13   +20   +15  +13   Mastery              1566
    Pole arms                1    +1    +0   +0   basic                56
    Twohanded weapons        1    +1    +1   +0   basic                56
    Staves                   1    +1    +0   +1   basic                56
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            66
    Bows                     0    +0    +0   +0   unskilled            66
    Crossbows                0    +0    +0   +0   unskilled            66
    Thrown axes & hammers    0    +0    +0   +0   unskilled            66
    Thrown daggers           0    +0    +0   +0   unskilled            66
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            66
    Thrown spears            0    +0    +0   +0   unskilled            66
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            66
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            35
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +144 bonus to hit, 5d2+100 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1d5]
      Athletics ................100    (superb)       [+1d5]
      Backstabbing .............100    (superb)       [+3d4]
      Climbing .................100    (superb)       [+1d3]
      Concentration ............ 89    (great)        [+2d4]
      Dodge ....................100    (superb)       [+2d4]
      Find weakness ............100    (superb)       [+2d4]
      First aid ................ 74    (great)        [+2d4]
      Food preservation ........ 39    (fair)         [+3d3]
      Haggling ................. 44    (fair)         [+1d5]
      Healing ..................100    (superb)       [+1d5]
      Herbalism ................ 69    (good)         [+1]
      Law ...................... 31    (fair)         [+4d5]
      Listening ................100    (superb)       [+1d5]
      Literacy .................100    (superb)       [+1d3]
      Necromancy ............... 16    (mediocre)     [+2d4]
      Stealth ..................100    (superb)       [+1d5]
      Swimming ................. 74    (great)        [+1d3]
      Tactics ..................100    (superb)       [+1d5]
      Two weapon combat ........ 54    (good)         [+1]
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
    You sport gills (Ap: -3, water breathing).
    You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
    speed).
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 8521 stones                Carrying capacity: 12375 stones
    
    He: uncursed eternium cap [+0, +4]                                    [28s]
    Ne: uncursed ankh                                                      [3s]
    Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
    Gi: uncursed girdle of giant strength [+0, +0] {St+12}                [30s]
    Cl: uncursed cloak of defense [+3, +0]                                [20s]
    RH: uncursed whip of the snake (-2, 5d2+9) {Dx+10} (+10 spd)          [15s]
    LH: -
    RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    LR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
    Br: blessed bracers of war [+8, +4] {Dx+8}                            [10s]
    Ga: blessed fencing gloves of St. Montojja [+6, +3] {Dx+12} (+12 spd)  [6s]
    Bo: blessed seven league boots [+1, +0]                               [30s]
    MW: -
    Mi: -
    Tl: uncursed Chaos Orb of Elemental Fire {St+10}                     [100s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 8157 stones   Carrying capacity: 12375 stones
    
    Rings ('=')
       uncursed ring of stun resistance                                    [1s]
       uncursed ring of protection +1                                      [1s]
       uncursed ring of damage                                             [1s]
       uncursed ring of acid resistance                                    [1s]
       heap of 2 uncursed rings of damage                                  [2s]
       heap of 2 uncursed wedding rings                                    [2s]
       blessed ring of the fish                                            [1s]
       uncursed ring of cold resistance                                    [1s]
       heap of 3 uncursed rings of invisibility                            [3s]
       heap of 3 uncursed rings of the clear mind                          [3s]
       cursed ring of the clear mind                                       [1s]
       uncursed ring of gain attribute {Ma+1}                              [1s]
       uncursed ring of fire                                               [1s]
       cursed ring of stun resistance                                      [1s]
       uncursed ring of searching                                          [1s]
       cursed ring of damage                                               [1s]
       blessed ring of ice                                                 [1s]
       uncursed ring of luck                                               [1s]
       uncursed ring of defense +1                                         [1s]
       uncursed ring of regeneration                                       [1s]
       heap of 2 uncursed rings of teleport control                        [2s]
       cursed ring of regeneration                                         [1s]
       cursed ring of karmic absorption                                    [1s]
       cursed ring of acid resistance                                      [1s]
       blessed ring of djinni summoning                                    [1s]
       blessed ring of stun resistance                                     [1s]
       uncursed ring of djinni summoning                                   [1s]
    Wands ('\')
       uncursed wand of knocking (9 charges)                               [3s]
       uncursed wand of door creation (3 charges)                          [3s]
       blessed wand of door creation (4 charges)                           [3s]
       uncursed wand of door creation (2 charges)                          [3s]
       uncursed wand of item detection (0 charges)                         [3s]
       uncursed wand of trap creation (0 charges)                          [3s]
       uncursed wand of light (0 charges)                                  [4s]
       uncursed wand of door creation (1 charge)                           [3s]
       uncursed wand of magic missiles (7 charges)                         [3s]
       uncursed wand of stunning (5 charges)                               [3s]
       blessed wand of digging (1 charge)                                  [3s]
       uncursed wand of acid (4 charges)                                   [4s]
       uncursed wand of door creation (5 charges)                          [3s]
       uncursed wand of digging (3 charges)                                [3s]
       uncursed wand of magic missiles (4 charges)                         [3s]
       blessed wand of webbing (10 charges)                                [3s]
       uncursed wand of gold detection (0 charges)                         [6s]
       blessed wand of far slaying (7 charges)                             [3s]
       uncursed wand of door creation (3 charges)                          [3s]
       cursed wand of item detection (2 charges)                           [3s]
       blessed wand of teleportation (0 charges)                           [4s]
       uncursed wand of monster creation (3 charges)                       [3s]
       uncursed wand of wishing (4 charges)                                [3s]
       uncursed wand of acid (3 charges)                                   [4s]
       uncursed wand of door creation (3 charges)                          [3s]
       cursed wand of destruction (2 charges)                              [3s]
       uncursed wand of cold (4 charges)                                   [4s]
       uncursed wand of light (0 charges)                                  [4s]
       uncursed wand of trap detection (3 charges)                         [3s]
       uncursed wand of wonder (5 charges)                                 [3s]
       uncursed wand of ball lightning (3 charges)                         [4s]
       uncursed wand of door creation (8 charges)                          [3s]
       uncursed wand of fireballs (2 charges)                              [3s]
       uncursed wand of trap detection (7 charges)                         [3s]
       uncursed wand of item detection (1 charge)                          [3s]
       uncursed wand of monster creation (3 charges)                       [3s]
       uncursed wand of stunning (8 charges)                               [3s]
       uncursed wand of far slaying (4 charges)                            [3s]
       uncursed wand of lightning (4 charges)                              [4s]
       uncursed wand of wonder (4 charges)                                 [3s]
       uncursed wand of door creation (3 charges)                          [3s]
       uncursed wand of paralyzation (4 charges)                           [3s]
       cursed wand of item detection (5 charges)                           [3s]
       uncursed wand of digging (2 charges)                                [3s]
       uncursed wand of far slaying (4 charges)                            [3s]
       uncursed wand of webbing (2 charges)                                [3s]
       blessed wand of gold detection (6 charges)                          [6s]
       cursed wand of fireballs (2 charges)                                [3s]
       uncursed wand of fire (3 charges)                                   [4s]
       uncursed wand of fire (0 charges)                                   [4s]
       uncursed wand of lightning (1 charge)                               [4s]
       uncursed wand of gold detection (2 charges)                         [6s]
       uncursed wand of acid (4 charges)                                   [4s]
       uncursed wand of magic missiles (6 charges)                         [3s]
       uncursed wand of door creation (2 charges)                          [3s]
       uncursed wand of acid (4 charges)                                   [4s]
       uncursed wand of monster detection (5 charges)                      [3s]
       uncursed wand of teleportation (2 charges)                          [4s]
       uncursed wand of digging (5 charges)                                [3s]
    I cut out a lot of stuff, but if seeing every single one of my items is necessary for you to make a judgement, just let me know.

    Some inventory highlights:
    -I still haven't quaffed 2 potions of dexterity, 7 potions of gain attributes (from the Maze, the one aspect of ADOM I hate), 1 potion of strength, and 3 potions of quickling blood.
    -One AoLS, and one amulet of petrification resistance.
    -I have 17 scrolls of corruption removal, and 7 potions of cure corruption.

    I think that's most of the crucial info.

    Thank you in advance.

    UPDATE: Found another wand of wishing with 3 charges. Ridiculous. Playing this char makes me feel sick.

    UPDATE 2: Whoops, it actually had 4 charges. I forgot I had spent a wish on my original wand of wishing for the emperor moloch.
    Last edited by grayswandir; 07-19-2016 at 12:13 AM.

  2. #2
    Join Date
    Feb 2013
    Posts
    151

    Default

    As you say, you don't really need anything - was going to suggest ring or regeneration but you have one of those (they are amazing for Mist Elves). A few things I would consider:

    1. magic writing sets - you can write a bunch of defense/protection scrolls to boost you non-artifact items up (be sure to remove everything that can be affected aside from the desired item).
    2. Alchemy may let you unlock a few PoGA if you are hoarding potions, although I'm not sure how quickly it will advance... with good practice should be fine.
    3. Detect Item Status can be wished for, although it is purely a luxury.
    4. Spellbooks - you didn't include your spell list but you can wish for utility spells. My personal favorite utility spell is farsight - learn it and book cast 50 times and you shouldn't be surprised by deadly monsters (e.g. Gorgons). May not be as effective if you aren't doing a little ranged. Always wish for multiple.

    If you saved Khelly I'd definitely try going for an ultra.

    RNG was very kind to you this game - the only time I saw near this level of gear was playing with my ME Thief; their level 32 class power heavily skews pick pocketing to better gear and it was pretty nuts what I was able to steal (you can check out the YAVP to see my recap)
    Last edited by Booster; 07-17-2016 at 07:51 AM.

  3. #3

    Default

    i'd use them all on toughness :>

  4. #4
    Join Date
    Jan 2011
    Location
    Poland
    Posts
    1,757

    Default

    1) Emperor moloch
    2) Scrolls of charging (juice up that wand of MM and use against molochs you wished for when they align single file in barb glade)
    3) Scrolls of protection to use on 7lb
    4) Eternium spears? Swords? Maybe a whip of slaughtering if you're into whips, it sure is better than a whip of snake
    5) Scrolls of increase melee damage to improve whatever you get in 4)?
    6) Alchemy for some fun with potentially very useful potions
    7) Stash for emergency
    "Hell is empty and all the devils are here."

  5. #5
    Join Date
    Sep 2012
    Posts
    334

    Default

    I would focus on defense & survivability for huge damage spikes since your offense looks good.

    You might want a cloak of invis (if you don't have the intrinsic from a pool). All the backstab hits you'll get adds up to huge damage. And being able to bypass nasty monsters that don't see you is great.

    And like other posters suggested, potions of toughness and scrolls of protection

  6. #6
    Join Date
    Oct 2014
    Posts
    217

    Default

    Helms of mental stability for confusion resistance. That willpower should be fixed anyway but extra confusion resistance never hurts. Spellbooks of teleportation for extra escape options. Have you been to casino already? Might be worth visiting before wishing for anything.

  7. #7
    Join Date
    May 2008
    Location
    Lithuania
    Posts
    4,280

    Default

    BoW have in built confusion resistance already....

    Honestly, wish for whatever fun things you want to play with, char has enough of everything. (unless you are short of healing pots, although withh all that chaos removal you can just spam water orb.)
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  8. #8

    Default

    Wish for ventriloquism.

    If you're not feeling an Ultra ending just save them, imo.

  9. #9
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    You said you have 7 unconsumed PoGA, is that because of a lack of water? If so, I would spend at least one wish on potions of water, in order to drink them asap.

    If you are low on light sources, everburning torches are a fun thing to wish for as well.

    Are you planning to stick to whips for style reasons? If that is what you want, you might want to reserve a couple of wishes to replace them in case of item destruction.

    Don't forget that you can wish for a new puppy for the tiny girl, if that's your kind of thing.
    Last edited by grobblewobble; 07-18-2016 at 06:02 PM.
    You steal a scroll labelled HITME. The orc hits you.

  10. #10
    Join Date
    Nov 2014
    Posts
    12

    Default

    Quote Originally Posted by grobblewobble View Post
    You said you have 7 unconsumed PoGA, is that because of a lack of water? If so, I would spend at least one wish on potions of water, in order to drink them asap.
    I was actually trying to get maximum benefit by training all of my stats with Garth as close to my potentials as possible. I should probably drink them.

    Quote Originally Posted by grobblewobble View Post
    Are you planning to stick to whips for style reasons? If that is what you want, you might want to reserve a couple of wishes to replace them in case of item destruction.
    Nope, whips are just the most effective weapon for my character. Since I haven't found any artifact weapons worth using, might as well go whips since it has the highest total combination of bonuses. I actually got the idea from another duelist YAVP I saw, I think also a mist elven duelist. It looked pretty beastly, and it was wielding a whip, so I thought, "That's a good idea!"

    Quote Originally Posted by grobblewobble View Post
    Don't forget that you can wish for a new puppy for the tiny girl, if that's your kind of thing.
    Ah, yeah, I'm probably going to go with that.

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