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Thread: Large Hammer, orc, healer

  1. #1
    Join Date
    Jul 2016
    Location
    Poland
    Posts
    31

    Default Large Hammer, orc, healer

    My first ADOM win came February this year, after 11 years of playing - it was 1.1.1 version.
    First win in 1.2.0 came in June, this one is the third, and first one with use of Wand of Destruction technique.

    - Name of the character originates from Large Adamantium Hammer that helped to survive early game.
    - Crowning: fire and robes of resistance, good!
    - First time I cleaned Haggar's caves. It was a huge experience jump (did about 10 levels there). On level 5 I found Wyrmlance, Soaker and most important - Thunderstroke.
    - Nothing interesting in Casino, except of amulet of hunger, that I saw for the first time.
    - Between Air and Earth temples there was a red dragon vault - Cloak of Oman there.
    - Second experience jump was greater red dragon vault on D:45, but only Aylas Holy Scarf was picked from there.
    - For potion of uselessness Gods gave me Brannalbin's Cloak of Defense (I think my orc will be a cloakroom master when he will go to heaven).
    - D:50 done with Wand of Destruction technique - because of laziness, with Thunderstroke on hand, Balors were piece of cake.
    - Three wishes: 1. AOLS, 2. Potions of longevity, 3. Girdle of Giant Strength (funny - it was burned a minute later by a red wyrm, which minute later was consumed by flames on the altar).
    - I managed to write down two ?oCR. Despite dwarven mystic didn't give me scrolls, and I didn't visit Rift and Unicorn, I managed to clean myself by reading scrolls just before departure from Ancardia, and even more, two were still in my backpack.
    - Cat Lord gave me the ring - luckily, because he was generated in entry room, I wouldn't be able to flee him easily.
    - None of the guardians stated major threat.
    - The only stressing moments of the game were: 1. Fight against Chaos diplomat. He took me to 28 hp, and I used the only prayer then. Luckily I managed to shoot him down with humanoid slaying sling bullets. 2. Visit to Bug Temple - It was far too early, I got surrounded by killer bugs and I needed to teleport a few times to be able to escape. Did not return there.

    Eternal glory to the heroes of war against chaos!

    Full memorial file content below:

    Large Hammer


    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
            ^^^ ^^^^^^     ^^^     ^^^^^^^  ^^^^^^^^^^^        ^^^         ^^^^^^
       ^^^  ^*^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^*^^^^^^^^^     ^^^^^^^^^ ^ ^ ^^^..^
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      ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^  ^~^
     ^^^^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^   ^o^
     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*^^^^^^^^+*^^^^    ^^^
     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    Large Hammer  St:38  Le:20  Wi:33  Dx:59  To:41  Ch:18  Ap:17  Ma: 3  Pe:18 N=
    DV/PV: 65/45   H: 749(749)    P: 197(197)    Exp: 40/10745583  DrCh   Sp: 147
    Blessed
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Large Hammer        Race: male Orc            Class: Healer
    Eye color: black          Hair color: black         Complexion: tanned
    Height: 6'1"              Weight: 180 pounds
    Age: 25 (grown-up, 10 years of unnatural aging added in)
    Star sign: Cup            Birthday: 22/Cup (day 262 of the year)
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 8325 stones                Carrying capacity: 12482 stones
    
    Head          : uncursed eternium cap [+0, +4]                        [28s]
    Neck          : uncursed amulet of free action                         [3s]
    Body          : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
    Girdle        : uncursed girdle of strength [+0, +0] {St+4}           [15s]
    Cloak         : blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8}        [20s]
    Right Hand    : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
    Left Hand     : -
    Right Ring    : uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
    Left Ring     : uncursed ring of regeneration                          [1s]
    Bracers       : uncursed bracers of defense [+3, +0]                  [10s]
    Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
    Boots         : blessed seven league boots [+1, +0]                   [30s]
    Missile Weapon: uncursed light crossbow of accuracy (+9, +0)          [70s]
    Missiles      : blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8)  [2s]
    Tool          : -
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         5    +3    +2   +1   skilled              168
    Daggers & knives         5    +4    +2   +1   skilled              105
    Clubs & hammers          8    +6    +4   +2   excellent            512
    Maces & flails          13   +14   +10   +4   Mastery              4665
    Swords                  11   +10    +7   +4   Mastery              1904
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                9    +9    +5  +10   excellent            186
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   4    +8    +6   +1   skilled              18
    Bows                     4    +8    +6   +1   skilled              15
    Crossbows               10   +20   +15   +3   excellent            267
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            6
    Thrown spears            0    +0    +0   +0   unskilled            6
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            2
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            27
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +67 bonus to hit, 3d12+28 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 17, +77 bonus to hit, 20d4+40 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1]
      Backstabbing .............100    (superb)       [+4d4]
      Climbing .................100    (superb)       [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Cooking .................. 65    (good)         [+1d5] (ma)
      Courage ..................100    (superb)       [+3d4]
      Detect traps ............. 80    (great)        [+1d3]
      Dodge .................... 54    (good)         [+1d3]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................ 82    (great)        [+3d4]
      Haggling ................. 25    (mediocre)     [+4d5]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+2d4]
      Law ...................... 39    (fair)         [+3d3]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1d5]
      Metallurgy ............... 14    (mediocre)     [+4d4]
      Mining ................... 70    (good)         [+1]
      Pick locks ............... 14    (mediocre)     [+3d5]
      Pick pockets ............. 87    (great)        [+1d5]
      Stealth ..................100    (superb)       [+1]
      Swimming ................. 47    (fair)         [+3d3]
      Tactics .................. 62    (good)         [+1]
      Two weapon combat ........ 43    (fair)         [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless              :   347,   8pp     (Effectivity: +2)
       Calm Monster       :  2800,   8pp     (Effectivity: +0)
       Cure Disease       :  2800,   8pp     (Effectivity: +0)
       Cure Light Wounds  :  2800,   5pp     (Effectivity: +0)
       Cure Serious Wounds:   100,  10pp     (Effectivity: +0)
       Darkness           :   240,   4pp     (Effectivity: +2)
       Disarm Trap        :   564,  10pp     (Effectivity: +0)
       Identify           :   186,  75pp     (Effectivity: +0)
       Improved Fireball  :   413,  30pp     (Effectivity: +1)
       Knock              :    82,  14pp     (Effectivity: +2)
       Lightning Ball     :   301,  30pp     (Effectivity: +0)
       Magic Missile      :     8,  15pp     (Effectivity: +4)
       Neutralize Poison  :   100,  10pp     (Effectivity: +0)
       Remove Curse       :     9,  95pp     (Effectivity: +0)
       Slow Poison        :  2800,   6pp     (Effectivity: +0)
       Stun Ray           :    23,  13pp     (Effectivity: +5)
       Summon Monsters    :   555,  30pp     (Effectivity: +0)
       Web                :   696,  12pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and settles the many differences among his
    people, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Large Hammer, the orcish healer, saved the world with his brave efforts and
    became a great ruler while saving himself 46 times.
    He scored 14981396 points and advanced to level 40.
    He survived for 0 years, 111 days, 15 hours, 23 minutes and 6 seconds
    (144190 turns).
    Large Hammer visited 147 places.
    His strength score was modified by +15 during his career.
    His learning score was modified by +12 during his career.
    His willpower score was modified by +18 during his career.
    His dexterity score was modified by +10 during his career.
    His toughness score was modified by +14 during his career.
    His charisma score was modified by +10 during his career.
    His appearance score was modified by +10 during his career.
    His mana score was modified by -6 during his career.
    His perception score was modified by +12 during his career.
    He was unnaturally aged by 10 years.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He made a little water dragon very happy.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    7212 monsters perished under his attacks.
    The following 29 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the golden gladius "Death's Sting"
      the Aylas Holy Scarf
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"
      the ebony spear "Bugbiter"
      the lead-filled mace "Big Punch"
      Brannalbin's Cloak of Defense
      the cloak of Oman
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the small black shield "Lust for Glory"
      the black torc
      the Chaos Orb of Elemental Mana
      the fine leather armor "Nature's Companion"
      the robes of resistance
      the shining long spear "Soaker"
      the rune-covered halberd "Wyrmlance"
    He possessed the following intrinsics:
      He was fire resistant (also through items).
      He was poison resistant.
      He was cold resistant (also through an item).
      He was acid resistant (also through an item).
      He was lucky.
      Fate smiled upon him (also through an item).
      He was able to teleport (gained through an item).
      He was able to control teleportation.
      He was paralyzation resistant (gained through an item).
      He was shock resistant (also through items).
      He was able to see invisible things (gained through items).
      He was immune to fire attacks.
      He was immune to ice attacks (gained through an item).
      He was able to breathe water (gained through an item).
    He had the following talents: Alert, Beast of Burden, Good Learner, Greased
    Lightning, Great Learner, Healthy, Long Stride, Master Packager, Miser,
    Pious, Porter, Quick, Treasure Hunter, Very Quick.
    He had a final speed score of 147 (final base speed: 131).
    He was a messiah of The One Who Kills.
    He asked for 1 divine intervention.
    He was a holy champion of Balance.
    He was slightly tainted by Chaos.
    
    Dispatched the legendary orc scorcher Leibowitz.
    Dispatched the legendary troll berserker Perseus.
    Dispatched the legendary necromancer Gorvin.
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 24 hours, 7 minutes and 38 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Release 60
    DOS, Windows xyz, OS/2 Build: Aug 23 2015 14:30:55
    Last edited by zymnos; 08-06-2016 at 08:41 AM.

  2. #2

    Default

    Nice dude!

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