Originally Posted by
IGB
Almost 12 years old and not authentic. The readme1st.txt file distributed with ADOM (which is otherwise full of license terms, copyrights etc) does not state that disassembling of the code to provide documentation isn't allowed. Nowhere on the official ADOM website you can find that. However in the documentation section, there is a link to HTML ADOM Manual, which is actually part of the Improved Guidebook.
http://www.ancardia.com/documentation.html
So Soirana, until there is recent statement from TB, just finally shut up.
And at the very least, stop being rude.
steam version readme:
Code:
III.E. What about the sources for the game?
===========================================
In the past a couple of folks were very insensitive about my notions
regarding ADOM variants and argued "If the game is available without
costs I can do with the sources whatever I like". Those folks are...
well... socially retarded would be too nice as a description. Let's just
assume that those people really made me wonder about what I'm doing here.
They really should try to create something in the scope of ADOM only once
in their lives and then they might understand. Anyways, those folks
annoyed the hell out of me and I've decided that I'm not going to
release the sources for ADOM.
This will have a good and a bad effect. The good effect is that ADOM
will remain the most challenging and mysterious of all roguelike games,
simply because you just can't take a look into the sources and find
all the secrets right away once a new version is released. The bad
effect (for some people) is that they can't toy around with the sources,
create variants, etc. I can live very well with that and thus it will
happen.
I suggest you stop piling lies.
Document clearly states:
a) wish of challenges and mysteries not to be dissected
b) his opinion on persons like you