Results 1 to 4 of 4

Thread: Monsters Blind Raging More Frequently Since r68?

  1. #1
    Join Date
    Aug 2011
    Posts
    701

    Default Monsters Blind Raging More Frequently Since r68?

    The chance for monsters fighting to the death in a blind rage was supposed to be reduced per http://www.adom.de/forums/project.php?issueid=4403. However, my perception since then is that the opposite is the case. I'm curious whether or not others have noticed the same thing.

  2. #2
    Join Date
    Apr 2015
    Location
    Detroit, michigan
    Posts
    931

    Default

    Quote Originally Posted by Grond View Post
    The chance for monsters fighting to the death in a blind rage was supposed to be reduced per http://www.adom.de/forums/project.php?issueid=4403. However, my perception since then is that the opposite is the case. I'm curious whether or not others have noticed the same thing.
    It certainly feels that way. Plus monsters feel like they are ignoring armor and doing critical hits way more often too.

  3. #3
    Join Date
    Jan 2010
    Posts
    941

    Default

    I've played a few characters well into the mid-/end-game in R69 and, yeah, it feels like blind raging is more frequent and more damaging as compared to my previous recollections.
    gate closers: GeWi GnMo(unarmed) DeAs/Pa/Mi(staves)/Ra GePr DrBb HrMo | p7: MeBf | p17: GnPr | p20: DrDu GnAs DeCk MeWp OrBf GnTh MeHe | R57: MeDu | R101: DrAs (26,674 turns) GnDu (26,748) DrAs (18,533)
    ULE: HeRa — OCG: DeMi
    currently speedrunning DrAs.

  4. #4
    Join Date
    Jun 2014
    Location
    Finland
    Posts
    129

    Default

    Happens a lot in earlier too. I'm very sure it is increased instead.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •