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Thread: So is the whip of the vampire snake supposed to be this ridiculous?

  1. #1
    Join Date
    Feb 2013
    Posts
    24

    Default So is the whip of the vampire snake supposed to be this ridiculous?

    I mean, I figured it would cap out after a while. It starts off weak enough:

    whip of the vampire snake (-2, 5d3+7) {Dx+7} (+7 spd)

    Not too major. A decent whip overall.
    I figured it would be a slow power creep as I kill stuff with it, up until some sort of cap.
    But right now my whip is:

    whip of the vampire snake (+16, 5d3+26) {Dx+39} (+39 spd)

    And I've just gone past the wall of fire. lol
    I mean, sure, it doesn't really grant any special powers other than the poison resist... but it's just getting bigger and bigger and making it easier and easier to slaughter stuff.
    I don't really mind that, being able to one shot enemies is nice. But it seems kinda broken.

  2. #2
    Join Date
    Feb 2014
    Location
    Europe
    Posts
    1,157

    Default

    Yes, there are several weapons that increase in similar fashion and I think they increase too much too fast.

    There is one shoddy 2h axe which is maybe not as op (stat increase is also toughness).

    There are several old "useless" artifacts and a lot of the new who are preserver/executor kind of good.

    Cool find for new players, experienced players probably need to limit themselves in some way.

  3. #3
    Join Date
    Sep 2008
    Location
    San Francisco CA
    Posts
    251

    Default

    Expect to end the game with it at about +45 speed so, yeah it's stupidly strong. It's also very fun though, so enjoy. Also, dx is the damage stat for whips meaning that it ends up being like a Big Punch that also happens to dump you 40 str. And make you 50% faster.

    I'll be sad to see it nerfed even if it does probably deserve it.

  4. #4
    Join Date
    May 2010
    Posts
    146

    Default

    The worst part is speed and Dexterity - just by having it in your hand your character starts to be incredibly good in archery, and evades missiles like a pro.
    And speed means you can outrun everything but quicklings.
    I wouldn't be so concerned about its melee damage, though, even with the dexterity bonuses to it.
    Last edited by SinsI; 01-25-2018 at 05:44 AM.

  5. #5
    Join Date
    Dec 2017
    Posts
    6

    Default

    I found it too in my current game. It has stopped increasing at +47(!) bonus to dex and speed. I managed to get Grand Mastery in Whips too, and 99 in dex. Fun for a while but a bit too powerful IMO

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