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Thread: The Beggars Opera or: What about Poverty Runs?

  1. #21
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    Quote Originally Posted by Jouni View Post
    And as for EG a bit later, you either have to 1) be buff enough to take on him without him leaving the stairs (unlikely), or 2) spit him from two tiles away, walk (walking has lower energy cost than waiting) until he gets off the stairs, and run past him, hoping to get to the stairs before another one spawns.
    I don't think 2) is realistic (without overspeed throght multiple fireball traps at least). You need what two moves before hew spawns? and if he does you have no realistic way of dealing with copy...

    Maybe gnome with well trained ventriloquism could pull it off, but drakeling... not much of a chance.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  2. #22

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    The EG will be a tough one for sure. A well timed teleportitis can help but that is pure luck. What happens when the EG dies and only his clone is left - will the clone produce another copy once you start luring him away from the stairs? Would be funny!

    Monk number 7 is still doing well. He reached level 20 and grabbed the water orb. Thanks to a lot of wall kicking i builded up several corridors so i would never run out of space when using hit & run against the water forces. The high monk speed is so godlike that the poor snake from beyond did not land any hit. Fire Tower will be next. Not to forget: In Darkforge death was only one step away when a pool ported me into the middle room with lots of steel golems. But again: The monk has no problems tankig even those one in a straight 1vs1 when switching between berserk and coward. Lost poison resistance on another pool and after the third one gave me a wish i decided not to overwork my luck. Wished for the tactics skill - hope that was a good choice!

    P.S. Got second corruption called "you are very light". Thanks to the +20 speed hit & run should get even easier!!
    Last edited by Harpagornis; 05-31-2018 at 04:09 PM.

  3. #23

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    Okay, the Ancient Chaos Wyrm is gone! At the end things were much easier than expected as i burrowed three corridors to get a lot of room for moving. Thanks to 368 speed the monk could attack up to four or five times putting every opponent into some kind of slow motion. Thanks to good Willpower the confusion of the ACW never worked and even his energy beam never hit. With quick hit & run (three or for attacks here) the beast could do nothing as even his heals were easily outdamaged. Holy cow, the Drakeling Monk is really powerful in the ToEF! Only one prayer needed cause of bad timing. Natural regeneration + 100 Healing + Healing Talent + Candle were able to heal the monk over time even in the heat. With lots of First Aid inbetween the HP went up pretty fast again before taking out the next wave. To make it short: With the second chaos orb and level 21 in the pocket its soon time to go deep into the CoC again... lets hope luck is on our side!
    Last edited by Harpagornis; 05-31-2018 at 05:52 PM.

  4. #24
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    Quote Originally Posted by Soirana View Post
    I don't think 2) is realistic (without overspeed throght multiple fireball traps at least). You need what two moves before hew spawns? and if he does you have no realistic way of dealing with copy...

    Maybe gnome with well trained ventriloquism could pull it off, but drakeling... not much of a chance.
    I believe it's doable with monk's level 18 energy cost reduction and the speed bonus they get, in addition to all the speed talents and maybe a lucky corruption or two. Of course it would still require for you to get lucky to get onto the stairs without another EG spawning. I can't remember if I got past him, or if he was actually on the same level where I died (is he always on the level immediately above casino, or always on D:29?), so I can't verify whether this would actually work or not.

    Anyway, just thought of couple more idea to get past him. The first one wasn't an option back when I last tried this challenge because the required monster type didn't exist back then, but I think it could work most of the time: find a kobold trapmaster, lure him to where EG is, and have him create some traps in straight lines from the stairs (kick down some walls if you need more room for traps), hoping for a teleport trap. If you succeed, then make sure you have teleport control, stand on the trap, and spit at the EG, then use the trap to teleport on the stairs.

    Other idea would require you to get lucky with corruptions and get the babbling mouth corruption. Hope that it casts teleport at some point and you'll get a little bit of spell knowledge on it, then you can just use the teleport spell to get past EG.

  5. #25

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    Kobold Trapmaster? Sounds like a great idea @Jouni. If we can find one!

    My monk has slain the Banshee and i must say: No, i cant agree with Sami cause i needed 20+ acid spits before she went down. Without building a looong corridor before engaging this would have been the end for sure. However: Lets see if i can get to the EG...

  6. #26
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    Quote Originally Posted by Harpagornis View Post
    Kobold Trapmaster? Sounds like a great idea @Jouni. If we can find one!

    My monk has slain the Banshee and i must say: No, i cant agree with Sami cause i needed 20+ acid spits before she went down. Without building a looong corridor before engaging this would have been the end for sure. However: Lets see if i can get to the EG...
    I believe that in older versions of adom acid spit could never miss while in later versions it can, so that might explain it...

    Anyway, good luck! If you manage to get that far, remember to be especially careful in the Mana temple with the orb guardian Nuurag-Vaarn. If you don't have death ray resistance... well, just try to avoid the death rays, and even if you do have it, those rays can do pretty nasty damage. And don't underestimate his strong confusion, corrupting attacks, or cold bolts either; as a drakeling the slowdown you get from those bolts can be quite dangerous.

    Also, if you manage to get all the way to D:49, since you don't have any items to propel yourself around on the slippery ice, there's a real risk of getting stuck there if you're not careful. And don't forget that your speed will be really low after spending a while in that level.

  7. #27

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    Thanks for the tips @Jouni.

    Its done: My Monk slipped past the EG. And again: That one was easier than expected!!

    All he had to do was: Lure the EG from the stairs with one spit and then use his superior movement speed to move onto the stairs. No clone, no attack from the EG. I love monks!

    Some data: Speed was 149 along with Monk movement reduction plus Long Stride (do they stack?).

  8. #28

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    Damn, damn, damn... i should have read the wiki a bit more earlier cause... well... the Cat Lord made short work of my monk on D:35.

    As i had killed 40 cats earlier the Cat Lord was faster than me (Speed 160!) and before i was able to find the stairs i was trapped between the kitty and a karmic dragon. Not good. After a stun landed everything went dark...

    Lesson to learn: Dont kill any cats...
    Last edited by Harpagornis; 06-01-2018 at 05:14 PM.

  9. #29
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    Oof... I kinda forgot he was on the way too, since I rarely kill cats and get the ring without second thought, and even if I had killed cats it's usually easy enough to just ignore him. Not that easy to get rid of him with these handicapped monks though...

    Well, it's quite a feat to get even that far without using any items. Better luck next time!

  10. #30
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    Aug 2011
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    Quote Originally Posted by Harpagornis View Post
    As i had killed 40 cats earlier the Cat Lord was faster than me (Speed 160!) and before i was able to find the stairs i was trapped between the kitty and a karmic dragon. Not good. After a stun landed everything went dark...
    Monks get the ability to swap with hostile non-unique monsters (like karmic dragons) at level 25.

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