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Thread: Lanre, ultimately ended battle between Order and Chaos.

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    Aug 2018
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    Default Lanre, ultimately ended battle between Order and Chaos.

    Started on resurrection day closely attuned to corrupted astral planes, which is as useful for Chaos Knight as it is annoying.

    Robbed Munxip for food, went to get pick pockets then robed Barnabas for amulet of resurrection to have saving Khelavaster secured, and some scroll of identify. Found another amulet of life saving in UD, actually was a bit angry about that until got saved by amulet of resurrection at 4th level of Unremarkable Dungeon from angry shopkeeper who was later sacrificed on altar (thugs sadly can’t be sacrificed).

    Started to get annoyed by teleportitis, drank dry 1 pool in UD to get paralyzation resist and see invisible and still no teleport control. Got to High Mountain Vilage visiting briefly merchants guild, than got trough shortcut into wilderness and to moldy dungeon for useless this time tome of donors and to get gold for skill training.

    Went back to Lawenilothehl, killed some thugs, and learned detect traps (which soon became obsolete thanks to staff of sensing traps). Killed healer, to “train” with Kranf Niest. Went to 15 level of ID to get map fragment for Demented Ratling. At some point found mithril scimitar of hunting which was best weapon found until adamantium two handed swords were found in Darkforge… Anyway scimitar of hunting earned 100 times it’s weight in gold thanks to Giant slug corpse drop and ACID IMMUNITY. Went to pyramid, easy with staff of sensing traps, and found __ Nature's Companion__ on second level (almost sure it was there). 3/4 immunities, nice, but still fighting with 1h mithril scimitar. Went to CoC to get into Fungal caves and harvest herbs.
    On the way found black altar next to orc vault. Got crowned with __Staff of Creation__ (actually 3rd mist elven chaos knight got that **** in a row, with countless dying before crowning), at this point decided to not end it once and for all. Also got cold immunity, as that was last missing.

    Went back to Borderland Settlement and used altar to get to C from C-, actually Harwad got hostile while chatted once I was champion, eliminated Order of Order then used altar. Went finally down CoC to Fungal Caves and collect lot of herbs and Cornucopia. Got really sick of teleportitis and decided to sip from each pool risking losing paralyzation resitatnce, insted got few more useful intrinsics and some stat training but no teleport control… Saved Khelly, went for darkforge raid with __Moon Sickle__ , got some halfreasonable two handed sword and switched to them just to train 2h weapons. Killed druid for shield of raw steel, than went to get ring of high kings considering feeding it to ratling (which was in the end not necessary) also cleared some random dungeons.
    Fed demented ratling (shield of raw steel, 2 map fragments (forgot to take one from arena dwarf), crown of science, phial and tome of donors), stunned and lured to lower level Thrundarr and killed him for another Kherab reward (useless as it is). Went out (again) to darkforge and sipped from pools until got teleport control (FINALLY!), actually did not lost paralyzation resistance, which proved extremely valuable since only other sources where some late game amulets of free action and Trusted One on CoC:50.

    Went to minotaur maze… it was hard, wandered it so long that minotaurs started to be quite experienced and lost lot of attribute points to minotaur mages. Finally got AotME and ate the corpse.
    Went to clear bug temple – Axe worked like charm, ended with 1 willpower, (also lost like 20 potential o_O, did not knew before of this new feature) but gained like +50 speed for a total of ~200. Nice, just XPing became hard, fortunately learned slow spell.
    Killed Shyssiryxius, was quite easy, but nothing interesting was in the cave (no wishes, and sipping from pools was no-no considering risk of loosing both teleport control and paralysis resistance), fortunately don’t really needed them urgently yet.

    Killed Schwarzzahn in merchant guild, for XP and unnecessary __Wyrmlance__, __Vanquisher__ and __Alsophocus__. The fight was difficult. Had to weaken him with ammo of dragon slaying as he can give a punch, fortunately chopping way trough eternium golems with AotME and 200speed was easy, and Schwarzzahn mostly stands and uses his breaths. Also had fire orb in tool slot for S bonus, got it from ToEF without trouble.

    Somewhene then found randomly __boots of far wanderer__. Nice. Also found __Grod__ and some other completely useless at this point weapons.

    Went to get back from C- (killing grey scribes gives huge alignment drop somehow) by sacrificing on altar at Borderland Settlement. Everything went nice but forgot to put on Thick Gauntlets before picking up my stash of items… got >200 potions of poison… Went to CoC and used chaos alchemy to get something useful of them, actually got ~25 potions of water which were very scarce before, while potions lost were not that valuable. Also got like 1 corruption while dipping Moon Sickle.
    Equiped Javelin of Doom and hunted for Giant boar for a while, then got medal of chaos (remaining things luckily found somewhere, scroll of danger in dwarven graveyard treasure graves).
    Done too much walking, got super close to day 90, waited till Darknight and killed Keriax. Fight was ok, just got some corruption after being hit with breath.
    Went for SIL… that was… harrowing. Actually going down went smooth, but going up with scepter ended in like 6-8 extra corruptions (removed on the way), and already had lvl32 CK power.
    Went to Sinister Library, got very nice amount of utility spellbooks, and still no scroll of entropy. And no wish source. But had also some magical writing sets so lost Necromancy trained mana in exchange for ~5 scrolls of corruption removal. Would be hard without them.
    Skipped Ice Queen and went to CoC, cleared all temples (easy), and Greater Undead Vault - got Justifier and Protector...
    Splattered Sharad-Waador (he should have talked to me) for 3/4 of total health (very rewarding) and finished him off before he could do anything. Wend down and killed his blue archenemy as well – no prejudice, everybody dies equally. Gained 50 levels on some huge groups of Greater Molochs, donned Moloch Armor for coolness, it was actually usable thanks to Lordly Might from library, but decided to stick to Natures Companion in the end (had no shock resistance). Got RoJS somewhere in caves – finally a wish. Wished for scrolls of entropy and red one right away (resisted confusion).

    Went back (again) to get Chaos Trinity, cleared CoC:50, corrupting touch mutation would be very annoying if not for the one-hit kills on crits. Got some artifacts, including very nice jet-black dagger which could be used as a returning missile.

    Donned Chaos Trinity, quaffed some potions of raw chaos and entered the gate. Forgot to drink 8 potions of boost speed and other boosters… Anyway, not necessary, walked to Andor Drakon and red the scroll of entropy. Decided to go and watch last time how Ancardia looks but got stuck on LV49 with stairs still pointing downwards, therefore accepted my fate with the rest of universe.

    Descended into the vast nothingness. Sat back and disappeared staring into the void, peace at last.

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    You climb downwards...
    You suddenly stand within... a vast nothingness.
    You sit back and wait...
    ...and disappear.
    
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                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 60597 stones                Carrying capacity: 63619 stones
    
    He: uncursed helm of mental stability (+1, -1) [+3, +1] {Le+1}       [100s]
    Ne: uncursed ankh                                                      [3s]
    Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
    Gi: uncursed girdle of giant strength [+7, +7] {St+12}                [30s]
    Cl: uncursed cloak of adornment [+3, +1] {Ap+4}                       [40s]
    RH: blessed axe of the minotaur emperor (+12, 4d20+16) [-6, +4]     [1200s]
    LH: -
    RR: blessed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
    LR: blessed ring of regeneration                                       [1s]
    Br: uncursed bracers of war [+8, +4] {Dx+8}                           [10s]
    Ga: uncursed thick gauntlets (-1, -2) [+3, +1]                        [15s]
    Bo: uncursed boots of the far wanderer [+4, +2] {Wi+7} (+7 spd)       [30s]
    MW: -
    Mi: blessed jet-black dagger (named) (+6, 4d4+6) {Dx+9}               [10s]
    Tl: uncursed everburning torch [+1, +0]                               [10s]
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         7    +4    +3   +2   skilled              35
    Daggers & knives         5    +4    +2   +1   skilled              15
    Clubs & hammers          5    +3    +2   +1   skilled              15
    Maces & flails          10    +9    +6   +3   excellent            115
    Swords                  15   +18   +12   +6   Grand Mastery        3665
    Axes                     5    +3    +2   +1   skilled              15
    Whips                    5    +5    +2   +5   skilled              15
    Pole arms               10   +10    +6  +12   excellent            123
    Twohanded weapons       15   +20   +30   +8   Grand Mastery        9531
    Staves                   9    +9    +3  +17   excellent            63
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   2    +4    +3   +0   basic                14
    Bows                     9   +18   +13   +3   excellent            430
    Crossbows                7   +14   +10   +2   skilled              144
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           3    +6    +4   +1   basic                4
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            3
    Thrown spears            0    +0    +0   +0   unskilled            4
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            809
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +138 bonus to hit, 4d20+140 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 5, +88 bonus to hit, 4d4+45 damage
    
    
    
    
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                                       Spells
    ----------------------------------------------------------------------------
    
       Baptism of Fire     :     9,  12pp     (Effectivity: +0)
       Bless               :    17,  12pp     (Effectivity: +0)
       Calm Monster        :    13,  12pp     (Effectivity: +0)
       Clairvoyance        :   429,  32pp     (Effectivity: +3)
       Cure Critical Wounds:     8,  23pp     (Effectivity: +0)
       Cure Disease        :   364,   7pp     (Effectivity: +0)
       Cure Light Wounds   :   286,   3pp     (Effectivity: +6)
       Cure Serious Wounds :     9,  16pp     (Effectivity: +0)
       Darkness            :   594,   3pp     (Effectivity: +1)
       Disarm Trap         :   559,   8pp     (Effectivity: +0)
       Divine Favor        :    10, 380pp     (Effectivity: +0)
       Divine Key          :  1397,  10pp     (Effectivity: +1)
       Divine Wrath        :   750,  10pp     (Effectivity: +0)
       Enlightenment       :    97,  62pp     (Effectivity: +3)
       Ethereal Bridge     :   361,  98pp     (Effectivity: +5)
       Farsight            :   714,  13pp     (Effectivity: +5)
       Heavenly Fury       :    14,  44pp     (Effectivity: +0)
       Hellish Flames      :   353,   8pp     (Effectivity: +4)
       Holy Awe            :    12,  18pp     (Effectivity: +0)
       Lesser Divine Touch :   658,   7pp     (Effectivity: +0)
       Light               :    29,   4pp     (Effectivity: +1)
       Lordly Might        :  1661,   7pp     (Effectivity: +6)
       Major Punishment    :   213,  16pp     (Effectivity: +0)
       Minor Punishment    :   564,   7pp     (Effectivity: +1)
       Nether Bolt         :   444,  10pp     (Effectivity: +0)
       Rain of Sorrow      :    10,  53pp     (Effectivity: +0)
       Remove Curse        :   336,  40pp     (Effectivity: +1)
       Revelation          :   342,  27pp     (Effectivity: +1)
       Seal of the Spheres :   864,   7pp     (Effectivity: +0)
       Slow Monster        :   762,   5pp     (Effectivity: +6)
       Slow Poison         :   326,   5pp     (Effectivity: +0)
       Veil of the Gods    :   369,   8pp     (Effectivity: +0)
       Web                 :    61,  13pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    Your close attunement to corrupted astral space allows teleportation.
    The voice of ChAoS whispers disturbing secrets into your thoughts (Le: +4,
    Wi: -6, Ma: +2).
    You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
    You sweat blood (Ch: -2, Ap: -4, +5 speed).
    Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
    You sport a babbling mouth on your forehead that rants and raves dark
    secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).
    You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
    Poison drips from your hands.
    You have grown 10 extra eyes (Ap: -6, Pe: +6).
    Your eye(s) turned black (Pe: +3).
    Your corrupted tissue seems to heal much faster.
    You are attached to ChAoS corrupting your foes.
    You thrive on the flesh of Order.
    You are a living mana battery.
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    None. Everything is over and void. Existance has ended. You managed to
    ultimately end the battle between Order and Chaos. And wondered during your
    last brief heartbeats if an alternative would have been more fun...
    
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Lanre, the mist elven chaos knight, stepped into the void.
    He scored 11954805 points and advanced to level 50.
    He survived for 0 years, 107 days, 17 hours, 11 minutes and 20 seconds
    (167006 turns).
    14 companions were killed during his adventures.
    Lanre visited 168 places.
    His strength score was modified by +24 during his career.
    His learning score was modified by +24 during his career.
    His willpower score was modified by +19 during his career.
    His dexterity score was modified by +44 during his career.
    His toughness score was modified by +26 during his career.
    His charisma score was modified by +23 during his career.
    His appearance score was modified by +16 during his career.
    His mana score was modified by -5 during his career.
    His perception score was modified by +22 during his career.
    He was unnaturally aged by 9 years.
    He was a member of the thieves guild.
    He killed the emperor of the ancient minotaur race.
    He stopped the generation of nasty bugs.
    He saved Khelavaster from certain death.
    He ended his adventuring life on level 49 of the caverns of chaos.
    11541 monsters perished under his attacks.
    The following 43 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the silvery two-handed sword "Vanquisher"
      the holy avenger "Justifier"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the rune-covered long sword "Trusted One"
      the scorched spear
      the mighty morning star "Grod"
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the shield of raw steel
      the amulet of raw steel
      the ancient mummy wrapping
      the ankh
      the boots of the divine messenger
      the Crown of Chaos
      the Sceptre of Chaos
      the Medal of Chaos
      the bracers of war
      the Chaos Orb of Elemental Mana
      the fine leather armor "Nature's Companion"
      the medium obsidian shield "Protector"
      the black tome of Alsophocus
      the shining long spear "Soaker"
      the weird tome
      the rune-covered halberd "Wyrmlance"
      the axe of the minotaur emperor
      the staff of Creation
      the amulet of resurrection
      the tome of donors
      the antediluvian dwarven map fragment
      the deformed mace "Masher"
      the executioners blade "Judge & Jury"
      the jet-black dagger "Silence of the Dead"
      the boots of the far wanderer
      the glowing green cloak "Venom Mantle"
      the cornucopia
      the weird fire starter
      the chain mail of raw steel
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant.
      He was lucky (also through items).
      Fate smiled upon him (also through an item).
      He was sleep resistant (also through an item).
      He was able to teleport (gained through an item).
      He was able to control teleportation (also through an item).
      He was stun resistant (also through an item).
      He was paralyzation resistant.
      He was resistant to death rays (gained through an item).
      He was able to see invisible things (also through an item).
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks (gained through an item).
      He was immune to acidic attacks.
      He was immune to ice attacks.
      He was able to breathe water (gained through an item).
      He was able to resist confusion attacks (gained through items).
    He had the following talents: Affinity with Axes, Affinity with Daggers &
    Knives, Affinity with Twohanded Weapons, Alert, Beast of Burden, Careful,
    Defensive Fighter, Good Book Caster, Good Learner, Long Stride, Master
    Packager, Melee Weapon Master, Miser, Porter, Potent Aura, Quick, Strong
    Aura, Strong of Will, Tough, Treasure Hunter.
    He had a final speed score of 251 (final base speed: 192).
    He cheated Death once.
    He was a messiah of Andor Drakon.
    He asked for 5 divine interventions.
    He was a holy champion of Chaos.
    He was severely tainted by Chaos.
    Last edited by IzED; 09-03-2018 at 10:37 PM.

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