I do, but I’d like to point out I’m not referring to him as an “authority figure” I’m saying he knows the game mechanics better than most people, to the point that he was labeled the bug slayer and given a bug detecting wand. If someone proves their knowledge to a certain extent, they naturally accumulate a degree of trust for their opinion.
I could rank the weapons myself, which would be limited to my opinions or we could rank the weapons as a community which would give a more encompassing view.
Or we can just continue to troll each other like too many roosters in the hen house.
Last edited by Jeremiah; 08-12-2018 at 08:05 PM.
AKA: Jbc
1st win no spoiler & no cheating version 1.1.1
Favorite Race Class Combo: Darkling Farmer
AKA: Jbc
1st win no spoiler & no cheating version 1.1.1
Favorite Race Class Combo: Darkling Farmer
Tier 1 skills are what I would consider true game-changers. Limitless fireballs, the ability to read scrolls, and not having to worry about positioning in a few critical moments make a difference.
Tier 2 skills still offer significant bonuses to make the game easier, such as being a bit faster, having the potential for spellcasting, being able to do some easy shoplifting, killing stuff in melee faster (crits, invis backstabs) etc.
Tier 3 skills are more modest boosts but still clearly make the game easier; bonuses to more minor stats, saving some on healing, not having traps be a hassle, etc.
Tier 4 skills are just minor utility: avoiding some pitfalls with gear, some occasional tricky situations like viper traps or the door game.
Tier 5 skills are the true useless ones, with very little point in advancing them. Haggling will occasionally save some money, but you don't really need money and most classes can't even advance it to a level where it works. Listening trains up just fine on its own. Two Weapon Combat is improving an ill-advised method of fighting.