Hopefully everyone is done beating their chest.
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Now let me give an example of what I mean.
Say we rank common weapon features (not artifacts) on a scale of -5 to 5.
So we look at few features (just a few examples).
Blessed gives a +1 to the rank
Cursed gives a -3 to the rank
ashen gives a -2 to the rank (no damage vs. undead is bad, but it is easy to spot such items so there is a low chance of equipping it by mistake)
green gives a +1 to rank (resistance to acid damage)
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It would need more thought, this would just be the general idea.
Last edited by Jeremiah; 08-12-2018 at 08:15 PM.
AKA: Jbc
1st win no spoiler & no cheating version 1.1.1
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