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Thread: First UCG - Dark Elven Paladin of a moody RNG, 121M points

  1. #1
    Join Date
    Nov 2016

    Default First UCG - Dark Elven Paladin of a moody RNG, 121M points

    After being shredded by Andy with a hurthling bard, I decided to roll something that should be powerful throughout the game. Been playing since a long time, did an ULE back in the day, before the resurrection, but now finally got an UCG ending. Was aiming for and got the scoring achievements. Feels pretty good.

    I thought I'd need the cat ring for the score, but the RNG was feeling funny. After reaching the casino without killing cats, I put off meeting the cat lord for a bit. While waiting in the big room between a chaos lizard and a cave lion for the lizard to blast the cat, the bubbling mouth corruption cast a ball spell... thanks, RNG.

    • Chaotic altar in PC5. Precrowned with Wyrmlance (underwhelming, especially for a Raven, but situationally useful) and Helm of the Nighwatchman (not OP, but very very nice).
    • Found an AoL just somewhere in the early CoC, and 7LB in the big room.
    • ACW got a bit dangerous. Ice Ball/ Freezing Fury and the rune covered trident worked in the end.
    • No wishes from darkforge, no paralyzation resistence either
    • After the TOEF, there were only two critical situations: cat lord brought me down to 3 HP and bleeding. Prayer healed me, but also cursed me and my stuff.
    • Meleeded through a greater undead vault in the ice queen quest at level 23 or so. Great stat drain, but got me the chainmail of the martyred crusader - yay! One of my new favourites
    • chainmail allowed me to ball spell the bug temple to get the scrolls of magic mapping for the maze
    • I did careful application of potions of potential foo, carrot juice, morgia and moss, plus potions of exchange before the maze, and got most stats into the 20s.
    • Maze was really tedious this time, but I got 3 PoGA and 3 PoCC or so, and the axe really made me almost invincible
    • Slowed myself for the ancient stone beast and nearly got done in being surrounded by Earth Elementals and grues. Last really critical situation.
    • A greater fire vault in the lower CoC had a yellow ~ and a brown [. Not the bracers of war, but bracers of pure might and boots of the divine messenger rock as a well!
    • Same vault had a wand of wishing with 4 charges. Wished for potions of quickling blood and Emperor Moloch. Then speed for Andy.
    • Surge of power on CoC 47 with Arak's Guard. Really?
    • Third eye from potion of uselessness
    • Missed several artifacts, but only the Stone of the Ages would have been noteworthy
    • Despite having to remove several corruptions mid game (mana battery, etc.), I was having little trouble with it. Was able to invest some scrolls and potions into getting the second quickling tree corruption, and bumping my speed into the 190s at level 50. Then I even forgot the boots of great speed corrupt by carrying and I carried them into Andy's palace. I suppose having two background corruption reducing artifacts really helped.

                                                                         ......  ###
                                                                        ##..#.. #  #
                                                                     . ##......    #
                                                                    #..#.......    #
                                                                    ...... #...   ##
                                                                   #.##.##.#...## .#
                                                                   ....#.## # #@...#
                                                                     ############# #
    Wonko        St:66  Le:31  Wi:40  Dx:42  To:48  Ch:36  Ap:20  Ma:56  Pe:45  C-
    DV/PV:51/64   H:621(989)     P:13(830)      Exp:50/30454334    ChAoS Sp:369
    Blessed Bloated Berserk
                                Background Information
    Name: Wonko               Race: male Dark Elf       Class: Paladin
    Eye color: amber          Hair color: white         Complexion: black
    Height: 6'1"              Weight: 114 pounds
    Age: 162 (adult, 30 years of unnatural aging added in)
    Star sign: Raven          Birthday: 7/Raven (day 7 of the year)
            Your mother is a mighty enchantress. She is unmarried. Your father
     is living in the vicinity of your mother's tower. He is a humble shepherd.
            In your childhood you were tortured by your cruel parents. They
     seemed to thoroughly hate and despise you.
            In your youth you worked a lot to become rich and famous later.
     Consequently you rarely had enough time to play with other kids of your
            As a young adult you were a credit to your family. Your parents
     supported your plans and were very understanding. They tried to help you
     along your way with all means at their disposal.
            You decided to become a Paladin.
    Total weight: 8827 stones                Carrying capacity: 15675 stones
    He: uncursed helm of the Night Watchman [+0, +8] {Pe+4}              [100s]
    Ne: uncursed amulet of defense +2                                      [3s]
    Bo: blessed chain mail of the martyred crusader (-1, -3) [-1, +10] {Wi+12}
    Gi: uncursed girdle of strength [+0, +0] {St+2}                       [15s]
    Cl: uncursed cloak of protection [+0, +3]                             [20s]
    RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    LH: -
    RR: uncursed ring of slaying (+7 melee damage, +6 missile damage)      [1s]
    LR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
    Br: uncursed bracers of pure might [+4, +4] {St+8} (+8 spd)           [12s]
    Ga: uncursed thick gauntlets (-1, -2) [-1, +4]                        [15s]
    Bo: uncursed boots of the divine messenger [+3, +3] {Dx+5}            [25s]
    MW: -
    Mi: uncursed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}       [80s]
    Tl: heap of 55 uncursed spenseweeds                                  [110s]
    Total weight: 7958 stones   Carrying capacity: 15675 stones
    [Cut lots of stuff. Just noteworthy I got wish(es) and corruption removal left]
       uncursed wand of wishing (1 charge)                                 [3s]
    Potions ('!')
       heap of 7 blessed potions of cure corruption                       [14s]
    Scrolls ('?')
       heap of 2 uncursed scrolls of corruption removal                    [4s]
                                    Weapon Skills
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         2    +2    +0   +0   basic                36
    Daggers & knives         1    +1    +0   +0   basic                25
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   5    +3    +2   +1   skilled              73
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms               13   +16   +10  +18   Mastery              4913
    Twohanded weapons       10   +10   +14   +4   excellent            870
    Staves                   1    +1    +0   +1   basic                25
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     0    +0    +0   +0   unskilled            7
    Crossbows                1    +2    +1   +0   basic                10
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            1
    Thrown spears            7   +14   +10   +2   skilled              96
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  7   +14              skilled              262
    Damage caused with your melee weapons:
    Right hand: +252 bonus to hit, 6d12+122 damage
    Damage caused with your missile weapons:
    Ammunition: 1, base range: 5, +102 bonus to hit, 3d8+55 damage
      Alertness ................100    (superb)       [+1d5]
      Appraising ...............100    (superb)       [+1]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d5]
      Climbing .................100    (superb)       [+1d5]
      Concentration ............100    (superb)       [+2d4]
      Courage .................. 31    (fair)         [+3d5]
      Detect traps .............100    (superb)       [+1d3]
      Dodge ....................100    (superb)       [+1d3]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................100    (superb)       [+1d5]
      Haggling ................. 68    (good)         [+1d3]
      Healing ..................100    (superb)       [+1d5]
      Herbalism ................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+1d3]
      Literacy .................100    (superb)       [+1d3]
      Pick pockets ............. 60    (good)         [+1]
      Stealth ..................100    (superb)       [+1]
      Swimming .................100    (superb)       [+1d3]
      Tactics ..................100    (superb)       [+1d3]
      Two weapon combat ........ 78    (great)        [+1d3]
       Baptism of Fire    :   221,   8pp     (Effectivity: +0)
       Cure Light Wounds  :   467,   5pp     (Effectivity: +2)
       Cure Serious Wounds:   176,  10pp     (Effectivity: +0)
       Darkness           :   728,   4pp     (Effectivity: +1)
       Disarm Trap        :   473,  10pp     (Effectivity: +0)
       Divine Key         :   361,  12pp     (Effectivity: +3)
       Divine Wrath       :   249,  12pp     (Effectivity: +0)
       Ethereal Bridge    :    68, 108pp     (Effectivity: +7)
       Farsight           :   535,  17pp     (Effectivity: +1)
       Freezing Fury      :   293,  24pp     (Effectivity: +7)
       Heavenly Fury      :   140,  30pp     (Effectivity: +3)
       Hellish Flames     :   304,  10pp     (Effectivity: +1)
       Holy Awe           :   251,  12pp     (Effectivity: +0)
       Lesser Divine Touch:   584,   8pp     (Effectivity: +0)
       Light              :   543,   3pp     (Effectivity: +3)
       Lordly Might       :   213,  10pp     (Effectivity: +0)
       Minor Punishment   :   388,   8pp     (Effectivity: +1)
       Rain of Sorrow     :    61,  48pp     (Effectivity: +0)
       Revelation         :   205,  33pp     (Effectivity: +1)
       Slow Monster       :   548,   7pp     (Effectivity: +2)
       Slow Poison        :   481,   6pp     (Effectivity: +0)
       Veil of the Gods   :   293,  10pp     (Effectivity: +0)
       Web                :   405,  12pp     (Effectivity: +0)
                                Effects of Corruption
    You exhale sulphur (Ch: -4).
    You have grown 10 extra eyes (Ap: -6, Pe: +6).
    You have grown horns (+3 melee damage, Ap: -4).
    You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
                                  His further existence:
    After slaying Andor Drakon and absorbing his powers you quickly grow
    accustomed to your new might. You enjoy yourself slaughtering your
    opposition for a couple of moments and then prepare for a greater goal...
    the conquest of your former home world.
    You collect your legions of Chaos and easily open a gate to Ancardia. The
    unprepared inhabitants of Ancardia are completely surprised at the force of
    your horrific onslaught. Your legions pour into Ancardia and your vile
    energies start to transform reality itself!
    After weeks of slaughtering and defeating some last brave and reckless
    stands of the forces of Balance and Order (fools!) you face total victory.
    Nothing remains of your former home world except an ever-changing graveyard
    of transformed horrors!
    You revel in your glory and then proceed to conquer the rest of the universe
    wondering whether you haven't just lost something very valuable...
                  His achievements during his battles:
    Wonko, the dark elven paladin, managed to become the ultimate ChAoS gOd.
    He scored 121447940 points and advanced to level 50.
    He survived for 0 years, 133 days, 18 hours, 57 minutes and 14 seconds
    (171732 turns).
    Wonko visited 191 places.
    His strength score was modified by +23 during his career.
    His learning score was modified by +19 during his career.
    His willpower score was modified by +15 during his career.
    His dexterity score was modified by +28 during his career.
    His toughness score was modified by +30 during his career.
    His charisma score was modified by +29 during his career.
    His appearance score was modified by +26 during his career.
    His mana score was modified by +13 during his career.
    His perception score was modified by +23 during his career.
    He was unnaturally aged by 30 years.
    He was the champion of the arena.
    He was the head of the thieves guild.
    He made a little water dragon very happy.
    He brought back joy into the life of a tiny girl.
    He killed the emperor of the ancient minotaur race.
    He defeated the arch enemy of a mighty karmic wyrm.
    He stopped the generation of nasty bugs.
    He saved Khelavaster from certain death.
    He ended his adventuring life in the palace of Andor Drakon.
    7839 monsters perished under his attacks.
    The following 45 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the ebony spear "Bugbiter"
      the lead-filled mace "Big Punch"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of the divine messenger
      the boots of great speed
      the Crown of Chaos
      the black torc
      the Medal of Chaos
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the medium obsidian shield "Protector"
      the Trident of the Red Rooster
      the weird tome
      the rune-covered halberd "Wyrmlance"
      the axe of the minotaur emperor
      the tome of donors
      the antediluvian dwarven map fragment
      the rune-covered halberd "Arak's Guard"
      the helm of the Night Watchman
      the lead great axe
      the mighty tower shield "The Wall"
      the chain mail of the martyred crusader
      the glowing gem "Third Eye"
      the circlet of the pure mind
      the scroll of the finder
      the wicked spear "Scorpion's Sting"
      the bracers of pure might
      the cornucopia
      the stone of the ages
      the weird fire starter
    He possessed the following intrinsics:
      He was fire resistant.
      He was poison resistant (also through an item).
      He was cold resistant.
      He was acid resistant.
      He was lucky (also through an item).
      Fate smiled upon him (also through an item).
      He was sleep resistant (gained through an item).
      He was able to teleport.
      He was able to control teleportation (also through an item).
      He was stun resistant (gained through an item).
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays (also through items).
      He was shock resistant.
      He was able to see invisible things (gained through items).
      He was immune to shock attacks.
      He was immune to fire attacks (gained through an item).
      He was immune to acidic attacks (gained through an item).
      He was immune to ice attacks (gained through an item).
      He was able to breathe water (gained through items).
      He was able to resist confusion attacks (gained through items).
      He was immune to diseases (gained through an item).
    He had the following talents: Affinity with Polearms, Affinity with Swords,
    Affinity with Twohanded Weapons, Alert, Careful, Defensive Fighter, Dodger,
    Greased Lightning, Hardy, Immune to Pain, Iron Skin, Melee Weapon Master,
    Miser, Quick, Strong of Will, Tough Skin, Treasure Hunter, Very Quick.
    He had a final speed score of 369 (final base speed: 196).
    He was a paragon of his religion.
    He asked for 17 divine interventions.
    He was a holy champion of Chaos.
    He was tainted by Chaos.
    The following monsters were vanquished:
    Dispatched the legendary wolf Gworth.
    Dispatched the legendary troll Okla.
                                   Playing Time
    You played for 11 hours, 26 minutes and 8 seconds.
                                 Version Information
    Ancient Domains Of Mystery
    Version 3.3.1
    Windows Deluxe (Steam) Build: Sep 28 2018 09:33:49
    Last edited by Lowkey; 12-01-2018 at 06:53 AM.

  2. #2


    Congratulations! That's also a fairly fast RL play time for an Ultra, isn't it?

  3. #3
    Join Date
    Nov 2016


    Quote Originally Posted by Zedrick View Post
    Congratulations (again, late comment. Replying old 0 reply YAVP-treads because they deserve it). Ultra after 1st win is quite an accomplishment!
    Thank you!

    It could be true about the speed, though I didn't particularly try. I play the ASCII version, and a lot of the game is so ingrained I can go through many things mechanically.

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