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Thread: YAVP: Dwarf Merchant, slightly slower than Grond

  1. #1
    Join Date
    Feb 2018
    Posts
    7

    Default YAVP: Dwarf Merchant, slightly slower than Grond

    What you might call my first real victory in 3.x, or at least one that isn't with a "training wheels" class.

    A lot less luck this time, but got it when it counted. Wand of cold for the red lake, fire immunity and gear protection for TOEF all came at the last possible second: from a shop in HK dungeon, a wish from a Rolf pool and a POE dip on rings respectively. I think I would have won even without finding Thunderstroke in a minor vault around D:40, but it did help.

    One thing this run did have in common with my other win was that both PCs pre-crowned with Hornet's Sting. It must be lucky.

    ------------------------------------------------------------------------------
    Screenshot
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    DwMe/41 L+ DV/PV: 61/66 H: 550/550 P: 87/121 ----b-i----------0DrCh

    ^^^ ^^^^^^^^^^^^^^^^ ^^^ ^^^ ^^^^^
    ^*^^^^^^^^^^ ^^+^^^^^^^^^^^^^^^^^^^^ ^^^^^ ^^^..^
    ^ ===""""~~~^^^^ &&&&&&&~~~~~~~~~~~~^*^^ ^^*^^^ ^^^*.@^^
    ^^^^===="""~~~~~~o^^ &&o&&&&&&&~~~~~~~&&&== """""""&&^~^^*^.^^
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    ^^"""""~~^^*^^^^^^^ ^^^^^^^^^*^^&&&&&&&&&""""=""""""""""&&*&&o..~^^o^
    ^^^"""~~~^^^^^ ^^^*^o""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
    ^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""= """"""""&&&&&&&&&&&~~^^^
    ^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""== """""&&&&&&&&&&&&~~*^^
    ^^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^==" """"""&&o&&&&~~~~^^^
    ^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^=== """"""&&&&&&~~~^^^
    ^^~~~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^*= =="""&&""&&&~~~~~
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    ^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&"" """"=^^"""~^^^^^ ^o^^
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^*^^^^^^*^^^^^^^^+*^^^^ ^^^
    ^^^^^^^^^^^^^^^ ^^^ ^^^^^^^^^^^^^^^^^^ ^^^^^^

    ----------------------------------------------------------------------------
    Inventory
    ----------------------------------------------------------------------------
    Total weight: 4265 stones Carrying capacity: 9405 stones

    He: uncursed truesilver cap [+4, +4] [10s]
    Ne: uncursed stone of the ages {Le+6} [2s]
    Bo: uncursed red dragon scale mail (-1, -4) [-1, +16] [220s]
    Gi: blessed adamantium girdle [+0, +3] [18s]
    Cl: uncursed cloak of protection [+0, +3] [20s]
    RH: blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s]
    LH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
    RR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s]
    LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
    Br: uncursed bracers of toughness [+0, +0] {To+2} [10s]
    Ga: blessed fencing gloves of speed [+4, +1] (+4 spd) [6s]
    Bo: blessed seven league boots [+1, +0] [30s]
    MW: uncursed heavy crossbow of accuracy (+9, +5) [140s]
    Mi: blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s]
    Tl: -


    ----------------------------------------------------------------------------
    Weapon Skills
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    Melee weapon Lvl Hit Dam DV Level Required marks
    --------------------- --- --- --- -- ------------- --------------
    Unarmed fighting 2 +2 +0 +0 basic 17
    Daggers & knives 1 +1 +0 +0 basic 25
    Clubs & hammers 8 +6 +4 +2 excellent 309
    Maces & flails 1 +1 +0 +0 basic 25
    Swords 9 +7 +5 +3 excellent 1158
    Axes 13 +14 +12 +4 Mastery 2637
    Whips 1 +1 +0 +1 basic 25
    Pole arms 1 +1 +0 +0 basic 25
    Twohanded weapons 1 +1 +1 +0 basic 25
    Staves 1 +1 +0 +1 basic 25

    Missile weapon Lvl Hit Dam Ra Level Required marks

    --------------------- --- --- --- -- ------------- --------------
    Slings 0 +0 +0 +0 unskilled 7
    Bows 7 +14 +10 +2 skilled 15
    Crossbows 10 +20 +15 +3 excellent 709
    Thrown axes & hammers 0 +0 +0 +0 unskilled 7
    Thrown daggers 0 +0 +0 +0 unskilled 7
    Thrown rocks & clubs 2 +4 +3 +0 basic 16
    Thrown spears 0 +0 +0 +0 unskilled 4
    Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

    Shields Lvl DV Level Required marks

    --------------------- --- --- ------------- --------------
    Shields 9 +18 excellent 1165

    Damage caused with your melee weapons:
    --------------------------------------
    Left hand: +118 bonus to hit, 3d6+60 damage

    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 1, base range: 20, +84 bonus to hit, 20d4+48 damage


    ----------------------------------------------------------------------------
    Skills
    ----------------------------------------------------------------------------

    Appraising ................100 (superb) [+2d4]
    Athletics ................. 51 (good) [+1d5]
    Backstabbing ..............100 (superb) [+1d3]
    Bridge building ........... 18 (mediocre) [+3d5] (mr)
    Climbing .................. 58 (good) [+3d3]
    Courage ...................100 (superb) [+1d5]
    Detect item status ........100 (superb) [+1d3]
    Detect traps ..............100 (superb) [+1d5]
    First aid .................100 (superb) [+1d3]
    Gemology .................. 76 (great) [+3d5]
    Haggling ..................100 (superb) [+2d4]
    Healing ...................100 (superb) [+1d3]
    Herbalism .................100 (superb) [+1d5]
    Listening .................100 (superb) [+3d5]
    Literacy ..................100 (superb) [+1d5]
    Metallurgy ................ 60 (good) [+3d4]
    Mining ....................100 (superb) [+1d5]
    Pick pockets .............. 45 (fair) [+4d4]
    Smithing .................. 28 (mediocre) [+3d4]
    Survival .................. 61 (good) [+3d3]
    Swimming .................. 64 (good) [+1d5]
    Tactics ................... 96 (superb) [+1]
    Two weapon combat ......... 25 (mediocre) [+3d4]


    ----------------------------------------------------------------------------
    Spells
    ----------------------------------------------------------------------------

    Identify : 19, 135pp (Effectivity: +0)
    Know Alignment : 42, 15pp (Effectivity: +0)
    Summon Monsters: 7, 57pp (Effectivity: +0)
    Web : 10, 22pp (Effectivity: +0)




    ----------------------------------------------------------------------------
    His further life:
    ----------------------------------------------------------------------------

    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all dwarves and lives a long and
    prosperous life full of love, happiness and pleasure.

    ----------------------------------------------------------------------------
    His achievements during his battles:
    ----------------------------------------------------------------------------

    Ogre, the dwarven merchant, saved the world with his brave efforts and
    became a great ruler while saving himself 6 times.
    He scored 23147052 points and advanced to level 41.
    He survived for 0 years, 40 days, 20 hours, 35 minutes and 0 seconds (72094
    turns).
    Ogre visited 175 places.
    His strength score was modified by +12 during his career.
    His learning score was modified by +4 during his career.
    His willpower score was modified by +13 during his career.
    His dexterity score was modified by +11 during his career.
    His toughness score was modified by +6 during his career.
    His charisma score was modified by +8 during his career.
    His appearance score was modified by +3 during his career.
    His mana score was modified by +3 during his career.
    His perception score was modified by +2 during his career.
    He was the champion of the arena.
    He made a little water dragon very happy.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    5504 monsters perished under his attacks.
    The following 34 artifacts were generated during his adventure:
    the si
    the dwarven rune axe "Rolf's Companion"
    the scythe of corruption "Moon Sickle"
    the ring of the master cat
    the golden gladius "Death's Sting"
    the dwarven shield "Rolf's Saviour"
    the Chaos Orb of Elemental Water
    the Chaos Orb of Elemental Air
    the Chaos Orb of Elemental Fire
    the Chaos Orb of Elemental Earth
    the obsidian quarrel "Thunderstroke"
    the staff of the Wanderer
    the lead-filled mace "Big Punch"
    the scorched spear
    the rune-covered trident
    the sword of Nonnak
    the elemental gauntlets
    the ring of the High Kings
    the phial of Caladriel
    the crown of science
    the ancient mummy wrapping
    the ankh
    the Chaos Orb of Elemental Mana
    the tome of donors
    the antediluvian dwarven map fragment
    the antediluvian dwarven map
    the ancient dwarven key
    the unpick axe
    the horn of plenty
    the vibrating rapier "Hornet's Sting"
    the boots of the far wanderer
    the glowing gem "Third Eye"
    the beheading axe "Headman's Hand"
    the stone of the ages
    He possessed the following intrinsics:
    He was fire resistant (also through items).
    He was poison resistant (also through an item).
    He was cold resistant (gained through an item).
    He was acid resistant.
    He was lucky.
    Fate smiled upon him (also through an item).
    He was sleep resistant.
    He was petrification resistant (also through an item).
    He was invisible.
    He was paralyzation resistant (gained through an item).
    He was resistant to death rays (also through an item).
    He was shock resistant.
    He was able to see invisible things (gained through an item).
    He was immune to shock attacks.
    He was immune to fire attacks (gained through an item).
    He had the following talents: Affinity with Axes, Affinity with Crossbows,
    Boon to the Family, Filthy Rich, Good Learner, Great Learner, Hardy,
    Healthy, Immune to Pain, Iron Skin, Mithril Skin, Porter, Silver Tongue,
    Steel Skin, Tough Skin, Very Wealthy, Wealthy.
    He had a final speed score of 126 (final base speed: 106).
    He was a messiah of Morodwyn.
    He asked for 16 divine interventions.
    He was a holy champion of Order.
    He was slightly tainted by Chaos.


    ----------------------------------------------------------------------------
    Playing Time
    ----------------------------------------------------------------------------

    You played for 11 hours, 41 minutes and 50 seconds.


    ----------------------------------------------------------------------------
    Version Information
    ----------------------------------------------------------------------------

    Ancient Domains Of Mystery
    Version 3.3.2
    Windows Deluxe (Steam) Build: Dec 21 2018 15:54:09

  2. #2
    Join Date
    Aug 2009
    Posts
    2,828

    Default

    "Slightly slower than Grond"

    I see you went for the wealthy line, cool. How much starting money did you get and what did you spend it on? Instant precrown?
    Last edited by grobblewobble; 12-31-2018 at 09:54 AM.
    You steal a scroll labelled HITME. The orc hits you.

  3. #3
    Join Date
    Feb 2018
    Posts
    7

    Default

    I got about 130k gold and yes, it went on a level 8 pre-crown.

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