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Thread: Yet another What To Wish For thread.

  1. #1
    Join Date
    Aug 2009
    Posts
    2,828

    Default Yet another What To Wish For thread.

    This is a dwarf monk who found a wand of wishing with 5 charges, so 6 wishes total.
    I created this character to gain True Strength, reach level 50 and check if you then perhaps might get a quest in the heavenly area.

    The first wish was spent to save Khelavaster. Poolsipping has already granted Teleport Control (and See Invis), as well as another wish, that I spent on magical writing sets (got 8 charges total). Now what to do with the 5 remaining ones? I'm considering wishing for more writing sets to write scrolls of magic mapping, to do the maze. He's already been crowned with the ring of immunity, so dragon scale armor is not interesting.. maybe wish for bloody daggers? Haven't found any better weapon than mace of destruction yet. I'm even considering a wish for everburning torches.

    The greater vault in Haggar's caves has giants, and a wand of item detection revealed that they guard the shirt of the saints. However, it's guarded by tons of high level fire giant kings and a titan, and I'm not quite strong enough to take on those guys yet. I've done the early game including ice queen, darkforge and water temple so far. Thanks for any suggestions.

    Code:
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                                     Screenshot
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    DwMo/20 L+ DV/PV: 62/47 H: 286/286   P: 123/123    ----b------------0CCL
    ..............................................................
    ...............................................................
    ..*.............................................................
    ../................T.............=======.........................
    ..]........................=================......................
    ..[@........T.............====================...............T....T
    ..(.....................====...............=====...........TTT.....
    ..[...................=======..########.......====..........TT......
    .......................=====...#      #..T...=======................
    .....T.......T......=======....#      #......=====...................
    ................................      ####....=======.............T...
    ....................======...                     =........T...........
    .....................======                        ....................
    ....................=====                           ....................
    .........T......                                    ...T.....T......T...
    .....T.........                                      ....................
    ...............                                      ....................
    ..............                                        ...................
    ............                                          ...................
    ..........                                             .................
    
    
    
    
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Character Information
    ----------------------------------------------------------------------------
    
    Stephan    St:26  Le:16  Wi:39  Dx:22  To:28  Ch: 5  Ap: 6  Ma:14  Pe:18  L+
    DV/PV: 62/47   H: 286(286)   P: 123(123)   Exp: 20/950914   M: 39214
    
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Stephan             Race: male Dwarf          Class: Monk
    Eye color: brown          Hair color: brown         Complexion: tanned
    Height: 4'2"              Weight: 180 pounds
    Age: 61 (adult)
    Star sign: Candle         Birthday: 7/Candle (day 277 of the year)
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         5    +3    +2   +1   skilled              72
    Clubs & hammers          9    +7    +5   +3   excellent            605
    Maces & flails          11   +10    +7   +4   Mastery              1225
    Pole arms                6    +6    +2   +5   skilled              73
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   6   +12    +9   +2   skilled              62
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            1165
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Fire Bolt   :    51,   7pp     (Effectivity: +0)
       Remove Curse:    44,  39pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ............100    (superb)       [+3d4]
      Appraising ........... 16    (mediocre)     [+3d4]
      Athletics ............100    (superb)       [+3d4]
      Climbing ............. 70    (good)         [+3d3]
      Concentration ........ 76    (great)        [+4d4]
      Detect traps .........100    (superb)       [+3d3]
      Dodge ................ 99    (superb)       [+3d3]
      Find weakness ........100    (superb)       [+2d4]
      First aid ............100    (superb)       [+3d4]
      Fletchery ............ 28    (mediocre)     [+3d5] (ma)
      Haggling ............. 26    (mediocre)     [+4d4]
      Healing ..............100    (superb)       [+3d4]
      Listening ............100    (superb)       [+3d5]
      Literacy ............. 98    (superb)       [+3d3]
      Metallurgy ........... 38    (fair)         [+4d5]
      Mining ............... 72    (great)        [+1d5]
      Smithing ............. 64    (good)         [+2d4]
      Stealth ..............100    (superb)       [+3d3]
      Swimming ............. 45    (fair)         [+3d5]
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You sweat blood (Ch: -2, Ap: -4, +5 speed).
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2224 stones                Carrying capacity: 3675 stones
    
    Head          : uncursed mithril cap [+0, +2]                         [40s]
    Neck          : blessed necklace of rapid healing                      [2s]
    Body          : uncursed eternium plate mail (-1, -2) [+0, +13]      [240s]
    Girdle        : blessed mithril girdle [+0, +2]                       [20s]
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : blessed mace of destruction (+4, 5d6+6)              [120s]
    Left Hand     : blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6][120s]
    Right Ring    : blessed ring of immunity                               [1s]
    Left Ring     : uncursed ring of mental stability [+0, +1] {Le+1}      [1s]
    Bracers       : blessed bracers of precision [+0, +0]                  [8s]
    Gauntlets     : uncursed thick gauntlets (-1, -2) [+0, +4]            [15s]
    Boots         : blessed rusty iron boots [-1, +1]                    [120s]
    Missile Weapon: uncursed sling (+0, +1)                                [3s]
    Missiles      : heap of 29 uncursed rocks (+0, 1d4)                  [145s]
    Tool          : Chaos Orb of Elemental Water                         [100s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1269 stones   Carrying capacity: 3675 stones
    
    Shields ('[')
       uncursed tower eternium shield (-1) [+13, +4]                      [70s]
    Gauntlets ('[')
       uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
    Necklaces (''')
       blessed rustproof necklace of the eye                               [3s]
       uncursed ankh                                                       [3s]
       uncursed amulet of free action                                      [3s]
    Two-handed weapons ('(')
       uncursed eternium halberd of thunder (+11, 4d7+8) [-2, +0]         [50s]
    Missile weapons ('}')
       heap of 2 uncursed slings (+0, +1)                                  [6s]
    Missiles ('/')
       bundle of 6 uncursed sling bullets of demon slaying (+3, 2d3)      [18s]
       bundle of 5 uncursed sling bullets of giant slaying (+3, 2d3)      [15s]
       bundle of 7 uncursed sling bullets of insect slaying (+3, 2d3)     [21s]
       bundle of 6 uncursed sling bullets of construct slaying (+3, 2d3)  [18s]
    Tools (']')
       uncursed fireproof blanket                                         [10s]
       cursed waterproof blanket                                          [10s]
       heap of 2 fletchery sets (5)                                      [140s]
       uncursed fletchery set (8)                                         [70s]
       cursed fireproof blanket                                           [10s]
       magical writing set (6)                                             [5s]
       magical writing set (2)                                             [5s]
    Wands ('\')
       uncursed wand of wishing (4 charges)                                [3s]
    Potions ('!')
       cursed potion of uselessness                                        [2s]
       heap of 2 uncursed potions of exchange                              [8s]
       heap of 3 blessed potions of cure corruption                        [6s]
       heap of 4 blessed potions of ultra healing                          [8s]
    Scrolls ('?')
       heap of 6 blessed scrolls of corruption removal                    [12s]
    
    
    ----------------------------------------------------------------------------
                                    Achievements
    ----------------------------------------------------------------------------
    
    He survived for 0 years, 45 days, 20 hours, 7 minutes and 8 seconds (39214
    turns).
    2 companions were killed during his adventures.
    Stephan visited 64 places.
    His strength score was modified by +9 during his career.
    His learning score was modified by +1 during his career.
    His willpower score was modified by +12 during his career.
    His dexterity score was modified by +11 during his career.
    His toughness score was modified by +9 during his career.
    His charisma score was modified by +3 during his career.
    His appearance score was modified by +1 during his career.
    His mana score was modified by +4 during his career.
    His perception score was modified by +4 during his career.
    He was the champion of the arena.
    He brought back joy into the life of a tiny girl.
    He saved Khelavaster from certain death.
    
    
    
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 7 hours, 6 minutes and 6 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Version 3.3.2
    Windows Deluxe (Steam) Build: Dec 21 2018 15:54:09
    You steal a scroll labelled HITME. The orc hits you.

  2. #2
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    Default

    Crystal helmet. And maybe eternium 2h sword?

  3. #3
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    Nothing useful in darkforge?
    Why not big punch?

    Gogs,7lb and archery are my goto's in a case like this.
    With that many wishes, probably a cloak of invis (or cloaks of invis), very powerful for melee/archer chars.

    As a monk you're not too bad at spellcasting if you need frost bolt for TOEF for example.

    And yes with no skill in bows/crossbows (who more reliably have slaying ammo) grind firegiants is slow.
    But why not do as much as you can until the nasty giants begin to appear, then TP and save the rest for later?

    Btw, since you're using ring of immunity you can swap from Rolfs to eternium shield, DV is worth much more because of how shield skill works.

  4. #4
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    I decided to do the ToEF and casino first, to avoid wishing for something that I find in the casino immediately afterwards.

    Casino had:

    Girdle of Giant Strength
    Silence of the Dead
    Bracers of War
    A Spellbook of Acid Ball

    And I found a random RoDS. This is the most disgusting luck I've had in a long time.

    Crystal helmet is something I never considered before but it's probably the best item for the slot. Wishing for skills seems inefficient compared to writing sets as a monk, because I can write scrolls of education with no penalty. Wishing 7LB is counterintuitive with these class powers, but I guess you can never walk too fast, and I am about to face a hostile Cat Lord. I'll take a break for a day and think about it. Having so much luck is frightening.

    I should probably reserve at least a wish or two for gaining experience to reach level 50.

    And another question: is it a chaotic act to kill monsters with Silence of the Dead? Never used a bloodsucking weapon before.

    P.S. if there is enough interest we could make this into a team game, where we each get to spend one or two wishes. It almost feels selfish to spend all of them myself.
    Last edited by grobblewobble; 12-22-2018 at 09:36 AM.
    You steal a scroll labelled HITME. The orc hits you.

  5. #5
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    SotD isn’t chaotic to use, as I guess sucking blood is ok with the laws as long as it doesn’t restore hp. Or be used on non-chaotics.

  6. #6
    Join Date
    Nov 2016
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    I agree with archery, which allows you to throw the rune-covered trident more efficiently at all those greater molochs to get to level 50. Alternately, phase daggers might be useful for those.

    If the quickling tree is on your itinerary, a staff of purification can be helpful to get the appropriate corruptions early.

    If you cannot write scrolls of education yet, maybe wish for a starter set, so you still can level your skills when you level up.

  7. #7

    Default

    The writing sets vs specific skills might depend on how many skills you actually think would be useful to acquire. I wrote some scrolls of education in one game, with which I got: metallurgy, gardening, meditation about two-weapon combat, and a 4th unhelpful result. Wishing for Archery would have been more useful, that time around.

    I'll put in one vote against SLB. Particularly with Monk class powers, using a wish on a trap-destroyable item that you'll likely find along the way anyway seems...low-gain. Versus PoGA, which I tend to think of as "what to use a wish on if you can't think of something better".

    Having done ToEF, are you any better-positioned to tackle the tougher giants?

    I know you already have writing sets, but some of my most productive wishing for characters who are already well-equipped has been for many writing sets ==> a few magic mapping, a few cure corruption, and an embarrassingly-rich array of scrolls of Protection/Defense, which can net like +13/+13 or better, across your whole set of worn items.

  8. #8
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    Ok - so I finished up the game. Wished for 7LB and writing sets, got the AotME (using up all of 18 Scrolls of Magic Mapping that I'd written to get it). All in all I still think AotME > SotD.

    In any case, the game had a tragic end. Somehow I did not get True Strength on D:50. I must have done something chaotic, no idea what it was. So the gate is closed, not sure how to continue. I have some wishes left and could still do Rolf, get the ToTRR.. or just end it here.

    Quote Originally Posted by fitzpa88 View Post
    The writing sets vs specific skills might depend on how many skills you actually think would be useful to acquire. I wrote some scrolls of education in one game, with which I got: metallurgy, gardening, meditation about two-weapon combat, and a 4th unhelpful result. Wishing for Archery would have been more useful, that time around.
    Yes, you're right. There are too many worthless skills around to rely on SoE for gaining a specific one.

    Quote Originally Posted by fitzpa88 View Post
    I'll put in one vote against SLB. Particularly with Monk class powers, using a wish on a trap-destroyable item that you'll likely find along the way anyway seems...low-gain.
    Hmm, I ended up wishing for them anyway. It still lowered the cost of moving from 600 to 500, just enough to outrun the cat lord. With full immunities from the ring, as well as high luck, the risk of item destruction isn't so bad.

    Quote Originally Posted by fitzpa88 View Post
    Having done ToEF, are you any better-positioned to tackle the tougher giants?
    Yes, SotD and bracers of war were the power spike that made all the difference there.

    Quote Originally Posted by fitzpa88 View Post
    I know you already have writing sets, but some of my most productive wishing for characters who are already well-equipped has been for many writing sets ==> a few magic mapping, a few cure corruption, and an embarrassingly-rich array of scrolls of Protection/Defense, which can net like +13/+13 or better, across your whole set of worn items.
    Yeah I know, this wish is hard to beat for a monk - although I still wonder if it isn't better to use potions of raw chaos on logs instead.
    You steal a scroll labelled HITME. The orc hits you.

  9. #9
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    Quote Originally Posted by grobblewobble View Post
    I must have done something chaotic, no idea what it was.
    Improvised missile attack (PoCC) against a peaceful chaos diplomat? This one got me, but I'm not sure how common the practice is outside of discord.

  10. #10
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    Quote Originally Posted by Grond View Post
    Improvised missile attack (PoCC) against a peaceful chaos diplomat?
    Wow, bingo. I thought aiming past him would work, but I guess not then. Thanks a lot!
    You steal a scroll labelled HITME. The orc hits you.

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