Arkright, a female Hurthling merchant born under Book

Major deliberate decisions / luck / not luck
1) Intentions: kill supreme balor
Get as many shops as possible (so use appropriate talents)
Max out as many skills as possible (so use appropriate talents)
2) Very feeble early on, didn't even go looking for Kranach
3) LUCK - lv12: picked up Scorched Spear on PC6
4) Precrown - Masher
5) LUCK - lv14: Store on UD8, first restock, AoLS
6) LUCK - lv18: FGJC5, Giants, Bracers of Pure Might, Cloak of Oman
7) LUCK - lv21: Antediluvian 12, Wyrmlance
8) LUCK - lv35ish: CoC26 GV Red Dragons, Farslayer, Devilbane
Ended up using Devilbane a lot (that certainly wasn't part of any plan)
9) lv? CoC39: threat room 7x7 Titans
10) lv? Coc40: threat room 7x9 Chaos Warriors
11) LUCK - lv45ish: CoC46 GV Giants, Perion's MPM
12) NOT luck - lv50: CoC49 Uselessness = Tattered Cloak oDS
13) LUCK - CoC50 Robes ot Master Monk (I like these)
14) Stupid - accidental cat kill in Ultimate Dungeon
15) Stupid - accidental shop robbery in Ultimate Dungeon
Just getting too overconfident towards the end
Final fight was still a bit of a grind though
But lets be honest my whole playing style is grind

.flg file (some dull lines removed)
Code:
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      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Arkright     St:74  Le:98  Wi:88  Dx:96  To:72  Ch:86  Ap:99  Ma:90  Pe:99  L+
DV/PV:128/69    H:1052(1052)  P:1482(1482)  Exp:50/56341085    DrCh  Sp:161
Blessed Strained
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Arkright            Race: female Hurthling    Class: Merchant
Eye color: blue           Hair color: brown         Complexion: tanned
Height: 2'10"             Weight: 59 pounds
Age: 44 (adult)
Star sign: Book           Birthday: 20/Book (day 50 of the year)

YOUR HISTORY:
        Your parents belong to the middle class. They are average people
 living in average quarters. Your father is a craftsman of mediocre talent.
        In your childhood you were fascinated by your environment and the
 ever-changing wonders of the world. You were a very curious and
 adventurous child.
        During your youth you were very lazy. You slept a lot and didn't
 care too much for your duties and tasks. Your parents were not very happy
 with you.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Merchant. During your apprenticeship you
specialized on magical potions.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 133694 stones                Carrying capacity: 93048 stones

He: blessed crown of regeneration [+7, +6]                            [55s]
Ne: blessed heart of Ancardia {Dx+7}                                   [3s]
Bo: blessed robe of the master monk (+6, +0) [+8, +4] {Wi+10} (+10 spd)[30s]
Gi: blessed eternium girdle [+6, +8]                                  [12s]
Cl: blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8}                    [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of mental stability [+2, +1] {Le+1}                   [1s]
LR: blessed ring of mental stability [+0, +1] {Le+2}                   [1s]
Br: blessed bracers of pure might [+4, +4] {St+8} (+8 spd)            [12s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
Bo: blessed boots of the divine messenger [+3, +3] {Dx+5}             [25s]
MW: -
Mi: blessed gleaming drakish scurgar "Devilbane" (+15, 2d8+9)         [10s]
Tl: blessed cornucopia {Ma+13}                                       [100s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 133265 stones   Carrying capacity: 93048 stones

### EDIT - was a merchant and a grinder - loads of stuff

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                25
Daggers & knives         3    +2    +1   +0   basic                45
Clubs & hammers          4    +3    +1   +1   skilled              93
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms               15   +20   +12  +22   Grand Mastery
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                18

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks

---------------------  ---   ---   ---   --   -------------  --------------
Slings                  10   +20   +15   +3   excellent            93
Bows                    11   +22   +16   +3   Mastery              540
Crossbows               10   +20   +15   +3   excellent            727
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     5   +10    +7   +1   skilled              22
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari   11   +22   +16   +3   Mastery              1236

Shields                Lvl   DV               Level          Required marks

---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            684

Damage caused with your melee weapons:
--------------------------------------
Right hand: +151 bonus to hit, 6d12+65 damage

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 7, +132 bonus to hit, 2d8+85 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ...................100    (superb)       [+3d4]
  Alertness ................. 50    (fair)         [+3d5]
  Appraising ................100    (superb)       [+3d5]
  Archery ...................100    (superb)       [+2d4]
  Backstabbing ..............100    (superb)       [+2d4]
  Bridge building ...........100    (superb)       [+3d3] (mr)
  Climbing ..................100    (superb)       [+3d4]
  Concentration .............100    (superb)       [+3d3]
  Cooking ...................100    (superb)       [+3d4] (ma)
  Courage ...................100    (superb)       [+2d4]
  Detect item status ........100    (superb)       [+2d4]
  Detect traps ..............100    (superb)       [+3d4]
  Disarm traps ..............100    (superb)       [+3d3]
  Dodge .....................100    (superb)       [+3d4]
  First aid .................100    (superb)       [+3d3]
  Fletchery .................100    (superb)       [+3d4] (ma)
  Food preservation .........100    (superb)       [+3d4]
  Gardening .................100    (superb)       [+2d4]
  Gemology ..................100    (superb)       [+3d5]
  Haggling ..................100    (superb)       [+3d5]
  Healing ...................100    (superb)       [+3d3]
  Herbalism .................100    (superb)       [+3d4]
  Listening .................100    (superb)       [+3d4]
  Literacy ..................100    (superb)       [+3d4]
  Metallurgy ................100    (superb)       [+3d4]
  Mining ....................100    (superb)       [+3d4]
  Music ..................... 78    (great)        [+3d4]
  Necromancy ................ 98    (superb)       [+3d3]
  Pick locks ................100    (superb)       [+3d4]
  Pick pockets ..............100    (superb)       [+3d5]
  Smithing ..................100    (superb)       [+3d3]
  Stealth ...................100    (superb)       [+3d3]
  Survival ..................100    (superb)       [+3d3]
  Swimming ..................100    (superb)       [+3d3]
  Tactics ...................100    (superb)       [+3d4]
  Two weapon combat .........100    (superb)       [+2d4]
  Ventriloquism .............100    (superb)       [+3d3]
  Woodcraft .................100    (superb)       [+3d4]

### EDIT - Only missing Athletics, Find Weakness and Law (I think)

----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Bolt        :   307,  15pp     (Effectivity: +0)
   Calm Monster     :   273,   8pp     (Effectivity: +1)
   Create Item      :   500, 250pp     (Effectivity: +0)
   Cure Light Wounds:   291,   5pp     (Effectivity: +0)
   Fire Bolt        :   866,  10pp     (Effectivity: +2)
   Frost Bolt       :   965,  12pp     (Effectivity: +2)
   Identify         :   307,  75pp     (Effectivity: +0)
   Invisibility     :   973,  10pp     (Effectivity: +1)
   Knock            :   989,  12pp     (Effectivity: +1)
   Light            :   893,   2pp     (Effectivity: +5)
   Remove Curse     :   307,  50pp     (Effectivity: +0)
   Strength of Atlas:   285,  10pp     (Effectivity: +0)
   Teleportation    :   522,  26pp     (Effectivity: +3)




----------------------------------------------------------------------------
                              Her further life:
----------------------------------------------------------------------------

After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She is crowned to be the queen of all hurthlings and lives a long
and prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
              Her achievements during her battles:
----------------------------------------------------------------------------

Arkright, the hurthling merchant, saved the world with her brave efforts and
became a great ruler without even stopping to save herself.
She scored 24778456 points and advanced to level 50.
She survived for 0 years, 281 days, 12 hours, 3 minutes and 18 seconds
(219690 turns).
Arkright visited 251 places.
Her strength score was modified by +54 during her career.
Her learning score was modified by +80 during her career.
Her willpower score was modified by +65 during her career.
Her dexterity score was modified by +62 during her career.
Her toughness score was modified by +56 during her career.
Her charisma score was modified by +71 during her career.
Her appearance score was modified by +82 during her career.
Her mana score was modified by +49 during her career.
Her perception score was modified by +88 during her career.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She killed the emperor of the ancient minotaur race.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord but fell from grace.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She met Rolf, the legendary emperor of the dwarves.
She restored the true love of Alsayshia and Brannalbin.
She managed to corrupt one of the most powerful artifacts of Dwarvenkind!
She as a consequence managed to cause volcanoes to erupt in the Drakalor
Chain!
14 volcanoes were created in the process.
Luckily she again managed to stop that disaster!
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
12663 monsters perished under her attacks.
The following 60 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the ancient claymore "Death's Blade"
  the thin dagger "Cat's Claw"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the silvery arrow "True Aim" ### Merchant's Guild
  the lead-filled mace "Big Punch"
  the scorched spear
  the mighty morning star "Grod"
  the cloak of Oman
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the boots of the divine messenger ### Crowning
  Perion's mithril plate mail
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the emerald dagger "Serpent's Bite"
  the Trident of the Red Rooster
  the weird tome
  the rune-covered halberd "Wyrmlance"
  the axe of the minotaur emperor
  the tome of donors
  the antediluvian dwarven map fragment
  the antediluvian dwarven map
  the ancient dwarven key
  the unpick axe ### Actually obtained this, was quite useful in Supreme Balors level
  the stone heart "Bergbringer"
  the heart of Ancardia
  the deformed mace "Masher"
  the vibrating rapier "Hornet's Sting"
  the rune-covered halberd "Arak's Guard"
  the gleaming drakish scurgar "Devilbane"
  the helm of the Night Watchman ### Merchant's Guild ?
  the quicksilver bracers
  the lead great axe ### Merchant's Guild ?
  the staff of wonder
  the intricate wooden staff "Nature's Breath" ### I don't remember this
  the potion belt ### Merchant's Guild ?
  the bracers of pure might
  the robe of the master monk
  the tattered cloak of the dark souls
  the cornucopia
  the stone of the ages ### I don't remember this
  the weird fire starter
  the scroll of omnipotence
She possessed the following intrinsics:
  She was fire resistant (also through items).
  She was poison resistant (also through items).
  She was cold resistant (also through items).
  She was acid resistant.
  She was lucky (also through items).
  Fate smiled upon her (also through items).
  She was sleep resistant (gained through an item).
  She was able to teleport (gained through an item).
  She was able to control teleportation (also through an item).
  She was paralyzation resistant (gained through items).
  She was resistant to death rays (also through items).
  She was shock resistant (also through items).
  She was able to see invisible things (also through items).
  She was immune to shock attacks.
  She was immune to fire attacks (gained through items).
  She was immune to acidic attacks.
  She was immune to ice attacks (gained through an item).
  She was able to breathe water (gained through items).
  She was able to resist confusion attacks (gained through items).
  She was immune to diseases (gained through an item).
She had the following talents: Beast of Burden, Eagle Eye, Extremely
Skilled, Good Learner, Good Shot, Great Learner, Healthy, Keen Shot,
Lightning Shot, Long Stride, Master Packager, Mechanically Inclined, Natural
Trader, Porter, Quick, Quick Shot, Silver Tongue, Skilled, Stealthy, Very
Skilled.
She had a final speed score of 161 (final base speed: 153).
She was a paragon of her religion.
She asked for 3 divine interventions.
She was a holy champion of Order.
She was slightly tainted by Chaos.

The following monsters were vanquished:
        :::
    378 chaos servants
        :::
     96 chaos warriors
        :::
    393 orcs
        :::
     47 titans
        :::

Dispatched the legendary goblin Huckree.
Dispatched the legendary rabid dog Feefers.
Dispatched the legendary swordsman Gaelwynn the Unlucky.
Dispatched the legendary frost giant jarl Narflung.
Dispatched the legendary ratling thief White-Mask.
Dispatched the legendary frost giant berserker Chillbreath.
Dispatched the legendary fire giant Groc.


----------------------------------------------------------------------------
                               Playing Time
----------------------------------------------------------------------------

You played for 233 hours, 55 minutes and 56 seconds.


----------------------------------------------------------------------------
                             Version Information
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Ancient Domains Of Mystery
Version 3.3.1
Windows Deluxe (GOG) Build: Oct 2 2018 10:50:14