Results 1 to 10 of 10

Thread: Paladin real-time speedrun in 57:02

  1. #1
    Join Date
    Aug 2011
    Posts
    495

    Default Paladin real-time speedrun in 57:02

    Big J+, the Raven-born Drakeling Paladin, managed to close the gate in 57 minutes and 2 seconds. Video: https://www.twitch.tv/videos/375435204 or https://www.youtube.com/watch?v=_wrYVBDbIbs.

    Finally under one hour! This run uses a similar route as the Elementalist run, diving though UD, getting a ridiculous amount of L and N piety by angering the C god, and going for an extremely early ToEF. Thanks to Justifier, it has a much better time in the late-game.

    I made a number of adjustments to adapt the route for Paladin:
    1. Instead of blocking greater daemons with a locked door, two mercenaries from the borderland settlement are used. If ordered to wait on the two squares south of the HMV stairs, greater daemons won't attack them, and won't be able to attack you.
    2. Paladin levels up slower, so only one precrown is practical. On the plus side, it's usually not necessary to take extreme measures to reach level 8 by the time you are scumming for piety.
    3. You need to melee ToEF, and also aren't guaranteed fire resistance. To solve this issue, you kill Guth'Alak and get the Shield of Raw Steel from Kherab. As a "bonus" you can sip from the Darkforge pools for useful intrinsics. Curse and Doom can be cleared with prayers.
    4. No Burning Hands, but it turns out that acid spit works just as well for getting Thrundarr off the lever without aggroing Dwarftown. Again, this is subject to his crazy PV, so there's no risk of killing him.
    5. It's not necessary to do Fungal Caves. While mushrooms of purity are good to have, Justifier Paladin doesn't really need help from mushrooms of ecstasy for killing Nuurag.


    Highlights:
    1. Bracers of pure might were in a shop below Dwarftown. Wrenched the final charge from my teleport wand to steal them (got teleport control from Darkforge pools).
    2. Wasn't able to disable Eternal Guardian with potions, so I used potions of boost speed to sneak past him before he could summon a copy.
    3. Didn't have any way to cheese the D:50 levers, so had to kill all of the balors. Fisty is quite a terrifying opponent to melee, even with Justifier.


    Point buy:
    20 Strength, 6 Learning, 15 Willpower, 8 Dexterity, 20 Toughness, 7 Charisma, 8 Appearance, 18 Mana, 10 Perception. 3 starting talents with 0 points left over.

  2. #2
    Join Date
    Aug 2011
    Posts
    495

    Default

    Abridged flg:
    Code:
                                                   ^^^         ^^^          ^^^^^
                                                  ^^^^^       ^^^^^^        ^^..^
                                                ~~~^*^^       ^^*^^^^^    ^^*.@^^
                                 &&o&&    &~~~~~~~&&&==       """""""&&^~^^^^.^^
                                ^^&&&&&&&&&&&&&&&&&&&&&&=  """""""""&&~~~^....^
                               ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&*o..~^^^
                                ^^*^o""""""""""""""""""=="""""""""&&&&&&&&&&^^
                    ^^^        ^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~
                   ^^^^^^^   ^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~
                   ~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~
                   """"""""""""""""&&&&&&&&&&&&&&&&.^^*^^  =""""
                    """"""""""""&&&&&&&&&&&&&&&&&&&....^^
                     """"""""""&&&&&&&&&&&&&*&&&&&&&&&."                      ^^^
                      """"""""&&&&&&&&&&      &&&&&&&&"                       ^*^
                                ^^*^^^          &&&&&"                        ^~^
                                ^^^^^                                         ^o^
                                 ^^^                                          ^^^
    
    
    Big J+       St:34  Le:16  Wi:14  Dx:33  To:33  Ch: 1  Ap: 1  Ma:21  Pe: 8  N-
    DV/PV:63/51   H:428(428)     P:135(135)     Exp:28/4741561     DrCh  Sp:156
    Blessed
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Big J+              Race: male Drakeling      Class: Paladin
    Eye color: blue           Hair color: bald          Complexion: green
    Height: 5'8"              Weight: 41 pounds
    Age: 31 (adult, 5 years of unnatural aging added in)
    Star sign: Raven          Birthday: 12/Raven (day 12 of the year)
    
    YOUR HISTORY:
            Your parents were poor people. They loved you and cared for you,
     although you had to hunger more than once.
            In your childhood you were tortured by your cruel parents. They
     seemed to thoroughly hate and despise you.
            During your youth you embarked on many small journeys to nearby
     towns on behalf of your parents. You learned to know lots of people and
     made many friends.
            As a young adult you were a credit to your family. Your parents
     supported your plans and were very understanding. They tried to help you
     along your way with all means at their disposal.
            You decided to become a Paladin.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 2367 stones                Carrying capacity: 6085 stones
    
    Head          : uncursed eternium cap [+0, +7]                        [28s]
    Neck          : uncursed ankh                                          [3s]
    Body          : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}[60s] // precrown gift
    Girdle        : -
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2][60s]
    Left Hand     : uncursed tower crystal shield (-3) [+13, +4]         [260s]
    Right Ring    : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
    Left Ring     : uncursed ring of cold resistance                       [1s]
    Bracers       : uncursed bracers of pure might [+4, +4] {St+8} (+8 spd)[12s] // stolen
    Gauntlets     : uncursed gloves [+0, +3]                               [6s]
    Boots         : uncursed boots of sneakiness (+1, +1) [+0, +0] {Dx+2} [20s]
    Missile Weapon: -
    Missiles      : -
    Tool          : uncursed pick axe (+0, 1d6+1)                         [75s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1821 stones   Carrying capacity: 6085 stones
    
    Helmets ('[')
       blessed metal cap [+0, +1]                                         [50s]
       uncursed mithril cap [+0, +2]                                      [40s]
    Armor ('[')
       blessed ancient mummy wrapping [+1, +5] {Ap-8}                     [60s]
    Shields ('[')
       blessed medium shield [+3, +1]                                    [100s]
       uncursed tower mithril shield (-2) [+9, +2]                       [120s] // from goblin camp, very, very helpful
       blessed large adamantium shield (-1) [+9, +3]                      [86s]
    Gauntlets ('[')
       uncursed gauntlets (-1, +0) [+0, +1]                               [10s]
       heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1]      [30s]
    Necklaces (''')
       blessed amulet of balance                                           [3s]
       uncursed amulet of balance                                          [3s]
       uncursed brass amulet                                               [3s]
       uncursed pendant of beauty {Ap+4}                                   [3s]
       uncursed amulet of protection +2                                    [3s]
       uncursed amulet of greed                                            [3s]
       uncursed amulet of luck                                             [8s]
       uncursed amulet of protection from constructs                       [3s]
    Bracers (',')
       uncursed brass bracers [+0, +0]                                    [10s]
       uncursed bracers of speed [+0, +0] (+4 spd)                        [10s]
       cursed brass bracers [+0, +0]                                      [10s]
    One-handed weapons ('(')
       blessed dagger (+0, 1d4)                                           [10s]
       blessed trollish war club (+1, 1d8+2) [-1, +0]                    [100s]
       uncursed eternium hand axe (+0, 2d6+7)                             [25s]
       uncursed broken pick axe (+2, 1d6+3)                               [75s]
       blessed broken pick axe (+0, 1d6+1)                                [75s]
       uncursed broken pick axe (+0, 1d6+1)                               [75s]
    Missiles ('*')
       heap of 14 cursed rocks (+0, 1d4)                                  [70s]
       heap of 11 uncursed rocks (+0, 1d4)                                [55s]
    Tools (']')
       blessed holy symbol                                                 [5s]
       heap of 2 uncursed waterproof blankets                             [20s]
       blessed square key                                                  [1s]
       uncursed triangular key                                             [1s]
    Rings ('=')
       uncursed ring of acid resistance                                    [1s]
       uncursed ring of ice                                                [1s]
       uncursed ring of stun resistance                                    [1s]
       uncursed ring of doom                                               [1s]
       uncursed ring of minor elemental mastery [+0, +0]                   [1s]
       uncursed ring of invisibility                                       [1s]
       uncursed ring of searching                                          [1s]
    Wands ('\')
       uncursed wand of light (11 charges)                                 [4s]
       uncursed wand of cold (2 charges)                                   [4s]
       uncursed wand of bunny summoning (7 charges)                        [3s] // never wand of door creation ):
       uncursed wand of far slaying (4 charges)                            [3s]
       uncursed wand of paralyzation (5 charges)                           [3s]
       cursed wand of item detection (4 charges)                           [3s]
    Potions ('!')
       potion of holy water                                                [4s]
       uncursed potion of training                                         [2s]
       uncursed potion of insight                                          [2s]
       heap of 6 uncursed potions of cure poison                          [12s]
       heap of 2 uncursed potions of ultra healing                         [4s]
       blessed potion of extra healing                                     [2s]
       cursed potion of carrot juice                                       [4s]
       cursed potion of stun recovery                                      [2s]
       uncursed potion of mana                                             [4s]
       heap of 3 uncursed potions of carrot juice                         [12s]
       heap of 6 uncursed potions of water                                [24s]
       uncursed potion of balance                                          [4s]
       cursed potion of potential strength                                 [4s]
       heap of 2 uncursed potions of potential willpower                   [8s]
       uncursed potion of booze                                            [4s]
       blessed potion of healing                                           [4s]
       uncursed potion of poison                                           [4s]
       uncursed potion of invisibility                                     [4s]
       cursed potion of booze                                              [4s]
       potion of unholy water                                              [4s]
       uncursed potion of raw mana                                         [2s]
       uncursed potion of healing                                          [4s]
       uncursed potion of boost charisma                                   [2s]
       uncursed potion of visibility                                       [4s]
    Scrolls ('?')
       uncursed scroll of increase melee accuracy                          [2s]
       uncursed scroll of power                                            [2s]
       uncursed scroll of item detection                                   [2s]
       uncursed scroll of gold detection                                   [2s]
       uncursed scroll of amnesia                                          [2s]
       cursed scroll of identify                                           [2s]
       uncursed scroll of monster detection                                [2s]
       uncursed scroll of balance                                          [2s]
       uncursed scroll of uncursing                                        [2s]
       uncursed scroll of great identify                                   [2s]
    Food ('%')
       heap of 31 uncursed cooked lizards                                 [93s]
       uncursed lump of beeswax                                            [5s]
       blessed lump of beeswax                                             [5s]
       heap of 3 cursed morgia roots                                       [6s]
    Valuables ('$')
       46754 gold pieces                                                 [467s]
    Gems ('*')
       heap of 2 uncursed amber stones                                     [2s]
       uncursed blue aquamarine                                            [1s]
       uncursed crystal of power                                           [1s]
       cursed blue aquamarine                                              [1s]
       blessed crystal of power                                            [1s]
       uncursed worthless piece of blue glass                              [1s]
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Swords                  11   +10    +7   +4   Mastery              847
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Thrown rocks & clubs     6   +12    +9   +2   skilled              42
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            728
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +71 bonus to hit, 3d5+46 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    No missile weapons available.
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1d5]
      Athletics ................100    (superb)       [+2d4]
      Climbing ................. 31    (fair)         [+3d5]
      Concentration ............ 60    (good)         [+3d4]
      Dodge .................... 73    (great)        [+1d3]
      First aid ................ 29    (mediocre)     [+4d4]
      Food preservation ........ 71    (great)        [+1d5]
      Haggling ................. 25    (mediocre)     [+3d4]
      Healing ..................100    (superb)       [+1d5]
      Listening ................ 91    (superb)       [+1d3]
      Literacy ................. 26    (mediocre)     [+3d5]
      Music .................... 14    (mediocre)     [+4d4]
      Stealth .................. 34    (fair)         [+2d4]
      Swimming ................. 54    (good)         [+3d3]
      Two weapon combat ........ 68    (good)         [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Darkness:     2,   6pp     (Effectivity: +0)
       Holy Awe:     1,  19pp     (Effectivity: +0)
    
    
    ----------------------------------------------------------------------------
                                Effects of Corruption
    ----------------------------------------------------------------------------
    
    You exhale sulphur (Ch: -4).
    You rage (DV: -9, +6 melee damage)!
    You are surrounded by an unholy aura (Ch: -10, DV: +6).
    You sport a babbling mouth on your forehead that rants and raves dark
    secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).
    You are a living mana battery.
    Your frontal eyes have merged into one larger eye (Ch: -2, Ap: -2, Pe: +4).
    Your close attunement to corrupted astral space allows teleportation.
    You have become extremely thin and nimble (1/2 weight, DV: +6).
    Your legs have stretched into long, fragile stilts (Base movement cost: 750
    energy points; PV: -4; -4 kicking damage; Ap: -6).
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. His severe taint by the forces of Chaos prevents him from ever
    leading a normal life. He always remembers the glorious deeds that took his
    life away. His sacrifice is remembered in the stories of his people, but not
    in their hearts. He ends his life in loneliness and isolation.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Big J+, the drakish paladin, saved the world with his brave efforts without
    even stopping to save himself.
    He scored 63490228 points and advanced to level 28.
    He survived for 0 years, 24 days, 10 hours, 43 minutes and 47 seconds (24852
    turns).
    1 companion was killed during his adventures.
    Big J+ visited 83 places.
    His strength score was modified by +3 during his career.
    His learning score was modified by +2 during his career.
    His willpower score was modified by +2 during his career.
    His dexterity score was modified by +4 during his career.
    His toughness score was modified by +5 during his career.
    His charisma score was modified by +3 during his career.
    His appearance score was modified by +3 during his career.
    His perception score was modified by +2 during his career.
    He was unnaturally aged by 5 years.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He left the Drakalor Chain after completing his quest and became a famous
    hero.
    1076 monsters perished under his attacks.
    The following 21 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the holy avenger "Justifier"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the silvery arrow "True Aim"
      the crown of science
      the shield of raw steel
      the ancient mummy wrapping
      the ankh
      the Chaos Orb of Elemental Mana
      the robes of resistance
      the rune-covered halberd "Wyrmlance"
      the deformed mace "Masher"
      the vibrating rapier "Hornet's Sting"
      the chain mail of the martyred crusader
      the glowing gem "Third Eye"
      the bracers of pure might
    He possessed the following intrinsics:
      He was fire resistant (gained through an item).
      He was poison resistant.
      He was cold resistant (gained through an item).
      He was acid resistant (gained through an item).
      He was lucky (also through an item).
      Fate smiled upon him (gained through items).
      He was sleep resistant.
      He was able to teleport.
      He was able to control teleportation.
      He was shock resistant (also through an item).
      He was able to see invisible things (gained through items).
      He was immune to fire attacks.
    He had the following talents: Affinity with Swords, Greased Lightning,
    Hardy, Healthy, Immune to Pain, Iron Skin, Potent Aura, Quick, Shield
    Specialist, Steel Skin, Tough Skin, Very Quick.
    He had a final speed score of 156 (final base speed: 132).
    He was a messiah of Issrecht.
    He asked for 276 divine interventions.
    He was a holy champion of Balance.
    He was severely tainted by Chaos.
    
    The following monsters were vanquished:
          1 Ancient Chaos Wyrm
          1 Ancient Stone Beast
          9 balors
          1 bunny master
          1 Chaos Archmage
         22 fire giant kings // TF:4 tension rooms are "fun"
          2 ghost kings
          1 greater balor
          1 grizzled dwarven veteran
          1 lich king // on D:48, this guy cost me some time D:<
          1 malicious doctor
          1 Master Summoner
          1 mimic hivemind
          1 mummy lord
          1 quickling king
          1 Snake from Beyond
         13 steel golems
          2 titans
    
    Dispatched the legendary kobold Tikbuz.
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 0 hours, 57 minutes and 2 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Version 3.3.3
    Windows Deluxe (Steam) Build: Jan 29 2019 13:30:07

  3. #3

    Default

    Are we playing the same game ?
    I can take over an hour to kill Kranach ...
    This is moving from impressive to surreal
    much respect

  4. #4

    Default

    I'm at the point of "yay, I've won more than once, and dropped my play-time in winning all the way from 29 hours to 21!" and Grond is like "hey, I set a record for the fastest-recorded close ever last week, but this one took half as much time". So we're playing the same game, but we're definitely not the same players....


    Amazing work/play!

  5. #5
    Join Date
    Aug 2011
    Posts
    495

    Default

    Thanks! A lot of speed even in normal runs simply comes from having a good plan of where to go and what to do, something that you develop naturally with experience. And of course, playing for the win and playing for speed are two different beasts. After 30 hours and 218 attempts, I had only 3 completed runs.

  6. #6
    Join Date
    Jul 2011
    Location
    Berlin
    Posts
    344

    Default

    Wow.

    I especially like the fact that 22 fire giant kings didn't even make your Highlights list

    This is awesome.
    gremlin - karmic lizard, dark orc, acid vortex, staring eye - dragon turtle, fairy dragon, ogre lord, minotaur emperor - pit viper, orc butcher - greater mimic, dark elven wizard, carrion crawler, dwarven child - imp - ochre jelly, dark elven archer, king cobra, goodwife - kobold shaman, magebane eye, floating eye, quickling king - giant centipede, hill orc sergeant, mimic hivemind, greater claw bug, brown bear, large gnoll - giant bee queen, giant ant warrior, shadow centipede, kobold

  7. #7
    Join Date
    Feb 2014
    Location
    Europe
    Posts
    1,148

    Default

    Quote Originally Posted by Grond View Post
    Thanks! A lot of speed even in normal runs simply comes from having a good plan of where to go and what to do, something that you develop naturally with experience. And of course, playing for the win and playing for speed are two different beasts. After 30 hours and 218 attempts, I had only 3 completed runs.
    I assume you also use a lot of filtering and do not pick up stuff manual?

  8. #8
    Join Date
    Aug 2011
    Posts
    495

    Default

    Quote Originally Posted by blunk View Post
    I assume you also use a lot of filtering and do not pick up stuff manual?
    I do use item filtering, but actually didn't do very many inventory operations over the course of the run. I had auto-pickup set for bracers, necklaces, rings, potions, scrolls, wands, gems, and gold, which is my standard setup for normal runs. With other categories I'd probably waste more time dropping stuff than I would save picking it up.

  9. #9
    Join Date
    Mar 2009
    Location
    Seattle, WA, USA
    Posts
    184

    Default

    This is some truly next level ADOMing. Goodness me.

  10. #10
    Join Date
    Jan 2011
    Location
    Canada
    Posts
    8

    Default

    You all make me sick! *choking violently on his own jealousy*

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •