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Thread: Can someone explain store restocking?

  1. #1

    Default Can someone explain store restocking?

    I can't seem to figure out why some shops restock and others don't. I stack up the items in their shop and drop them in a pile but it still seems like if I sell them anything they never restock. Do I need to never sell things to them and only buy?

  2. #2
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    Normally it helps stay on the level that the shop is and I think thats the only way they can restock, ie time doesn't count when you're somewhere else .... but I'm not 100% sure.
    Possibly borderland shop works different or wilderness counts as same map maybe because it restocks a LOT.
    If you're not a merchant it takes longer for the shop to restock and I think it takes longer for every restock (again not sure about this one).
    If you spend a lot of time smithing in dwarf town the shop will occationaly restock.
    It's possible that fully buy out a shop helps a bit but storing in one pile seems to produce similar results ....

  3. #3

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    So far the only thing I've noticed across all my games is that any vendor that I sell a bunch of stuff too, usually in the very early game when I need gold the most, they never restock. Vendors that I don't sell too and I buy a few things from always seem to restock by the next time I visit. Sometimes it happens while I'm still there but usually not. Border town is one of those. I hit that a lot since its just potions, which are cheap and there is ALWAYS at least 1 or 2 I can use. The misc vendors like dwarf town and high mountain usually have over priced garbage but every now and then there is something nice. Since vendors only buy stuff that they also sell it means I can never get those vendors to ever restock.

    I've started just hoarding all my early game junk in a corner and not even selling it, then buying a few of the cheapest items from those shops after restacking all their stuff to open up floor tiles. That sort of seems to work but is still inconsistent. By the mid game you don't even need vendors, and the early game everything is insanely expensive for how much you have unless you can mass sell off the junk loot.

  4. #4
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    I wouldn't worry too much about it, very rarely do I find an item in a shop that I really really want and can't find in regular loot. Like you said, both Dwarftown and High Mountain Village usually just have junk, why make all the effort for them to spawn even more junk? Bordertown is nice for water, booze, stuff like that, even the occasional Potion of Uselessness, but all of that stuff can be found in reasonable amounts among regular loot. I never worry too much about these shops, whenever I find something nice in one of them I consider it a bonus, all the good stuff can be found more effectively by just killing monsters.

  5. #5

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    Mostly I want to know just for the sake of knowing, and for the early game. Being I'm new and a bit of a control freak I feel like I always need to do things in optimized ways lol which means my games start with immediate runs into the SMC to get that blanket which then means I'm rerolling a new character about 20 times until I manage to get it and survive. In that very beginning stage I'm finding that life and death can boil down to just a single piece of equipment early on and often see stuff the vendors sell that would fit the bill and carry me to the point where I can survive to the mid game easy. Spellbooks are especially valuable early on I'm finding. Even with a wizards higher chance to spawn em sometimes I just get shit luck on loot but have tons of money. If selling stuff prevents restocking then I know I need 2 shops to use. One to dump stuff on for money, the other just to buy garbage so it restocks with better stuff.

  6. #6
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    Quote Originally Posted by mndfreeze View Post
    I can't seem to figure out why some shops restock and others don't. I stack up the items in their shop and drop them in a pile but it still seems like if I sell them anything they never restock. Do I need to never sell things to them and only buy?
    IIRC, restock chance is determined by time (mostly turns on the level, I think) and separate items in the shop. Piling all stuff into one heap, helps if there is a lot of stacking items. Like in low level scroll/pot shop. In places like general shops (dwarftown, black market) it should not have much effect.
    Same goes for selling - if you sell heap of 200 uncursed si's that should not decrease chance much, but if you sell 10-15 non stacking weapons - shop most likely will not restock.
    So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
    (after 15 I stopped counting...)

  7. #7
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    The last few games on the most recent versions, I had many restocks of the guaranteed potion shop in the young village.
    This was consistent between 3.1.0 and 3.3.3 but also happened because I regularly bought everything there, hoarding useless potions to later feed my chaos machine and get other useful potions.
    Meanwhile, I've seen perhaps one or two restocks of HMV and/or DT shops throughout a number of games and in that case, both have usually been filled with my own items sold earlier to the point of the shopkeeper running out of money.
    There have also been partial restocks, typically in casino though I'm not sure what conditions apply here.
    "Hell is empty and all the devils are here."

  8. #8

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    Firstly to add to Blasphemous' comment Luuk'Sort seems to restock far more frequently than any other, I have had him restock a number of times while I'm carrying the stock I just stole to the altar. He also hardly ever sees invisible (as long as stealth is 100).

    I think I may have touched on this in other posts but ...
    When shops restock I would very much like them to clear out the existing stock first (surely the adventurer cannot be their only customer). If items were categorised as common, premium and rare there could be different likelihoods:
    Common: Always cleared out and restocked.
    Premium: 50% chance of clear out, limit of max qty in shop.
    Rare: 1% (or less) chance of clear out, limit of one in shop.

    Also once a shopkeeper has been cleaned out by an invisible thief (either more than 20% of items or 20% of value of items) the shopkeeper hires a see invisible assistant (prices go up 50% for wages) so no more restealing.

    And another thing once more than two (or three) shops have been successfully stolen from the shopkeepers union swings into action and all other shops have a chance of employing a see invisible assistant (it would force adventurers to plan their stealing more carefully). Maybe mean shopkeepers (those who are always more expensive - Dark Elves) would choose not to invest in an assistant.

    Incidentally a PC who is a thief could have additional benefits here at certain levels. They could steal up to 50% and get away with it.

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