JADE & Open Source
Originally Posted by
Macros
Uhm, I wouldn't be sure about it. Those things you listed doesn't really forejudge about anything(especially first two things - Creator already published parts of source code on blog, so I think that "Source Code" section was designed for parts or examples of source code). I'm also not convinced if releasing JADE as open source really would be good thing.
Anyway, no matter if JADE will be open source or not, I'm going to send TB some postcards when it will be released.
Thanks ;-)
Right now I do not think that JADE will be open source... for much the same reasons as ADOM (and BTW I by now have bought a commercial license for IntelliJ).
IMHO that's not that much of a problem with JADE as the public APIs for it will be available and it thus will be possible to program extensions (e.g. items, monsters, a new UI interface (without having to know all the sources). I polan to release limited snippets of the sources to illustrate concepts and show how some things are done.
As for JADE I'd like to keep the complete sources closed to (a) prevent stupid variants I personally do not like and (b) keep some secrets better protected. Right now I'm checking various means of code obfuscation for Java to achieve that just.
We'll see.
Thomas Biskup
ADOM & Ultimate ADOM Maintainer
https://www.adom.de - https://www.ultimate-adom.com