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Thread: The initial quest

  1. #1
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    Mar 2008
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    Cool The initial quest

    Don't you think it would be nice if every new JADE PC had an initial quest assigned upon starting the game? It could be linked to the character biography and explain why this person decided to become an adventurer anyway. For example:

    - a barbarian may be out for vengeance on the killers of his tribe
    - a person may want to fulfill the last will of a late parent
    - the PC might have received a mysterious letter of invitation
    etc.

    This way the PC would have a goal to acomplish without much aimless wandering in the begining. Also, the rewards of the quest could give the character a running start for later challanges. If undesired by the player, the quest is just ignored.

  2. #2
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    A time ago Thomas stated that the PC doesn't necessarily have to be an adventurer. Anyhow that's a good idea.

  3. #3
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    Wink

    Quote Originally Posted by Nezur View Post
    A time ago Thomas stated that the PC doesn't necessarily have to be an adventurer.
    Get real For how long will you plow a field or sell cabbage pretending you're just common folk, before geting bored?
    JADE will be still a bloody hack'n'slash!

  4. #4
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    Quote Originally Posted by reich View Post
    plow a field or sell cabbage pretending you're just common folk, before geting bored?
    Thats what some weird people call "roleplaying".

    I agree on that its stupid (especially with background corruption )
    Of course it's unfair - that's the whole point.

    The Adom wiki: everything you don't want to know about Adom.
    http://ancardia.wikia.com/

  5. #5
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    why not?

    anyway it should not be class Dependant, a farmer can get his giant evil potato smashed like the wizard that made a evil huge potato through magic
    I never won a Adom game...

  6. #6
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    Because it takes soo much time and is sooooo boring.

    Whenever I want an "ordinary" life I usually turn off the computer.
    Of course it's unfair - that's the whole point.

    The Adom wiki: everything you don't want to know about Adom.
    http://ancardia.wikia.com/

  7. #7
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    Quote Originally Posted by Epythic View Post
    Because it takes soo much time and is sooooo boring.

    Whenever I want an "ordinary" life I usually turn off the computer.
    have a daily life

  8. #8
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    I believe it's just meant to be theoretically possible to become a shopkeeper, nobody is forced to do it, depends how interesting it is made, I guess.

  9. #9
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    Quote Originally Posted by Dougy View Post
    I believe it's just meant to be theoretically possible to become a shopkeeper, nobody is forced to do it, depends how interesting it is made, I guess.
    As long as you don't run out of thieves...
    Of course it's unfair - that's the whole point.

    The Adom wiki: everything you don't want to know about Adom.
    http://ancardia.wikia.com/

  10. #10
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    Or maybe you could just buy the shop, then a shopkeeper will appear, go to the adventure, return 3 months later, take the benefits from the shop...
    I never won a Adom game...

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