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Thread: First win! ImmaNinja the Drakish Monk

  1. #1
    Join Date
    Aug 2008
    Posts
    121

    Default First win! ImmaNinja the Drakish Monk

    Finally! After ~3 years of trying. I finally won! I got this win on the ADoM server, thank god, since the game crashed twice, but was saved by the server back-ups. Nothing remarkable happened early game, except that I accidentally took the healer quest instead of the herbalism one. Ah well. I then found 2 pairs of 7LBs in an UD gnoll vault. Got to dwarf town, did quests, nothing remarkable, picking up teleportis+TP control somewhere along the way.

    Decided to get crowned using a neutral altar, crowned with robes of resistance, woo!

    Did portal quest and pyramid without too much trouble. Started pick pocketing monsters and eventually found an AoLS, which was never used. Water temple, easy. RotHKs I had trouble with confusion attacks from the king but managed to take him down with brute force. ToEFs could have been done cleaner though. Threw cursed potions of invisiblility at ACW after luring it into a corridor. Meleed it to death.

    Casino had nothing interesting, bought any useful items, mostly regen stuff + rings of slaying.

    Cat lord battle was epic. Lured him to level above, webbed a corridor and lured him into the webs, threw potions of sickness + poison at him and shot him with humanoid slaying ammo.

    Corruptions started to be a problem here. Picked up poison hands with is actually pretty awesome for an unarmed PC. Greater vault of giants, and on the same level a tension room... containing an emperor lich. Avoided it and TPed into vault, which incidentally contained a bee hive. Got Hammerhead and Far slayer.

    Air + earth temples were a joke. Though Yuglash summoned a bunch of skeletal kings, which slowed the fight a little. Corruptions were building up. Around here I turned ~80 potions into poison, which thankfully contained nothing outstanding. Mana temple went without too much trouble. Decided to descend to D:50 immediately as corruptions were really starting to build and I only had 2 blessed ?oCR, since I skipped the library but didn't have enough Willpower to climb down the rift. Useless gift was Soaker.

    D:50 was hell. Balors and Chaos mutants etc. were falling quickly enough, but I was getting more corrupted by the minute. Dark predictions put my soul at 99% corrupted . Luckily a purple j dropped a ?oCR, but since my holy water was now all poison, I couldn't bless it. Read it, but still stayed at 99% corruption . I would have thought it would drop a little. Anyway. Managed to close the gate after killing the last balor, but left Fisty alone. Teleported to staircase and left.

    Cleansed corruption and left Draklor Chain to become a King.

    Code:
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                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
            ^^^                          ^^^^^^^^^^^^^^^       ^^^         ^^^^^^
           ^^*^^^^                     ^^^^^^^^^^^^^^^^^===  ^^^^^^^^^     ^^^@.^
          ^===""""~              &&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
           =="""~~~            &&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
          """"~~~^^            ^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
          ""~~^^*^^            ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
          "~~~^^^^^^^          ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
          ~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^
          ^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^
           ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^
           ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^
          ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~
         ^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^ ^^^
        ^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^
        ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
        ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
          ^^^^^^^^^^^^^^^^^^^^^^^^^^    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    ImmaNinja     St:39  Le:15  Wi: 4  Dx:24  To:44  Ch: 7  Ap:12  Ma:17  Pe:22 N=
    DV/PV: 53/31   H: 784(784)    P: 192(192)    Exp: 44/19237933   DrCh  Sp: 155
    Blessed Invisible Satiated Berserk
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: ImmaNinja           Race: male Drakeling      Class: Monk
    Eye color: light blue     Hair color: bald          Complexion: light blue
    Height: 5'8"              Weight: 167 pounds
    Age: 26 (grown-up, 1 year of unnatural aging added in) // Hm. Forgot to remove this :D
    Star sign: Raven          Birthday: 5/Raven (day 5 of the year)
    
    YOUR HISTORY:
            Your parents are travelling adventurers. They are doing moderately
     well but are talented enough to survive.
            During your childhood one of your uncles taught you a lot of things
     about the history of your people. Your vast knowledge on the legends and
     the lore of your people made you very popular with your friends because of
     all the exciting stories you knew.
            During your youth you had a lot of fun playing with other kids of
     your age. You always were a natural leader and the center of interest.
            Your path was always clearly lying before you. You knew about your
     destiny since your earliest years and fortunately your grandfather
     supported your wishes. You managed to find a competent trainer and began
     your studies.
            You decided to become a Monk.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 6409 stones                Carrying capacity: 11475 stones
    
    He: uncursed rusty crown of regeneration [+2, +0]                     [55s]
    Ne: uncursed amulet of life saving                                     [3s]
    Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5}             [60s]
    Gi: blessed girdle of carrying [+0, +0]                               [15s]
    Cl: uncursed cloak of invisibility (-1, +0) [+1, +0]                  [30s]
    RH: -
    LH: -
    RR: uncursed ring of slaying (+9 melee damage, +6 missile damage)      [1s]
    LR: uncursed ring of slaying (+9 melee damage, +6 missile damage)      [1s]
    Br: uncursed rusty bracers of regeneration [+0, +0]                   [18s]
    Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s]
    Bo: blessed seven league boots [+1, +0]                               [30s]
    MW: blessed heavy crossbow "The Far Slayer" (+18, +18)               [350s]
    Mi: bundle of 12 uncursed quarrels of slaying (+2, 2d6+3)             [24s]
    Tl: blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]

  2. #2
    Join Date
    Aug 2008
    Posts
    121

    Default

    Code:
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting        13   +10   +10   +8   Mastery              458
    Daggers & knives         1    +1    +0   +0   basic                25
    Clubs & hammers          5    +3    +2   +1   skilled              110 // Heh. Funny story. Forgot I had a hammer equipped.
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   1    +1    +0   +0   basic                25
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                1    +1    +0   +0   basic                25
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     5   +10    +7   +1   skilled              54
    Crossbows                4    +8    +6   +1   skilled              14
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  0    +0              unskilled            15
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +202 bonus to hit, 1d52+75 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 12, base range: 20, +75 bonus to hit, 2d6+52 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+2d4]
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+2d4]
      Climbing ................. 63    (good)         [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1]
      Disarm traps ............. 30    (mediocre)     [+2d4]
      Dodge ....................100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................ 94    (superb)       [+2d4]
      Food preservation ........100    (superb)       [+2d4]
      Haggling ................. 27    (mediocre)     [+4d5]
      Healing ..................100    (superb)       [+2d4]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1d5]
      Music .................... 83    (great)        [+1d5]
      Pick locks ............... 49    (fair)         [+2d4]
      Pick pockets .............100    (superb)       [+1d3]
      Smithing ................. 74    (great)        [+1d5]
      Stealth ..................100    (superb)       [+1d5]
      Swimming .................100    (superb)       [+1d3]
      Tactics ..................100    (superb)       [+1d3]
      Two weapon combat ........100    (superb)       [+1d5]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Darkness         :    13,   7pp     (Effectivity: +0)
       Improved Fireball:     5,  58pp     (Effectivity: +0)
       Invisibility     :    44,  15pp     (Effectivity: +0)
       Light            :    98,   3pp     (Effectivity: +1)
       Lightning Ball   :     6,  58pp     (Effectivity: +0)
       Neutralize Poison:   249,  10pp     (Effectivity: +0)
       Slow Monster     :    50,  10pp     (Effectivity: +0)
       Teleportation    :   153,  21pp     (Effectivity: +7)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and rule your subjects with an iron fist for a
    long and peaceful time, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    ImmaNinja, the drakish monk, saved the world with his brave efforts and
    became a great ruler while saving himself 13 times.
    He scored 8107776 points and advanced to level 44.
    He survived for 0 years, 58 days, 18 hours, 40 minutes and 10 seconds
    (125786 turns).
    ImmaNinja visited 111 places.
    His strength score was modified by +18 during his career.
    His learning score was modified by -1 during his career.
    His willpower score was modified by -15 during his career. // Dunno where this went...
    His dexterity score was modified by +10 during his career.
    His toughness score was modified by +24 during his career.
    His charisma score was modified by -2 during his career.
    His appearance score was modified by +7 during his career.
    His mana score was modified by +7 during his career.
    His perception score was modified by +8 during his career.
    He was unnaturally aged by 1 year.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He brought back joy into the life of a tiny girl.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    6040 monsters perished under his attacks.
    The following 24 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer" // Greater vault
      the lead-filled mace "Big Punch"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the rune-covered club "Skullcrusher" // Greater vault
      the Chaos Orb of Elemental Mana
      the robes of resistance
      the dwarven pick axe "Hammerhead" // Greater vault
      the iron gauntlets "Ironfist" // Surge of power on lower CoC
      the black tome of Alsophocus // ?
      the shining long spear "Soaker" // Useless gift
    He possessed the following intrinsics:
      He was fire resistant (enhanced through an item).
      He was poison resistant.
      He was cold resistant.
      He was acid resistant (gained through an item).
      He was lucky.
      Fate smiled upon him.
      He was petrification resistant.
      He was able to teleport.
      He was able to control teleportation.
      He was invisible (gained through an item).
      He was shock resistant (enhanced through an item).
      He was able to see invisible things.
      He was immune to shock attacks.
    He had the following talents: Brawler, Careful, Defensive Fighter, Dodger,
    Extremely Hardy, Good Learner, Greased Lightning, Hardy, Iron Skin, Long
    Stride, Quick, Steel Skin, Tough Skin, Very Hardy, Very Quick.
    He had a final speed score of 155 (final base speed: 160).
    He was a messiah of Issrecht.
    He asked for 10 divine interventions.
    He was a holy champion of Balance.
    
    The following monsters were vanquished:
    // Snip

  3. #3
    Join Date
    Aug 2008
    Posts
    121

    Default

    You know. It's just crossed my mind that I should have done the ACW quest in hope of ?oCR instead of descending immediately.

  4. #4
    Join Date
    Sep 2009
    Posts
    4

    Default

    Great run! BTW why not use AoLS on Khelly to get a heap of SoCRs? I have received 6 with my recently winning Troll Barbarian.

  5. #5
    Join Date
    Aug 2008
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    121

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    Would have done, but the Amulet actually came after Khelly

  6. #6
    Join Date
    May 2009
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    257

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    What is the ACW quest? As far as I know, the Ancient Chaos Wyrm is a mandatory boss...

    What name do you use on the server?

  7. #7
    Join Date
    Jun 2009
    Location
    Brasov, Romania
    Posts
    378

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    Quote Originally Posted by sorear View Post
    What is the ACW quest? As far as I know, the Ancient Chaos Wyrm is a mandatory boss...

    What name do you use on the server?
    He meant AKW, since there's a good chance of getting some corruption removal or wishing material generated in the BDC.

  8. #8
    Join Date
    Jan 2009
    Posts
    5,739

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    Quote Originally Posted by BlkDucky View Post
    You know. It's just crossed my mind that I should have done the ACW quest in hope of ?oCR instead of descending immediately.
    I don't think that would be worth the extra corruption, to be honest. Better to do the Rift or Bugcave for guaranteed SoCR. Rift, at least, is much safer than BDC.

    Considering the amount of corruption you must have had heading down to D:50, it might have been worthwhile to complete unicorn quest before descending, rather than on your way back out. Completing the game without corruption is overrated compared to winning.

    Willpower loss was probably due to apish corruption, btw.
    Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.

  9. #9
    Join Date
    Aug 2008
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    121

    Default

    Oh. Yeah. Forgot about that.

    Anyway, I won and that's all that counts

  10. #10
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    Aug 2008
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    Quote Originally Posted by Jack the Ripper View Post
    He meant AKW, since there's a good chance of getting some corruption removal or wishing material generated in the BDC.
    Oh yeah. Typo.

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