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Thread: White Rose, Dark Elf Archer, ULE

  1. #1
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    Default White Rose, Dark Elf Archer, ULE

    This is my first time playing through ADOM since 1.1.1. I've heard from some that it's harder, and from some that it's easier. I've also heard that it's harder if you didn't do any major scumming methods. Well, the only time I did scumming methods was when I wanted an ultra (and who doesn't?!), and I wanted to find a wish for an AoLS.

    My personal opinion? The game is easier. There's a lot more stuff to do, and the difficulty curve doesn't spike mid-game like it used to.

    With the guaranteed greater vault in the Frost Giant Caves, and the guaranteed greater vault deep in the CoC, there's the possibility of getting a LOT of artifacts generated. My game generated 50 artifacts, though about 32 of those are guaranteed. Still, that's nearly 20 artifacts that were not guaranteed. That's a lot! Too bad there was like, 5 of them I never found! And that sucks. I thought I was very careful, too, to pick stuff up and identify everything. Apparently the Circlet of the Pure Mind, Venom Cloak, and amulet of indomitable life dropped, and I never actually saw any of them. Scorpion's Sting also made an appearance, though apparently that's indistinguishable from a plain ol 50s spear. Good to know!

    In addition, the guaranteed huge potion shop stocks you with unlimited easy-to-get booze and water.

    The weapons and armor found in Darkforge, in my experience, however, aren't nearly as cool as they used to be. I might just have bad luck.

    This character was AMAZINGLY lucky early on, getting precrowned with Thunderstroke. I mention this in this thread:

    https://www.adom.de/forums/showthrea...rld-themselves

    Shooting Thunderstroke became my primary attack throughout the game. I occasionally lost it when it didn't return, of course, but I had plenty of normal quarrels when that happened. I would also lure large groups of enemies out individually so I would never lose Thunderstroke in the middle of a room.

    I had *ONE* near death with this character. The greater vault in the Frost Giant Caves was a red dragon vault. As soon as I entered, I teleported (this character got teleportitis when she went pool-sipping for a wish). I accidently tried teleporting into a wall instead of cancelling the teleport (oops), and ended up... right next to all of the Ancient Red Dragons in the middle of the vault. The one next to me crit me down to 1 HP (!!!) While the rest of the dragons breathed fire at me.

    Luckily, I was wearing a wished-for Red Dragon Scale Armor (I found a ring of djinni summoning right after I got my pool wish). So the flame breath didn't finish me off. I immediately went coward, prayed back to full health, and wand-teleported myself back to the entrance.

    I was able to deal with the Ancient Dragons more carefully, at range, and ended up picking up Eagle's Claw... which served me well throughout most of the game. I ended up replacing it with Whip of the Vampire Snake (from the casino) as the dex and speed better complemented my archery, and the whip weapon skill bonuses are amazing.

    Other than that... there was very little challenge. All the orb guardians died with no problem. Keriax went down with no problem with dragon-slaying ammo.

    Andy, I had to use 3 blessed potions of ultra healing. I brought lots of human and demon slaying ammo, but I forgot all my torches! Dammit! So, I decided to take the more boring route of drinking a few potions of Boost Speed and meleeing him in darkness with the trident. He went down fairly easily... I did have like 40 strength, thanks to the ice queen quests and eating keriax, the ACW, potions of gain attributes, etc. I kept corruption off with a wished-for staff of purification... which is a good thing considering that the only really bad luck I had in the game was corruptions. It seemed like most of the time I got a corruption, it was Mana Battery or Poison Hands.

    Details below!
    Last edited by zeteginara; 06-30-2019 at 09:13 PM.

  2. #2
    Join Date
    Aug 2009
    Location
    Indianapolis, IN
    Posts
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    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    DaAr/50 L+ DV/PV: 75/56 H: 678/854   P: 1/1100     ----b-i-------B--1ChAoS
    
    
    
    
    
                                                                     # .
                                                                    .. ...
                                                                 ..  .#....#
                                                                  .###..   ..
                                                                   .#. #  # #
                                                               .##       #  #
                                                              ..... #   #  #  #
                                                                 #.    #    #
                                                                   # #   #
                                                                    #   ##
                                                                    #   @
                                                               #..      #
                                                              .....
                                                               ..####   #    #
                                                               #    ####### ##
    themselves!
    The corrupting energies are turned into benevolent rays of cleaning
    nature and free your spirit and your body from all corruption!
    Then you are suddenly pulled back into your reality!
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: White Rose          Race: female Dark Elf     Class: Archer
    Eye color: black          Hair color: white         Complexion: black
    Height: 5'3"              Weight: 94 pounds
    Age: 134 (adult)
    Star sign: Raven          Birthday: 13/Raven (day 13 of the year)
    
    YOUR HISTORY:
            Your parents are traveling adventurers. Both are competent,
     talented and doing very well.
            During your childhood one of your uncles taught you a lot of things
     about the history of your people. Your vast knowledge on the legends and
     the lore of your people made you very popular with your friends because of
     all the exciting stories you knew.
            During your youth you embarked on many small journeys to nearby
     towns on behalf of your parents. You learned to know lots of people and
     made many friends.
            Your life as a young adult was characterized by steady
     determination. Your goal lay clearly ahead of you and you never strayed
     from your path.
            You decided to become an Archer.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 10549 stones                Carrying capacity: 13075 stones
    
    He: blessed helm of mental stability [+0, +1] {Le+1}                 [100s]
    Ne: blessed stone of the ages {Le+6}                                   [2s]
    Bo: blessed red dragon scale mail (-1, -4) [+3, +13]                 [220s]
    Gi: blessed girdle of carrying [+0, +0]                               [15s]
    Cl: blessed tattered cloak of the dark souls [+6, +3] {Wi-3}          [23s]
    RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
    LH: -
    RR: blessed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
    LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
    Br: blessed bracers of precision [+0, +0]                              [8s]
    Ga: blessed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
    Bo: blessed seven league boots [+4, -2]                               [30s]
    MW: blessed rustproof heavy crossbow of accuracy (+9, +5)            [140s]
    Mi: bundle of 3 blessed quarrels of undead slaying (+3, 2d6+3)        [12s]
    Tl: blessed cornucopia {Ma+13}                                       [100s]

  3. #3
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    Aug 2009
    Location
    Indianapolis, IN
    Posts
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    Code:
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Acid Ball        :   103,  35pp     (Effectivity: +0)
       Burning Hands    :    28,  13pp     (Effectivity: +0)
       Cure Disease     :    15,  14pp     (Effectivity: +0)
       Cure Light Wounds:    85,   5pp     (Effectivity: +0)
       Death Ray        :    12, 188pp     (Effectivity: +0)
       Destroy Undead   :    53,  11pp     (Effectivity: +0)
       Disarm Trap      :    22,  17pp     (Effectivity: +0)
       Frost Bolt       :    41,  19pp     (Effectivity: +0)
       Lightning Ball   :     8,  57pp     (Effectivity: +0)
       Magic Lock       :   212,   8pp     (Effectivity: +0)
       Revelation       :   387,  33pp     (Effectivity: +0)
       Slow Poison      :    13,  11pp     (Effectivity: +0)
       Teleportation    :    66, 101pp     (Effectivity: +0)
       Web              :     6,  23pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  Her further life:
    ----------------------------------------------------------------------------
    
    After slaying Andor Drakon and dispersing his malevolent energies the
    pillars of Order appear before you. All the forces of Order seem to be
    united behind them. You are lifted to the status of an Avatar of Order and
    the tales of your deeds are spread all over Ancardia.
    
    Your deeds are recounted at camp fires and interpreted by philosophers and
    priests alike. The common man looks up to you and you slowly start to be
    revered as a minor power of Order. After a few millennia have passed you are
    raised to the position of a demigod to guard and protect Ancardia from the
    forces of Chaos and Balance forever.
    
    Under your guidance Ancardia becomes an orderly and organized world without
    striking changes. Peaceful order (and boredom?) spreads and the world enters
    an era of peace and tranquility never again leaving it.
    
    
    ----------------------------------------------------------------------------
                  Her achievements during her battles:
    ----------------------------------------------------------------------------
    
    White Rose, the dark elven archer, transformed into an avatar of Order.
    She scored 11658497 points and advanced to level 50.
    She survived for 0 years, 229 days, 15 hours, 35 minutes and 11 seconds
    (218800 turns).
    White Rose visited 196 places.
    Her strength score was modified by +29 during her career.
    Her learning score was modified by +27 during her career.
    Her willpower score was modified by +21 during her career.
    Her dexterity score was modified by +25 during her career.
    Her toughness score was modified by +25 during her career.
    Her charisma score was modified by +20 during her career.
    Her appearance score was modified by +14 during her career.
    Her mana score was modified by +33 during her career.
    Her perception score was modified by +26 during her career.
    She was the champion of the arena.
    She was the head of the thieves guild.
    She brought back joy into the life of a tiny girl.
    She killed the emperor of the ancient minotaur race.
    She defeated the arch enemy of a mighty karmic wyrm.
    She adhered to the principles of the Cat Lord and thus rose to great fame.
    She stopped the generation of nasty bugs.
    She saved Khelavaster from certain death.
    She ended her adventuring life in the palace of Andor Drakon.
    12780 monsters perished under her attacks.
    The following 50 artifacts were generated during her adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the potion of literacy
      the golden gladius "Death's Sting"
      the dwarven shield "Rolf's Saviour"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"
      the lead-filled mace "Big Punch"
      the scorched spear
      the gauntlets of eternal peace "Shezestriakis"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the Crown of Chaos
      the Medal of Chaos
      the Shirt of the Saints
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the black rune-covered dagger "Sting"
      the rune-covered sling "Whirlwind"
      the rune-covered heavy mace "Purifier"
      the Trident of the Red Rooster
      the weird tome
      the axe of the minotaur emperor
      the antediluvian dwarven map fragment
      the deformed mace "Masher"
      the whip of the vampire snake
      the rune-covered halberd "Arak's Guard"
      the executioners blade "Judge & Jury"
      the staff of wonder
      the circlet of the pure mind
      the glowing green cloak "Venom Mantle"
      the intricate wooden staff "Nature's Breath"
      the wicked spear "Scorpion's Sting"
      the amulet of indomitable life
      the glistening scimitar "Eagle's Claw"
      the tattered cloak of the dark souls
      the cornucopia
      the stone of the ages
      the weird fire starter
    She possessed the following intrinsics:
      She was fire resistant (also through an item).
      She was poison resistant.
      She was cold resistant (also through an item).
      She was acid resistant.
      She was lucky (also through an item).
      Fate smiled upon her (also through items).
      She was sleep resistant (also through an item).
      She was petrification resistant (gained through an item).
      She was able to teleport.
      She was able to control teleportation.
      She was invisible (gained through an item).
      She was stun resistant.
      She was paralyzation resistant (also through an item).
      She was resistant to death rays (gained through items).
      She was shock resistant (also through an item).
      She was able to see invisible things (also through items).
      She was immune to shock attacks (gained through an item).
      She was immune to fire attacks (gained through items).
      She was immune to acidic attacks (gained through an item).
      She was immune to ice attacks.
      She was able to breathe water (gained through an item).
      She was able to resist confusion attacks (gained through an item).
    She had the following talents: Affinity with Bows, Affinity with Crossbows,
    Affinity with Thrown Spears, Alert, Basher, Eagle Eye, Good Shot, Greased
    Lightning, Keen Shot, Lightning Shot, Long Stride, Miser, Missile Weapon
    Master, Powerful Strike, Quick, Quick Shot, Treasure Hunter, Very Quick.
    She had a final speed score of 287 (final base speed: 146).
    She was a messiah of Elderon.
    She asked for 10 divine interventions.
    She was a holy champion of Order.

  4. #4
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    Aug 2009
    Location
    Indianapolis, IN
    Posts
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    Code:
    Dispatched the legendary rabid dog Feefers.
    Dispatched the legendary claw bug Kedz.
    Dispatched the legendary bandit Alessa.
    Dispatched the legendary black wizard Alcazar the Mad.
    Dispatched the legendary master swordsman Galeon Sysi.
    Dispatched the legendary frost giant jarl Narflung.
    Dispatched the legendary acid vortex Zukkle.
    
    
    ----------------------------------------------------------------------------
                                   Playing Time
    ----------------------------------------------------------------------------
    
    You played for 42 hours, 28 minutes and 53 seconds.
    
    
    ----------------------------------------------------------------------------
                                 Version Information
    ----------------------------------------------------------------------------
    
    Ancient Domains Of Mystery
    Version 3.3.3
    Windows Deluxe (Steam) Build: Jan 29 2019 13:30:07

  5. #5
    Join Date
    Dec 2009
    Posts
    325

    Default

    I agree about the downgrade of weapons and armour in darkforge. I remember it felt like a scalemail or eternium plate was almost guarranteed once upon a time.

    The 1 hp survival is a result of fate smiles (probably). It shields you from death from criticals.

    I'd never eat Keriax as his bonuses don't ignore caps. I submitted an RFE a while back to fix this I think...
    Last edited by auricbond; 07-17-2019 at 07:10 PM.

  6. #6
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    Aug 2011
    Posts
    701

    Default

    Quote Originally Posted by auricbond View Post
    The 1 hp survival is a result of fate smiles (probably). It shields you from death from criticals.
    You don't need fate smiles for that, you just need to not be doomed.

  7. #7
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    Dec 2009
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    325

    Default

    Quote Originally Posted by Grond View Post
    You don't need fate smiles for that, you just need to not be doomed.
    Interesting. I wonder where I heard it needed fate smiles. Thanks for that.

  8. #8
    Join Date
    Dec 2009
    Posts
    325

    Default

    Just to be sure I ate keriax's corpse just now, and gained +1 toughness and +1 mana. This is definitely a corpse that should ignore potentials IMO, hope that RFE gets ackowledged sometime. I also 'rage' quit the character.

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