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Thread: Iris Raider - first Gnome Wizard win

  1. #1
    Join Date
    May 2010

    Default Iris Raider - first Gnome Wizard win


    I have about a dozen wins as dwarf barbarian, this is the first time I've ever won playing a different race/class. Adom 1.2.0.

    A major factor in my win was probably an insanely lucky pool-draining early in the game: two wishes (girdle of giant strength and amulet of life saving), see invisible and some other useful traits.

    I thought the mana temple would be very hard/impossible for a spellcaster, but no. I had an emperor berserker companion with me who helped a bit, and by that stage I also had good stats and axe-skills. Not to mention the girdle of giant strength - very useful for a small gnome.

    ToEF was no problem at all with frost bolt. Magic missile turned out to be a very powerful spell that took care of a LOT of dangerous monsters. Don't think I had any really near death moments at all, guess it was just a very lucky game. Only thing missing is sting - I forgot or dropped needle somewhere so I didn't bother with the assassins after closing the gate.

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          ^^^*^^^^^^^                             ^^^^^^=====^^^^^^^^^^^^^^^^^@.^
        ^^^===""""~~~             &&&&&~~~~~     ~~^*^^=======^^*^^^^^^^^^^^*..^^
        ^===="""~~~~~            &&o&&&&&&&~~  ~~~&&&========="""""""&&^~^^*^.^^
        ^"""""~~~^^^^           ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
        """"~~^^*^^^^          ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
        """~~~^^^^^^^          ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
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      ^^^^^^&&"""""""""    """&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~     ^*^
      ^^^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~      ^~^
      ^^^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^      ^o^
      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^      ^^^
    Iris Raider   St:41  Le:27  Wi:30  Dx:46  To:39  Ch:19  Ap:18  Ma:36  Pe:20 L+
    DV/PV: 56/39   H: 598(598)    P: 611(611)    Exp: 42/10519446   DrCh  Sp: 156
                                Background Information
    Name: Iris Raider         Race: female Gnome        Class: Wizard
    Eye color: blue           Hair color: brown         Complexion: tanned
    Height: 3'1"              Weight: 99 pounds
    Age: 114 (grown-up)
    Star sign: Tree           Birthday: 28/Tree (day 358 of the year)
            Your parents belong to the middle class. They are average people
     living in average quarters. Your father is a craftsman of mediocre talent.
            During your childhood one of your uncles taught you a lot of things
     about the history of your people. Your vast knowledge on the legends and
     the lore of your people made you very popular with your friends because of
     all the exciting stories you knew.
            In your youth you enjoyed competition against others to the
     fullest. You were a very active kid.
            Your young adulthood was characterized by hard and long work. You
     had decided to study under a renowned master. To your great disappointment
     you had to find out, that he was a hard, unjust and tyrannic man,
     embittered by his old age. Your apprentice years were quite terrible.
            You decided to become a Wizard.
    Total weight: 16725 stones                Carrying capacity: 44175 stones
    He: uncursed helm of water breathing [+0, +1]                         [30s]
    Ne: blessed necklace of rapid healing                                  [2s]
    Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)   [120s]
    Gi: uncursed girdle of giant strength [+0, +0] {St+15}                [30s]
    Cl: -
    RH: blessed dwarven rune axe (named) (+3, 3d6+6) [+4, +4] {To+3}      [50s]
    LH: uncursed large eternium shield (-1) [+11, +5]                     [54s]
    RR: blessed ring of ice                                                [1s]
    LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
    Br: blessed rusty bracers of speed [+0, +0] (+4 spd)                  [10s]
    Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
    Bo: blessed seven league boots [+1, +0]                               [30s]
    MW: uncursed long bow (+4, +4)                                        [30s]
    Mi: bundle of 37 uncursed arrows (+0, 1d6)                            [74s]
    Tl: -
      Alchemy ..................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d5]
      Bridge building .......... 30    (mediocre)     [+3d3] (ma)
      Climbing .................100    (superb)       [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Detect traps .............100    (superb)       [+1d3]
      First aid ................100    (superb)       [+1d3]
      Gemology .................100    (superb)       [+1d5]
      Haggling ................. 65    (good)         [+1d3]
      Healing ..................100    (superb)       [+3d5]
      Herbalism ................100    (superb)       [+2d4]
      Law ......................100    (superb)       [+3d5]
      Listening ................100    (superb)       [+1d5]
      Literacy .................100    (superb)       [+2d4]
      Mining ................... 61    (good)         [+1]
      Pick pockets ............. 99    (superb)       [+1d5]
      Stealth ..................100    (superb)       [+1d5]
      Survival ................. 53    (good)         [+1d3]
      Tactics .................. 74    (great)        [+1]
      Two weapon combat ........ 49    (fair)         [+1d3]
      Ventriloquism ............ 66    (good)         [+1d3]
       Acid Bolt          :   391,   9pp     (Effectivity: +0)
       Bless              :   378,   5pp     (Effectivity: +1)
       Burning Hands      :   525,   4pp     (Effectivity: +32)
       Calm Monster       :  1160,   5pp     (Effectivity: +2)
       Create Item        :   626, 150pp     (Effectivity: +2)
       Cure Disease       :   821,   5pp     (Effectivity: +0)
       Cure Light Wounds  :  1061,   3pp     (Effectivity: +1)
       Cure Serious Wounds:   554,   5pp     (Effectivity: +9)
       Darkness           :  2790,   3pp     (Effectivity: +2)
       Destroy Undead     :  1017,   5pp     (Effectivity: +0)
       Disarm Trap        :   268,   6pp     (Effectivity: +1)
       Farsight           :   371,   9pp     (Effectivity: +11)
       Fire Bolt          :  1272,   5pp     (Effectivity: +30)
       Fireball           :  1008,  10pp     (Effectivity: +20)
       Frost Bolt         :   451,   6pp     (Effectivity: +26)
       Ice Ball           :   530,  15pp     (Effectivity: +4)
       Identify           :   530,  45pp     (Effectivity: +4)
       Invisibility       :  2022,   5pp     (Effectivity: +5)
       Knock              :  1454,   7pp     (Effectivity: +7)
       Know Alignment     :   681,   6pp     (Effectivity: +0)
       Light              :   778,   1pp     (Effectivity: +14)
       Lightning Ball     :   144,  17pp     (Effectivity: +9)
       Lightning Bolt     :   482,   7pp     (Effectivity: +6)
       Magic Lock         :  1790,   5pp     (Effectivity: +4)
       Magic Map          :   402,  24pp     (Effectivity: +3)
       Magic Missile      :  1620,   4pp     (Effectivity: +37)
       Mystic Shovel      :   840,  60pp     (Effectivity: +4)
       Neutralize Poison  :   480,   6pp     (Effectivity: +2)
       Remove Curse       :   207,  30pp     (Effectivity: +0)
       Revelation         :  1125,  20pp     (Effectivity: +1)
       Scare Monster      :  1355,   8pp     (Effectivity: +0)
       Slow Monster       :  1111,   5pp     (Effectivity: +0)
       Slow Poison        :  1207,   4pp     (Effectivity: +0)
       Strength of Atlas  :  1775,   5pp     (Effectivity: +5)
       Stun Ray           :  1026,   5pp     (Effectivity: +0)
       Teleportation      :  1948,  14pp     (Effectivity: +17)
       Web                :   961,   8pp     (Effectivity: +1)
                                  Her further life:
    After she leaves the Drakalor Chain she is welcomed by her people with great
    honors. They acknowledge her noble deeds, her valor, her cunning and her
    great skills that helped to prevent the complete destruction of the world
    she knows. She is crowned to be the queen of all gnomes and lives a long and
    prosperous life full of love, happiness and pleasure.
                  Her achievements during her battles:
    Iris Raider, the gnomish wizard, saved the world with her brave efforts and
    became a great ruler while saving herself 91 times.
    She scored 16842800 points and advanced to level 42.
    She survived for 0 years, 77 days, 6 hours, 12 minutes and 51 seconds
    (107204 turns).
    1 companion was killed during her adventures.
    Iris Raider visited 113 places.
    Her strength score was modified by +17 during her career.
    Her learning score was modified by +10 during her career.
    Her willpower score was modified by +11 during her career.
    Her dexterity score was modified by +15 during her career.
    Her toughness score was modified by +19 during her career.
    Her charisma score was modified by +6 during her career.
    Her appearance score was modified by +7 during her career.
    Her mana score was modified by +17 during her career.
    Her perception score was modified by +6 during her career.
    She was the champion of the arena.
    She was a member of the thieves guild.
    She made a little water dragon very happy.
    She brought an infamous raider lord to justice.
    She brought back joy into the life of a tiny girl.
    She defeated the arch enemy of a mighty karmic wyrm.
    She adhered to the principles of the Cat Lord and thus rose to great fame.
    She saved Khelavaster from certain death.
    She left the Drakalor Chain after completing her quest and became a great
    leader and famous heroine.
    5829 monsters perished under her attacks.
    The following 26 artifacts were generated during her adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the golden gladius "Death's Sting"
      the thin dagger "Cat's Claw"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the staff of the Wanderer
      the lead-filled mace "Big Punch"
      the scorched spear
      the rune-covered trident
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the small black shield "Lust for Glory"
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the fine leather armor "Nature's Companion"
      the staff of the archmagi
      the rune-covered halberd "Wyrmlance"
    She possessed the following intrinsics:
      She was fire resistant (also through items).
      She was cold resistant (gained through an item).
      She was lucky.
      Fate smiled upon her (also through an item).
      She was able to control teleportation.
      She was shock resistant (gained through an item).
      She was able to see invisible things (also through an item).
      She was immune to shock attacks (gained through an item).
      She was immune to fire attacks (gained through an item).
      She was immune to acidic attacks.
      She was able to breathe water (gained through an item).
    She had the following talents: Alert, Careful, Charged, Durable Magic,
    Extended Magic, Good Learner, Greased Lightning, Great Learner, Healthy,
    Mighty Aura, Miser, Potent Aura, Quick, Strong Aura, Strong Magic, Treasure
    Hunter, Very Quick.
    She had a final speed score of 156 (final base speed: 121).
    She was a messiah of Gnarl.
    She asked for 1 divine intervention.
    She was a holy champion of Order.
                                   Playing Time
    You played for 11 hours, 31 minutes and 28 seconds.
                                 Version Information
    Ancient Domains Of Mystery
    Version 1.2.0
    Linux ELF Prerelease 23
    Build: May 10 2014 15:01:37

  2. #2
    Join Date
    Jul 2011


    I highly recommend you update your ADOM version. Yours is six years old, and even by ADOM standards that's a long time. So there's lots of new content you're missing (artifacts, locations, quests,...). Version 3.3.3. is the latest free release. Tiles can be conveniently switched off in the newer versions by hitting F8.
    gremlin - karmic lizard, dark orc, acid vortex, staring eye - dragon turtle, fairy dragon, ogre lord, minotaur emperor - pit viper, orc butcher - greater mimic, dark elven wizard, carrion crawler, dwarven child - imp - ochre jelly, dark elven archer, king cobra, goodwife - kobold shaman, magebane eye, floating eye, quickling king - giant centipede, hill orc sergeant, mimic hivemind, greater claw bug, brown bear, large gnoll - giant bee queen, giant ant warrior, shadow centipede, kobold

  3. #3


    (a) congratulations on diversifying your wins!

    (b) Cactus, thank you! I didn't know about F8, I play in ASCII, save & exit to switch to tiles when there are herbs so I can see when they drop to withered, save and exit to switch back to ASCII, and the next time I find herbs.... you just addressed my largest single irritation with playing ADOM.

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