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Thread: All Race/Class Combos, 3 Full Highscore Lists

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    Join Date
    Aug 2011
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    Default All Race/Class Combos, 3 Full Highscore Lists

    As of this Tuesday, I have won with all 264 race/class combinations at roguelike difficulty or higher. In the process, I've completely filled my Roguelike, Personalized, and Network high score lists. Personalized games were played at 247% difficulty (tough monsters, few treasures, no talents). Network games were mostly played at 150% difficulty (few treasures), with a couple played at 100% difficulty, and a handful at 247% difficulty. The network difficulty modifier was almost always maxed out (monsters get +50% DV, PV, HP, damage, to-hit).

    Roguelike Runs
    Dark Elf: Archer, Barbarian, Beastfighter, Druid, Duelist, Merchant, Mindcrafter, Wizard
    Drakeling: Archer, Beastfighter, Elementalist (3), Healer, Mindcrafter (4), Monk, Paladin (3)
    Dwarf: Beastfighter, Duelist, Merchant, Mindcrafter (3), Monk
    Gnome: Elementalist, Farmer, Fighter, Mindcrafter, Necromancer, Priest
    Gray Elf: Barbarian, Bard, Druid, Duelist, Mindcrafter, Weaponsmith
    High Elf:Assassin, Farmer, Merchant, Mindcrafter (3), Priest, Ranger
    Human: Archer, Barbarian, Chaos Knight, Druid, Fighter, Mindcrafter (4), Monk, Thief
    Hurthling: Beastfighter, Chaos Knight, Druid, Fighter, Mindcrafter, Paladin, Priest, Ranger, Thief
    Mist Elf: Fighter, Merchant, Mindcrafter, Thief
    Orc: Druid, Farmer, Merchant, Mindcrafter, Paladin, Priest, Ranger, Thief, Weaponsmith, Wizard
    Ratling: Assassin, Barbarian, Bard, Beastfighter, Duelist, Elementalist, Farmer, Mindcrafter
    Troll: Assassin, Chaos Knight, Elementalist (2), Healer, Mindcrafter, Weaponsmith

    Endings: UCG (5), OCG (4), UNE, Nihilist, Gatecloser (89)

    Weapon: Big Punch (4), black whip of extinction (4), Bloody Rose (4), Cat's Claw, axe of the minotaur emperor (5), Eagle's Claw (5), eternium broadsword, eternium hand axe, eternium long sword of devastation, executor (2), gleaming dwarven rune axe, gold piece, Hornet's Sting, Justifier (4), Kinslayer, Masher, mithril scimitar of devastation, none, pick axe of devastation, Purifier (3), rapier of the needle, rune-covered trident (3), Rolf's Companion (19), Rolf's Companion/eternium hand axe, rustproof spear of devastation, Sceptre of Chaos, Serpent's Bite, si/si, Silence of the Dead (7), Skullcrusher (2), staff of strength, staff of the wanderer, trident of the red rooster (6), unarmed (7), wand of Grond, whip of slaughtering (2), whip of the snake, whip of the vampire snake

    Starsigns: Book (3), Candle (22), Cup, Dragon (3), Falcon (3), Raven (47), Salamander (2), Sword (2), Tree (14), Unicorn (2), Wand

    Platinum Girdles: 11
    Wyrmlance generations: 36
    Average turncount: 53055
    Average time: 5h, 17m, 35s

    Personalized Runs
    Dark Elf: Elementalist, Mindcrafter, Priest, Ranger, Weaponsmith
    Drakeling: Archer, Barbarian, Bard, Druid, Mindcrafter, Ranger, Thief, Weaponsmith
    Dwarf: Assassin, Bard, Chaos Knight, Druid, Healer, Mindcrafter, Necromancer, Paladin
    Gnome: Barbarian, Duelist, Healer, Mindcrafter, Monk, Thief, Wizard
    Gray Elf: Assassin, Healer, Merchant, Mindcrafter, Paladin, Ranger, Thief, Wizard
    High Elf: Archer, Beastfighter, Druid, Elementalist, Fighter, Healer, Necromancer, Paladin, Thief
    Human: Bard, Beastfighter, Mindcrafter, Monk, Necromancer, Weaponsmith
    Hurthling: Assassin, Barbarian, Farmer, Merchant, Monk, Necromancer, Weaponsmith
    Mist Elf: Archer, Assassin, Barbarian, Bard, Beastfighter, Chaos Knight, Druid, Duelist, Elementalist, Farmer, Fighter, Healer, Merchant, Mindcrafter, Monk, Necromancer, Paladin, Priest, Ranger, Thief, Weaponsmith, Wizard
    Orc: Archer, Chaos Knight, Elementalist, Fighter, Mindcrafter, Paladin
    Ratling: Assassin, Chaos Knight, Fighter, Mindcrafter, Ranger, Wizard
    Troll: Farmer, Merchant, Mindcrafter, Monk, Necromancer, Ranger, Wizard

    Endings: UCG (7), OCG (3), Nihilist, N CK, Gatecloser (88)

    Weapon: adamantium spear of devastation, Big Punch (3), black whip of extinction (4), Bloody Rose (2), axe of the minotaur emperor (5), Eagle's Claw, eternium hand axe of penetration, eternium two-handed sword, Executor (3), Justifier, Kinslayer (4), mace of destruction (2), marble statue of Bassuk Thimosp, the Human Wizard, Masher, Purifier, rune-covered trident, Rolf's Companion (34), rustproof orcish spear of devastation, Serpent's Bite (2), Silence of the Dead (9), Skullcrusher (2), staff of beauty, stone statue statue/ancient karmic wyrm statue of "Sharad-Waador", trident of the red rooster (8), unarmed (3), whip of slaughtering (2), whip of the vampire snake (5)

    Starsigns: Book (6), Candle (6), Cup (3), Dragon (5), Falcon (3), Raven (31), Salamander (6), Sword (6), Tree (21), Unicorn (4), Wand (5), Wolf (4)
    Platinum Girdles: 14
    Wyrmlance generations: 39
    Average turncount: 64898
    Average time: 6h, 29m, 52s

    Network Runs
    Dark Elf: Assassin, Bard, Beastfighter, Chaos Knight, Farmer, Fighter, Healer, Monk, Necromancer, Paladin, Thief, Wizard
    Drakeling: Assassin, Chaos Knight, Duelist, Farmer, Fighter, Merchant, Necromancer, Priest, Wizard
    Dwarf: Archer, Barbarian, Elementalist, Farmer, Fighter, Thief, Weaponsmith, Wizard
    Gnome: Archer, Assassin, Beastfighter, Chaos Knight, Druid, Merchant, Paladin, Ranger, Weaponsmith
    Gray Elf: Archer, Beastfighter, Chaos Knight, Elementalist, Farmer, Fighter, Monk, Necromancer, Priest, Barbarian, Bard, Chaos Knight, Duelist, Mindcrafter, Monk, Weaponsmith, Wizard
    High Elf: Barbarian, Bard, Chaos Knight, Duelist, Mindcrafter, Monk, Weaponsmith, Wizard
    Human: Assassin, Duelist, Elementalist, Farmer, Healer, Merchant, Mindcrafter, Paladin, Priest, Ranger, Wizard
    Hurthling: Archer, Bard, Duelist, Elementalist, Healer, Mindcrafter, Wizard
    Orc: Assassin, Barbarian, Bard, Beastfighter, Duelist, Healer, Monk, Necromancer
    Ratling: Archer, Druid, Healer, Merchant, Monk, Necromancer, Paladin, Priest, Thief, Weaponsmith
    Troll: Archer, Barbarian, Beastfighter, Druid, Duelist, Fighter, Paladin, Priest, Thief

    Endings: UCG (4), OCG (2), ULE, L CK, N CK, Gatecloser (91)

    Weapon: Big Punch, black whip of extinction (5), bloody rose (9), axe of the minotaur emperor, Eagle's Claw (4), eternium two-handed sword (2), Executor (5), gleaming dwarven rune axe (3), Judge & Jury, Justifier (2), mace of destruction, Masher (2), Needle/Sting, rune-covered trident (3), Rolf's Companion (19), rustproof orcish spear of devastation, Serpent's Bite (2), Silence of the Dead (18), Skullcrusher (2), trident of the red rooster (5), truesilver battle axe of penetration, unarmed (5), whip of slaughtering (2), whip of the vampire snake (5)

    Starsigns: Book (3), Candle (16), Cup (4), Dragon (7), Falcon (9), Raven (23), Salamander (2), Sword (4), Tree (22), Unicorn (3), Wand (2), Wolf (5)

    Platinum Girdles: 6
    Wyrmlance generations: 42
    Average turncount: 63747
    Average time: 6h, 9m, 14s

    Totals
    Time spent: 1794h, 29m, 7s
    Times Treasure Hunter was taken: 1
    Chance of Wyrmlance: 39%

    Final Thoughts
    Rolf Axe is OP. Wand of lightning is OP. Thank god it's over; going back to speedrun stuff soon.
    Last edited by Grond; 09-24-2020 at 04:05 AM.

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