Team Soirana closed the gate and returned to his people, having obtained ultimate arcane power.

Video:
Part 1, Part 2, Part 3

Strategies employed:

  1. No save-scumming of course (take that, Blasphemous! ;-P).
  2. Shop talents to increase the chance of a book shop showing up. Got lucky with one in PC:4 on the first try, but would have started a new character if I didn't find one early-on.
  3. Best strategy for getting the book seems to be putting some magma on the door of the shop, and then swimming in it until all carried unpaid books are incinerated. Runs up a debt to the merchant guild, but doesn't anger the shopkeeper or interfere with restocking.
  4. Hit maximum XP by book-casting Fireball around a doored-off fungoid cave pool.
  5. Initial 8 Wish knowledge was obtained from an early potion of wonder. Had some plans for using the potion shop and a serious potion of exchange engine, but this was thankfully not really necessary, and I ended up wishing for potions of wonder to buff the knowledge up to 100.
  6. Increased maximum power points by 9999 by waiting in the wilderness with Mana Battery and a bunch of magic staves.
  7. Archmaging commenced on Silvernight in the Borderland Settlement, using wished-for crystals of power, potions of water, and potions of boost mana/willpower to sustain PPs. Effectively extended the length of Silvernight with a bunch of speed wishes.


Code:
------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^              ^^^^^^^^^^^^^^     ^^^^^^^^^^^^^^ ^^^          ^^^^^
   ^^^ ^^*^^^^          ^^^^^^+^^^^^^^^^^^^^^^^^^^^^=====^^^^^^      ^ ^^^..^
   ^*^^===""""          *^^^&&&&&&&~~~~~~~~~~~~**^^=======^^*^^^^^^^^^^^*.@^^
 ^^^^===="""~~         ^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
 ^^^^"""""~~~          ^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^^
 ^^"""""~~^^*              ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&*&o..~^^o^
  ^^"""~~~^^^^^            ^^^*^o""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
   ~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^
      ^^^^~~~^^^^^^^^*^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^
       ^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^
      ^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^
     ^*^~~~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^*==="""&&""&&&~~~~~
     ^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^ ^^^
    ^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^^
    ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~*^
    ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^*^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^^
     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
      ^^^^^^^^^^^^^^^^^^^^   ^^^   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Team Soirana St:99  Le:99  Wi:99  Dx:99  To:99  Ch:99  Ap:99  Ma:99  Pe:99  L
DV/PV:146/93    H:1520(1520)  P:9041(14385) Exp:50/999999999   DrCh  Sp:1462
Blessed Invisible Bloated

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Team Soirana        Race: male Troll          Class: Mindcrafter
Eye color: light blue     Hair color: black         Complexion: dark
Height: 9'                Weight: 522 pounds
Age: 19 (adult)
Star sign: Tree           Birthday: 25/Tree (day 355 of the year)


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 21175 stones                Carrying capacity: 34100 stones

He: normal circlet of the pure mind [+2, +2] {Wi+8}                   [18s]
Ne: blessed Aylas Holy Scarf [+10, +10] {Ch+6}                         [5s]
Bo: normal clothes of power (+1, +1) [-1, +16]                        [40s]
Gi: normal potion belt [+0, +1]                                       [25s]
Cl: blessed Brannalbin's Cloak of Defense [+3, +3]                    [30s]
RH: blessed jet-black dagger "Silence of the Dead" (+8, 4d4+9) {Dx+9} [10s]
LH: normal medium obsidian shield "Protector" [+20, +4] {To+2}        [46s]
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
LR: normal ring of regeneration                                        [1s]
Br: normal bracers of lifting [+0, +0]                                 [8s]
Ga: normal elemental gauntlets (-1, +0) [+0, +3]                      [10s]
Bo: blessed eternium boots [+2, +5]                                   [55s]
MW: -
Mi: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
Tl: blessed cornucopia {Ma+13} <16%>                                 [100s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 20776 stones   Carrying capacity: 34100 stones

One-handed weapons ('(')
   cursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}                 [80s]
   blessed whip of the vampire snake (-2, 5d3+7) {Dx+7} (+7 spd)      [13s]
   normal unpick axe (+3, 3d6+3) {To+10}                              [75s]
   blessed thorny whip "Bloody Rose" (+7, 7d3+7) [+4, +0]             [15s]
   blessed black whip of extinction (-4, 2d5)                         [15s]
Two-handed weapons ('(')
   blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]    [50s]
Missile weapons ('}')
   normal rune-covered sling "Whirlwind" (+12, +12)                    [3s]
   normal long bow of hunting (+6, +3)                                [30s]
   normal heavy crossbow "The Far Slayer" (+18, +18)                 [350s]
   blessed elven long bow "Sun's Messenger" (+15, +15)                [30s]
Wands ('\')
   normal wand of Grond (0 charges)                                    [3s]
   normal wand of Grond (0 charges)                                    [3s]
   normal wand of Grond (0 charges)                                    [3s]
   normal wand of Grond (0 charges)                                    [3s]
   blessed wand of Grond (0 charges)                                   [3s]
   normal wand of Grond (0 charges)                                    [3s]
   normal wand of Grond (0 charges)                                    [3s]
   normal wand of Grond (0 charges)                                    [3s]
   cursed wand of Grond (2 charges)                                    [3s]
   normal wand of Grond (5 charges)                                    [3s]
   normal wand of Grond (2 charges)                                    [3s]
   normal wand of Grond (4 charges)                                    [3s]
Potions ('!')
   heap of 56 potions of holy water                                    [0s]
Books ('"')
   blessed spellbook of Wish                                         [100s]
Gems ('*')
   heap of 4 normal crystals of power                                  [4s]
   heap of 84 blessed crystals of power                               [84s]
   heap of 38 cursed crystals of power                                [38s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        15   +12   +12  +12   Grand Mastery
Daggers & knives        15   +20   +12   +5   Grand Mastery
Clubs & hammers         15   +18   +12   +6   Grand Mastery
Maces & flails          15   +18   +12   +6   Grand Mastery
Swords                  15   +18   +12   +6   Grand Mastery
Axes                    15   +18   +16   +4   Grand Mastery
Whips                   15   +24   +19  +15   Grand Mastery
Pole arms               15   +20   +12  +22   Grand Mastery
Twohanded weapons       15   +20   +30   +8   Grand Mastery
Staves                  15   +20   +10  +40   Grand Mastery

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks

---------------------  ---   ---   ---   --   -------------  --------------
Slings                  15   +30   +22   +5   Grand Mastery
Bows                    15   +30   +22   +5   Grand Mastery
Crossbows               15   +30   +22   +5   Grand Mastery
Thrown axes & hammers   15   +30   +22   +5   Grand Mastery
Thrown daggers          15   +30   +22   +5   Grand Mastery
Thrown rocks & clubs    15   +30   +22   +5   Grand Mastery
Thrown spears           15   +30   +22   +5   Grand Mastery
Boomerangs & scurgari   15   +30   +22   +5   Grand Mastery

Shields                Lvl   DV               Level          Required marks

---------------------  ---   ---              -------------  --------------
Shields                 15   +30              Grand Mastery

Damage caused with your melee weapons:
--------------------------------------
Right hand: +193 bonus to hit, 4d4+93 damage

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 8, +152 bonus to hit, 3d8+92 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ...................100    (superb)       [+1]
  Alertness .................100    (superb)       [+2d4]
  Appraising ................100    (superb)       [+1]
  Archery ...................100    (superb)       [+1]
  Athletics .................100    (superb)       [+1]
  Backstabbing ..............100    (superb)       [+1]
  Bridge building ...........100    (superb)       [+1d3] (ma)
  Climbing ..................100    (superb)       [+1]
  Concentration .............100    (superb)       [+2d4]
  Cooking ...................100    (superb)       [+1] (ma)
  Courage ...................100    (superb)       [+2d4]
  Detect item status ........100    (superb)       [+1]
  Detect traps ..............100    (superb)       [+1d3]
  Disarm traps ..............100    (superb)       [+1]
  Dodge .....................100    (superb)       [+1]
  Find weakness .............100    (superb)       [+1]
  First aid .................100    (superb)       [+1]
  Fletchery .................100    (superb)       [+1] (mr)
  Food preservation .........100    (superb)       [+1]
  Gardening .................100    (superb)       [+1]
  Gemology ..................100    (superb)       [+1d5]
  Haggling ..................100    (superb)       [+1d5]
  Healing ...................100    (superb)       [+1]
  Herbalism .................100    (superb)       [+1]
  Law .......................100    (superb)       [+1]
  Listening .................100    (superb)       [+3d5]
  Literacy ..................100    (superb)       [+2d4]
  Metallurgy ................100    (superb)       [+1]
  Mining ....................100    (superb)       [+1]
  Music .....................100    (superb)       [+1]
  Necromancy ................100    (superb)       [+1]
  Pick locks ................100    (superb)       [+1]
  Pick pockets ..............100    (superb)       [+1]
  Smithing ..................100    (superb)       [+1]
  Stealth ...................100    (superb)       [+1d5]
  Survival ..................100    (superb)       [+1]
  Swimming ..................100    (superb)       [+1d5]
  Tactics ...................100    (superb)       [+1]
  Two weapon combat .........100    (superb)       [+1]
  Ventriloquism .............100    (superb)       [+1d3]
  Woodcraft .................100    (superb)       [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Wish                :   119, 1500pp     (Effectivity: +0)


----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all trolls and lives a long and
prosperous life full of power, happiness and pleasure.

----------------------------------------------------------------------------
              His achievements during his battles:
----------------------------------------------------------------------------

Team Soirana, the trollish mindcrafter, saved the world with his brave
efforts and became a great ruler while saving himself 2 times.
He scored 330312364 points and advanced to level 50.
He survived for 0 years, 345 days, 19 hours, 58 minutes and 46 seconds
(911855 turns).
Team Soirana visited 165 places.
His strength score was modified by +73 during his career.
His learning score was modified by +93 during his career.
His willpower score was modified by +84 during his career.
His dexterity score was modified by +89 during his career.
His toughness score was modified by +79 during his career.
His charisma score was modified by +85 during his career.
His appearance score was modified by +97 during his career.
His mana score was modified by +90 during his career.
His perception score was modified by +89 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7125 monsters perished under his attacks.
The following 45 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the elven long bow "Sun's Messenger"
  the Aylas Holy Scarf
  the thin dagger "Cat's Claw"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the scorched spear
  Brannalbin's Cloak of Defense
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the intricate wooden shield "Nature's Friend"
  the Chaos Orb of Elemental Mana
  the rune-covered sling "Whirlwind"
  the staff of the archmagi
  the medium obsidian shield "Protector"
  the black tome of Alsophocus
  the rune-covered halberd "Wyrmlance"
  the tome of donors
  the antediluvian dwarven map fragment
  the antediluvian dwarven map
  the ancient dwarven key
  the unpick axe
  the whip of the vampire snake
  the twisted quarterstaff "Kalmius' Shield"
  the jet-black dagger "Silence of the Dead"
  the thorny whip "Bloody Rose"
  the chain mail of the martyred crusader
  the circlet of the pure mind
  the beheading axe "Headman's Hand"
  the potion belt
  the black whip of extinction
  the cornucopia
He possessed the following intrinsics:
  He was fire resistant (also through items).
  He was poison resistant (also through an item).
  He was cold resistant (also through items).
  He was acid resistant (also through an item).
  He was lucky (also through items).
  Fate smiled upon him (also through items).
  He was sleep resistant (gained through items).
  He was able to control teleportation.
  He was invisible (gained through an item).
  He was stun resistant (gained through an item).
  He was paralyzation resistant.
  He was resistant to death rays (also through items).
  He was shock resistant (gained through items).
  He was able to see invisible things (gained through items).
  He was immune to shock attacks.
  He was immune to fire attacks.
  He was able to breathe water (gained through an item).
  He was able to resist confusion attacks (gained through items).
  He was immune to diseases (gained through an item).
He had the following talents: Affinity with Daggers & Knives, Affinity with
Thrown Daggers, Affinity with Whips, Careful, Charged, Good Book Caster,
Good Shot, Great Book Caster, Healthy, Keen Shot, Mighty Aura, Natural
Trader, Potent Aura, Quick, Quick Shot, Silver Tongue, Stealthy, Strong
Aura.
He had a final speed score of 1462 (final base speed: 188).
He was a paragon of his religion.
He asked for 2 divine interventions.
He was a holy champion of Order.

----------------------------------------------------------------------------
                               Playing Time
----------------------------------------------------------------------------

You played for 15 hours, 32 minutes and 12 seconds.


----------------------------------------------------------------------------
                             Version Information
----------------------------------------------------------------------------

Ancient Domains Of Mystery
Version 3.3.4
Windows Deluxe (Steam) Build: Nov 12 2020 10:42:23