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Thread: First win: High Elf Archer

  1. #1
    Join Date
    Dec 2020
    Posts
    2

    Default First win: High Elf Archer

    I discovered ADOM 20 years ago when I was about 13. I played quite a bit for a couple years back then but never won. I do keep coming back to it every few years, and finally finished it today.

    Archers are OP in the end game, for sure.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    HiAr/50 N+ DV/PV: 102/42H: 811/811   P: 271/271    -----------------2DrCh
    
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                              ^^^^^^^^^^^^^^^^^^^^^^*^^^^^^^^^^^^^^^+^^^^^^   ^^^
                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    You hear someone cursing shoplifters.
    The dawn is filled with warmth and promises a really hot day.
    "Terinyo", a tiny hamlet.
    A road. (x7)
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Hadrion             Race: male High Elf       Class: Archer
    Eye color: light blue     Hair color: black         Complexion: light
    Height: 6'8"              Weight: 152 pounds
    Age: 272 (adult, 68 years of unnatural aging added in)
    Star sign: Candle         Birthday: 26/Candle (day 296 of the year)
    
    YOUR HISTORY:
            Your parents belong to the lower class. They were honest
     hard-working people, who did everything to enable you to live a
     comfortable and fine life. They were not very successful.
            In your childhood you were fascinated by your environment and the
     ever-changing wonders of the world. You were a very curious and
     adventurous child.
            As a kid you often watched the adult adventurers preparing for new
     exciting journeys. They sparked your imagination.
            As a young adult you tried many occupations before finally deciding
     on one to pursue. This has left you with a very broad base of lore.
            You decided to become an Archer.
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 33230 stones                Carrying capacity: 23303 stones
    
    He: blessed rustproof helm of teleportation [+0, +1]                  [50s]
    Ne: blessed necklace of the eye                                        [3s]
    Bo: blessed blue dragon scale mail (-1, -4) [-1, +10]                [200s]
    Gi: blessed girdle of greed [+0, +0]                                   [7s]
    Cl: uncursed cloak of protection [+0, +3]                             [20s]
    RH: uncursed whip of the snake (+1, 5d2+7) {Dx+9} (+9 spd)            [15s]
    LH: blessed tower crystal shield (-2) [+14, +7]                      [260s]
    RR: blessed ring of the High Kings [+2, +3]                            [1s]
    LR: blessed ring of mental stability [+0, +4] {Le+1}                   [1s]
    Br: blessed bracers of regeneration [+0, +0]                          [18s]
    Ga: uncursed rustproof gauntlets of strength (-1, +0) [-1, +1] {St+3} [40s]
    Bo: blessed boots of the divine messenger [+3, +3] {Dx+5}             [25s]
    MW: -
    Mi: heap of 100 uncursed sis                                        [1000s]
    Tl: -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 31590 stones   Carrying capacity: 23303 stones
    
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         1    +1    +0   +0   basic                24
    Daggers & knives         7    +6    +3   +1   skilled              445
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                   8    +6    +4   +2   excellent            349
    Axes                     1    +1    +0   +0   basic                25
    Whips                    5    +5    +2   +5   skilled              151
    Pole arms               13   +16   +10  +18   Mastery              3549
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                22
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   9   +18   +13   +3   excellent            343
    Bows                    15   +30   +22   +5   Grand Mastery
    Crossbows               10   +20   +15   +3   excellent            873
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     6   +12    +9   +2   skilled              42
    Thrown spears            4    +8    +6   +1   skilled              14
    Boomerangs & scurgari   13   +26   +19   +4   Mastery              1831
    
    Shields                Lvl   DV               Level          Required marks
    
    ---------------------  ---   ---              -------------  --------------
    Shields                  9   +18              excellent            310
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +62 bonus to hit, 5d2+24 damage
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 100, base range: 14, +101 bonus to hit, 1d4+30 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................100    (superb)       [+1d3]
      Archery ..................100    (superb)       [+2d4]
      Athletics ................ 54    (good)         [+3d3]
      Backstabbing .............100    (superb)       [+1d3]
      Climbing .................100    (superb)       [+2d4]
      Concentration ............100    (superb)       [+2d4]
      Courage ..................100    (superb)       [+1d5]
      Dodge ....................100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d5]
      Fletchery ................100    (superb)       [+2d4] (ma)
      Haggling .................100    (superb)       [+1d5]
      Herbalism ................100    (superb)       [+1]
      Law ......................100    (superb)       [+1]
      Listening ................100    (superb)       [+1d3]
      Literacy .................100    (superb)       [+1]
      Pick pockets ............. 58    (good)         [+1d3]
      Smithing ................. 61    (good)         [+1]
      Stealth ..................100    (superb)       [+1d5]
      Swimming .................100    (superb)       [+1d3]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 51    (good)         [+1]
    
    
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless            :   473,   8pp     (Effectivity: +0)
       Calm Monster     :    34,  13pp     (Effectivity: +0)
       Create Item      :     9, 477pp     (Effectivity: +0)
       Cure Light Wounds:   394,   5pp     (Effectivity: +1)
       Darkness         :   701,   4pp     (Effectivity: +0)
       Farsight         :     4,  33pp     (Effectivity: +0)
       Fire Bolt        :   301,  10pp     (Effectivity: +2)
       Ice Ball         :    12,  47pp     (Effectivity: +0)
       Improved Fireball:    11,  56pp     (Effectivity: +0)
       Invisibility     :    10,  19pp     (Effectivity: +0)
       Knock            :     9,  22pp     (Effectivity: +0)
       Light            :   707,   3pp     (Effectivity: +1)
       Magic Missile    :   226,   8pp     (Effectivity: +1)
       Mystic Shovel    :    12, 188pp     (Effectivity: +0)
       Revelation       :    95,  34pp     (Effectivity: +1)
       Scare Monster    :    11,  22pp     (Effectivity: +0)
       Slow Monster     :     7,  13pp     (Effectivity: +0)
       Slow Poison      :   257,   6pp     (Effectivity: +0)
       Stun Ray         :     8,  15pp     (Effectivity: +0)
       Teleportation    :    75,  31pp     (Effectivity: +3)
       Web              :   183,  12pp     (Effectivity: +0)
       Wish             :    14, 5580pp     (Effectivity: +0)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and rules his subjects with an iron fist for a
    long and peaceful time, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his battles:
    ----------------------------------------------------------------------------
    
    Hadrion, the high elven archer, saved the world with his brave efforts and
    became a great ruler while saving himself 26 times.
    He scored 10452224 points and advanced to level 50.
    He survived for 0 years, 191 days, 12 hours, 22 minutes and 0 seconds
    (180563 turns).
    1 companion was killed during his adventures.
    Hadrion visited 117 places.
    His strength score was modified by +19 during his career.
    His learning score was modified by +22 during his career.
    His willpower score was modified by +22 during his career.
    His dexterity score was modified by +10 during his career.
    His toughness score was modified by +29 during his career.
    His charisma score was modified by +13 during his career.
    His appearance score was modified by +11 during his career.
    His mana score was modified by +1 during his career.
    His perception score was modified by +12 during his career.
    He was unnaturally aged by 68 years.
    He was the champion of the arena.
    He defeated the arch enemy of a mighty karmic wyrm.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    12560 monsters perished under his attacks.
    The following 34 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the potion of literacy
      the golden gladius "Death's Sting"
      the silvery two-handed sword "Vanquisher"
      the holy avenger "Justifier"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
      the silver key
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of the divine messenger
      the black torc
      the Shirt of the Saints
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the staff of the archmagi
      the rune-covered halberd "Wyrmlance"
      the antediluvian dwarven map fragment
      the vibrating rapier "Hornet's Sting"
      the executioners blade "Judge & Jury"
      the jet-black dagger "Silence of the Dead"
      the karmic dragon scale mail "Wyrm's Behest"
      the intricate wooden staff "Nature's Breath"
      the lightning-etched boomerang "Sonic Boom"
      the tattered cloak of the dark souls
      the heavy spiked mace "Michals Transmogrifier"
    He possessed the following intrinsics:
      He was fire resistant (also through an item).
      He was poison resistant (also through items).
      He was cold resistant (also through an item).
      He was acid resistant.
      He was lucky.
      Fate smiled upon him.
      He was able to teleport (gained through an item).
      He was able to control teleportation (also through an item).
      He was paralyzation resistant (gained through an item).
      He was resistant to death rays (gained through an item).
      He was shock resistant (also through an item).
      He was immune to shock attacks (gained through an item).
      He was immune to acidic attacks.
      He was immune to ice attacks.
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Affinity with Boomerangs & Scurgari, Affinity
    with Bows, Affinity with Crossbows, Alert, Eagle Eye, Good Learner, Good
    Shot, Greased Lightning, Keen Shot, Lightning Shot, Long Stride, Miser,
    Missile Weapon Master, Porter, Quick, Quick Shot, Shield Specialist,
    Treasure Hunter, Very Quick.
    He had a final speed score of 133 (final base speed: 134).
    He was a paragon of his religion.
    He asked for 12 divine interventions.
    He was neutrally aligned.
    He was a fallen champion.
    He was slightly tainted by Chaos.
     
    
    Dispatched the legendary orc scorcher Leibowitz.
    Dispatched the legendary cutpurse Felix Eskubar, the bard of Araqypa.
    Dispatched the legendary giant frog Frog Prince.
    Dispatched the legendary cyclops Two-Eyes.
    Dispatched the legendary carrion crawler Workaka.

  2. #2

    Default

    Congratulations!
    Finally winning is a great feeling!

  3. #3
    Join Date
    Feb 2014
    Posts
    334

    Default

    Nice one. Congrats!

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