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Thread: Zinadir, lawful dark elven archer, gate closer

  1. #1
    Join Date
    Nov 2012

    Default Zinadir, lawful dark elven archer, gate closer

    After my first real win in 2014 (after playing for 15? years), I've been on and off.. I've been off for a while, and ran into Gordon Overkill's youtube channel (recommended). Kept watching for a few days until the itch settled in and I had to take a taste of it.

    I've never won with an archer before, so this was new. And it blew me away! It's so, so strong. I converted to L early in the game to try Rolf's quest for the first time. Then I had a tough time getting crowned (I usually get crowned by Waldenbrook's gold, but it took me a while before realizing he was ripping me off because of my heritage, damn you racist dwarf) - and I got Thunderstroke! And it returns! And it became unstoppable from there -- right after getting crowned, I headed for Frost Giant Jarl Caves, a greater red dragon vault with multiple great red wyrms -- they fell so easily before my (single) arrow. I basically felt like Yondu Udonta (from the MCU franchise) the whole game, if you know what I mean.

    Also the first game where I had countless wishes -- 2 wands of wishing (with 3 and 2 charges each?) and 2 rings of djinni summoning. I had a really hard time getting a wish in early game -- and in the lategame a goddamn bee worker drops a wand of wishing... haha... not going to complain though. It was way more than I needed, so I left the Chain with an extra wand. It should be useful in the afterlife as a king, you know.

    On weapons front -- a gnoll vault in D:4? D:5? gave me a bunch of battle axes. I equip id'd them later in Dwarftown to realize one of them is a battle axe of devastation. It was smooth sailing from there -- I went from there to Rolf's Companion when the deity destroyed all my equipment (damn, never had a problem with altar conversion before), then a truesilver battle axe of damnation I picked up somewhere, then to the gleaming axe.

    I also tried to learn and cast a bit, but frankly it wasn't really required. The only time it came handy was a bunch of fireballs in a greater undead vault, and acid ball to dispatch an ultimate doppelganger.

    Anyways, happy this game keeps giving after so much time. I probably will play sporadically in the next 10 years too.

  2. #2
    Join Date
    Nov 2012


    DaAr/50 L+ DV/PV: 98/65 H: 870/870   P: 706/706    ----b-i-------S--0DrCh
            ^^^ ^^^^^^^^      ^^^^^^^^^^^^^^^^^^^^ ^^^         ^^^         ^^^^^^
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       ^*^^===""""~~~^^^^  ^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^*.@^^
     ^^^^===="""~~~~~~o^^  ^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
     ^^^^"""""~~~^^^^^^^   ^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^^
     ^^"""""~~^^*^^^^^^     ^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^o^
     ^^^"""~~~^^^^^^^          ^^^*^o""""""""""""""""""=="""""""""&&&&&*&&&&^^^^
         ^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
         ^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^*^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
          ^^^^^^^^^^^^^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*^^^^^^^^+*^^^^^^  ^^^
            ^^^^^^^    ^^^^^^^^^ ^^^^ ^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    "Terinyo", a tiny hamlet.
    A road. (x5)
    These mountains are too high to be scaled without magic.
    A road.
    What, the screenshot doesn't show stats anymore??

                                Background Information
    Name: Zinadir             Race: male Dark Elf       Class: Archer
    Eye color: amber          Hair color: white         Complexion: black
    Height: 6'                Weight: 121 pounds
    Age: 148 (adult, 12 years of unnatural aging added in)
    Star sign: Raven          Birthday: 30/Raven (day 30 of the year)
            Your father is a guildmaster. Your family generally is rather
     wealthy and well-known in your home town.
            During your childhood one of your uncles taught you a lot of things
     about the history of your people. Your vast knowledge on the legends and
     the lore of your people made you very popular with your friends because of
     all the exciting stories you knew.
            In your youth you became seriously ill and suffered for many years.
     When your disease finally was cured you were left weakened, both
     physically and spiritually, and bereft of the joys of youth.
            As a young adult you spent a lot of time searching for a deeper
     meaning and purpose in your life. You pondered and pondered but nothing
     truly sparked your interest. Finally, after many many hours, you made a
            You decided to become an Archer.
    Total weight: 2750 stones                Carrying capacity: 14775 stones
    He: uncursed helm of mental stability (+1, -1) [+0, +1] {Le+1}       [100s]
    Ne: blessed amulet of life saving                                      [3s]
    Bo: blessed chain mail of the martyred crusader (-1, -3) [-1, +10] {Wi+12} // somewhere in the random dungeons I think
    Gi: blessed girdle of giant strength [+0, +5] {St+14}                 [30s] // wish
    Cl: blessed Brannalbin's Cloak of Defense [+3, +3]                    [30s] // FGJC?
    RH: blessed gleaming dwarven rune axe (+6, 5d8+12) [+7, +7] {To+6}    [10s]
    LH: blessed gleaming dwarven shield (+4) [+15, +10]                   [12s]
    RR: blessed ring of djinni summoning                                   [1s] // just for kicks ;)
    LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s] // yay!
    Br: blessed bracers of pure might [+4, +4] {St+8} (+8 spd)            [12s] // I had another artifact bracers early in the game -- this was better
    Ga: blessed gauntlets of strength (-1, +0) [-1, +2] {St+6}            [40s] // for the lack of a better option..
    Bo: blessed seven league boots [+1, +0]                               [30s]
    MW: blessed rustproof heavy crossbow (+5, +4)                        [140s]
    Mi: blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8)              [2s] // the only missile I'm taking out of Drakalor Chain :)
    Tl: blessed unpick axe (+3, 3d6+3) {To+10}                            [75s]
    Total weight: 1927 stones   Carrying capacity: 14775 stones
    Helmets ('[')
       blessed crown of science [+4, +8] {Le+9}                           [65s]
    Armor ('[')
       uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
       uncursed Perion's mithril plate mail (+4, +4) [-1, +19] {Ch+9}    [450s] // casino
    Gauntlets ('[')
       uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
    Necklaces (''')
       uncursed ankh                                                       [3s]
    One-handed weapons ('(')
       uncursed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7]  [60s] // FGJC red dragon vault
       blessed truesilver hand axe of devastation (+9, 5d6+9)             [10s] // primary weapon for a long while
       uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
    Two-handed weapons ('(')
       blessed staff of parting water (+0, 1d10+2)                        [40s] // this would also be useful for the journey home
       uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]  [70s]
       uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]
       uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0]           [100s]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
       uncursed intricate wooden staff "Nature's Breath" (+0, 2d18) [+4, +4] // useless potion gift, indeed useless
    Tools (']')
       uncursed round key                                                  [1s] // just one of the adventure essentials :)
       uncursed waterproof blanket                                        [10s]
       uncursed holy symbol                                                [5s]
       uncursed tiny key                                                   [1s]
       uncursed hexagonal key                                              [1s]
       uncursed triangular key                                             [1s]
       blessed fireproof blanket                                          [10s]
       uncursed cornucopia {Ma+13}                                       [100s]
       uncursed small key                                                  [1s]
       uncursed square key                                                 [1s]
       uncursed ancient dwarven key                                        [1s]
       blessed tiny key                                                    [1s]
       uncursed climbing set                                             [180s]
    Rings ('=')
       blessed ring of the High Kings [+2, +3]                             [1s]
    Wands ('\')
       uncursed wand of wishing (3 charges)                                [3s] // insurance policy for afterlife back home
    Potions ('!')
       heap of 12 uncursed potions of booze                               [48s]
       blessed phial of Caladriel                                          [2s]
       heap of 2 blessed potions of carrot juice                           [8s]
       heap of 4 blessed potions of cure corruption                        [8s]
       heap of 7 potions of holy water                                    [28s]
       heap of 4 uncursed bottles of antediluvian elven wine              [12s]
       heap of 15 uncursed bottles of antediluvian dwarven mead           [75s]
       blessed bottle of antediluvian elven wine                           [3s]
    Scrolls ('?')
       uncursed antediluvian scroll covered with dwarven runes             [2s]
       uncursed antediluvian dwarven map                                   [2s]
    Food ('%')
       blessed stomafillia herb                                            [2s]
       heap of 70 uncursed cooked lizards                                [210s]
    Valuables ('$')
       18232 gold pieces                                                 [182s]
    Well, I thought about what would a (retiring) hero bring home. I probably don't want to be carrying all the crap after the adventure is over. I probably want some lizards (that kept me alive for so long), a stomafilla (I don't know, maybe a goodbye meal for the chain). Surely some booze and antediluvian alcohol for the road (and I think they will make fabulous gifts when you're back home). A couple bottles of carrot juice for the kid waiting back home. Otherwise, only pack the essentials. No stacks of 376 random quarrels, really.

    Of course I couldn't leave my artifact collections behind.

       Acid Ball     :   404,  35pp     (Effectivity: +1)
       Darkness      :   487,   4pp     (Effectivity: +0)
       Death Ray     :    12, 188pp     (Effectivity: +0)
       Fire Bolt     :   454,  10pp     (Effectivity: +2)
       Fireball      :   482,  20pp     (Effectivity: +3)
       Frost Bolt    :     1,  23pp     (Effectivity: +0)
       Ice Ball      :     6,  48pp     (Effectivity: +0)
       Identify      :   397,  75pp     (Effectivity: +0)
       Invisibility  :   541,  10pp     (Effectivity: +0)
       Knock         :   606,  12pp     (Effectivity: +0)
       Light         :   266,   3pp     (Effectivity: +1)
       Lightning Ball:    19,  54pp     (Effectivity: +0)
       Magic Lock    :     7,  15pp     (Effectivity: +0)
       Slow Poison   :     8,  11pp     (Effectivity: +0)
       Teleportation :   161,  26pp     (Effectivity: +4)
       Web           :     2,  23pp     (Effectivity: +0)
                                  His further life:
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all dark elves and lives a long and
    prosperous life full of power, happiness and pleasure.
                  His achievements during his battles:
    Zinadir, the dark elven archer, saved the world with his brave efforts and
    became a great ruler while saving himself 14 times.
    He scored 22178768 points and advanced to level 50.
    He survived for 0 years, 107 days, 16 hours, 37 minutes and 41 seconds
    (114197 turns).
    Zinadir visited 186 places.
    His strength score was modified by +21 during his career.
    His learning score was modified by +24 during his career.
    His willpower score was modified by +30 during his career.
    His dexterity score was modified by +23 during his career.
    His toughness score was modified by +30 during his career.
    His charisma score was modified by +10 during his career.
    His appearance score was modified by +9 during his career.
    His mana score was modified by +23 during his career.
    His perception score was modified by +15 during his career.
    He was unnaturally aged by 12 years.
    He was the champion of the arena.
    He was a member of the thieves guild.
    He made a little water dragon very happy.
    He defeated the arch enemy of a mighty karmic wyrm.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He saved Khelavaster from certain death.
    He met Rolf, the legendary emperor of the dwarves.
    He avenged Rolf's blood.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    6057 monsters perished under his attacks.
    The following 49 artifacts were generated during his adventure:
      the si
      the dwarven rune axe "Rolf's Companion"
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the potion of literacy
      the golden gladius "Death's Sting"
      the dwarven shield "Rolf's Saviour"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the obsidian quarrel "Thunderstroke"
      the rune-covered long sword "Trusted One"
      the lead-filled mace "Big Punch"
      the scorched spear
      Brannalbin's Cloak of Defense
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
      the crown of science
      the ancient mummy wrapping
      the ankh
      the boots of the divine messenger // missed
      Perion's mithril plate mail
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the staff of the archmagi
      the rune-covered heavy mace "Purifier"
      the shining long spear "Soaker"
      the antediluvian dwarven map fragment
      the antediluvian dwarven map
      the ancient dwarven key
      the unpick axe
      the stone heart "Bergbringer"
      the gleaming dwarven rune axe
      the gleaming dwarven shield
      the quicksilver bracers // the early bracers
      the jet-black dagger "Silence of the Dead"
      the boots of the far wanderer // 2 missed boots! I guess I stopped checking out boots after 7LB
      the chain mail of the martyred crusader
      the circlet of the pure mind // missed
      the beheading axe "Headman's Hand" // missed
      the glowing green cloak "Venom Mantle" // missed
      the intricate wooden staff "Nature's Breath"
      the bracers of pure might
      the cornucopia
      the heavy spiked mace "Michals Transmogrifier" // the only artifact I sacrificed! I don't know who Michal is but his weapon is not very good.
    He possessed the following intrinsics:
      He was fire resistant (also through items).
      He was poison resistant (also through items).
      He was cold resistant (also through items).
      He was acid resistant (also through an item).
      He was lucky (also through an item).
      Fate smiled upon him (also through items).
      He was sleep resistant.
      He was able to teleport.
      He was able to control teleportation.
      He was invisible (also through an item).
      He was stun resistant.
      He was resistant to death rays (also through an item).
      He was shock resistant (also through an item).
      He was able to see invisible things (gained through items).
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks.
      He was able to breathe water (gained through an item).
      He was able to resist confusion attacks (gained through items).
      He was immune to diseases (gained through an item).
    He had the following talents: Affinity with Axes, Affinity with Bows,
    Affinity with Crossbows, Affinity with Slings, Alert, Eagle Eye, Good
    Learner, Good Shot, Great Learner, Keen Shot, Lightning Shot, Miser, Missile
    Weapon Master, Quick, Quick Shot, Shield Expert, Shield Specialist, Treasure
    He had a final speed score of 151 (final base speed: 132).
    He was a messiah of Elderon.
    He asked for 4 divine interventions.
    He was a holy champion of Order.
    Snipped list of monsters:
    The following monsters were vanquished:
          1 Ancient Chaos Wyrm // one shot with Thunderstroke
          1 Ancient Stone Beast // two shots?
          1 Chaos Archmage // ate it for the first time -- didn't increase Ma for me
          1 crime lord
         31 dark elven archers // my poor relatives
          2 dark elven lords
          9 dark elven priestesses
          7 dark elven princesses
         29 dark elven warriors
         23 dark elven wizards
          1 emperor lich // from GUV. He went down relatively easily, but luckily it only had 1 emperor.
          1 greater balor
          1 half-orc bouncer // wat where is the other one?? I only killed one of them?
          1 Snake from Beyond // also ate it
          1 stone dragon king // shrapnel breath was the closest to a danger I had in this game
          1 ultimate doppelganger // avoided for the entire game -- tried acid ball on him after closing the gate
    Dispatched the legendary ratling warrior Maze Master.
    Dispatched the legendary gorgon Jolu'ss.
    Dispatched the legendary caveman Thog, Educated Neanderthal.
    Dispatched the legendary troll Okla.
    Dispatched the legendary fire giant Kor Pubis.
    Dispatched the legendary swordsman Gaelwynn the Unlucky.
    Dispatched the legendary wererat Sir Niveous Frost.
    Dispatched the legendary hill giant Meat-Bix.
                                   Playing Time
    You played for 24 hours, 5 minutes and 3 seconds. // oh damn
    Last edited by jongman; 05-18-2021 at 04:36 AM.

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