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Thread: Time problem

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  1. #1
    Join Date
    Apr 2008
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    17

    Default Time problem

    Why not incorporate it into the main quest that time has ceased to pass in Arcadia? Women could have been pregnant for 50 years now, an old dying king could have decided he has had enough of being bedridden and would like for this curse to be over with - and have hired a hero from a foreign land to come rid the region of it.

    Just an idea. Probably brings with it far too many practical problems to be worth much (what is the effect on the economy? on crime?) and if adom is anything to go by I'm sure the venerable Thomas Biskup has come up with far better storyline ideas by now. It does fix the whole NPC/Aging thing.

  2. #2
    Join Date
    Mar 2008
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    569

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    Time has ceased to pass exactly how? Sorry but that doesn't exactly make sense, if I understood it right.

  3. #3

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    Quote Originally Posted by Ars View Post
    Time has ceased to pass exactly how? Sorry but that doesn't exactly make sense, if I understood it right.
    by some powerfull magic, chaos or other forces. That make sense...

    ... unfortunatly its a bad storyline for rougelike imho and particulary for JADE :P

  4. #4

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    Quote Originally Posted by Pustka View Post
    by some powerfull magic, chaos or other forces. That make sense...

    ... unfortunatly its a bad storyline for rougelike imho and particulary for JADE :P
    If time stopped, everyone and everything would be frozen

  5. #5

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    not nessesarily ;P that depends what assumptions we take on how the 'time' was stopped. remember its fantasy ;> dont apply our world physics to it

  6. #6
    Join Date
    Apr 2008
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    17

    Default

    I worded it badly. No, time hasn't stopped of course but by some powerful chaotic force people have stopped aging. Everything else goes on, but every day people wake up and haven't aged at all.

    A child born in 1800 is still a child in the year 2000.
    A woman who was pregnant in the year 1800 still hasn't given birth in 2000.
    The old man who was sick and bedridden is still in his bed, 200 years later.
    Nobody ages at all.

    It's kind of a neat concept, imo, but I'm afraid it would really dominate the whole world - as in, it would be all anyone talks about - kind of like a bad version of the JRPG thing where the whole town is talking about the mines where a monster has appeared - but then with an entire world of people all talking about this curse.

    Unless, hmm, if it had been a really long time like this, I expect people would have been used to it by now and take it for granted.

    It could also be used to explain the hero's rapid healing skills, where he just stands still and searches for hidden rooms for 50 turns and miraculously recovers all his broken bones.

    People could still die, but anything save killing them results in complete regeneration in a few hours.

    I dunno. I would use it myself and write a roguelike around if I wasn't programlanguage-ically impaired.

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