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Thread: Strenght of Atlas and moloch armor ... ;/

  1. #1

    Default Strenght of Atlas and moloch armor ... ;/

    this char was my best try yet, even if he accidentally got crowned neutral (was N+ when i prayed so dunno what happened) and after 25 went to C- in about 5 mins

    was happily blasting away in the firevalut and with all the text didn't notice the warnings so this is what hapens

    had used 1 wish for 7lb found 2 after that tho and now had 1 ring waiting for next wish

    corruption was likely gonna be a problem, as i had used too much time runing trough wilderness in the beginning, and with me being C- the unicorn option is unlikely at best - also if you notice had read some 4 blessed defence scrolls on the armor so only -20, +50

    also hadn't cleared air temple yet as i was afraid of the item destruction, sadly this death was so stupid, i wouldn't have minded dying on something less airheaded...

    Code:
    Bandiitti     St:22  Le:23  Wi:35  Dx:24  To:34  Ch:14  Ap: 1  Ma:43  Pe:25 C-
    DV/PV: 84/89   H: 0(526)      P: 16(516)     Exp: 38/7430663    D: 45 Sp: 23
    Invisible Crushed! Coward
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 25610 stones                Carrying capacity: 2700 stones
    
    Head          : uncursed crown of regeneration [+0, +0]               [55s]
    Neck          : uncursed amulet of free action                         [3s]
    Body          : uncursed moloch armor (-8, -16) [-20, +50] {Dx-20} (-20 spd)
    Girdle        : uncursed eternium girdle [+0, +4]                     [12s]
    Cloak         : uncursed leather cloak (-1, +0) [+1, +2]              [40s]
    Right Hand    : -
    Left Hand     : blessed tower crystal shield (-2) [+13, +4]          [260s]
    Right Ring    : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
    Left Ring     : blessed ring of immunity                               [1s]
    Bracers       : uncursed bracers of toughness [+0, +0] {To+6}         [10s]
    Gauntlets     : blessed elemental gauntlets (-1, +0) [+0, +3]         [10s]
    Boots         : blessed seven league boots [+1, +0]                   [30s]
    Missile weapon: uncursed heavy crossbow "The Far Slayer" (+18, +18)  [350s]
    Missiles      : bundle of 12 uncursed quarrels (+1, 2d6+2)            [24s]
    Tool          : uncursed Chaos Orb of Elemental Water {Wi+10}        [100s]
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting        11   +10    +6   +5   Mastery              5544
    Daggers & knives        10   +10    +6   +3   excellent            747
    Clubs & hammers          1    +1    +0   +0   basic                50
    Maces & flails           1    +1    +0   +0   basic                50
    Swords                   1    +1    +0   +0   basic                50
    Axes                     1    +1    +0   +0   basic                50
    Whips                    1    +1    +0   +1   basic                50
    Pole arms                8    +8    +4   +8   excellent            611
    Twohanded weapons        1    +1    +1   +0   basic                50
    Staves                   1    +1    +0   +1   basic                50
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            14
    Bows                     0    +0    +0   +0   unskilled            14
    Crossbows                2    +4    +3   +0   basic                10
    Thrown axes & hammers    0    +0    +0   +0   unskilled            14
    Thrown daggers           0    +0    +0   +0   unskilled            14
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
    Thrown spears            0    +0    +0   +0   unskilled            14
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            14
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 10   +20              excellent            3013
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy .................. 70    (good)         [+1d3]
      Appraising ............... 67    (good)         [+1]
      Backstabbing .............100    (superb)       [+2d4]
      Bridge building .......... 18    (mediocre)     [+3d5] (mr)
      Climbing ................. 63    (good)         [+1d3]
      Concentration ............100    (superb)       [+1d5]
      Find weakness ............100    (superb)       [+1d3]
      First aid ................ 60    (good)         [+1]
      Food preservation ........100    (superb)       [+1d3]
      Gemology ................. 59    (good)         [+1]
      Haggling ................. 24    (mediocre)     [+1d5]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................100    (superb)       [+1]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1d5]
      Mining ................... 71    (great)        [+1]
      Necromancy ...............100    (superb)       [+2d4]
      Pick pockets ............. 53    (good)         [+1]
      Stealth ..................100    (superb)       [+1d5]
      Swimming ................. 49    (fair)         [+1d5]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 71    (great)        [+1]
      Ventriloquism ............ 64    (good)         [+1d5]
    
    ----------------------------------------------------------------------------
                  Her achievements during her adventures:
    ----------------------------------------------------------------------------
    
    Bandiitti, the gnomish necromancer, was crushed by tons of luggage.
    She scored 2268713 points and advanced to level 38.
    She survived for 0 years, 125 days, 4 hours, 22 minutes and 2 seconds
    (137415 turns).
    1 companion was killed during her adventures.
    Bandiitti visited 93 places.
    Her strength score was modified by +10 during her career.
    Her learning score was modified by +8 during her career.
    Her willpower score was modified by +12 during her career.
    Her dexterity score was modified by +21 during her career.
    Her toughness score was modified by +12 during her career.
    Her charisma score was modified by +6 during her career.
    Her appearance score was modified by +2 during her career.
    Her mana score was modified by +22 during her career.
    Her perception score was modified by +6 during her career.
    She was unnaturally aged by 46 years.
    She was the champion of the arena.
    She adhered to the principles of the Cat Lord and thus rose to great fame.
    She ended her adventuring life on level 45 of the caverns of chaos.
    4193 monsters perished under her attacks.
    The following 22 artifacts were generated during her adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"
      the lead-filled mace "Big Punch"
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the glaive "Long Sting"
      the rune-covered sling "Whirlwind"
      the staff of the archmagi
      the ring of immunity
      the medium obsidian shield "Protector"
      the black tome of Alsophocus
      the emerald dagger "Serpent's Bite"
    She possessed the following intrinsics:
      She was fire resistant (enhanced through an item).
      She was poison resistant.
      She was cold resistant (enhanced through an item).
      She was acid resistant.
      She was lucky.
      Fate smiled upon her (enhanced through an item).
      She was sleep resistant.
      She was able to control teleportation.
      She was invisible.
      She was paralyzation resistant (gained through an item).
      She was resistant to death rays.
      She was shock resistant (enhanced through an item).
      She was able to see invisible things (enhanced through an item).
      She was immune to shock attacks (gained through an item).
      She was immune to fire attacks (gained through items).
      She was immune to acidic attacks.
      She was immune to ice attacks (gained through an item).
    She had the following talents: Affinity with Daggers & Knives, Affinity with
    Polemarms, Alert, Careful, Charged, Defensive Fighter, Long-Lived, Miser,
    Potent Aura, Quick, Shield Expert, Shield Master, Shield Specialist, Strong
    of Will, Treasure Hunter.
    She had a final speed score of 23 (final base speed: 107).
    She was a messiah of Urglyn.
    She asked for 32 divine interventions.
    She was chaotically aligned.
    She was a fallen champion.
    She was severely tainted by Chaos.

  2. #2
    Join Date
    Mar 2008
    Posts
    138

    Default

    Can you explain more what happened? I understand you get crushed by the carrying but how?

  3. #3
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    163

    Default

    Strength of the atlas spell has expired.

  4. #4
    Join Date
    Mar 2008
    Posts
    569

    Default

    How did you turn chaotic?

  5. #5

    Default

    yeah strenght of atlas expired.
    wich was sad because i cleared the whole of the earth temple too and the funniest thing was the earth beast didn't manage to wound me even onfce while i phase daggered him to death O.o

    and turning chaotic was unintentional, hadn't thought about it, but shadow touch seems to be a very chaotic act - luckily i had death ray resistance

  6. #6
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default

    I've always been curious, what's it like playing a necro with shadow touch? Any good, or just a useless flavour feature?

  7. #7

    Default

    well i liked it, altho i didn't have great str and no rings of damage or slaying...

    so shadow touch drains life and power equal to the damage you deal to the monster, wich means you can blast away on the tougher mobs , then drain the power back from the easier ones, and resting times are obviously shorter too

    but for that reason most of the time i had the fire orb equipped for the str boost to get some damage even, also high unarmed skill helps

    my weapon options were unarmed, and if there was major pv phase dagger, worked well for me

  8. #8
    Join Date
    Mar 2008
    Posts
    569

    Default

    Yes watch out for your alignment when using shadow touch. I once turned to a fallen champion too because I didn't realize using it is a chaotic act.

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