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Thread: YAFVP - Garkil, the gnomish elementalist

  1. #1
    Join Date
    Mar 2008
    Posts
    8

    Default YAFVP - Garkil, the gnomish elementalist

    *dances*

    That felt great
    I was very lucky with that character... I found 2 altars in the druid's dungeon and got an early precrowning gift from my lawful god, the robes of resistance; I consider this one of the main reasons why this character won, and I was extremely paranoid about the RNG coming back at me for this... it didn't. I wore them from the moment I got them 'till the happy end, only took them of when I trained To. Got a power surge in the CoC and snuck Executioner from the dead (again) body of a shadow lord guardian, which is the second reason this game went great. I hacked through most of my enemies for a good portion of the game.
    The rest of the game was pretty uneventful (as uneventful as ADOM gets). Botched my kitty karma pretty early in the game (don't remember how), also I killed some dwarf when I hunted the greater daemon in dwarf town... had to kill Waldenbrook. The rest of the elemental temples went down fairly easy, Nuurag-Vaarn was stubborn, of course, but gave in to Executioners human-slaying powers eventually (leaving me a pair of 7LB). Corruption got pretty bad while I was fighting through the last levels; before I reached the lower levels it was past day 90, but I had enough SoCR and even found one PoCC in D50... closed the gate when I was 85-90% corrupted.
    Also, though I was heavily spoiled by the GB, I've never save-scummed until now (made a first backup before talking to the white unicorn), something I'm a bit proud of

    flg dump in the next post...

  2. #2
    Join Date
    Mar 2008
    Posts
    8

    Default

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
            ^^^  ^^^^^^^   ^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^         ^^^^^^
          ^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^ ^   ^^^@.^
       ^^^^===""""~~~^^^^^^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
     ^^^^===="""~~~~~~o^^^^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
     ^^^^"""""~~~^^^^^^^^^ ^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
     ^^"""""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
     ^^^"""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^
     ^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^
     ^*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^
     ^^^^^^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^
      ^^^^ ^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^
      ^^^ ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^
         ^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^ ^^^
         ^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^
         ^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
         ^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    Garkil        St:39  Le:28  Wi:22  Dx:21  To:49  Ch:38  Ap:16  Ma:45  Pe:23 N+
    DV/PV:121/56     H:806(806)    P:707(707)    Exp: 50/27760727   DrCh  Sp: 123
    Blessed Coward
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Garkil              Race: male Gnome          Class: Elementalist
    Eye color: green          Hair color: white         Complexion: brown
    Height: 106 cm            Weight: 56 kilos          Scars: 4
    Age: 144 (grown-up, 27 years of unnatural aging added in)
    *Greetings to the 4 ghosts and the ghost lord that managed to penetrate my
    *defenses
    Star sign: Salamander     Birthday: 10/Salamander (day 130 of the year)
    
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 12358 stones                Carrying capacity: 52575 stones
    
    He: blessed crown of leadership [+2, +7] {Ch+18}                      [65s]
    *was a hat(!) for the majority of the time... couldn't find anything better
    *than [0, 3] for a long time...
    Ne: plain ankh                                                         [3s]
    Bo: plain robes of resistance (-4, -4) [+3, +12] {To+5}               [60s]
    Gi: plain adamantium girdle [+1, +3]                                  [18s]
    Cl: plain cloak of protection [+0, +3]                                [20s]
    RH: plain jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
    LH: plain tower crystal shield [+13, +4]                             [260s]
    RR: plain ring of regeneration                                         [1s]
    LR: blessed ring of the High Kings [+2, +3]                            [1s]
    Br: plain bracers of toughness [+0, +0] {To+7}                        [10s]
    *these were bracers of regeneration for the most time, but they rusted and
    *got destroyed at ~D45
    Ga: plain elemental gauntlets (-1, +0) [+0, +3]                       [10s]
    Bo: blessed seven league boots [+4, +2]                               [30s]
    *Thanks to the archmage for these
    MW: -
    Mi: heap of 82 plain sis                                             [820s]
    *Artifact fuel that got me through D49...
    Tl: plain pick axe (+0, 1d6+1)                                        [75s]
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 10895 stones   Carrying capacity: 52575 stones
    
    *lots and lots of crap, because I had Strength of Atlas and no one to sell
    *my stuff to...
    
       blessed intricate wooden shield "Nature's Friend" [+6, +3]         [80s]
    *useless crowning gift...
    
       plain rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
    *another useless artifact for a useless potion
    
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
    *never used that one, though the water elemental that delivered this
    *frightened me a bit before I knew why he suddenly appeared... :)
    
       plain potion of gain attributes                                     [4s]
    *got that one in D50, never got around to drinking it ^^
    
       330154 gold pieces                                               [3301s]
    *I was pretty poor, i found scumming the casino pretty boring (and fixating
    *the space bar is cheating in my book :p )
    
    
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         4    +3    +1   +1   skilled              192
    *making monsters follow me to a surprise party (for my god)
    Daggers & knives         1    +1    +0   +0   basic                50
    Clubs & hammers          1    +1    +0   +0   basic                50
    Maces & flails           1    +1    +0   +0   basic                50
    Swords                   3    +2    +1   +0   basic                94
    Axes                    12   +12   +10   +3   Mastery              1783
    Whips                    1    +1    +0   +1   basic                50
    Pole arms                8    +8    +4   +8   excellent            923
    *fought with spears in the beginning, for DV
    Twohanded weapons        1    +1    +1   +0   basic                50
    Staves                   1    +1    +0   +1   basic                50
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            14
    Bows                     0    +0    +0   +0   unskilled            14
    Crossbows                0    +0    +0   +0   unskilled            11
    Thrown axes & hammers    0    +0    +0   +0   unskilled            14
    Thrown daggers           0    +0    +0   +0   unskilled            14
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
    Thrown spears            0    +0    +0   +0   unskilled            14
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            14
    
    *never used any!
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 11   +22              Mastery              6026
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: +53 bonus to hit, 5d6+23 damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    Ammunition: 82, base range: 2, +16 bonus to hit, 1d4+3 damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 83    (great)        [+1d3]
    *from my 2nd PoE, very nice!
      Backstabbing .............100    (superb)       [+1d5]
      Climbing .................100    (superb)       [+1d5]
      Concentration ............100    (superb)       [+1d5]
      Courage ..................100    (superb)       [+1d5]
    *first kill was a rat ;)
      Detect traps .............100    (superb)       [+1]
      First aid ................100    (superb)       [+1d3]
      Gemology .................100    (superb)       [+1d3]
      Haggling ................. 91    (superb)       [+1d3]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................100    (superb)       [+1d3]
      Listening ................100    (superb)       [+2d4]
      Literacy .................100    (superb)       [+1d5]
      Metallurgy ...............100    (superb)       [+1d5]
      Mining ...................100    (superb)       [+1d5]
      Pick pockets ............. 59    (good)         [+1]
      Stealth ..................100    (superb)       [+1d3]
      Swimming .................100    (superb)       [+1d5]
      Tactics ..................100    (superb)       [+1]
      Two weapon combat ........ 51    (good)         [+1]
      Ventriloquism ............ 65    (good)         [+1d3]
      Woodcraft ................ 51    (good)         [+1d3]
    *from my 1st PoE...

  3. #3
    Join Date
    Mar 2008
    Posts
    8

    Default

    Code:
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Burning Hands    :  2668,   4pp     (Effectivity: +41)
       Calm Monster     :   861,   8pp     (Effectivity: +2)
       Cure Disease     :  1056,   8pp     (Effectivity: +0)
       Cure Light Wounds:  1838,   5pp     (Effectivity: +2)
       Darkness         :  1150,   4pp     (Effectivity: +0)
       Earthquake       :   205,  80pp     (Effectivity: +0)
       Farsight         :   580,  16pp     (Effectivity: +7)
       Fire Bolt        :  6682,   5pp     (Effectivity: +25)
       Fireball         :  1137,  14pp     (Effectivity: +14)
       Frost Bolt       :  5707,   6pp     (Effectivity: +36)
       Ice Ball         :    14,  45pp     (Effectivity: +7)
       Identify         :   155,  75pp     (Effectivity: +4)
       Improved Fireball:  1112,  24pp     (Effectivity: +1)
       Invisibility     :   215,  10pp     (Effectivity: +4)
       Knock            :  1329,  12pp     (Effectivity: +1)
       Know Alignment   :  1222,  10pp     (Effectivity: +0)
       Light            :  2518,   1pp     (Effectivity: +10)
       Lightning Ball   :   832,  29pp     (Effectivity: +8)
       Lightning Bolt   :   752,  11pp     (Effectivity: +6)
       Magic Lock       :  1585,   8pp     (Effectivity: +2)
       Magic Map        :   995,  39pp     (Effectivity: +5)
       Magic Missile    :  1427,   6pp     (Effectivity: +10)
       Slow Monster     :  1292,   6pp     (Effectivity: +9)
       Strength of Atlas:   208,   9pp     (Effectivity: +5)
       Stun Ray         :  1046,   8pp     (Effectivity: +0)
       Summon Monsters  :   638,  30pp     (Effectivity: +0)
       Teleportation    :   928,  20pp     (Effectivity: +10)
       Web              :  3407,  12pp     (Effectivity: +3)
    
    
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He returns to his lands victorious and is hailed as a great leader.
    Eventually he becomes king and rule your subjects with an iron fist for a
    long and peaceful time, allowing his people to prosper and grow.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Garkil, the gnomish elementalist, saved the world with his brave efforts and
    became a great ruler while saving himself 14 times.
    He scored 14321324 points and advanced to level 50.
    He survived for 0 years, 111 days, 11 hours, 22 minutes and 58 seconds
    (135377 turns).
    1 companion was killed during his adventures.
    *a beggar I took with me to get from N- to N=
    Garkil visited 123 places.
    His strength score was modified by +27 during his career.
    His learning score was modified by +10 during his career.
    His willpower score was modified by +21 during his career.
    His dexterity score was modified by +12 during his career.
    His toughness score was modified by +24 during his career.
    His charisma score was modified by +17 during his career.
    His appearance score was modified by +9 during his career.
    His mana score was modified by +23 during his career.
    His perception score was modified by +16 during his career.
    He was unnaturally aged by 27 years.
    He was the champion of the arena.
    He was the head of the thieves guild.
    He made a little water dragon very happy.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    10305 monsters perished under his attacks.
    The following 26 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
    *sacced it
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
    *sacced that one, too
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the phial of Caladriel
    *sacced
      the crown of science
      the ancient mummy wrapping
    *sacced accidentally :/ (I play on a laptop without numpad, sometimes
    *I touch keys that I shouldn't...)
      the ankh
      the intricate wooden shield "Nature's Friend"
    *thank you very much! </sarcasm>
      the black torc
    *sacced
      the rune-covered club "Skullcrusher"
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Sting"
    *forgot the prince dropped this....
      the jet-black battle axe "Executor"
      the robes of resistance
      the staff of the archmagi
    *never seen it
      the crown of leadership
      the rune-covered halberd "Wyrmlance"
    *never seen
    He possessed the following intrinsics:
      He was fire resistant (enhanced through items).
      He was poison resistant (enhanced through items).
      He was cold resistant (enhanced through items).
      He was acid resistant (enhanced through an item).
      He was lucky (enhanced through an item).
      Fate smiled upon him (enhanced through an item).
      He was cursed (enhanced through an item).
      He was sleep resistant (gained through an item).
      He was able to control teleportation.
      He was stun resistant (gained through an item).
      He was shock resistant (enhanced through items).
      He was able to see invisible things (gained through an item).
      He was immune to ice attacks.
    *my crowning immunity... meh
      He was able to breathe water.
      He was able to resist confusion attacks (gained through items).
    He had the following talents: Affinity with Axes, Aggressive, Alert,
    Careful, Charged, Defensive Fighter, Greased Lightning, Long Stride, Miser,
    Potent Aura, Quick, Shield Expert, Shield Master, Shield Specialist, Strong
    Aura, Strong Magic, Treasure Hunter, Very Careful, Very Quick.
    He had a final speed score of 123 (final base speed: 120).
    He was a paragon of his religion.
    He asked for 17 divine interventions.
    *most remained unheard, some where caused by slipping on the wrong key,
    *one was for regenerating mana in D50
    He was a holy champion of Balance.
    
    The following monsters were vanquished:
     
         15 ancient red dragons
          1 great red wyrm
    *greater vault at around level 43 of CoC
    
          1 cat lord
          3 cave lions
         12 cave tigers
          1 wild cat
    *strange to kill those suckers after their master is dead after avoiding
    *them all those times...
    
        331 chaos servants
    *the nastiest monsters for me, had to play surgeon with the chaos wizards
    
          1 cloaked ratling
    *what can I say, I was bored :)
    
          3 doppleganger kings
    *burned 'em to a crisper version of myself
    
          1 dwarven guardian
    *ran into the frost bolt meant for a certain greater daemon...
    
          1 goodwife
    *suddenly started attacking me in the HMV... wrong move.
    
    
          1 greater balor
    *met that one on the way out after closing the gate, last obstacle so to speak
    
          1 greater black unicorn
    
        392 large spiders
    *those were getting nasty as well, just met too many dark elves
    
          1 quickling king
          1 quickling queen
    *always thought they were unique; i never visited the quickling tree
    
        479 rats
    *highscore; ID:479 anyone?
    
        431 red worms
    *almost killed me with their criticals in ToEF!
    
          2 shopkeepers
         18 thugs
    *Waldenbrook and a shopkeeper that was his neighbor one level deeper... no idea
    *why the other one got hostile

  4. #4
    Join Date
    Mar 2008
    Location
    London, England
    Posts
    5,014

    Default

    Congrats! First always feels the best I see you made good use of spells and melee in the game, but you never touched missiles? You should try and archer some time to see how powerful missiles can be.

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