Originally Posted by
Nethack
Do not take the DH! First time : Ancient blue dragon! thankfull for the seven league boots
second times was the diamond golem room, then ghost lord vault room, then ancient lich... and i survived thanks to teleportation.
Also, one thing to be reminded : taking the banshee to the animated forest is cool (in my experience you should critically wound her before doing that, but remind yourself that the more of a kind of monsters dies, the better they are generated... a lvl 50 animated tree does *alot* of damage.
Tension rooms in the DH actually make it so much easier most of the time. With a tension room on the level, there might be 3 other random monsters at any given time, which makes it pretty safe. Just use a wand of monster detection at the start, identify the tension room, and don't open it! Even if you don't have the wand, just wander the level carefully and see if you can find the stairs without opening any doors. Or use check the doors with the stethoscope.
When I first started playing I always took the forest. Now I usually take DH... the forest is way too boring. Unless the level is really bad, even if a dangerous monster spawns, you can usually run away from it. The only real killers are greater daemons, unicorns, and very experienced quicklings.
Using the banshee on the trees doesn't increase their level. The trees only get stronger if you kill them.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.