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Thread: Orchish barbarian

  1. #1

    Default Orchish barbarian

    Code:
    Cold bold     St:61  Le: 7  Wi:13  Dx:25  To:50  Ch:10  Ap:18  Ma: 8  Pe:20 L+
    DV/PV: 99/67     H:1184(1184)  P:73(73)      Exp: 50/32341819   DrCh  Sp: 128
    Blessed Invisible Satiated Strained
    ------------------------------------------------------------------------------
    
    
    ----------------------------------------------------------------------------
                                Background Information
    ----------------------------------------------------------------------------
    
    Name: Cold bold           Race: male Orc            Class: Barbarian
    Eye color: black          Hair color: black         Complexion: tanned
    Height: 6'                Weight: 194 pounds        Scars: 12
    Age: 15 (young)
    Star sign: Dragon         Birthday: 17/Dragon (day 167 of the year)
    
    YOUR HISTORY:
            Your father was an accomplished hunter and warrior. You were
     well-respected and comparatively wealthy.
            As a child you were not accepted by the other children of your
     tribe. Your childhood was sad and lonely.
            In your youth you strived very hard to become the best warrior in
     your tribe. You watched, learned and became very strong and nimble.
            As a young adult you more and more separated from the more
     traditional members of your tribe. Your desire to see the outside world
     became overwhelming.
            At the age of 14 you left your tribe.
    
    
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                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 15234 stones                Carrying capacity: 14175 stones
    
    He: uncursed rustproof helm of leadership (+1, +1) [+8, +4] {Ch+6}   [100s]
    Ne: blessed ankh                                                       [3s]
    Bo: uncursed black dragon scale mail (-2, -4) [+4, +14]              [200s]
    Gi: uncursed girdle of giant strength [+0, +0] {St+12}                [30s]
    Cl: uncursed cloak of adornment [+3, +0] {Ap+4}                       [40s]
    RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
    LH: uncursed tower eternium shield (-1) [+13, +4]                     [70s]
    RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
    LR: blessed ring of ice                                                [1s]
    Br: blessed bracers of regeneration [+10, +3]                         [18s]
    Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
    Bo: uncursed eternium boots [+6, +11]                                 [55s]
    MW: uncursed long bow of accuracy (+9, +5)                            [30s]
    Mi: bundle of 76 uncursed arrows (+0, 1d6)                           [152s]
    Tl: blessed hatchet (+0, 1d6+1)                                       [50s]
    
    
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                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Clubs & hammers         14   +16   +11   +5   Mastery              3044
    Pole arms                9    +9    +5  +10   excellent            539
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Bows                     4    +8    +6   +1   skilled              2
    Thrown rocks & clubs     2    +4    +3   +0   basic                10
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 11   +22              Mastery              284
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    Right hand: ?+123? bonus to hit, ?3d6+45? damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    ?Ammunition: ?76?, base range: ?18?, ?+70? bonus to hit, ?1d6+24? damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Athletics ................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+3d5]
      Bridge building ..........  1    (poor)         [+4d4] (mr)
      Climbing .................100    (superb)       [+2d4]
      Concentration ............ 85    (great)        [+1]
      Courage ..................100    (superb)       [+1d3]
      Detect traps .............100    (superb)       [+1d3]
      Dodge ....................100    (superb)       [+2d4]
      Find weakness ............100    (superb)       [+1d5]
      First aid ................100    (superb)       [+1d5]
      Haggling ................. 74    (great)        [+1d3]
      Healing ..................100    (superb)       [+1d3]
      Herbalism ................100    (superb)       [+1d5]
      Law ......................100    (superb)       [+1d5]
      Listening ................100    (superb)       [+3d3]
      Literacy ................. 78    (great)        [+1]
      Metallurgy ............... 71    (great)        [+1d3]
      Mining ...................100    (superb)       [+1d3]
      Pick pockets ............. 37    (fair)         [+2d4]
      Smithing ................. 56    (good)         [+1d5]
      Stealth ..................100    (superb)       [+1d5]
      Survival .................100    (superb)       [+2d4]
      Swimming .................100    (superb)       [+1d5]
      Tactics .................. 95    (superb)       [+1]
      Two weapon combat ........100    (superb)       [+1d5]
      Woodcraft ................100    (superb)       [+1d5]
    
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all orcs and lives a long and
    prosperous life full of power, happiness and pleasure.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Cold bold, the orcish barbarian, saved the world with his brave efforts and
    became a great ruler while saving himself 3 times.
    He scored 25837140 points and advanced to level 50.
    He survived for 0 years, 96 days, 7 hours, 14 minutes and 13 seconds (157388
    turns).
    1 companion was killed during his adventures.
    Cold bold visited 110 places.
    His strength score was modified by +17 during his career.
    His learning score was modified by +5 during his career.
    His willpower score was modified by +2 during his career.
    His dexterity score was modified by -6 during his career.
    His toughness score was modified by +27 during his career.
    His charisma score was modified by +1 during his career.
    His appearance score was modified by +8 during his career.
    His mana score was modified by +5 during his career.
    His perception score was modified by +9 during his career.
    He was the champion of the arena.
    He made a little water dragon very happy.
    He adhered to the principles of the Cat Lord and thus rose to great fame.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    5451 monsters perished under his attacks.
    The following 22 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the ring of the master cat
      the potion of literacy
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
      the rune-covered trident
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods
      the rune-covered club "Skullcrusher"
      the glaive "Long Sting"
      the Chaos Orb of Elemental Mana
      the fine leather armor "Nature's Companion"
      the black tome of Alsophocus
    He possessed the following intrinsics:
      He was fire resistant (enhanced through an item).
      He was poison resistant.
      He was cold resistant (gained through an item).
      He was lucky (enhanced through an item).
      Fate smiled upon him (enhanced through items).
      He was invisible.
      He was stun resistant (gained through an item).
      He was shock resistant (gained through an item).
      He was able to see invisible things (enhanced through an item).
      He was immune to shock attacks.
      He was immune to acidic attacks (gained through an item).
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Alert, Basher, Greased Lightning, Hardy, Iron
    Skin, Mighty Strike, Miser, Powerful Strike, Quick, Shield Expert, Shield
    Master, Shield Specialist, Stealthy, Steel Skin, Tough Skin, Treasure
    Hunter, Very Quick.
    He had a final speed score of 128 (final base speed: 127).
    He was a messiah of The One Who Sees.
    He asked for 15 divine interventions.
    He was a holy champion of Order.

  2. #2

    Default

    note that I also had a blessed wand of wishing (4 charges) remaining

    and this was my first win without save-scumming. There really only should be one save, the first one was a crash, and the third one was so I can keep playing it if I want to.

    I was crowned with skullcrusher and lightning immunity, but found plenty of dragon mails so none of the elements were ever a problem (went with a red dragon scale mail most of the game). Also I didnt pass lvl 24 till after the earth temple where I encountered a greater fire vault, which got me up to lvl 40

    and no ghost of any type ever hit me, which was nice.

    I was mostly a melee char, I didnt really bother shooting things (I tried shooting a great red worm, but gave up, and that was about it)
    Last edited by Jonas; 05-03-2008 at 09:35 PM.

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